… | |
… | |
12 | use SDL::Surface; |
12 | use SDL::Surface; |
13 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
14 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
15 | |
15 | |
16 | use Crossfire; |
16 | use Crossfire; |
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17 | use Crossfire::Protocol; |
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18 | |
17 | use Crossfire::Client; |
19 | use Crossfire::Client; |
18 | use Crossfire::Protocol; |
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19 | |
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20 | use Crossfire::Client::Widget; |
20 | use Crossfire::Client::Widget; |
21 | |
21 | |
22 | our $FACECACHE; |
22 | our $FACECACHE; |
23 | |
23 | |
24 | our $VERSION = '0.1'; |
24 | our $VERSION = '0.1'; |
25 | |
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|
26 | our %GL_EXT; |
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27 | |
25 | |
28 | our $CFG; |
26 | our $CFG; |
29 | our $CONN; |
27 | our $CONN; |
30 | |
28 | |
31 | our $WIDTH; |
29 | our $WIDTH; |
… | |
… | |
34 | |
32 | |
35 | our $FONTSIZE; |
33 | our $FONTSIZE; |
36 | |
34 | |
37 | our $SDL_TIMER; |
35 | our $SDL_TIMER; |
38 | our $SDL_APP; |
36 | our $SDL_APP; |
39 | our $SDL_EV = new SDL::Event; |
37 | our $SDL_EV; |
40 | our %SDL_CB; |
38 | our %SDL_CB; |
41 | |
39 | |
42 | our @GL_INIT; # hooks called on every gl init |
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43 | |
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44 | our $ALT_ENTER_MESSAGE; |
40 | our $ALT_ENTER_MESSAGE; |
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41 | our $STATUS_LINE; |
45 | |
42 | |
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43 | my $last_refresh; |
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44 | my %ANIMATE; |
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45 | my $refresh_handler; |
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46 | |
46 | our $tw; # Test widget #d# |
47 | our ($tw, $te); # Test widget #d# |
47 | |
48 | |
48 | sub init_screen { |
49 | sub init_screen { |
49 | $SDL_APP = new SDL::App |
50 | $SDL_APP = new SDL::App |
50 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
51 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
51 | -title => "Crossfire+ Client", |
52 | -title => "Crossfire+ Client", |
52 | -width => $WIDTH, |
53 | -width => $WIDTH, |
53 | -height => $HEIGHT, |
54 | -height => $HEIGHT, |
54 | -opengl => 1, |
55 | -opengl => 1, |
55 | -red_size => 8, |
56 | -red_size => 5, |
56 | -green_size => 8, |
57 | -green_size => 5, |
57 | -blue_size => 8, |
58 | -blue_size => 5, |
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59 | -alpha_size => 0, |
58 | -double_buffer => 1, |
60 | -double_buffer => 1, |
59 | -fullscreen => $FULLSCREEN, |
61 | -fullscreen => $FULLSCREEN, |
60 | -resizeable => 0; |
62 | -resizeable => 0; |
61 | |
63 | |
62 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
64 | $SDL_EV = new SDL::Event; |
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65 | $SDL_EV->set_unicode (1); |
63 | |
66 | |
64 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
67 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
65 | or warn "WARNING: non-power-of-two opengl extension required"; |
68 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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69 | while $SDL_EV->poll; |
66 | |
70 | |
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71 | 1 |
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72 | }; |
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73 | |
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74 | $last_refresh = SDL::GetTicks; |
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75 | |
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76 | Crossfire::Client::gl_init; |
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77 | |
67 | $FONTSIZE = int $HEIGHT / 40; |
78 | $FONTSIZE = int $HEIGHT / 50; |
68 | |
79 | |
69 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE, "Alt-Enter toggles fullscreen mode"; |
80 | ############################################################################# |
70 | $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]); |
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71 | $ALT_ENTER_MESSAGE->activate; |
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72 | |
81 | |
73 | # Test code #d# |
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74 | { |
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75 | my $frm = new Crossfire::Client::Widget::Frame; |
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76 | $tw = new Crossfire::Client::Widget::Window; |
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77 | $frm->add (new Crossfire::Client::Widget::Label 0, 0, 10, $FONTSIZE, "Foo in the garden!"); |
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78 | $tw->add ($frm); |
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79 | |
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80 | $tw->move (0, $HEIGHT - 120); |
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81 | $tw->activate; |
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82 | } |
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83 | |
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84 | glClearColor 0, 0, 0, 0; |
82 | glClearColor 0.45, 0.45, 0.45, 1; |
85 | |
83 | |
86 | glEnable GL_TEXTURE_2D; |
84 | glEnable GL_TEXTURE_2D; |
87 | glEnable GL_COLOR_MATERIAL; |
85 | glEnable GL_COLOR_MATERIAL; |
88 | glShadeModel GL_FLAT; |
86 | glShadeModel GL_FLAT; |
89 | glDisable GL_DEPTH_TEST; |
87 | glDisable GL_DEPTH_TEST; |
90 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
88 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
91 | |
89 | |
92 | $_->() for @GL_INIT; |
90 | ############################################################################# |
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91 | |
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92 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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93 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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94 | ""; |
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95 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
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96 | |
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97 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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98 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
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99 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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100 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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101 | |
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102 | # Test code #d# |
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103 | unless ($tw) { # haha... |
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104 | $te = new Crossfire::Client::Widget::FancyFrame; |
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105 | $te->add (new Crossfire::Client::Widget::Entry); |
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106 | $te->move (300, 0, 2); |
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107 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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108 | |
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109 | $tw = new Crossfire::Client::Widget::Animator; |
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110 | my $lbl1 = new Crossfire::Client::Widget::Label |
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111 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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112 | my $lbl2 = new Crossfire::Client::Widget::Label |
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113 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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114 | |
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115 | my $vb = new Crossfire::Client::Widget::VBox; |
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116 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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117 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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118 | $f->add ($lbl1); |
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119 | $f2->add ($lbl2); |
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120 | $vb->add ($f); |
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121 | $vb->add ($f2, 1); |
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122 | |
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123 | $tw->add ($vb); |
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124 | $tw->w (400); |
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125 | $tw->h (300); |
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126 | $tw->move ($WIDTH - 200, 0); |
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127 | $tw->moveto (0, 0); |
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128 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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129 | |
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130 | # $f->move ($WIDTH - 200, 0); |
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131 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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132 | } |
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133 | } |
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134 | |
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135 | sub destroy_screen { |
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136 | remove Glib::Source $SDL_TIMER; |
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137 | undef $SDL_APP; |
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138 | undef $SDL_EV; |
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139 | SDL::Quit; |
93 | } |
140 | } |
94 | |
141 | |
95 | sub start_game { |
142 | sub start_game { |
96 | $SDL_TIMER = add Glib::Timeout 1000/100, sub { |
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97 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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98 | while $SDL_EV->poll; |
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99 | |
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100 | 1 |
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101 | }; |
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102 | |
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103 | $WIDTH = $CFG->{width}; |
143 | $WIDTH = $CFG->{width}; |
104 | $HEIGHT = $CFG->{height}; |
144 | $HEIGHT = $CFG->{height}; |
105 | $FULLSCREEN = 0; |
145 | $FULLSCREEN = 0; |
106 | |
146 | |
107 | init_screen; |
147 | init_screen; |
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148 | |
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149 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
108 | |
150 | |
109 | $CONN = new conn |
151 | $CONN = new conn |
110 | host => $CFG->{host}, |
152 | host => $CFG->{host}, |
111 | port => $CFG->{port}, |
153 | port => $CFG->{port}, |
112 | user => $CFG->{user}, |
154 | user => $CFG->{user}, |
113 | pass => $CFG->{password}, |
155 | pass => $CFG->{password}, |
114 | mapw => 50, |
156 | mapw => $mapsize, |
115 | maph => 37, |
157 | maph => $mapsize, |
116 | ; |
158 | ; |
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159 | |
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160 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
117 | } |
161 | } |
118 | |
162 | |
119 | sub stop_game { |
163 | sub stop_game { |
120 | remove Glib::Source $SDL_TIMER; |
164 | remove Glib::Source $refresh_handler if $refresh_handler; |
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165 | undef $refresh_handler; |
121 | |
166 | |
122 | undef $SDL_APP; |
167 | undef $CONN; |
123 | SDL::Quit; |
168 | destroy_screen; |
124 | } |
169 | } |
125 | |
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126 | |
170 | |
127 | sub force_refresh { |
171 | sub force_refresh { |
128 | glViewport 0, 0, $WIDTH, $HEIGHT; |
172 | glViewport 0, 0, $WIDTH, $HEIGHT; |
129 | |
173 | |
130 | glMatrixMode GL_PROJECTION; |
174 | glMatrixMode GL_PROJECTION; |
131 | glLoadIdentity; |
175 | glLoadIdentity; |
132 | glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100; |
176 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
133 | glMatrixMode GL_MODELVIEW; |
177 | glMatrixMode GL_MODELVIEW; |
134 | |
178 | |
135 | glClear GL_COLOR_BUFFER_BIT; |
179 | glClear GL_COLOR_BUFFER_BIT; |
136 | |
180 | |
137 | $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; |
181 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
138 | |
182 | |
139 | SDL::GLSwapBuffers; |
183 | SDL::GLSwapBuffers; |
140 | } |
184 | } |
141 | |
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142 | my $refresh_handler; |
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143 | |
185 | |
144 | sub refresh { |
186 | sub refresh { |
145 | $refresh_handler ||= add Glib::Idle sub { |
187 | $refresh_handler ||= add Glib::Idle sub { |
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188 | if ($SDL_APP) { |
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189 | my $next_refresh = SDL::GetTicks; |
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190 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
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191 | $last_refresh = $next_refresh; |
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192 | |
146 | force_refresh; |
193 | force_refresh; |
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194 | $_->animate ($interval) for grep $_, values %ANIMATE; |
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195 | |
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196 | if (%ANIMATE) { |
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197 | 1 |
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198 | } else { |
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199 | undef $refresh_handler; |
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200 | 0 |
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201 | } |
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202 | } else { |
147 | undef $refresh_handler; |
203 | undef $refresh_handler; |
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204 | 0 |
148 | 0 |
205 | } |
149 | }; |
206 | }; |
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207 | } |
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208 | |
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209 | sub animation_start { |
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210 | my ($widget) = @_; |
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211 | $ANIMATE{$widget} = $widget; |
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212 | Scalar::Util::weaken $ANIMATE{$widget}; |
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213 | |
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214 | refresh; |
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215 | } |
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216 | |
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217 | sub animation_stop { |
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218 | my ($widget) = @_; |
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219 | delete $ANIMATE{$widget}; |
150 | } |
220 | } |
151 | |
221 | |
152 | %SDL_CB = ( |
222 | %SDL_CB = ( |
153 | SDL_QUIT() => sub { |
223 | SDL_QUIT() => sub { |
154 | main_quit Gtk2; |
224 | main_quit Gtk2; |
… | |
… | |
169 | }, |
239 | }, |
170 | SDL_KEYUP() => sub { |
240 | SDL_KEYUP() => sub { |
171 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
241 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
172 | }, |
242 | }, |
173 | SDL_MOUSEMOTION() => sub { |
243 | SDL_MOUSEMOTION() => sub { |
174 | warn "sdl motion\n";#d# |
244 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
175 | }, |
245 | }, |
176 | SDL_MOUSEBUTTONDOWN() => sub { |
246 | SDL_MOUSEBUTTONDOWN() => sub { |
177 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
247 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
178 | }, |
248 | }, |
179 | SDL_MOUSEBUTTONUP() => sub { |
249 | SDL_MOUSEBUTTONUP() => sub { |
180 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
250 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
181 | }, |
251 | }, |
182 | SDL_ACTIVEEVENT() => sub { |
252 | SDL_ACTIVEEVENT() => sub { |
183 | warn "active\n";#d# |
253 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
184 | }, |
254 | }, |
185 | ); |
255 | ); |
186 | |
256 | |
187 | @conn::ISA = Crossfire::Protocol::; |
257 | @conn::ISA = Crossfire::Protocol::; |
188 | |
258 | |
… | |
… | |
193 | } |
263 | } |
194 | |
264 | |
195 | sub conn::map_scroll { |
265 | sub conn::map_scroll { |
196 | my ($self, $dx, $dy) = @_; |
266 | my ($self, $dx, $dy) = @_; |
197 | |
267 | |
198 | refresh; |
268 | # refresh; |
199 | } |
269 | } |
200 | |
270 | |
201 | sub conn::map_clear { |
271 | sub conn::map_clear { |
202 | my ($self) = @_; |
272 | my ($self) = @_; |
203 | |
273 | |
204 | refresh; |
274 | # refresh; |
205 | } |
275 | } |
206 | |
276 | |
207 | sub conn::face_find { |
277 | sub conn::face_find { |
208 | my ($self, $face) = @_; |
278 | my ($self, $face) = @_; |
209 | |
279 | |
… | |
… | |
235 | } |
305 | } |
236 | $ent->set_text ($value); |
306 | $ent->set_text ($value); |
237 | $ent->signal_connect (changed => sub { |
307 | $ent->signal_connect (changed => sub { |
238 | my ($ent) = @_; |
308 | my ($ent) = @_; |
239 | $cfg->{$key} = $ent->get_text; |
309 | $cfg->{$key} = $ent->get_text; |
|
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310 | # TODO: Mapsize should be a slider in the game gui |
|
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311 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
|
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312 | $cfg->{$key} = 100; |
|
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313 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
|
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314 | $cfg->{$key} = 50; |
|
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315 | } |
240 | }); |
316 | }); |
241 | } |
317 | } |
242 | |
318 | |
243 | sub run_config_dialog { |
319 | sub run_config_dialog { |
244 | my (%events) = @_; |
320 | my (%events) = @_; |
… | |
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246 | my $w = Gtk2::Window->new; |
322 | my $w = Gtk2::Window->new; |
247 | |
323 | |
248 | my @cfg = ( |
324 | my @cfg = ( |
249 | [qw/Host host/], |
325 | [qw/Host host/], |
250 | [qw/Port port/], |
326 | [qw/Port port/], |
|
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327 | [qw/Mapsize% mapsize/], |
251 | [qw/Username user/], |
328 | [qw/Username user/], |
252 | [qw/Password password/], |
329 | [qw/Password password/], |
253 | ); |
330 | ); |
254 | |
331 | |
255 | my $cfg = {}; |
332 | my $cfg = {}; |
… | |
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302 | my $cb = $events{login} || sub {}; |
379 | my $cb = $events{login} || sub {}; |
303 | $cb->($::CFG->{user}, $::CFG->{password}); |
380 | $cb->($::CFG->{user}, $::CFG->{password}); |
304 | }); |
381 | }); |
305 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
382 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
306 | $cb->signal_connect (clicked => sub { |
383 | $cb->signal_connect (clicked => sub { |
307 | my $cb = $events{login} || sub {}; |
384 | my $cb = $events{logout} || sub {}; |
308 | $cb->(); |
385 | $cb->(); |
309 | }); |
386 | }); |
310 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
387 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
311 | $cb->signal_connect (clicked => sub { $w->destroy }); |
388 | $cb->signal_connect (clicked => sub { $w->destroy }); |
312 | |
389 | |
… | |
… | |
320 | |
397 | |
321 | SDL::Init SDL_INIT_EVERYTHING; |
398 | SDL::Init SDL_INIT_EVERYTHING; |
322 | |
399 | |
323 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
400 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
324 | |
401 | |
325 | $mapwidget->activate; |
402 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
326 | $mapwidget->focus_in; |
403 | $mapwidget->focus_in; |
327 | |
404 | |
328 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
405 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
329 | |
406 | |
330 | $CFG ||= { |
407 | $CFG ||= { |
331 | width => 640, |
408 | width => 640, |
332 | height => 480, |
409 | height => 480, |
|
|
410 | mapsize => 100, |
333 | fullscreen => 0, |
411 | fullscreen => 0, |
334 | host => "crossfire.schmorp.de", |
412 | host => "crossfire.schmorp.de", |
335 | port => 13327, |
413 | port => 13327, |
336 | }; |
414 | }; |
337 | |
415 | |
|
|
416 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
|
|
417 | |
338 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
418 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
339 | |
419 | |
340 | run_config_dialog |
420 | run_config_dialog |
341 | login => sub { start_game }, |
421 | login => sub { start_game }, |
342 | logout => sub { stop_game }; |
422 | logout => sub { stop_game }; |