ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.47 by elmex, Sun Apr 9 18:28:23 2006 UTC vs.
Revision 1.68 by root, Tue Apr 11 13:38:22 2006 UTC

12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
15 15
16use Crossfire; 16use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 17use Crossfire::Protocol;
19 18
19use CFClient;
20use Crossfire::Client::Widget; 20use CFClient::Widget;
21
22our $VERSION = '0.1';
23
24my $MAX_FPS = 30;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
21 26
22our $FACECACHE; 27our $FACECACHE;
23
24our $VERSION = '0.1';
25
26our %GL_EXT;
27 28
28our $CFG; 29our $CFG;
29our $CONN; 30our $CONN;
30 31
31our $WIDTH; 32our $WIDTH;
34 35
35our $FONTSIZE; 36our $FONTSIZE;
36 37
37our $SDL_TIMER; 38our $SDL_TIMER;
38our $SDL_APP; 39our $SDL_APP;
39our $SDL_EV = new SDL::Event; 40our $SDL_EV;
40our %SDL_CB; 41our %SDL_CB;
41 42
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 43our $ALT_ENTER_MESSAGE;
45 44our $STATUS_LINE;
46our $TOPLEVEL; 45our $DEBUG_STATUS;
47
48our $tw; # Test widget #d#
49 46
50my $last_refresh; 47my $last_refresh;
48my %ANIMATE;
49my $refresh_handler;
50
51our ($tw, $te); # Test widget #d#
51 52
52sub init_screen { 53sub init_screen {
53 $SDL_APP = new SDL::App 54 $SDL_APP = new SDL::App
54 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 55 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
55 -title => "Crossfire+ Client", 56 -title => "Crossfire+ Client",
56 -width => $WIDTH, 57 -width => $WIDTH,
57 -height => $HEIGHT, 58 -height => $HEIGHT,
58 -opengl => 1, 59 -opengl => 1,
59 -red_size => 8, 60 -red_size => 5,
60 -green_size => 8, 61 -green_size => 5,
61 -blue_size => 8, 62 -blue_size => 5,
63 -alpha_size => 0,
62 -double_buffer => 1, 64 -double_buffer => 1,
63 -fullscreen => $FULLSCREEN, 65 -fullscreen => $FULLSCREEN,
64 -resizeable => 0; 66 -resizeable => 0;
65 67
68 $SDL_EV = new SDL::Event;
69 $SDL_EV->set_unicode (1);
70
71 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
72 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
73 while $SDL_EV->poll;
74
75 1
76 };
77
66 $last_refresh = SDL::GetTicks; 78 $last_refresh = SDL::GetTicks;
67 79
68 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 80 CFClient::gl_init;
69
70 $GL_EXT{GL_ARB_texture_non_power_of_two}
71 or warn "WARNING: non-power-of-two opengl extension required";
72 81
73 $FONTSIZE = int $HEIGHT / 50; 82 $FONTSIZE = int $HEIGHT / 50;
74 83
75 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 84 #############################################################################
76 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
77 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
78 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
79 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
80 85
81 # Test code #d#
82 unless ($tw) { # haha...
83 $tw = new Crossfire::Client::Widget::Animator;
84 my $lbl1 = new Crossfire::Client::Widget::Label
85 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
86 my $lbl2 = new Crossfire::Client::Widget::Label
87 0, 0, 10, $FONTSIZE, "LBL2";
88
89 my $vb = new Crossfire::Client::Widget::VBox;
90 my $f = new Crossfire::Client::Widget::FancyFrame;
91 my $f2 = new Crossfire::Client::Widget::FancyFrame;
92 $f->add ($lbl1);
93 $f2->add ($lbl2);
94 $vb->add ($f);
95 $vb->add ($f2, 1);
96
97 $tw->add ($vb);
98 $tw->w (400);
99 $tw->h (300);
100 $tw->move ($WIDTH - 200, 0);
101 $tw->moveto (0, 0);
102 $TOPLEVEL->add ($tw);
103
104# $f->move ($WIDTH - 200, 0);
105# $TOPLEVEL->add ($f);
106 }
107
108 glClearColor 0, 0, 0, 0; 86 glClearColor 0.45, 0.45, 0.45, 1;
109 87
110 glEnable GL_TEXTURE_2D; 88 glEnable GL_TEXTURE_2D;
111 glEnable GL_COLOR_MATERIAL; 89 glEnable GL_COLOR_MATERIAL;
112 glShadeModel GL_FLAT; 90 glShadeModel GL_FLAT;
113 glDisable GL_DEPTH_TEST; 91 glDisable GL_DEPTH_TEST;
114 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 92 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
115 93
116 $_->() for @GL_INIT; 94 #############################################################################
95
96 $DEBUG_STATUS = new CFClient::Widget::Label;
97 $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS);
98
99 $STATUS_LINE = new CFClient::Widget::Label
100 y => $HEIGHT * 59 / 60 - $FONTSIZE;
101 $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE);
102
103 $ALT_ENTER_MESSAGE = new CFClient::Widget::Label
104 y => $HEIGHT * 59 / 60,
105 height => $HEIGHT / 60,
106 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
107 $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
108
109 # Test code #d#
110 unless ($tw) { # haha...
111 $te = new CFClient::Widget::FancyFrame x => 300, z => 1;
112 $te->add (new CFClient::Widget::Entry);
113 $CFClient::Widget::TOPLEVEL->add ($te);
114
115 $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 400, h => 300;
116 my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
117 my $lbl2 = new CFClient::Widget::Label text => "LBL2";
118 my $vb = new CFClient::Widget::VBox;
119 my $f = new CFClient::Widget::FancyFrame;
120 my $f2 = new CFClient::Widget::FancyFrame;
121 $f->add ($lbl1);
122 $f2->add ($lbl2);
123 $vb->add ($f);
124 $vb->add ($f2, 1);
125
126 $tw->add ($vb);
127 $tw->moveto (0, 0);
128 $CFClient::Widget::TOPLEVEL->add ($tw);
129
130# $f->move ($WIDTH - 200, 0);
131# $CFClient::Widget::TOPLEVEL->add ($f);
132 }
133}
134
135sub destroy_screen {
136 remove Glib::Source $SDL_TIMER;
137 undef $SDL_APP;
138 undef $SDL_EV;
139 SDL::Quit;
117} 140}
118 141
119sub start_game { 142sub start_game {
120 $SDL_TIMER = add Glib::Timeout 1000/100, sub {
121 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
122 while $SDL_EV->poll;
123
124 1
125 };
126
127 $WIDTH = $CFG->{width}; 143 $WIDTH = $CFG->{width};
128 $HEIGHT = $CFG->{height}; 144 $HEIGHT = $CFG->{height};
129 $FULLSCREEN = 0; 145 $FULLSCREEN = 0;
130 146
131 init_screen; 147 init_screen;
148
149 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
132 150
133 $CONN = new conn 151 $CONN = new conn
134 host => $CFG->{host}, 152 host => $CFG->{host},
135 port => $CFG->{port}, 153 port => $CFG->{port},
136 user => $CFG->{user}, 154 user => $CFG->{user},
137 pass => $CFG->{password}, 155 pass => $CFG->{password},
138 mapw => 50, 156 mapw => $mapsize,
139 maph => 37, 157 maph => $mapsize,
140 ; 158 ;
141 159
142 Crossfire::Client::lowdelay fileno $CONN->{fh}; 160 CFClient::lowdelay fileno $CONN->{fh};
143} 161}
144 162
145sub stop_game { 163sub stop_game {
146 remove Glib::Source $SDL_TIMER; 164 remove Glib::Source $refresh_handler if $refresh_handler;
165 undef $refresh_handler;
147 166
148 undef $SDL_APP; 167 undef $CONN;
149 SDL::Quit; 168 destroy_screen;
150} 169}
151
152 170
153sub force_refresh { 171sub force_refresh {
154 glViewport 0, 0, $WIDTH, $HEIGHT; 172 glViewport 0, 0, $WIDTH, $HEIGHT;
155 173
156 glMatrixMode GL_PROJECTION; 174 glMatrixMode GL_PROJECTION;
157 glLoadIdentity; 175 glLoadIdentity;
158 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 176 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
159 glMatrixMode GL_MODELVIEW; 177 glMatrixMode GL_MODELVIEW;
160 178
161 glClear GL_COLOR_BUFFER_BIT; 179 glClear GL_COLOR_BUFFER_BIT;
162 180
163 $TOPLEVEL->draw; 181 $CFClient::Widget::TOPLEVEL->draw;
164 182
165 SDL::GLSwapBuffers; 183 SDL::GLSwapBuffers;
166} 184}
167 185
168my %ANIMATE; 186sub debug {
187 $DEBUG_STATUS->set_text ($_[0]);
188 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
189 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
190}
169 191
170my $refresh_handler; 192my $FPS;
171 193
172sub refresh { 194sub refresh {
173 $refresh_handler ||= add Glib::Idle sub { 195 $refresh_handler ||= add Glib::Idle sub {
196 if ($SDL_APP) {
174 my $next_refresh = SDL::GetTicks; 197 my $next_refresh = SDL::GetTicks;
198
199 if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) {
200 SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh);
201 $next_refresh = SDL::GetTicks;
202 }
203
175 my $interval = ($next_refresh - $last_refresh) * 0.001; 204 my $interval = ($next_refresh - $last_refresh) * 0.001;
176 $last_refresh = $next_refresh; 205 $last_refresh = $next_refresh;
177 206
207 if ($interval) {
208 $FPS ||= 1 / $interval;
209 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
210 debug sprintf "%5.02f", $FPS;
211 }
212
178 force_refresh; 213 force_refresh;
179 $_->animate ($interval) for grep $_, values %ANIMATE; 214 $_->animate ($interval) for grep $_, values %ANIMATE;
180 215
181 if (%ANIMATE) { 216 if (%ANIMATE) {
217 1
218 } else {
219 undef $refresh_handler;
220 0
182 1 221 }
183 } else { 222 } else {
184 undef $refresh_handler; 223 undef $refresh_handler;
185 0 224 0
186 } 225 }
187 }; 226 };
213 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 252 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
214 # alt-enter 253 # alt-enter
215 $FULLSCREEN = !$FULLSCREEN; 254 $FULLSCREEN = !$FULLSCREEN;
216 init_screen; 255 init_screen;
217 } else { 256 } else {
218 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 257 CFClient::Widget::feed_sdl_key_down_event ($SDL_EV);
219 } 258 }
220 }, 259 },
221 SDL_KEYUP() => sub { 260 SDL_KEYUP() => sub {
222 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 261 CFClient::Widget::feed_sdl_key_up_event ($SDL_EV);
223 }, 262 },
224 SDL_MOUSEMOTION() => sub { 263 SDL_MOUSEMOTION() => sub {
225 warn "sdl motion\n";#d# 264 CFClient::Widget::feed_sdl_motion_event ($SDL_EV);
226 }, 265 },
227 SDL_MOUSEBUTTONDOWN() => sub { 266 SDL_MOUSEBUTTONDOWN() => sub {
228 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 267 CFClient::Widget::feed_sdl_button_down_event ($SDL_EV);
229 }, 268 },
230 SDL_MOUSEBUTTONUP() => sub { 269 SDL_MOUSEBUTTONUP() => sub {
231 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 270 CFClient::Widget::feed_sdl_button_up_event ($SDL_EV);
232 }, 271 },
233 SDL_ACTIVEEVENT() => sub { 272 SDL_ACTIVEEVENT() => sub {
234 warn "active\n";#d# 273 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
235 }, 274 },
236); 275);
237 276
238@conn::ISA = Crossfire::Protocol::; 277@conn::ISA = Crossfire::Protocol::;
239 278
264sub conn::face_update { 303sub conn::face_update {
265 my ($self, $face) = @_; 304 my ($self, $face) = @_;
266 305
267 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 306 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
268 307
269 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 308 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
270} 309}
271 310
272sub conn::query { 311sub conn::query {
273 my ($self, $flags, $prompt) = @_; 312 my ($self, $flags, $prompt) = @_;
274 313
286 } 325 }
287 $ent->set_text ($value); 326 $ent->set_text ($value);
288 $ent->signal_connect (changed => sub { 327 $ent->signal_connect (changed => sub {
289 my ($ent) = @_; 328 my ($ent) = @_;
290 $cfg->{$key} = $ent->get_text; 329 $cfg->{$key} = $ent->get_text;
330 # TODO: Mapsize should be a slider in the game gui
291 if ($key eq 'mapsize' and $cfg->{$key} > 100) { 331 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
292 $cfg->{$key} = 100; 332 $cfg->{$key} = 100;
293 $ent->set_text ('100');
294 } elsif ($key eq 'mapsize' and $cfg->{$key} < 0) { 333 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
295 $cfg->{$key} = 0; 334 $cfg->{$key} = 50;
296 $ent->set_text ('0');
297 } 335 }
298 }); 336 });
299} 337}
300 338
301sub run_config_dialog { 339sub run_config_dialog {
348 $cb->signal_connect (clicked => sub { 386 $cb->signal_connect (clicked => sub {
349 for (keys %$cfg) { 387 for (keys %$cfg) {
350 $::CFG->{$_} = $cfg->{$_} 388 $::CFG->{$_} = $cfg->{$_}
351 if $_ ne '_i'; 389 if $_ ne '_i';
352 } 390 }
353 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; 391 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
354 }); 392 });
355 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 393 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
356 $cb->signal_connect (clicked => sub { 394 $cb->signal_connect (clicked => sub {
357 for (keys %$cfg) { 395 for (keys %$cfg) {
358 $::CFG->{$_} = $cfg->{$_} 396 $::CFG->{$_} = $cfg->{$_}
361 my $cb = $events{login} || sub {}; 399 my $cb = $events{login} || sub {};
362 $cb->($::CFG->{user}, $::CFG->{password}); 400 $cb->($::CFG->{user}, $::CFG->{password});
363 }); 401 });
364 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); 402 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
365 $cb->signal_connect (clicked => sub { 403 $cb->signal_connect (clicked => sub {
366 my $cb = $events{login} || sub {}; 404 my $cb = $events{logout} || sub {};
367 $cb->(); 405 $cb->();
368 }); 406 });
369 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); 407 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
370 $cb->signal_connect (clicked => sub { $w->destroy }); 408 $cb->signal_connect (clicked => sub { $w->destroy });
371 409
377 415
378############################################################################# 416#############################################################################
379 417
380SDL::Init SDL_INIT_EVERYTHING; 418SDL::Init SDL_INIT_EVERYTHING;
381 419
382$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
383
384my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 420my $mapwidget = CFClient::Widget::MapWidget->new;
385 421
386$TOPLEVEL->add ($mapwidget); 422$CFClient::Widget::TOPLEVEL->add ($mapwidget);
387$mapwidget->focus_in; 423$mapwidget->focus_in;
388 424
389Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 425CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
390 426
391$CFG ||= { 427$CFG ||= {
392 width => 640, 428 width => 640,
393 height => 480, 429 height => 480,
394 mapsize => 100, 430 mapsize => 100,
395 fullscreen => 0, 431 fullscreen => 0,
396 host => "crossfire.schmorp.de", 432 host => "crossfire.schmorp.de",
397 port => 13327, 433 port => 13327,
398}; 434};
399 435
400Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 436{
437 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
438
439 CFClient::add_font $_ for @fonts;
440 CFClient::set_font $fonts[0];
441}
401 442
402$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 443$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
403 444
404run_config_dialog 445run_config_dialog
405 login => sub { start_game }, 446 login => sub { start_game },

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines