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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.48 by elmex, Sun Apr 9 18:30:03 2006 UTC vs.
Revision 1.100 by elmex, Fri Apr 14 10:57:36 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 16use Crossfire::Protocol;
19 17
20use Crossfire::Client::Widget; 18use CFClient;
19use CFClient::UI;
20
21our $VERSION = '0.1';
22
23my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet
21 25
22our $FACECACHE; 26our $FACECACHE;
23 27
24our $VERSION = '0.1'; 28our $LAST_REFRESH;
25 29our $NOW;
26our %GL_EXT;
27 30
28our $CFG; 31our $CFG;
29our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 34
35our @SDL_MODES;
31our $WIDTH; 36our $WIDTH;
32our $HEIGHT; 37our $HEIGHT;
33our $FULLSCREEN; 38our $FULLSCREEN;
34
35our $FONTSIZE; 39our $FONTSIZE;
36 40
41our $MAP;
42our $MAPWIDGET;
43
37our $SDL_TIMER; 44our $SDL_ACTIVE;
38our $SDL_APP; 45our $SDL_EV;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 46our %SDL_CB;
41 47
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR;
52our $LOGVIEW;
45 53
46our $TOPLEVEL; 54sub status {
55 $STATUS_LINE->set_text ($_[0]);
56 my ($w, $h) = $STATUS_LINE->size_request;
57 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
58}
47 59
48our $tw; # Test widget #d# 60sub debug {
49 61 $DEBUG_STATUS->set_text ($_[0]);
50my $last_refresh; 62 my ($w, $h) = $DEBUG_STATUS->size_request;
51 63 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
52sub init_screen {
53 $SDL_APP = new SDL::App
54 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
55 -title => "Crossfire+ Client",
56 -width => $WIDTH,
57 -height => $HEIGHT,
58 -opengl => 1,
59 -red_size => 8,
60 -green_size => 8,
61 -blue_size => 8,
62 -double_buffer => 1,
63 -fullscreen => $FULLSCREEN,
64 -resizeable => 0;
65
66 $last_refresh = SDL::GetTicks;
67
68 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
69
70 $GL_EXT{GL_ARB_texture_non_power_of_two}
71 or warn "WARNING: non-power-of-two opengl extension required";
72
73 $FONTSIZE = int $HEIGHT / 50;
74
75 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
76 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
77 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
78 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
79 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
80
81 # Test code #d#
82 unless ($tw) { # haha...
83 $tw = new Crossfire::Client::Widget::Animator;
84 my $lbl1 = new Crossfire::Client::Widget::Label
85 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
86 my $lbl2 = new Crossfire::Client::Widget::Label
87 0, 0, 10, $FONTSIZE, "LBL2";
88
89 my $vb = new Crossfire::Client::Widget::VBox;
90 my $f = new Crossfire::Client::Widget::FancyFrame;
91 my $f2 = new Crossfire::Client::Widget::FancyFrame;
92 $f->add ($lbl1);
93 $f2->add ($lbl2);
94 $vb->add ($f);
95 $vb->add ($f2, 1);
96
97 $tw->add ($vb);
98 $tw->w (400);
99 $tw->h (300);
100 $tw->move ($WIDTH - 200, 0);
101 $tw->moveto (0, 0);
102 $TOPLEVEL->add ($tw);
103
104# $f->move ($WIDTH - 200, 0);
105# $TOPLEVEL->add ($f);
106 }
107
108 glClearColor 0, 0, 0, 0;
109
110 glEnable GL_TEXTURE_2D;
111 glEnable GL_COLOR_MATERIAL;
112 glShadeModel GL_FLAT;
113 glDisable GL_DEPTH_TEST;
114 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
115
116 $_->() for @GL_INIT;
117} 64}
118 65
119sub start_game { 66sub start_game {
120 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 67 status "logging in...";
121 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
122 while $SDL_EV->poll;
123 68
124 1 69 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
70
71 $MAP = new CFClient::Map $mapsize, $mapsize;
125 }; 72
126
127 $WIDTH = $CFG->{width};
128 $HEIGHT = $CFG->{height};
129 $FULLSCREEN = 0;
130
131 init_screen;
132
133 $CONN = new conn 73 $CONN = new conn
134 host => $CFG->{host}, 74 host => $CFG->{host},
135 port => $CFG->{port}, 75 port => $CFG->{port},
136 user => $CFG->{user}, 76 user => $CFG->{user},
137 pass => $CFG->{password}, 77 pass => $CFG->{password},
138 mapw => 50, 78 mapw => $mapsize,
139 maph => 37, 79 maph => $mapsize,
140 ; 80 ;
141 81
82 status "login successful";
83
142 Crossfire::Client::lowdelay fileno $CONN->{fh}; 84 CFClient::lowdelay fileno $CONN->{fh};
143} 85}
144 86
145sub stop_game { 87sub stop_game {
146 remove Glib::Source $SDL_TIMER; 88 undef $CONN;
89}
147 90
91sub config_dialog {
92 my $dialog = new CFClient::UI::FancyFrame
93 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
102
103 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_;
105
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
113 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value;
115 });
116
117 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly");
118 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
119 my ($self, $value) = @_;
120 $CFG->{fast} = $value;
121 });
122
123 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
124 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
125 my ($self, $value) = @_;
126 $CFG->{fow_enable} = $value;
127 });
128
129 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
130 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
131 my ($self, $value) = @_;
132 $CFG->{fow_intensity} = $value;
133 });
134
135 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
136 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
137 my ($self, $value) = @_;
138 $CFG->{fow_smooth} = $value;
139 });
140
141 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
142 destroy_screen ();
143 init_screen ();
144 });
145
146 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
147 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
148 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
149 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
150
151 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
152 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
153
154 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
155 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
156
157 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
158 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
159
160 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
161 $table->add (1, 6, new CFClient::UI::Slider
162 req_w => 100,
163 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
164 connect_changed => sub {
165 my ($self, $value) = @_;
166
167 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
168 },
169 );
170
171 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
172 start_game;
173 });
174
175 $vbox->add (my $hbox = new CFClient::UI::HBox);
176
177 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
178 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
179 status "Configuration Saved";
180 });
181
182 $dialog
183}
184
185sub console_window {
186 my $window = new CFClient::UI::FancyFrame
187 border_bg => [1, 1, 1, 0.5],
188 bg => [0.3, 0.3, 0.3, 0.8],
189 child => (my $vbox = new CFClient::UI::VBox);
190
191 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1);
192 $vbox->add (my $input = new CFClient::UI::LineEntry);
193 $input->connect (activate => sub {
194 my ($input, $text) = @_;
195 $input->set_text ('');
196
197 if ($text =~ /^\/(.*)/) {
198 $::CONN->user_send ("command $1");
199 } else {
200 $::CONN->user_send ("command say $text");
201 }
202 1
203 });
204
205 $window
206}
207
208sub sdl_init {
209 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
210 and die "SDL::Init failed!\n";
211}
212
213sub init_screen {
214 sdl_init;
215
216 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
217 $FULLSCREEN = $CFG->{fullscreen};
218 $FAST = $CFG->{fast};
219
220 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
221 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
222 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
223 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
224
225 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
226 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
227 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
228 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
229
230 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
231 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
232 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
233
234 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
235 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
236 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
237 or die "SDL::SetVideoMode failed!\n";
238
239 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
240
241 $SDL_EV = new SDL::Event;
242 $SDL_EV->set_unicode (1);
243
244 $SDL_ACTIVE = 1;
245
246 $LAST_REFRESH = time - 0.01;
247
248 CFClient::gl_init;
249
250 $FONTSIZE = int $HEIGHT / 40;
251
252 #############################################################################
253
254 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
255 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
256
257 $STATUS_LINE = new CFClient::UI::Label
258 padding => 0,
259 y => $HEIGHT * 44 / 45 - $FONTSIZE;
260 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
261
262 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
263 padding => 0,
264 y => $HEIGHT * 44 / 45,
265 height => $HEIGHT / 45,
266 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
267 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
268
269 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget);
270 $MAPWIDGET->focus_in;
271
272 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox);
273
274 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1);
275 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
276}
277
278sub destroy_screen {
279 $CFClient::UI::TOPLEVEL->{children} = [];
280 undef $SDL_ACTIVE;
148 undef $SDL_APP; 281 undef $SDL_EV;
149 SDL::Quit; 282 SDL::Quit;
150} 283}
151 284
285my %animate_object;
286my $animate_timer;
287
288my $want_refresh;
289my $can_refresh;
290
291my $fps = 9;
152 292
153sub force_refresh { 293sub force_refresh {
294 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
295 debug sprintf "%3.2f", $fps;
296
297 $want_refresh = 0;
298 $can_refresh = 0;
299
154 glViewport 0, 0, $WIDTH, $HEIGHT; 300 glViewport 0, 0, $WIDTH, $HEIGHT;
155 301
156 glMatrixMode GL_PROJECTION; 302 glMatrixMode GL_PROJECTION;
157 glLoadIdentity; 303 glLoadIdentity;
158 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 304 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
159 glMatrixMode GL_MODELVIEW; 305 glMatrixMode GL_MODELVIEW;
306 glLoadIdentity;
160 307
308 glClearColor +($CFG->{fow_intensity}) x 3, 1;
161 glClear GL_COLOR_BUFFER_BIT; 309 glClear GL_COLOR_BUFFER_BIT;
162 310
163 $TOPLEVEL->draw; 311 $CFClient::UI::TOPLEVEL->draw;
164 312
165 SDL::GLSwapBuffers; 313 SDL::GLSwapBuffers;
166}
167 314
168my %ANIMATE; 315 $LAST_REFRESH = $NOW;
316}
169 317
170my $refresh_handler; 318my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
319 $NOW = time;
320
321 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
322 while $SDL_EV->poll;
323
324 if (%animate_object) {
325 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
326 $want_refresh++;
327 }
328
329 if ($want_refresh) {
330 force_refresh;
331 } else {
332 $can_refresh = 1;
333 }
334});
171 335
172sub refresh { 336sub refresh {
173 $refresh_handler ||= add Glib::Idle sub { 337 $want_refresh++;
174 my $next_refresh = SDL::GetTicks;
175 my $interval = ($next_refresh - $last_refresh) * 0.001;
176 $last_refresh = $next_refresh;
177
178 force_refresh;
179 $_->animate ($interval) for grep $_, values %ANIMATE;
180
181 if (%ANIMATE) {
182 1
183 } else {
184 undef $refresh_handler;
185 0
186 }
187 };
188} 338}
189 339
190sub animation_start { 340sub animation_start {
191 my ($widget) = @_; 341 my ($widget) = @_;
192 $ANIMATE{$widget} = $widget; 342 $animate_object{$widget} = $widget;
193 Scalar::Util::weaken $ANIMATE{$widget};
194
195 refresh;
196} 343}
197 344
198sub animation_stop { 345sub animation_stop {
199 my ($widget) = @_; 346 my ($widget) = @_;
200 delete $ANIMATE{$widget}; 347 delete $animate_object{$widget};
348}
349
350@conn::ISA = Crossfire::Protocol::;
351
352sub conn::user_send {
353 my ($self, $command) = @_;
354
355 $self->send ($command);
356 status $command;
357}
358
359sub conn::feed_map1a {
360 my ($self, $data) = @_;
361
362# $self->Crossfire::Protocol::feed_map1a ($data);
363
364 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
365 $MAP->map1a_update ($data);
366 $MAPWIDGET->update;
367}
368
369#sub conn::map_update {
370# my ($self, $dirty) = @_;
371#
372# $MAPWIDGET->update;
373#}
374
375sub conn::map_clear {
376 my ($self) = @_;
377
378 $MAP->clear;
379
380# refresh;
381}
382
383sub conn::face_find {
384 my ($self, $face) = @_;
385
386 $FACECACHE->{"$face->{chksum},$face->{name}"}
387}
388
389sub conn::face_update {
390 my ($self, $facenum, $face) = @_;
391
392 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
393
394 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
395
396 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
397 $MAPWIDGET->update;
398}
399
400sub conn::query {
401 my ($self, $flags, $prompt) = @_;
402
403 #TODO
404 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
405}
406
407sub conn::drawinfo {
408 my ($self, $color, $text) = @_;
409
410 my @color = (
411 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
412 [1.00, 1.00, 1.00],
413 [0.00, 0.00, 0.55],
414 [1.00, 0.00, 0.00],
415 [1.00, 0.54, 0.00],
416 [0.11, 0.56, 1.00],
417 [0.93, 0.46, 0.00],
418 [0.18, 0.54, 0.34],
419 [0.56, 0.73, 0.56],
420 [0.80, 0.80, 0.80],
421 [0.55, 0.41, 0.13],
422 [0.99, 0.77, 0.26],
423 [0.74, 0.65, 0.41],
424 );
425
426 $LOGVIEW->add_paragraph ($color[$color], $text);
201} 427}
202 428
203%SDL_CB = ( 429%SDL_CB = (
204 SDL_QUIT() => sub { 430 SDL_QUIT() => sub {
205 main_quit Gtk2; 431 Event::unloop -1;
206 }, 432 },
207 SDL_VIDEORESIZE() => sub { 433 SDL_VIDEORESIZE() => sub {
208 }, 434 },
209 SDL_VIDEOEXPOSE() => sub { 435 SDL_VIDEOEXPOSE() => sub {
210 refresh; 436 refresh;
211 }, 437 },
212 SDL_KEYDOWN() => sub { 438 SDL_KEYDOWN() => sub {
213 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 439 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
214 # alt-enter 440 # alt-enter
215 $FULLSCREEN = !$FULLSCREEN; 441 destroy_screen;
442 $CFG->{fullscreen} = !$CFG->{fullscreen};
216 init_screen; 443 init_screen;
217 } else { 444 } else {
218 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 445 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
219 } 446 }
220 }, 447 },
221 SDL_KEYUP() => sub { 448 SDL_KEYUP() => sub {
222 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 449 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
223 }, 450 },
224 SDL_MOUSEMOTION() => sub { 451 SDL_MOUSEMOTION() => sub {
225 warn "sdl motion\n";#d# 452 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
226 }, 453 },
227 SDL_MOUSEBUTTONDOWN() => sub { 454 SDL_MOUSEBUTTONDOWN() => sub {
228 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 455 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
229 }, 456 },
230 SDL_MOUSEBUTTONUP() => sub { 457 SDL_MOUSEBUTTONUP() => sub {
231 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 458 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
232 }, 459 },
233 SDL_ACTIVEEVENT() => sub { 460 SDL_ACTIVEEVENT() => sub {
234 warn "active\n";#d# 461# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
235 }, 462 },
236); 463);
237 464
238@conn::ISA = Crossfire::Protocol::;
239
240sub conn::map_update {
241 my ($self, $dirty) = @_;
242
243 refresh;
244}
245
246sub conn::map_scroll {
247 my ($self, $dx, $dy) = @_;
248
249# refresh;
250}
251
252sub conn::map_clear {
253 my ($self) = @_;
254
255# refresh;
256}
257
258sub conn::face_find {
259 my ($self, $face) = @_;
260
261 $FACECACHE->{"$face->{chksum},$face->{name}"}
262}
263
264sub conn::face_update {
265 my ($self, $face) = @_;
266
267 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
268
269 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
270}
271
272sub conn::query {
273 my ($self, $flags, $prompt) = @_;
274
275 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
276}
277
278sub gtk_add_cfg_field {
279 my ($tbl, $cfg, $klbl, $key, $value) = @_;
280 my $i = $cfg->{_i}++;
281 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
282 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
283 if ($key eq 'password') {
284 $ent->set_invisible_char ("*");
285 $ent->set (visibility => 0)
286 }
287 $ent->set_text ($value);
288 $ent->signal_connect (changed => sub {
289 my ($ent) = @_;
290 $cfg->{$key} = $ent->get_text;
291 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
292 $cfg->{$key} = 100;
293 $ent->set_text ('100');
294 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
295 $cfg->{$key} = 50;
296 $ent->set_text ('50');
297 }
298 });
299}
300
301sub run_config_dialog {
302 my (%events) = @_;
303
304 my $w = Gtk2::Window->new;
305
306 my @cfg = (
307 [qw/Host host/],
308 [qw/Port port/],
309 [qw/Mapsize% mapsize/],
310 [qw/Username user/],
311 [qw/Password password/],
312 );
313
314 my $cfg = {};
315
316 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
317 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
318
319 $w->add (my $vb = Gtk2::VBox->new);
320 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
321 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
322 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
323 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
324 my $i = 0;
325 my $act = 0;
326 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
327 if ($_ eq $selmode) { $act = $i }
328 $cb->append_text ($_);
329 $i++;
330 }
331 $cb->set_active ($act);
332 $cb->signal_connect (changed => sub {
333 my ($cb) = @_;
334 my $txt = $cb->get_active_text;
335 if ($txt =~ m/(\d+)x(\d+)/) {
336 $::CFG->{width} = $1;
337 $::CFG->{height} = $2;
338 }
339 });
340
341 $cfg->{_i} = 1;
342 for (@cfg) {
343 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
344 }
345
346 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
347 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
348 $cb->signal_connect (clicked => sub {
349 for (keys %$cfg) {
350 $::CFG->{$_} = $cfg->{$_}
351 if $_ ne '_i';
352 }
353 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
354 });
355 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
356 $cb->signal_connect (clicked => sub {
357 for (keys %$cfg) {
358 $::CFG->{$_} = $cfg->{$_}
359 if $_ ne '_i';
360 }
361 my $cb = $events{login} || sub {};
362 $cb->($::CFG->{user}, $::CFG->{password});
363 });
364 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
365 $cb->signal_connect (clicked => sub {
366 my $cb = $events{login} || sub {};
367 $cb->();
368 });
369 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
370 $cb->signal_connect (clicked => sub { $w->destroy });
371
372 $w->show_all;
373
374 $w->signal_connect (destroy => sub { Gtk2->main_quit });
375}
376
377
378############################################################################# 465#############################################################################
379 466
380SDL::Init SDL_INIT_EVERYTHING;
381
382$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
383
384my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
385
386$TOPLEVEL->add ($mapwidget);
387$mapwidget->focus_in;
388
389Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 467CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
390 468
391$CFG ||= { 469my %DEF_CFG = (
392 width => 640, 470 width => 640,
393 height => 480, 471 height => 480,
472 fast => 0,
473 fow_enable => 1,
474 fow_intensity => 0.45,
475 fow_smooth => 0,
476 fullscreen => 0,
477 sdl_mode => 0,
394 mapsize => 100, 478 mapsize => 100,
395 fullscreen => 0,
396 host => "crossfire.schmorp.de", 479 host => "crossfire.schmorp.de",
397 port => 13327, 480 port => 13327,
398}; 481);
399 482
400Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 483while (my ($k, $v) = each %DEF_CFG) {
484 $CFG->{$k} = $v unless exists $CFG->{$k};
485}
486
487sdl_init;
488
489@SDL_MODES = reverse
490 grep $_->[0] >= 640 && $_->[1] >= 480,
491 map [SDL::RectW ($_), SDL::RectH ($_)],
492 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
493
494@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
495
496$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
497
498init_screen;
499
500{
501 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
502
503 CFClient::add_font $_ for @fonts;
504 CFClient::set_font $fonts[0];
505}
401 506
402$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 507$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
403 508
404run_config_dialog 509Event::loop;
405 login => sub { start_game },
406 logout => sub { stop_game };
407
408main Gtk2;
409 510
410Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 511Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
512

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