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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.48 by elmex, Sun Apr 9 18:30:03 2006 UTC vs.
Revision 1.225 by root, Wed May 17 16:17:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6# do things only needed for single-binary version (par)
7use Gtk2 -init; 7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
8 10
9use SDL; 11 while (my ($filename, $zip) = each %PAR::LibCache) {
10use SDL::App; 12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29use Time::HiRes 'time';
30use Pod::POM;
11use SDL::Event; 31use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 32
16use Crossfire; 33use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 34use Crossfire::Protocol;
19 35
20use Crossfire::Client::Widget; 36use Compress::LZF;
21 37
22our $FACECACHE; 38use CFClient;
39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
23 48
24our $VERSION = '0.1'; 49our $VERSION = '0.1';
25 50
26our %GL_EXT; 51my $MAX_FPS = 60;
52my $MIN_FPS = 5; # unused as of yet
53
54our $META_SERVER = "crossfire.real-time.com:13326";
55
56our $FACEMAP;
57our $TILECACHE;
58our $MAPCACHE;
59
60our $LAST_REFRESH;
61our $NOW;
27 62
28our $CFG; 63our $CFG;
29our $CONN; 64our $CONN;
65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
69
70our @SDL_MODES;
31our $WIDTH; 71our $WIDTH;
32our $HEIGHT; 72our $HEIGHT;
33our $FULLSCREEN; 73our $FULLSCREEN;
34
35our $FONTSIZE; 74our $FONTSIZE;
36 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
79our $MAP;
80our $MAPMAP;
81our $MAPWIDGET;
82our $BUTTONBAR;
83our $LOGVIEW;
84our $CONSOLE;
85our $METASERVER;
86our $LOGIN_BUTTON;
87
88our $FLOORBOX;
89our $GAUGES;
90our $STATWIDS;
91
37our $SDL_TIMER; 92our $SDL_ACTIVE;
38our $SDL_APP;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 93our %SDL_CB;
41 94
42our @GL_INIT; # hooks called on every gl init 95our $SDL_MIXER;
96our @SOUNDS; # event => file mapping
97our %AUDIO_CHUNKS; # audio files
43 98
44our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
100our $STATUSBOX;
101our $DEBUG_STATUS;
45 102
46our $TOPLEVEL; 103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
47 108
48our $tw; # Test widget #d# 109sub status {
110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
111}
49 112
50my $last_refresh; 113sub debug {
51 114 $DEBUG_STATUS->set_text ($_[0]);
52sub init_screen { 115 my ($w, $h) = $DEBUG_STATUS->size_request;
53 $SDL_APP = new SDL::App 116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
54 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
55 -title => "Crossfire+ Client",
56 -width => $WIDTH,
57 -height => $HEIGHT,
58 -opengl => 1,
59 -red_size => 8,
60 -green_size => 8,
61 -blue_size => 8,
62 -double_buffer => 1,
63 -fullscreen => $FULLSCREEN,
64 -resizeable => 0;
65
66 $last_refresh = SDL::GetTicks;
67
68 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
69
70 $GL_EXT{GL_ARB_texture_non_power_of_two}
71 or warn "WARNING: non-power-of-two opengl extension required";
72
73 $FONTSIZE = int $HEIGHT / 50;
74
75 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
76 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
77 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
78 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
79 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
80
81 # Test code #d#
82 unless ($tw) { # haha...
83 $tw = new Crossfire::Client::Widget::Animator;
84 my $lbl1 = new Crossfire::Client::Widget::Label
85 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
86 my $lbl2 = new Crossfire::Client::Widget::Label
87 0, 0, 10, $FONTSIZE, "LBL2";
88
89 my $vb = new Crossfire::Client::Widget::VBox;
90 my $f = new Crossfire::Client::Widget::FancyFrame;
91 my $f2 = new Crossfire::Client::Widget::FancyFrame;
92 $f->add ($lbl1);
93 $f2->add ($lbl2);
94 $vb->add ($f);
95 $vb->add ($f2, 1);
96
97 $tw->add ($vb);
98 $tw->w (400);
99 $tw->h (300);
100 $tw->move ($WIDTH - 200, 0);
101 $tw->moveto (0, 0);
102 $TOPLEVEL->add ($tw);
103
104# $f->move ($WIDTH - 200, 0);
105# $TOPLEVEL->add ($f);
106 }
107
108 glClearColor 0, 0, 0, 0;
109
110 glEnable GL_TEXTURE_2D;
111 glEnable GL_COLOR_MATERIAL;
112 glShadeModel GL_FLAT;
113 glDisable GL_DEPTH_TEST;
114 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
115
116 $_->() for @GL_INIT;
117} 117}
118 118
119sub start_game { 119sub start_game {
120 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 120 status "logging in...";
121 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
122 while $SDL_EV->poll;
123 121
122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123
124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 $MAP = new CFClient::Map $mapsize, $mapsize;
126
127 my ($host, $port) = split /:/, $CFG->{host};
128
129 $CONN = eval {
130 new conn
131 host => $host,
132 port => $port || 13327,
133 user => $CFG->{user},
134 pass => $CFG->{password},
135 mapw => $mapsize,
136 maph => $mapsize,
124 1 137 ;
125 }; 138 };
126 139
127 $WIDTH = $CFG->{width}; 140 if ($CONN) {
128 $HEIGHT = $CFG->{height};
129 $FULLSCREEN = 0;
130
131 init_screen;
132
133 $CONN = new conn
134 host => $CFG->{host},
135 port => $CFG->{port},
136 user => $CFG->{user},
137 pass => $CFG->{password},
138 mapw => 50,
139 maph => 37,
140 ;
141
142 Crossfire::Client::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
143} 153}
144 154
145sub stop_game { 155sub stop_game {
146 remove Glib::Source $SDL_TIMER; 156 return unless $CONN;
147 157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
167 undef $MAP;
168}
169
170sub client_setup {
171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
173 child => (my $vbox = new CFClient::UI::VBox);
174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
175
176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
178
179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
181
182 $mode_slider->connect (changed => sub {
183 my ($self, $value) = @_;
184
185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
187 });
188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
189
190 my $row = 1;
191
192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
197 my ($self, $value) = @_;
198 $CFG->{fullscreen} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{fast} = $value;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_enable} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_intensity} = $value;
239 }
240 );
241
242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
247 my ($self, $value) = @_;
248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
318# });
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
595}
596
597sub metaserver_dialog {
598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
600 child => (my $vbox = new CFClient::UI::VBox);
601
602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
603
604 $dialog
605}
606
607my $METASERVER_ATIME;
608
609sub update_metaserver {
610 my ($HOST) = @_;
611
612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
618
619 my $buf;
620
621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
627
628 Event->io (fd => $fh, poll => 'r', cb => sub {
629 my $res = sysread $fh, $buf, 8192, length $buf;
630
631 if (!defined $res) {
632 $_[0]->w->cancel;
633 $label->set_text ("error while retrieving server list: $!");
634 } elsif ($res == 0) {
635 $_[0]->w->cancel;
636 status "server list retrieved";
637
638 utf8::decode $buf if utf8::valid $buf;
639
640 $table->clear;
641
642 my @col = qw(Use #Users Host Uptime Version Description);
643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
644 for 0 .. $#col;
645
646 my @align = qw(1 0 1 1 -1);
647
648 my $y = 0;
649 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
650 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
651
652 for ($desc) {
653 s/<br>/\n/gi;
654 s/<li>/\n· /gi;
655 s/<.*?>//sgi;
656 s/&/&amp;/g;
657 s/</&lt;/g;
658 s/>/&gt;/g;
659 }
660
661 $uptime = sprintf "%dd %02d:%02d:%02d",
662 (int $m->[8] / 86400),
663 (int $m->[8] / 3600) % 24,
664 (int $m->[8] / 60) % 60,
665 $m->[8] % 60;
666
667 $m = [$users, $host, $uptime, $version, $desc];
668
669 $y++;
670
671 $table->add (0, $y, new CFClient::UI::VBox children => [
672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
673 $HOST->set_text ($CFG->{host} = $host);
674 }),
675 (new CFClient::UI::Empty expand => 1),
676 ]);
677
678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
680 for 0 .. $#$m;
681 }
682 }
683 });
684}
685
686sub server_setup {
687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
689 child => (my $vbox = new CFClient::UI::VBox);
690
691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
693
694 {
695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
696
697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
726 my ($self, $value) = @_;
727 $CFG->{user} = $value;
728 }
729 );
730
731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
737 my ($self, $value) = @_;
738 $CFG->{password} = $value;
739 }
740 );
741
742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
743 $table->add (1, 7, new CFClient::UI::Slider
744 req_w => 100,
745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
748 connect_changed => sub {
749 my ($self, $value) = @_;
750
751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
752 },
753 );
754
755 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
756 expand => 1,
757 align => 0,
758 text => "Login",
759 connect_activate => sub {
760 $CONN ? stop_game
761 : start_game;
762 },
763 );
764
765 $dialog
766}
767
768sub message_window {
769 my $window = new CFClient::UI::FancyFrame
770 title => "Messages",
771 border_bg => [1, 1, 1, 1],
772 bg => [0, 0, 0, 0.5],
773 user_w => int $::WIDTH / 3,
774 user_h => int $::HEIGHT / 5,
775 child => (my $vbox = new CFClient::UI::VBox);
776
777 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
778 expand => 1,
779 font => $FONT_FIXED,
780 fontsize => $::CFG->{log_fontsize},
781 );
782
783 $vbox->add (my $input = new CFClient::UI::Entry
784 connect_focus_in => sub {
785 my ($input, $prev_focus) = @_;
786
787 delete $input->{refocus_map};
788
789 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
790 $input->{refocus_map} = 1;
791 }
792 delete $input->{auto_activated};
793 },
794 connect_activate => sub {
795 my ($input, $text) = @_;
796 $input->set_text ('');
797
798 if ($text =~ /^\/(.*)/) {
799 $::CONN->user_send ($1);
800 } else {
801 my $say_cmd = $::CFG->{say_command} || 'say';
802 $::CONN->user_send ("$say_cmd $text");
803 }
804 if ($input->{refocus_map}) {
805 delete $input->{refocus_map};
806 $MAPWIDGET->focus_in
807 }
808 },
809 connect_escape => sub {
810 $MAPWIDGET->focus_in
811 },
812 );
813
814 $CONSOLE = {
815 window => $window,
816 input => $input
817 };
818
819 $window
820}
821
822sub make_inventory_window {
823 my $invwin = new CFClient::UI::FancyFrame
824 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
825
826 $invwin->add (my $hb = new CFClient::UI::HBox);
827
828 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
829 $vb1->add (my $lbl = new CFClient::UI::Label);
830 $lbl->set_text ("Player");
831 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
832
833 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
834 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
835 $INVR_LBL->set_text ("Floor");
836 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
837
838 $invwin
839}
840
841sub sdl_init {
842 CFClient::SDL_Init
843 and die "SDL::Init failed!\n";
844}
845
846sub video_init {
847 sdl_init;
848
849 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
850
851 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
852 $FULLSCREEN = $CFG->{fullscreen};
853 $FAST = $CFG->{fast};
854
855 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
856 or die "SDL_SetVideoMode failed!\n";
857
858 $SDL_ACTIVE = 1;
859 $LAST_REFRESH = time - 0.01;
860
861 CFClient::gl_init;
862
863 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
864
865 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
866
867 #############################################################################
868
869 unless ($DEBUG_STATUS) {
870 # create the widgets
871
872 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
873 $DEBUG_STATUS->show;
874
875 $STATUSBOX = new CFClient::UI::Statusbox;
876 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
877
878 (new CFClient::UI::Frame
879 bg => [0, 0, 0, 0.4],
880 req_y => -1,
881 child => $STATUSBOX,
882 )->show;
883
884 CFClient::UI::FancyFrame->new (
885 border_bg => [1, 1, 1, 192/255],
886 bg => [1, 1, 1, 0],
887 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
888 )->show;
889
890 $MAPWIDGET = new CFClient::MapWidget;
891 $MAPWIDGET->connect (activate_console => sub {
892 my ($mapwidget, $preset) = @_;
893
894 if ($CONSOLE) {
895 $CONSOLE->{input}->{auto_activated} = 1;
896 $CONSOLE->{input}->focus_in;
897
898 if ($preset && $CONSOLE->{input}->get_text eq '') {
899 $CONSOLE->{input}->set_text ($preset);
900 }
901 }
902 });
903 $MAPWIDGET->show;
904 $MAPWIDGET->focus_in;
905
906 $BUTTONBAR = new CFClient::UI::HBox;
907
908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
910 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
911
912 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
913
914 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
915 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
916
917 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
918 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
919 status "Configuration Saved";
920 });
921
922 $BUTTONBAR->show;
923
924 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
925
926 # delay till geometry is constant
927 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
928 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
929 my $widget = $GAUGES->{win};
930 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
931 });
932 force_refresh ();
933 }
934}
935
936sub video_shutdown {
148 undef $SDL_APP; 937 undef $SDL_ACTIVE;
149 SDL::Quit;
150} 938}
151 939
940my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
941my $bgmusic;#TODO#hack#d#
942
943sub audio_channel_finished {
944 my ($channel) = @_;
945
946 warn "channel $channel finished\n";#d#
947}
948
949sub audio_music_finished {
950 return unless $CFG->{bgm_enable};
951
952 # TODO: hack, do play loop and mood music
953 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
954 $bgmusic->play (0);
955
956 push @bgmusic, shift @bgmusic;
957}
958
959sub audio_init {
960 if ($CFG->{audio_enable}) {
961 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
962 $SDL_MIXER = !CFClient::Mix_OpenAudio;
963 CFClient::Mix_AllocateChannels 8;
964 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
965
966 audio_music_finished;
967
968 while (<$fh>) {
969 next if /^\s*#/;
970 next if /^\s*$/;
971
972 my ($file, $volume, $event) = split /\s+/, $_, 3;
973
974 push @SOUNDS, "$volume,$file";
975
976 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
977 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
978 $chunk->volume ($volume * 128 / 100);
979 $chunk
980 };
981 }
982 } else {
983 status "unable to open sound config: $!";
984 }
985 }
986}
987
988sub audio_shutdown {
989 CFClient::Mix_CloseAudio if $SDL_MIXER;
990 undef $SDL_MIXER;
991 @SOUNDS = ();
992 %AUDIO_CHUNKS = ();
993}
994
995my %animate_object;
996my $animate_timer;
997
998my $fps = 9;
152 999
153sub force_refresh { 1000sub force_refresh {
154 glViewport 0, 0, $WIDTH, $HEIGHT; 1001 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1002 debug sprintf "%3.2f", $fps;
155 1003
156 glMatrixMode GL_PROJECTION; 1004 $CFClient::UI::ROOT->draw;
157 glLoadIdentity; 1005 CFClient::SDL_GL_SwapBuffers;
158 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000;
159 glMatrixMode GL_MODELVIEW;
160 1006
161 glClear GL_COLOR_BUFFER_BIT; 1007 $WANT_REFRESH = 0;
162 1008 $CAN_REFRESH = 0;
163 $TOPLEVEL->draw; 1009 $LAST_REFRESH = $NOW;
164
165 SDL::GLSwapBuffers;
166} 1010}
167 1011
168my %ANIMATE; 1012my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1013 $NOW = time;
169 1014
170my $refresh_handler; 1015 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1016 for CFClient::SDL_PollEvent;
171 1017
172sub refresh { 1018 if (%animate_object) {
173 $refresh_handler ||= add Glib::Idle sub { 1019 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
174 my $next_refresh = SDL::GetTicks; 1020 $WANT_REFRESH++;
175 my $interval = ($next_refresh - $last_refresh) * 0.001; 1021 }
176 $last_refresh = $next_refresh;
177 1022
1023 if ($WANT_REFRESH) {
178 force_refresh; 1024 force_refresh;
179 $_->animate ($interval) for grep $_, values %ANIMATE;
180
181 if (%ANIMATE) {
182 1
183 } else { 1025 } else {
184 undef $refresh_handler; 1026 $CAN_REFRESH = 1;
185 0
186 }
187 }; 1027 }
188} 1028});
189 1029
190sub animation_start { 1030sub animation_start {
191 my ($widget) = @_; 1031 my ($widget) = @_;
192 $ANIMATE{$widget} = $widget; 1032 $animate_object{$widget} = $widget;
193 Scalar::Util::weaken $ANIMATE{$widget};
194
195 refresh;
196} 1033}
197 1034
198sub animation_stop { 1035sub animation_stop {
199 my ($widget) = @_; 1036 my ($widget) = @_;
200 delete $ANIMATE{$widget}; 1037 delete $animate_object{$widget};
1038}
1039
1040@conn::ISA = Crossfire::Protocol::;
1041
1042sub conn::stats_update {
1043 my ($self, $stats) = @_;
1044
1045 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1046 my $diff = $exp - $self->{prev_exp};
1047 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1048 if exists $self->{prev_exp} && $diff;
1049 $self->{prev_exp} = $exp;
1050 }
1051
1052 update_stats_window ($stats);
1053}
1054
1055sub conn::user_send {
1056 my ($self, $command) = @_;
1057
1058 $self->send_command ($command);
1059 status $command;
1060}
1061
1062sub conn::map_scroll {
1063 my ($self, $dx, $dy) = @_;
1064
1065 $MAP->scroll ($dx, $dy);
1066}
1067
1068sub conn::feed_map1a {
1069 my ($self, $data) = @_;
1070
1071# $self->Crossfire::Protocol::feed_map1a ($data);
1072
1073 $MAP->map1a_update ($data);
1074 $MAPWIDGET->update;
1075}
1076
1077sub conn::flush_map {
1078 my ($self) = @_;
1079
1080 my $map_info = delete $self->{map_info}
1081 or return;
1082
1083 my ($hash, $x, $y, $w, $h) = @$map_info;
1084
1085 my $data = $MAP->get_rect ($x, $y, $w, $h);
1086 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1087 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1088}
1089
1090sub conn::map_clear {
1091 my ($self) = @_;
1092
1093 $self->flush_map;
1094 delete $self->{neigh_map};
1095
1096 $MAP->clear;
1097}
1098
1099
1100sub conn::load_map($$$) {
1101 my ($self, $hash, $x, $y) = @_;
1102
1103 if (defined (my $data = $MAPCACHE->get ($hash))) {
1104 $data = Compress::LZF::decompress $data;
1105 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1106 for my $id ($MAP->set_rect ($x, $y, $data)) {
1107 my $data = $TILECACHE->get ($id)
1108 or next;
1109
1110 $self->set_texture ($id => $data);
1111 }
1112 }
1113}
1114
1115# this method does a "flood fill" into every tile direction
1116# it assumes that tiles are arranged in a rectangular grid,
1117# i.e. a map is the same as the left of the right map etc.
1118# failure to comply are harmless and result in display errors
1119# at worst.
1120sub conn::flood_fill {
1121 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1122
1123 # the server does not allow map paths > 6
1124 return if 7 <= length $path;
1125
1126 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1127
1128 for (
1129 [1, 0, -1],
1130 [2, 1, 0],
1131 [3, 0, 1],
1132 [4, -1, 0],
1133 ) {
1134 my ($tile, $dx, $dy) = @$_;
1135
1136 my $gx = $gx + $dx;
1137 my $gy = $gy + $dy;
1138
1139 next unless $flags & (1 << ($tile - 1));
1140 next if $self->{neigh_grid}{$gx, $gy}++;
1141
1142 my $neigh = $self->{neigh_map}{$hash} ||= [];
1143 if (my $info = $neigh->[$tile]) {
1144 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1145
1146 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1147 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1148
1149 } else {
1150 $self->send_mapinfo ("spatial $path$tile", sub {
1151 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1152
1153 return if $mode ne "spatial";
1154
1155 $x += $MAP->ox;
1156 $y += $MAP->oy;
1157
1158 $self->load_map ($hash, $x, $y)
1159 unless $self->{neigh_map}{$hash}[5]++;#d#
1160
1161 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1162
1163 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1164 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1165 });
1166 }
1167 }
1168}
1169
1170sub conn::map_change {
1171 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1172
1173 $self->flush_map;
1174
1175 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1176
1177 my $mapmapw = $MAPMAP->{w};
1178 my $mapmaph = $MAPMAP->{h};
1179
1180 $self->{neigh_rect} = [
1181 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1182 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1183 ];
1184
1185 delete $self->{neigh_grid};
1186 $self->flood_fill (0, 0, "", $hash, $flags);
1187
1188 $x += $ox;
1189 $y += $oy;
1190
1191 $self->{map_info} = [$hash, $x, $y, $w, $h];
1192
1193 my $map = $self->{map_info}[0];
1194 $map =~ s/^.*?\/([^\/]+)$/\1/;
1195 $STATWIDS->{map}->set_text ("Map: " . $map);
1196
1197 $self->load_map ($hash, $x, $y);
1198}
1199
1200sub conn::face_find {
1201 my ($self, $facenum, $face) = @_;
1202
1203 my $hash = "$face->{chksum},$face->{name}";
1204
1205 my $id = $FACEMAP->get ($hash);
1206
1207 unless ($id) {
1208 # create new id for face
1209 # i love transactions
1210 for (1..100) {
1211 my $txn = $CFClient::DB_ENV->txn_begin;
1212 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1213 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1214 $id++;
1215 if ($FACEMAP->put (id => $id) == 0
1216 && $FACEMAP->put ($hash => $id) == 0) {
1217 $txn->txn_commit;
1218
1219 goto gotid;
1220 }
1221 }
1222 $txn->abort;
1223 }
1224
1225 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1226 }
1227
1228gotid:
1229 $face->{id} = $id;
1230 $MAP->set_face ($facenum => $id);
1231 $self->{faceid}[$facenum] = $id;#d#
1232 $TILECACHE->get ($id)
1233}
1234
1235sub conn::face_update {
1236 my ($self, $facenum, $face) = @_;
1237
1238 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1239
1240 $self->set_texture ($face->{id} => delete $face->{image});
1241}
1242
1243sub conn::set_texture {
1244 my ($self, $id, $data) = @_;
1245
1246 $self->{texture}[$id] ||= do {
1247 my $tex =
1248 new_from_image CFClient::Texture
1249 $data, minify => 1, mipmap => 1;
1250
1251 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1252 $MAPWIDGET->update;
1253
1254 $tex
1255 };
1256}
1257
1258sub conn::sound_play {
1259 my ($self, $x, $y, $soundnum, $type) = @_;
1260
1261 $SDL_MIXER
1262 or return;
1263
1264 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1265 or return;
1266
1267 $chunk->play;
1268# warn "sound $x,$y,$soundnum,$type\n";#d#
1269}
1270
1271my $LAST_QUERY; # server is stupid, stupid, stupid
1272
1273sub conn::query {
1274 my ($self, $flags, $prompt) = @_;
1275
1276 $prompt = $LAST_QUERY unless length $prompt;
1277 $LAST_QUERY = $prompt;
1278
1279 my $dialog = new CFClient::UI::FancyFrame
1280 title => "Query",
1281 child => my $vbox = new CFClient::UI::VBox;
1282
1283 $vbox->add (new CFClient::UI::Label
1284 max_w => $::WIDTH * 0.4,
1285 text => $prompt);
1286
1287 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1288 $vbox->add (my $hbox = new CFClient::HBox);
1289 $hbox->add (new CFClient::Button
1290 text => "No",
1291 connect_activate => sub {
1292 $self->send ("reply n");
1293 $dialog->destroy;
1294 $MAPWIDGET->focus_in;
1295 }
1296 );
1297 $hbox->add (new CFClient::Button
1298 text => "Yes",
1299 connect_activate => sub {
1300 $self->send ("reply y");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $dialog->focus_in;
1307
1308 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1309 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1310 $vbox->add (my $entry = new CFClient::UI::Entry
1311 connect_changed => sub {
1312 $self->send ("reply $_[1]");
1313 $dialog->destroy;
1314 $MAPWIDGET->focus_in;
1315 },
1316 );
1317
1318 $entry->focus_in;
1319
1320 } else {
1321 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1322
1323 $vbox->add (my $entry = new CFClient::UI::Entry
1324 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1325 connect_activate => sub {
1326 $self->send ("reply $_[1]");
1327 $dialog->destroy;
1328 $MAPWIDGET->focus_in;
1329 },
1330 );
1331
1332 $entry->focus_in;
1333 }
1334
1335 $dialog->show;
1336}
1337
1338sub conn::drawinfo {
1339 my ($self, $color, $text) = @_;
1340
1341 my @color = (
1342 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1343 [1.00, 1.00, 1.00],
1344 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1345 [1.00, 0.00, 0.00],
1346 [1.00, 0.54, 0.00],
1347 [0.11, 0.56, 1.00],
1348 [0.93, 0.46, 0.00],
1349 [0.18, 0.54, 0.34],
1350 [0.56, 0.73, 0.56],
1351 [0.80, 0.80, 0.80],
1352 [0.55, 0.41, 0.13],
1353 [0.99, 0.77, 0.26],
1354 [0.74, 0.65, 0.41],
1355 );
1356
1357 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1358
1359 $text = CFClient::UI::Label::escape $text;
1360 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1361 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1362
1363 $LOGVIEW->add_paragraph ($color[$color],
1364 join "\n", map "$time $_", split /\n/, $text);
1365
1366 $STATUSBOX->add ($text,
1367 group => $text,
1368 fg => $color[$color],
1369 timeout => 60,
1370 tooltip_font => $::FONT_FIXED,
1371 );
1372}
1373
1374sub conn::drawextinfo {
1375 my ($self, $color, $type, $subtype, $message) = @_;
1376
1377 $self->drawinfo ($color, $message);
1378}
1379
1380sub conn::spell_add {
1381 my ($self, $spell) = @_;
1382
1383 # TODO
1384 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1385 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1386 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1387}
1388
1389sub conn::spell_delete {
1390 my ($self, $spell) = @_;
1391}
1392
1393sub conn::addme_success {
1394 my ($self) = @_;
1395
1396 $MAPWIDGET->clr_commands;
1397
1398 for my $skill (values %{$self->{skill_info}}) {
1399 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1400 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1401 }
1402
1403 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1404 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1405 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1406 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1407 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1408 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1409 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1410
1411 my $parser = new Pod::POM;
1412 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1413
1414 for my $head2 ($pod->head2) {
1415 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1416 or next;
1417
1418 my $cmd = $1;
1419 my @args = split /\|/, $2;
1420 @args = (".*") unless @args;
1421
1422 my $text = CFClient::pod_to_pango $head2->content;
1423
1424 for my $arg (@args) {
1425 $arg = $arg eq ".*" ? "" : " $arg";
1426
1427 $MAPWIDGET->add_command ("$cmd$arg", $text);
1428 }
1429 }
1430}
1431
1432sub conn::eof {
1433 $MAPWIDGET->clr_commands;
1434
1435 stop_game;
1436}
1437
1438sub update_floorbox {
1439 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1440 return unless $CONN;
1441
1442 $FLOORBOX->clear;
1443 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1444
1445 my $count = 4;
1446 for (@{ $CONN->{container}{0} }) {
1447 if (--$count) {
1448 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1449 } else {
1450 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1451 last;
1452 }
1453 }
1454 });
1455
1456 $WANT_REFRESH++;
1457}
1458
1459sub conn::container_add {
1460 my ($self, $tag, $items) = @_;
1461
1462 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1463
1464 if ($tag == 0) {
1465 update_floorbox;
1466 $OPENCONT = 0;
1467 $INVR_LBL->set_text ("Floor");
1468 $INVR->set_items ($self->{container}{0});
1469 } elsif ($tag == $self->{player}{tag}) {
1470 $INVR_LBL->set_text ("Player");
1471 $INV->set_items ($self->{container}{$self->{player}{tag}})
1472 } else {
1473 $OPENCONT = $tag;
1474 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1475 $INVR->set_items ($self->{container}{$tag});
1476 }
1477
1478 # $self-<{player}{tag} => player inv
1479 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1480}
1481
1482sub conn::container_clear {
1483 my ($self, $tag) = @_;
1484
1485 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1486
1487 if ($tag == 0) {
1488 update_floorbox;
1489 $OPENCONT = 0;
1490 $INVR_LBL->set_text ("Floor");
1491 $INVR->set_items ($self->{container}{0});
1492 } elsif ($tag == $self->{player}{tag}) {
1493 $INVR_LBL->set_text ("Player");
1494 $INV->set_items ($self->{container}{$tag})
1495 } else {
1496 $OPENCONT = $tag;
1497 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1498 $INVR->set_items ($self->{container}{$tag});
1499 }
1500
1501# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1502}
1503
1504sub conn::item_delete {
1505 my ($self, @items) = @_;
1506
1507 for (@items) {
1508 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1509
1510 if ($_->{container} == 0) {
1511 update_floorbox;
1512 $OPENCONT = 0;
1513 $INVR_LBL->set_text ("Floor");
1514 $INVR->set_items ($self->{container}{0});
1515 } elsif ($_->{container} == $self->{player}{tag}) {
1516 $INVR_LBL->set_text ("Player");
1517 $INV->set_items ($self->{container}{$self->{player}{tag}})
1518 } else {
1519 $OPENCONT = $_->{container};
1520 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1521 $INVR->set_items ($self->{container}{$_->{container}});
1522 }
1523 }
1524}
1525
1526sub conn::item_update {
1527 my ($self, $item) = @_;
1528
1529 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1530
1531 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1532 $OPENCONT = 0;
1533 $INVR_LBL->set_text ("Floor");
1534 $INVR->set_items ($self->{container}{0});
1535
1536 $item->{widget}->update_item
1537 if $item->{widget};
1538 } else {
1539 if ($item->{container} == 0) {
1540 update_floorbox;
1541 $OPENCONT = 0;
1542 $INVR_LBL->set_text ("Floor");
1543 $INVR->set_items ($self->{container}{0});
1544 } elsif ($item->{container} == $self->{player}{tag}) {
1545 $INV->set_items ($self->{container}{$item->{container}})
1546 }
1547 }
201} 1548}
202 1549
203%SDL_CB = ( 1550%SDL_CB = (
204 SDL_QUIT() => sub { 1551 CFClient::SDL_QUIT => sub {
205 main_quit Gtk2; 1552 Event::unloop -1;
206 }, 1553 },
207 SDL_VIDEORESIZE() => sub { 1554 CFClient::SDL_VIDEORESIZE => sub {
208 }, 1555 },
209 SDL_VIDEOEXPOSE() => sub { 1556 CFClient::SDL_VIDEOEXPOSE => sub {
210 refresh; 1557 $WANT_REFRESH++;
211 }, 1558 },
1559 CFClient::SDL_ACTIVEEVENT => sub {
1560# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1561 },
212 SDL_KEYDOWN() => sub { 1562 CFClient::SDL_KEYDOWN => sub {
213 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1563 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
214 # alt-enter 1564 # alt-enter
215 $FULLSCREEN = !$FULLSCREEN; 1565 video_shutdown;
216 init_screen; 1566 $CFG->{fullscreen} = !$CFG->{fullscreen};
1567 video_init;
217 } else { 1568 } else {
218 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 1569 CFClient::UI::feed_sdl_key_down_event ($_[0]);
219 } 1570 }
220 }, 1571 },
221 SDL_KEYUP() => sub { 1572 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
222 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 1573 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
223 }, 1574 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
224 SDL_MOUSEMOTION() => sub { 1575 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
225 warn "sdl motion\n";#d# 1576 CFClient::SDL_USEREVENT => sub {
226 }, 1577 if ($_[0]{code} == 1) {
227 SDL_MOUSEBUTTONDOWN() => sub { 1578 audio_channel_finished $_[0]{data1};
228 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 1579 } elsif ($_[0]{code} == 0) {
229 }, 1580 audio_music_finished;
230 SDL_MOUSEBUTTONUP() => sub { 1581 }
231 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
232 },
233 SDL_ACTIVEEVENT() => sub {
234 warn "active\n";#d#
235 }, 1582 },
236); 1583);
237 1584
238@conn::ISA = Crossfire::Protocol::;
239
240sub conn::map_update {
241 my ($self, $dirty) = @_;
242
243 refresh;
244}
245
246sub conn::map_scroll {
247 my ($self, $dx, $dy) = @_;
248
249# refresh;
250}
251
252sub conn::map_clear {
253 my ($self) = @_;
254
255# refresh;
256}
257
258sub conn::face_find {
259 my ($self, $face) = @_;
260
261 $FACECACHE->{"$face->{chksum},$face->{name}"}
262}
263
264sub conn::face_update {
265 my ($self, $face) = @_;
266
267 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
268
269 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
270}
271
272sub conn::query {
273 my ($self, $flags, $prompt) = @_;
274
275 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
276}
277
278sub gtk_add_cfg_field {
279 my ($tbl, $cfg, $klbl, $key, $value) = @_;
280 my $i = $cfg->{_i}++;
281 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
282 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
283 if ($key eq 'password') {
284 $ent->set_invisible_char ("*");
285 $ent->set (visibility => 0)
286 }
287 $ent->set_text ($value);
288 $ent->signal_connect (changed => sub {
289 my ($ent) = @_;
290 $cfg->{$key} = $ent->get_text;
291 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
292 $cfg->{$key} = 100;
293 $ent->set_text ('100');
294 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
295 $cfg->{$key} = 50;
296 $ent->set_text ('50');
297 }
298 });
299}
300
301sub run_config_dialog {
302 my (%events) = @_;
303
304 my $w = Gtk2::Window->new;
305
306 my @cfg = (
307 [qw/Host host/],
308 [qw/Port port/],
309 [qw/Mapsize% mapsize/],
310 [qw/Username user/],
311 [qw/Password password/],
312 );
313
314 my $cfg = {};
315
316 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
317 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
318
319 $w->add (my $vb = Gtk2::VBox->new);
320 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
321 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
322 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
323 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
324 my $i = 0;
325 my $act = 0;
326 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
327 if ($_ eq $selmode) { $act = $i }
328 $cb->append_text ($_);
329 $i++;
330 }
331 $cb->set_active ($act);
332 $cb->signal_connect (changed => sub {
333 my ($cb) = @_;
334 my $txt = $cb->get_active_text;
335 if ($txt =~ m/(\d+)x(\d+)/) {
336 $::CFG->{width} = $1;
337 $::CFG->{height} = $2;
338 }
339 });
340
341 $cfg->{_i} = 1;
342 for (@cfg) {
343 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
344 }
345
346 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
347 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
348 $cb->signal_connect (clicked => sub {
349 for (keys %$cfg) {
350 $::CFG->{$_} = $cfg->{$_}
351 if $_ ne '_i';
352 }
353 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
354 });
355 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
356 $cb->signal_connect (clicked => sub {
357 for (keys %$cfg) {
358 $::CFG->{$_} = $cfg->{$_}
359 if $_ ne '_i';
360 }
361 my $cb = $events{login} || sub {};
362 $cb->($::CFG->{user}, $::CFG->{password});
363 });
364 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
365 $cb->signal_connect (clicked => sub {
366 my $cb = $events{login} || sub {};
367 $cb->();
368 });
369 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
370 $cb->signal_connect (clicked => sub { $w->destroy });
371
372 $w->show_all;
373
374 $w->signal_connect (destroy => sub { Gtk2->main_quit });
375}
376
377
378############################################################################# 1585#############################################################################
379 1586
380SDL::Init SDL_INIT_EVERYTHING; 1587$SIG{INT} = $SIG{TERM} = sub { exit };
381 1588
382$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; 1589{
1590 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
383 1591
384my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
385
386$TOPLEVEL->add ($mapwidget);
387$mapwidget->focus_in;
388
389Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 1592 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
390 1593
391$CFG ||= { 1594 $TILECACHE = CFClient::db_table "tilecache";
1595 $FACEMAP = CFClient::db_table "facemap";
1596
1597 my %DEF_CFG = (
1598 sdl_mode => 0,
392 width => 640, 1599 width => 640,
393 height => 480, 1600 height => 480,
1601 fullscreen => 0,
1602 fast => 0,
1603 map_scale => 0.5,
1604 fow_enable => 1,
1605 fow_intensity => 0.45,
1606 fow_smooth => 0,
1607 gui_fontsize => 1,
1608 log_fontsize => 1,
1609 gauge_fontsize=> 1,
1610 gauge_size => 0.35,
1611 stat_fontsize => 1,
394 mapsize => 100, 1612 mapsize => 100,
395 fullscreen => 0,
396 host => "crossfire.schmorp.de", 1613 host => "crossfire.schmorp.de",
397 port => 13327, 1614 say_command => 'say',
398}; 1615 audio_enable => 1,
1616 bgm_enable => 1,
1617 bgm_volume => 0.25,
1618 );
399 1619
400Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 1620 while (my ($k, $v) = each %DEF_CFG) {
1621 $CFG->{$k} = $v unless exists $CFG->{$k};
1622 }
401 1623
402$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1624 sdl_init;
403 1625
404run_config_dialog 1626 @SDL_MODES = reverse
405 login => sub { start_game }, 1627 grep $_->[0] >= 640 && $_->[1] >= 480,
406 logout => sub { stop_game }; 1628 CFClient::SDL_ListModes;
407 1629
408main Gtk2; 1630 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
409 1631
410Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1632 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1633
1634 {
1635 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1636 DejaVuSans.ttf
1637 DejaVuSansMono.ttf
1638 DejaVuSans-Bold.ttf
1639 DejaVuSansMono-Bold.ttf
1640 DejaVuSans-Oblique.ttf
1641 DejaVuSansMono-Oblique.ttf
1642 DejaVuSans-BoldOblique.ttf
1643 DejaVuSansMono-BoldOblique.ttf
1644 );
1645
1646 CFClient::add_font $_ for @fonts;
1647
1648 CFClient::pango_init;
1649
1650 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1651 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1652
1653 $FONT_PROP->make_default;
1654 }
1655
1656# compare mono (ft) vs. rgba (cairo)
1657# ft - 1.8s, cairo 3s, even in alpha-only mode
1658# for my $rgba (0..1) {
1659# my $t1 = Time::HiRes::time;
1660# for (1..1000) {
1661# my $layout = CFClient::Layout->new ($rgba);
1662# $layout->set_text ("hallo" x 100);
1663# $layout->render;
1664# }
1665# my $t2 = Time::HiRes::time;
1666# warn $t2-$t1;
1667# }
1668
1669 video_init;
1670 audio_init;
1671}
1672
1673Event::loop;
1674
1675END { CFClient::SDL_Quit }
1676
1677=head1 pclient - Crossfire+ and Crossfire game client
1678
1679Pclient is a Crossfire+ and Crossfire game client.
1680
1681=head2 Features
1682
1683=over 4
1684
1685=item Fullscreen Map
1686
1687PClient can uses a fullscreen map, which greatly enhances how much of the
1688game world you can see.
1689
1690=item Persistent Map Cache (Crossfire+ only)
1691
1692PClient can persistently cache all map data it received from the
1693server. This not only allows it to display an overview map, but also
1694ensures that once-explored areas will be available the next time you want
1695to explore more.
1696
1697=item Hardware acceleration
1698
1699Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1700acceleration. Most modern graphics cards have difficulties with 2D
1701acceleration, while 3D graphics is accelerated well.
1702
1703=item No arbitrary limits
1704
1705Unlike other Crossfire clients, pclient does not suffer from arbitrary
1706limits (like a fixed amount of face numbers). There are still limits, but
1707they are not arbitrarily low :)
1708
1709=back
1710
1711=head1 USAGE
1712
1713=head2 The Map
1714
1715The map is always displayed in the background, behind all other windows and UI elements.
1716
1717#TODO# middle-click scrolls
1718#
1719# keys:
1720#
1721# a apply
1722# keypad moves, kp_5 applies ranged attack to self
1723
1724Starting to type enters the I<completion mode>. In that mode, you can type
1725abbreviations or commands and have them executed as soon as they match a
1726valid command. This is best explained by a few examples:
1727
1728Typing B<climb> will display a list of commands with I<climb> in their
1729name, such as I<ready_skill climbing> and I<use_skill climbing>.
1730
1731You can abbreviate commands by typing only the first character of every
1732word. For example, typing I<iwor> will likely select I<invoke word of
1733recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1734will likely select I<ready_skill climbing> and I<usl> will give you
1735I<use_skill levitation>.
1736
1737=head2 The map overview
1738
1739#TODO#
1740
1741=head2 The Status area in the lower right corner
1742
1743#TODO#
1744
1745=head2 The I<Statistics>/I>Stats> window
1746
1747#TODO#
1748
1749=head1 FAQ
1750
1751=over 4
1752
1753=item The client is very sluggish and slow, what can I do about this?
1754
1755Most likely, you don't have accelerated OpenGL support. Try to find a
1756newer driver, or a driver from your hardware vendor, that features OpenGL
1757support.
1758
1759If this is not an option, the following Setup options reduce the load and
1760will likely make the client playable with sofwtare rendering (it will
1761still be slow, though):
1762
1763=over 4
1764
1765=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1766
1767=item Enable B<Fast & Ugly> mode
1768
1769=item Disable B<Fog of War>
1770
1771=item Increase B<Map Scale>
1772
1773=back
1774
1775=back
1776
1777=head1 AUTHOR
1778
1779Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1780
1781
1782

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