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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.33 by root, Sat Apr 8 18:15:59 2006 UTC vs.
Revision 1.50 by root, Sun Apr 9 21:05:50 2006 UTC

30 30
31our $WIDTH; 31our $WIDTH;
32our $HEIGHT; 32our $HEIGHT;
33our $FULLSCREEN; 33our $FULLSCREEN;
34 34
35our $UIFONT; 35our $FONTSIZE;
36 36
37our $SDL_TIMER; 37our $SDL_TIMER;
38our $SDL_APP; 38our $SDL_APP;
39our $SDL_EV = new SDL::Event; 39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 40our %SDL_CB;
41 41
42our @GL_INIT; # hooks called on every gl init 42our @GL_INIT; # hooks called on every gl init
43 43
44our $ALT_ENTER_MESSAGE; 44our $ALT_ENTER_MESSAGE;
45 45
46our $tw; 46our $TOPLEVEL;
47
48our $tw; # Test widget #d#
49
50my $last_refresh;
51my %ANIMATE;
52my $refresh_handler;
47 53
48sub init_screen { 54sub init_screen {
49 $SDL_APP = new SDL::App 55 $SDL_APP = new SDL::App
50 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 56 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
51 -title => "Crossfire+ Client", 57 -title => "Crossfire+ Client",
57 -blue_size => 8, 63 -blue_size => 8,
58 -double_buffer => 1, 64 -double_buffer => 1,
59 -fullscreen => $FULLSCREEN, 65 -fullscreen => $FULLSCREEN,
60 -resizeable => 0; 66 -resizeable => 0;
61 67
68 $last_refresh = SDL::GetTicks;
69
62 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 70 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
63 71
64 $GL_EXT{GL_ARB_texture_non_power_of_two} 72 $GL_EXT{GL_ARB_texture_non_power_of_two}
65 or warn "WARNING: non-power-of-two opengl extension required"; 73 or warn "WARNING: non-power-of-two opengl extension required";
66 74
67 $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $HEIGHT / 40 75 $FONTSIZE = int $HEIGHT / 50;
68 or die "TTFOpenFont: $!";
69 76
70 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Alt-Enter toggles fullscreen mode"; 77 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
78 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
79 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
71 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]); 80 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
72 $ALT_ENTER_MESSAGE->activate; 81 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
73 82
83 # Test code #d#
84 unless ($tw) { # haha...
74 $tw = new Crossfire::Client::Widget::Window; 85 $tw = new Crossfire::Client::Widget::Animator;
75 $tw->add (my $lbl = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!"); 86 my $lbl1 = new Crossfire::Client::Widget::Label
76# $tw = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!"; 87 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
88 my $lbl2 = new Crossfire::Client::Widget::Label
89 0, 0, 10, $FONTSIZE, "LBL2";
77 90
78 $tw->move (0, $HEIGHT - 50); 91 my $vb = new Crossfire::Client::Widget::VBox;
79 $tw->activate; 92 my $f = new Crossfire::Client::Widget::FancyFrame;
93 my $f2 = new Crossfire::Client::Widget::FancyFrame;
94 $f->add ($lbl1);
95 $f2->add ($lbl2);
96 $vb->add ($f);
97 $vb->add ($f2, 1);
98
99 $tw->add ($vb);
100 $tw->w (400);
101 $tw->h (300);
102 $tw->move ($WIDTH - 200, 0);
103 $tw->moveto (0, 0);
104 $TOPLEVEL->add ($tw);
105
106# $f->move ($WIDTH - 200, 0);
107# $TOPLEVEL->add ($f);
108 }
80 109
81 glClearColor 0, 0, 0, 0; 110 glClearColor 0, 0, 0, 0;
82 111
83 glEnable GL_TEXTURE_2D; 112 glEnable GL_TEXTURE_2D;
113 glEnable GL_COLOR_MATERIAL;
84 glShadeModel GL_FLAT; 114 glShadeModel GL_FLAT;
85 glDisable GL_DEPTH_TEST; 115 glDisable GL_DEPTH_TEST;
86 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 116 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
87 117
88 glMatrixMode GL_PROJECTION;
89 glLoadIdentity;
90 glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100;
91
92 glMatrixMode GL_MODELVIEW;
93
94 $_->() for @GL_INIT; 118 $_->() for @GL_INIT;
95} 119}
96 120
97sub start_game { 121sub start_game {
98 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 122 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
99 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 123 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
100 while $SDL_EV->poll; 124 while $SDL_EV->poll;
101 125
102 1 126 1
103 }; 127 };
105 $WIDTH = $CFG->{width}; 129 $WIDTH = $CFG->{width};
106 $HEIGHT = $CFG->{height}; 130 $HEIGHT = $CFG->{height};
107 $FULLSCREEN = 0; 131 $FULLSCREEN = 0;
108 132
109 init_screen; 133 init_screen;
134
135 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
110 136
111 $CONN = new conn 137 $CONN = new conn
112 host => $CFG->{host}, 138 host => $CFG->{host},
113 port => $CFG->{port}, 139 port => $CFG->{port},
114 user => $CFG->{user}, 140 user => $CFG->{user},
115 pass => $CFG->{password}; 141 pass => $CFG->{password},
142 mapw => $mapsize,
143 maph => $mapsize,
144 ;
145
146 Crossfire::Client::lowdelay fileno $CONN->{fh};
116} 147}
117 148
118sub stop_game { 149sub stop_game {
119 remove Glib::Source $SDL_TIMER; 150 remove Glib::Source $SDL_TIMER;
151 remove Glib::Source $refresh_handler;
152 undef $refresh_handler;
120 153
121 undef $SDL_APP; 154 undef $SDL_APP;
155 undef $CONN;
122 SDL::Quit; 156 SDL::Quit;
123} 157}
124 158
125 159
126sub force_refresh { 160sub force_refresh {
127 glViewport 0, 0, $WIDTH, $HEIGHT; 161 glViewport 0, 0, $WIDTH, $HEIGHT;
162
163 glMatrixMode GL_PROJECTION;
164 glLoadIdentity;
165 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000;
166 glMatrixMode GL_MODELVIEW;
167
128 glClear GL_COLOR_BUFFER_BIT; 168 glClear GL_COLOR_BUFFER_BIT;
129 169
130 $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; 170 $TOPLEVEL->draw;
131 171
132 SDL::GLSwapBuffers; 172 SDL::GLSwapBuffers;
133} 173}
134
135my $refresh_handler;
136 174
137sub refresh { 175sub refresh {
138 $refresh_handler ||= add Glib::Idle sub { 176 $refresh_handler ||= add Glib::Idle sub {
177 return unless $SDL_APP;
178
179 my $next_refresh = SDL::GetTicks;
180 my $interval = ($next_refresh - $last_refresh) * 0.001;
181 $last_refresh = $next_refresh;
182
139 force_refresh; 183 force_refresh;
184 $_->animate ($interval) for grep $_, values %ANIMATE;
185
186 if (%ANIMATE) {
187 1
188 } else {
140 undef $refresh_handler; 189 undef $refresh_handler;
190 0
141 0 191 }
142 }; 192 };
193}
194
195sub animation_start {
196 my ($widget) = @_;
197 $ANIMATE{$widget} = $widget;
198 Scalar::Util::weaken $ANIMATE{$widget};
199
200 refresh;
201}
202
203sub animation_stop {
204 my ($widget) = @_;
205 delete $ANIMATE{$widget};
143} 206}
144 207
145%SDL_CB = ( 208%SDL_CB = (
146 SDL_QUIT() => sub { 209 SDL_QUIT() => sub {
147 main_quit Gtk2; 210 main_quit Gtk2;
186} 249}
187 250
188sub conn::map_scroll { 251sub conn::map_scroll {
189 my ($self, $dx, $dy) = @_; 252 my ($self, $dx, $dy) = @_;
190 253
191 refresh; 254# refresh;
192} 255}
193 256
194sub conn::map_clear { 257sub conn::map_clear {
195 my ($self) = @_; 258 my ($self) = @_;
196 259
197 refresh; 260# refresh;
198} 261}
199 262
200sub conn::face_find { 263sub conn::face_find {
201 my ($self, $face) = @_; 264 my ($self, $face) = @_;
202 265
228 } 291 }
229 $ent->set_text ($value); 292 $ent->set_text ($value);
230 $ent->signal_connect (changed => sub { 293 $ent->signal_connect (changed => sub {
231 my ($ent) = @_; 294 my ($ent) = @_;
232 $cfg->{$key} = $ent->get_text; 295 $cfg->{$key} = $ent->get_text;
296 # TODO: Mapsize should be a slider in the game gui
297 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
298 $cfg->{$key} = 100;
299 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
300 $cfg->{$key} = 50;
301 }
233 }); 302 });
234} 303}
235 304
236sub run_config_dialog { 305sub run_config_dialog {
237 my (%events) = @_; 306 my (%events) = @_;
239 my $w = Gtk2::Window->new; 308 my $w = Gtk2::Window->new;
240 309
241 my @cfg = ( 310 my @cfg = (
242 [qw/Host host/], 311 [qw/Host host/],
243 [qw/Port port/], 312 [qw/Port port/],
313 [qw/Mapsize% mapsize/],
244 [qw/Username user/], 314 [qw/Username user/],
245 [qw/Password password/], 315 [qw/Password password/],
246 ); 316 );
247 317
248 my $cfg = {}; 318 my $cfg = {};
295 my $cb = $events{login} || sub {}; 365 my $cb = $events{login} || sub {};
296 $cb->($::CFG->{user}, $::CFG->{password}); 366 $cb->($::CFG->{user}, $::CFG->{password});
297 }); 367 });
298 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); 368 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
299 $cb->signal_connect (clicked => sub { 369 $cb->signal_connect (clicked => sub {
300 my $cb = $events{login} || sub {}; 370 my $cb = $events{logout} || sub {};
301 $cb->(); 371 $cb->();
302 }); 372 });
303 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); 373 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
304 $cb->signal_connect (clicked => sub { $w->destroy }); 374 $cb->signal_connect (clicked => sub { $w->destroy });
305 375
310 380
311 381
312############################################################################# 382#############################################################################
313 383
314SDL::Init SDL_INIT_EVERYTHING; 384SDL::Init SDL_INIT_EVERYTHING;
315SDL::TTFInit; 385
386$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
316 387
317my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 388my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
318 389
319$mapwidget->activate; 390$TOPLEVEL->add ($mapwidget);
320$mapwidget->focus_in; 391$mapwidget->focus_in;
321 392
322Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 393Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc";
323 394
324$CFG ||= { 395$CFG ||= {
325 width => 640, 396 width => 640,
326 height => 480, 397 height => 480,
398 mapsize => 100,
327 fullscreen => 0, 399 fullscreen => 0,
328 host => "crossfire.schmorp.de", 400 host => "crossfire.schmorp.de",
329 port => 13327, 401 port => 13327,
330}; 402};
331 403
404Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf";
405
332$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 406$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
333 407
334run_config_dialog 408run_config_dialog
335 login => sub { start_game }, 409 login => sub { start_game },
336 logout => sub { stop_game }; 410 logout => sub { stop_game };

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