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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.53 by root, Sun Apr 9 22:17:40 2006 UTC vs.
Revision 1.179 by root, Tue Apr 25 09:52:05 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6BEGIN {
7use Gtk2 -init; 7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
8 9
9use SDL; 10 while (my ($filename, $zip) = each %PAR::LibCache) {
10use SDL::App; 11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
29use Time::HiRes 'time';
11use SDL::Event; 30use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 31
16use Crossfire; 32use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 33use Crossfire::Protocol;
19 34
20use Crossfire::Client::Widget; 35use Compress::LZF;
21 36
22our $FACECACHE; 37use CFClient;
38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
23 46
24our $VERSION = '0.1'; 47our $VERSION = '0.1';
25 48
26our %GL_EXT; 49my $MAX_FPS = 60;
50my $MIN_FPS = 5; # unused as of yet
51
52our $META_SERVER = "crossfire.real-time.com:13326";
53
54our $FACEMAP;
55our $TILECACHE;
56our $MAPCACHE;
57
58our $LAST_REFRESH;
59our $NOW;
27 60
28our $CFG; 61our $CFG;
29our $CONN; 62our $CONN;
63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 64
65our @SDL_MODES;
31our $WIDTH; 66our $WIDTH;
32our $HEIGHT; 67our $HEIGHT;
33our $FULLSCREEN; 68our $FULLSCREEN;
34
35our $FONTSIZE; 69our $FONTSIZE;
36 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
74our $MAP;
75our $MAPWIDGET;
76our $BUTTONBAR;
77our $LOGVIEW;
78our $CONSOLE;
79our $METASERVER;
80
81our $FLOORBOX;
82our $GAUGES;
83our $STATWIDS;
84
37our $SDL_TIMER; 85our $SDL_ACTIVE;
38our $SDL_APP;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 86our %SDL_CB;
41 87
42our @GL_INIT; # hooks called on every gl init 88our $SDL_MIXER;
89our @SOUNDS; # event => file mapping
90our %AUDIO_CHUNKS; # audio files
43 91
44our $ALT_ENTER_MESSAGE; 92our $ALT_ENTER_MESSAGE;
45our $STATUS_LINE; 93our $STATUS_LINE;
94our $DEBUG_STATUS;
46 95
47our $TOPLEVEL; 96sub status {
97 $STATUS_LINE->set_text ($_[0]);
98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
99}
48 100
49our $tw; # Test widget #d# 101sub debug {
102 $DEBUG_STATUS->set_text ($_[0]);
103 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
104}
50 105
51my $last_refresh; 106sub start_game {
52my %ANIMATE; 107 status "logging in...";
53my $refresh_handler;
54 108
55sub init_screen { 109 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
56 $SDL_APP = new SDL::App
57 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
58 -title => "Crossfire+ Client",
59 -width => $WIDTH,
60 -height => $HEIGHT,
61 -opengl => 1,
62 -red_size => 5,
63 -green_size => 5,
64 -blue_size => 5,
65 -alpha_size => 0,
66 -double_buffer => 1,
67 -fullscreen => $FULLSCREEN,
68 -resizeable => 0;
69 110
70 $last_refresh = SDL::GetTicks; 111 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
71 112
72 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 113 $MAP = new CFClient::Map $mapsize, $mapsize;
73 114
74 $GL_EXT{GL_ARB_texture_non_power_of_two} 115 my ($host, $port) = split /:/, $CFG->{host};
75 or warn "WARNING: non-power-of-two opengl extension required";
76
77 $FONTSIZE = int $HEIGHT / 50;
78
79 #############################################################################
80
81 glClearColor 0, 0, 0, 0;
82
83 glEnable GL_TEXTURE_2D;
84 glEnable GL_COLOR_MATERIAL;
85 glShadeModel GL_FLAT;
86 glDisable GL_DEPTH_TEST;
87 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
88
89 $_->() for @GL_INIT;
90
91 #############################################################################
92 116
93 $STATUS_LINE = new Crossfire::Client::Widget::Label
94 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
95 "";
96 $TOPLEVEL->add ($STATUS_LINE);
97
98 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
99 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
100 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
101 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
102
103 # Test code #d#
104 unless ($tw) { # haha...
105 $tw = new Crossfire::Client::Widget::Animator;
106 my $lbl1 = new Crossfire::Client::Widget::Label
107 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
108 my $lbl2 = new Crossfire::Client::Widget::Label
109 0, 0, 10, $FONTSIZE, "LBL2";
110
111 my $vb = new Crossfire::Client::Widget::VBox;
112 my $f = new Crossfire::Client::Widget::FancyFrame;
113 my $f2 = new Crossfire::Client::Widget::FancyFrame;
114 $f->add ($lbl1);
115 $f2->add ($lbl2);
116 $vb->add ($f);
117 $vb->add ($f2, 1);
118
119 $tw->add ($vb);
120 $tw->w (400);
121 $tw->h (300);
122 $tw->move ($WIDTH - 200, 0);
123 $tw->moveto (0, 0);
124 $TOPLEVEL->add ($tw);
125
126# $f->move ($WIDTH - 200, 0);
127# $TOPLEVEL->add ($f);
128 }
129}
130
131sub start_game {
132 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
133 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
134 while $SDL_EV->poll;
135
136 1
137 };
138
139 $WIDTH = $CFG->{width};
140 $HEIGHT = $CFG->{height};
141 $FULLSCREEN = 0;
142
143 init_screen;
144
145 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
146
147 $CONN = new conn 117 $CONN = new conn
148 host => $CFG->{host}, 118 host => $host,
149 port => $CFG->{port}, 119 port => $port || 13327,
150 user => $CFG->{user}, 120 user => $CFG->{user},
151 pass => $CFG->{password}, 121 pass => $CFG->{password},
152 mapw => $mapsize, 122 mapw => $mapsize,
153 maph => $mapsize, 123 maph => $mapsize,
154 ; 124 ;
155 125
126 status "login successful";
127
156 Crossfire::Client::lowdelay fileno $CONN->{fh}; 128 CFClient::lowdelay fileno $CONN->{fh};
157} 129}
158 130
159sub stop_game { 131sub stop_game {
160 remove Glib::Source $SDL_TIMER;
161 remove Glib::Source $refresh_handler if $refresh_handler;
162 undef $refresh_handler;
163
164 undef $SDL_APP;
165 undef $CONN; 132 undef $CONN;
166 SDL::Quit;
167} 133}
168 134
135sub client_setup {
136 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup",
138 child => (my $vbox = new CFClient::UI::VBox);
139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
140
141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
143
144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
146
147 $mode_slider->connect (changed => sub {
148 my ($self, $value) = @_;
149
150 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
151 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
152 });
153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
154
155 my $row = 1;
156
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
162 my ($self, $value) = @_;
163 $CFG->{fullscreen} = $value;
164 }
165 );
166
167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
172 my ($self, $value) = @_;
173 $CFG->{fast} = $value;
174 }
175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{fow_enable} = $value;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
202 my ($self, $value) = @_;
203 $CFG->{fow_intensity} = $value;
204 }
205 );
206
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
212 my ($self, $value) = @_;
213 $CFG->{fow_smooth} = $value;
214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
216 );
217
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
235 );
236
237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
244 &set_stats_window_fontsize;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size};
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 }
268 );
269
270 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply",
272 tooltip => "Apply the video settings",
273 connect_activate => sub {
274 video_shutdown ();
275 video_init ();
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
284 $CFG->{audio_enable} = $_[1];
285 }
286 );
287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
289# $CFG->{effects_volume} = $_[1];
290# });
291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
293 $hbox->add (new CFClient::UI::CheckBox
294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
297 $CFG->{bgm_enable} = $_[1];
298 }
299 );
300 $hbox->add (new CFClient::UI::Slider
301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
302 tooltip => "The volume of the background music",
303 connect_changed => sub {
304 $CFG->{bgm_volume} = $_[1];
305 CFClient::MixMusic::volume $_[1] * 128;
306 }
307 );
308
309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
313 audio_shutdown ();
314 audio_init ();
315 }
316 );
317
318 $dialog
319}
320
321sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) {
323 $_->set_fontsize ($::CFG->{stat_fontsize});
324 }
325}
326
327sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334}
335
336sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339
340 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 );
343 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [
345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
350
351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
354 (new CFClient::UI::Empty expand => 1),
355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food");
367
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372
373 $GAUGES = {
374 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 };
377
378 &set_gauge_window_fontsize;
379
380 $win
381}
382
383sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
385
386 $tgw->add (my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393
394 my $black = [0, 0, 0];
395
396 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
397 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
398 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
399 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
400 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
401 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
402 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
403
404 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str");
405 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex");
406 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con");
407 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int");
408 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis");
409 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow");
410 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha");
411
412 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
413 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
414 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
415 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
416 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54");
417 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
418
419 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
420 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
421 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
422 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
423 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
424 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
425
426 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
427
428 my $row = 0;
429 my $col = 0;
430
431 my %resist_names = (
432 slow => "Slow",
433 holyw => "Holy Word",
434 conf => "Confusion",
435 fire => "Fire",
436 depl => "Depletion",
437 magic => "Magic",
438 drain => "Draining",
439 acid => "Acid",
440 pois => "Poison",
441 para => "Paralysation",
442 deat => "Death",
443 phys => "Physical",
444 blind => "Blind",
445 fear => "Fear",
446 tund => "Turn undead",
447 elec => "Electricity",
448 cold => "Cold",
449 ghit => "Ghost hit",
450 );
451 for (qw/slow holyw conf fire depl magic
452 drain acid pois para deat phys
453 blind fear tund elec cold ghit/)
454 {
455 $tbl2->add ($col, $row,
456 $STATWIDS->{"res_$_"} =
457 new CFClient::UI::Label
458 template => "-100%",
459 align => +1,
460 valign => 0,
461 tooltip => $resist_names{$_}
462 );
463 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
464 can_hover => 1,
465 can_events => 1,
466 image => "ui/resist/resist_$_.png",
467 tooltip => $resist_names{$_}
468 );
469
470 $row++;
471 if ($row % 6 == 0) {
472 $col += 2;
473 $row = 0;
474 }
475 }
476
477 &set_stats_window_fontsize;
478 update_stats_window ({});
479
480 $tgw
481}
482
483sub formsep {
484 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
485}
486
487sub update_stats_window {
488 my ($stats) = @_;
489
490 # i love text protocols!!!
491 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
492 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
493 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
494 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
495 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
496 my $fo_m = 999;
497 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
498 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
499
500 $GAUGES->{hp} ->set_value ($hp, $hp_m);
501 $GAUGES->{mana} ->set_value ($sp, $sp_m);
502 $GAUGES->{food} ->set_value ($fo, $fo_m);
503 $GAUGES->{grace} ->set_value ($gr, $gr_m);
504 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
505 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
506 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
507 $rng =~ s/^Range: //; # thank you so much dear server
508 $GAUGES->{range} ->set_text ("Rng: " . $rng);
509 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
510 $title =~ s/^Player: //;
511 $STATWIDS->{title} ->set_text ("Title: " . $title);
512
513 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
514 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
515 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
516 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
517 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
518 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
519 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
520 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
521 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
522 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
523 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
524 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
525 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
526
527 my %tbl = (
528 phys => 100,
529 magic => 101,
530 fire => 102,
531 elec => 103,
532 cold => 104,
533 conf => 105,
534 acid => 106,
535 drain => 107,
536 ghit => 108,
537 pois => 109,
538 slow => 110,
539 para => 111,
540 tund => 112,
541 fear => 113,
542 depl => 113,
543 deat => 115,
544 holyw => 116,
545 blind => 117
546 );
547
548 for (keys %tbl) {
549 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
550 }
551
552}
553
554sub metaserver_dialog {
555 my $dialog = new CFClient::UI::FancyFrame
556 title => "Metaserver",
557 child => (my $vbox = new CFClient::UI::VBox);
558
559 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
560
561 $dialog
562}
563
564my $METASERVER_ATIME;
565
566sub update_metaserver {
567 my ($HOST) = @_;
568
569 return if $METASERVER_ATIME > time;
570 $METASERVER_ATIME = time + 60;
571
572 my $table = $METASERVER->{table};
573 $table->clear;
574 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
575
576 my $buf;
577
578 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
579
580 unless ($fh) {
581 $label->set_text ("unable to contact metaserver: $!");
582 return;
583 }
584
585 Event->io (fd => $fh, poll => 'r', cb => sub {
586 my $res = sysread $fh, $buf, 8192, length $buf;
587
588 if (!defined $res) {
589 $_[0]->w->cancel;
590 $label->set_text ("error while retrieving server list: $!");
591 } elsif ($res == 0) {
592 $_[0]->w->cancel;
593 status "server list retrieved";
594
595 utf8::decode $buf if utf8::valid $buf;
596
597 $table->clear;
598
599 my @col = qw(Use #Users Host Uptime Version Description);
600 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
601 for 0 .. $#col;
602
603 my @align = qw(1 0 1 1 -1);
604
605 my $y = 0;
606 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
607 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
608
609 for ($desc) {
610 s/<br>/\n/gi;
611 s/<li>/\n· /gi;
612 s/<.*?>//sgi;
613 s/&/&amp;/g;
614 s/</&lt;/g;
615 s/>/&gt;/g;
616 }
617
618 $uptime = sprintf "%dd %02d:%02d:%02d",
619 (int $m->[8] / 86400),
620 (int $m->[8] / 3600) % 24,
621 (int $m->[8] / 60) % 60,
622 $m->[8] % 60;
623
624 $m = [$users, $host, $uptime, $version, $desc];
625
626 $y++;
627
628 $table->add (0, $y, new CFClient::UI::VBox children => [
629 (new CFClient::UI::Button text => "Use", connect_activate => sub {
630 $HOST->set_text ($CFG->{host} = $host);
631 }),
632 (new CFClient::UI::Empty expand => 1),
633 ]);
634
635 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
636 for 0 .. $#$m;
637 }
638 }
639 });
640}
641
642sub server_setup {
643 my $dialog = new CFClient::UI::FancyFrame
644 title => "Server Setup",
645 child => (my $vbox = new CFClient::UI::VBox);
646
647 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
648 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
649
650 {
651 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
652
653 $vbox->add (
654 my $HOST = new CFClient::UI::Entry
655 expand => 1,
656 text => $CFG->{host},
657 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
658 connect_changed => sub {
659 my ($self, $value) = @_;
660 $CFG->{host} = $value;
661 }
662 );
663
664 $METASERVER = metaserver_dialog;
665
666 $vbox->add (new CFClient::UI::Flopper
667 expand => 1,
668 text => "Metaserver",
669 other => $METASERVER,
670 tooltip => "Show a list of avaible crossfire servers",
671 connect_open => sub {
672 update_metaserver $HOST;
673 }
674 );
675 }
676
677 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
678 $table->add (1, 4, new CFClient::UI::Entry
679 text => $CFG->{user},
680 tooltip => "The name of your character on the server",
681 connect_changed => sub {
682 my ($self, $value) = @_;
683 $CFG->{user} = $value;
684 }
685 );
686
687 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
688 $table->add (1, 5, new CFClient::UI::Entry
689 text => $CFG->{password},
690 hidden => 1,
691 tooltip => "The password for your character",
692 connect_changed => sub {
693 my ($self, $value) = @_;
694 $CFG->{password} = $value;
695 }
696 );
697
698 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
699 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
700 text => $CFG->{say_command},
701 tooltip => "This is the command that will be used if you write a line in the message window entry. "
702 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
703 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
704 connect_changed => sub {
705 my ($self, $value) = @_;
706 $CFG->{say_command} = $value;
707 }
708 );
709
710 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
711 $table->add (1, 7, new CFClient::UI::Slider
712 req_w => 100,
713 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
714 tooltip => "This is the size of the portion of the map update the server sends you. "
715 ."If you set this to a high value you will be able to see further for example.",
716 connect_changed => sub {
717 my ($self, $value) = @_;
718
719 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
720 },
721 );
722
723 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
724 start_game;
725 });
726
727 $dialog
728}
729
730sub message_window {
731 my $window = new CFClient::UI::FancyFrame
732 title => "Messages",
733 border_bg => [1, 1, 1, 0.5],
734 bg => [0.3, 0.3, 0.3, 0.8],
735 user_w => int $::WIDTH / 3,
736 user_h => int $::HEIGHT / 5,
737 child => (my $vbox = new CFClient::UI::VBox);
738
739 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
740 expand => 1,
741 font => $FONT_FIXED,
742 fontsize => $::CFG->{log_fontsize},
743 );
744
745 $vbox->add (my $input = new CFClient::UI::Entry
746 connect_focus_in => sub {
747 my ($input, $prev_focus) = @_;
748
749 delete $input->{refocus_map};
750
751 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
752 $input->{refocus_map} = 1;
753 }
754 delete $input->{auto_activated};
755 },
756 connect_activate => sub {
757 my ($input, $text) = @_;
758 $input->set_text ('');
759
760 if ($text =~ /^\/(.*)/) {
761 $::CONN->user_send ($1);
762 } else {
763 my $say_cmd = $::CFG->{say_command} || 'say';
764 $::CONN->user_send ("$say_cmd $text");
765 }
766 if ($input->{refocus_map}) {
767 delete $input->{refocus_map};
768 $MAPWIDGET->focus_in
769 }
770 },
771 connect_escape => sub {
772 $MAPWIDGET->focus_in
773 },
774 );
775
776 $CONSOLE = {
777 window => $window,
778 input => $input
779 };
780
781 $window
782}
783
784sub sdl_init {
785 CFClient::SDL_Init
786 and die "SDL::Init failed!\n";
787}
788
789sub video_init {
790 sdl_init;
791
792 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
793 $FULLSCREEN = $CFG->{fullscreen};
794 $FAST = $CFG->{fast};
795
796 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
797 or die "SDL_SetVideoMode failed!\n";
798
799 $SDL_ACTIVE = 1;
800
801 $LAST_REFRESH = time - 0.01;
802
803 CFClient::gl_init;
804
805 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
806
807 #############################################################################
808
809 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
810 $DEBUG_STATUS->show;
811
812 $STATUS_LINE = new CFClient::UI::Label
813 padding => 0,
814 y => $HEIGHT - $FONTSIZE * 1.8;
815 $STATUS_LINE->show;
816
817 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
818 padding => 0,
819 fontsize => 0.8,
820 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
821 $ALT_ENTER_MESSAGE->show;
822 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
823
824 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
825 $MAPWIDGET->focus_in;
826 $MAPWIDGET->connect (activate_console => sub {
827 my ($mapwidget, $preset) = @_;
828
829 if ($CONSOLE) {
830 $CONSOLE->{input}->{auto_activated} = 1;
831 $CONSOLE->{input}->focus_in;
832
833 if ($preset && $CONSOLE->{input}->get_text eq '') {
834 $CONSOLE->{input}->set_text ($preset);
835 }
836 }
837 });
838
839 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox);
840
841 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
842 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
843 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
844
845 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
846 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
847
848 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
849 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
850 status "Configuration Saved";
851 });
852
853 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
854}
855
856sub video_shutdown {
857 $CFClient::UI::ROOT->{children} = [];
858 undef $CFClient::UI::GRAB;
859 undef $CFClient::UI::HOVER;
860 undef $SDL_ACTIVE;
861}
862
863my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
864my $bgmusic;#TODO#hack#d#
865
866sub audio_music_finished {
867 return unless $CFG->{bgm_enable};
868
869 # TODO: hack, do play loop and mood music
870 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
871 $bgmusic->play (0);
872
873 push @bgmusic, shift @bgmusic;
874}
875
876sub audio_init {
877 if ($CFG->{audio_enable}) {
878 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
879 $SDL_MIXER = !CFClient::Mix_OpenAudio;
880 CFClient::Mix_AllocateChannels 8;
881 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
882
883 audio_music_finished;
884
885 while (<$fh>) {
886 next if /^\s*#/;
887 next if /^\s*$/;
888
889 my ($file, $volume, $event) = split /\s+/, $_, 3;
890
891 push @SOUNDS, "$volume,$file";
892
893 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
894 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
895 $chunk->volume ($volume * 128 / 100);
896 $chunk
897 };
898 }
899 } else {
900 status "unable to open sound config: $!";
901 }
902 }
903}
904
905sub audio_shutdown {
906 CFClient::Mix_CloseAudio if $SDL_MIXER;
907 undef $SDL_MIXER;
908 @SOUNDS = ();
909 %AUDIO_CHUNKS = ();
910}
911
912my %animate_object;
913my $animate_timer;
914
915my $want_refresh;
916my $can_refresh;
917
918my $fps = 9;
169 919
170sub force_refresh { 920sub force_refresh {
171 glViewport 0, 0, $WIDTH, $HEIGHT; 921 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
922 debug sprintf "%3.2f", $fps;
172 923
173 glMatrixMode GL_PROJECTION; 924 $want_refresh = 0;
174 glLoadIdentity; 925 $can_refresh = 0;
175 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000;
176 glMatrixMode GL_MODELVIEW;
177 926
178 glClear GL_COLOR_BUFFER_BIT; 927 $CFClient::UI::ROOT->draw;
179 928
180 $TOPLEVEL->draw; 929 CFClient::SDL_GL_SwapBuffers;
181 930
182 SDL::GLSwapBuffers; 931 $LAST_REFRESH = $NOW;
183} 932}
933
934my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
935 $NOW = time;
936
937 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
938 for CFClient::SDL_PollEvent;
939
940 if (%animate_object) {
941 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
942 $want_refresh++;
943 }
944
945 if ($want_refresh) {
946 force_refresh;
947 } else {
948 $can_refresh = 1;
949 }
950});
184 951
185sub refresh { 952sub refresh {
186 $refresh_handler ||= add Glib::Idle sub { 953 $want_refresh++;
187 return unless $SDL_APP;
188
189 my $next_refresh = SDL::GetTicks;
190 my $interval = ($next_refresh - $last_refresh) * 0.001;
191 $last_refresh = $next_refresh;
192
193 force_refresh;
194 $_->animate ($interval) for grep $_, values %ANIMATE;
195
196 if (%ANIMATE) {
197 1
198 } else {
199 undef $refresh_handler;
200 0
201 }
202 };
203} 954}
204 955
205sub animation_start { 956sub animation_start {
206 my ($widget) = @_; 957 my ($widget) = @_;
207 $ANIMATE{$widget} = $widget; 958 $animate_object{$widget} = $widget;
208 Scalar::Util::weaken $ANIMATE{$widget};
209
210 refresh;
211} 959}
212 960
213sub animation_stop { 961sub animation_stop {
214 my ($widget) = @_; 962 my ($widget) = @_;
215 delete $ANIMATE{$widget}; 963 delete $animate_object{$widget};
216} 964}
217
218%SDL_CB = (
219 SDL_QUIT() => sub {
220 main_quit Gtk2;
221 },
222 SDL_VIDEORESIZE() => sub {
223 },
224 SDL_VIDEOEXPOSE() => sub {
225 refresh;
226 },
227 SDL_KEYDOWN() => sub {
228 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
229 # alt-enter
230 $FULLSCREEN = !$FULLSCREEN;
231 init_screen;
232 } else {
233 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV);
234 }
235 },
236 SDL_KEYUP() => sub {
237 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV);
238 },
239 SDL_MOUSEMOTION() => sub {
240 my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y);
241 my $widget = $TOPLEVEL->find_widget ($x, $y);
242
243 warn "mouse $x, $y = $widget\n";
244 },
245 SDL_MOUSEBUTTONDOWN() => sub {
246 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV);
247 },
248 SDL_MOUSEBUTTONUP() => sub {
249 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
250 },
251 SDL_ACTIVEEVENT() => sub {
252 warn "active\n";#d#
253 },
254);
255 965
256@conn::ISA = Crossfire::Protocol::; 966@conn::ISA = Crossfire::Protocol::;
257 967
258sub conn::map_update { 968sub conn::stats_update {
259 my ($self, $dirty) = @_; 969 my ($self, $stats) = @_;
260 970
261 refresh; 971 update_stats_window ($stats);
972}
973
974sub conn::user_send {
975 my ($self, $command) = @_;
976
977 $self->send_command ($command);
978 status $command;
262} 979}
263 980
264sub conn::map_scroll { 981sub conn::map_scroll {
265 my ($self, $dx, $dy) = @_; 982 my ($self, $dx, $dy) = @_;
266 983
267# refresh; 984 $MAP->scroll ($dx, $dy);
985}
986
987sub conn::feed_map1a {
988 my ($self, $data) = @_;
989
990# $self->Crossfire::Protocol::feed_map1a ($data);
991
992 $MAP->map1a_update ($data);
993 $MAPWIDGET->update;
994}
995
996sub conn::flush_map {
997 my ($self) = @_;
998
999 my $map_info = delete $self->{map_info}
1000 or return;
1001
1002 my ($hash, $x, $y, $w, $h) = @$map_info;
1003
1004 my $data = $MAP->get_rect ($x, $y, $w, $h);
1005 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1006 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
268} 1007}
269 1008
270sub conn::map_clear { 1009sub conn::map_clear {
271 my ($self) = @_; 1010 my ($self) = @_;
272 1011
273# refresh; 1012 $self->flush_map;
1013 delete $self->{neigh_map};
1014
1015 $MAP->clear;
1016}
1017
1018
1019sub conn::load_map($$$) {
1020 my ($self, $hash, $x, $y) = @_;
1021
1022 if (defined (my $data = $MAPCACHE->get ($hash))) {
1023 $data = Compress::LZF::decompress $data;
1024 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1025 for my $id ($MAP->set_rect ($x, $y, $data)) {
1026 my $data = $TILECACHE->get ($id)
1027 or next;
1028
1029 $self->set_texture ($id => $data);
1030 }
1031 }
1032}
1033
1034# this method does a "flood fill" into every tile direction
1035# it assumes that tiles are arranged in a rectangular grid,
1036# i.e. a map is the same as the left of the right map etc.
1037# failure to comply are harmless and result in display errors
1038# at worst.
1039sub conn::flood_fill {
1040 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1041
1042 # the server does not allow map paths > 6
1043 return if 6 <= length $path;
1044
1045 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1046
1047 for (
1048 [1, 0, -1],
1049 [2, 1, 0],
1050 [3, 0, 1],
1051 [4, -1, 0],
1052 ) {
1053 my ($tile, $dx, $dy) = @$_;
1054
1055 my $gx = $gx + $dx;
1056 my $gy = $gy + $dy;
1057
1058 next unless $flags & (1 << ($tile - 1));
1059 next if $self->{neigh_grid}{$gx, $gy}++;
1060
1061 my $neigh = $self->{neigh_map}{$hash} ||= [];
1062 if (my $info = $neigh->[$tile]) {
1063 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1064
1065 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1066 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1067
1068 } else {
1069 $self->send_mapinfo ("spatial $path$tile", sub {
1070 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1071
1072 return if $mode ne "spatial";
1073
1074 $x += $MAP->ox;
1075 $y += $MAP->oy;
1076
1077 $self->load_map ($hash, $x, $y)
1078 unless $self->{neigh_map}{$hash}[5]++;#d#
1079
1080 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1081
1082 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1083 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1084 });
1085 }
1086 }
1087}
1088
1089sub conn::map_change {
1090 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1091
1092 $self->flush_map;
1093
1094 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1095
1096 my $mapmapw = 250;
1097 my $mapmaph = 250;
1098
1099 $self->{neigh_rect} = [
1100 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1101 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1102 ];
1103
1104 delete $self->{neigh_grid};
1105 $self->flood_fill (0, 0, "", $hash, $flags);
1106
1107 $x += $ox;
1108 $y += $oy;
1109
1110 $self->{map_info} = [$hash, $x, $y, $w, $h];
1111
1112 my $map = $self->{map_info}[0];
1113 $map =~ s/^.*?\/([^\/]+)$/\1/;
1114 $STATWIDS->{map}->set_text ("Map: " . $map);
1115
1116 $self->load_map ($hash, $x, $y);
274} 1117}
275 1118
276sub conn::face_find { 1119sub conn::face_find {
277 my ($self, $face) = @_; 1120 my ($self, $facenum, $face) = @_;
278 1121
279 $FACECACHE->{"$face->{chksum},$face->{name}"} 1122 my $hash = "$face->{chksum},$face->{name}";
1123
1124 my $id = $FACEMAP->get ($hash);
1125
1126 unless ($id) {
1127 # create new id for face
1128 # i love transactions
1129 for (1..100) {
1130 my $txn = $CFClient::DB_ENV->txn_begin;
1131 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1132 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1133 $id++;
1134 if ($FACEMAP->put (id => $id) == 0
1135 && $FACEMAP->put ($hash => $id) == 0) {
1136 $txn->txn_commit;
1137
1138 goto gotid;
1139 }
1140 }
1141 $txn->abort;
1142 }
1143
1144 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1145 }
1146
1147gotid:
1148 $face->{id} = $id;
1149 $MAP->set_face ($facenum => $id);
1150 $self->{faceid}[$facenum] = $id;#d#
1151 $TILECACHE->get ($id)
280} 1152}
281 1153
282sub conn::face_update { 1154sub conn::face_update {
283 my ($self, $face) = @_; 1155 my ($self, $facenum, $face) = @_;
284 1156
285 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1157 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
286 1158
287 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 1159 $self->set_texture ($face->{id} => delete $face->{image});
288} 1160}
1161
1162sub conn::set_texture {
1163 my ($self, $id, $data) = @_;
1164
1165 $self->{texture}[$id] ||= do {
1166 my $tex =
1167 new_from_image CFClient::Texture
1168 $data, minify => 1, mipmap => 1;
1169
1170 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1171 $MAPWIDGET->update;
1172
1173 $tex
1174 };
1175}
1176
1177sub conn::sound_play {
1178 my ($self, $x, $y, $soundnum, $type) = @_;
1179
1180 $SDL_MIXER
1181 or return;
1182
1183 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1184 or return;
1185
1186 $chunk->play;
1187# warn "sound $x,$y,$soundnum,$type\n";#d#
1188}
1189
1190my $LAST_QUERY; # server is stupid, stupid, stupid
289 1191
290sub conn::query { 1192sub conn::query {
291 my ($self, $flags, $prompt) = @_; 1193 my ($self, $flags, $prompt) = @_;
292 1194
293 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1195 $prompt = $LAST_QUERY unless length $prompt;
294} 1196 $LAST_QUERY = $prompt;
295 1197
296sub gtk_add_cfg_field { 1198 my $dialog = new CFClient::UI::FancyFrame
297 my ($tbl, $cfg, $klbl, $key, $value) = @_; 1199 title => "Query",
298 my $i = $cfg->{_i}++; 1200 child => my $vbox = new CFClient::UI::VBox;
299 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); 1201
300 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); 1202 $vbox->add (new CFClient::UI::Label
301 if ($key eq 'password') { 1203 max_w => $::WIDTH * 0.4,
302 $ent->set_invisible_char ("*"); 1204 text => $prompt);
303 $ent->set (visibility => 0) 1205
304 } 1206 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
305 $ent->set_text ($value); 1207 $vbox->add (my $hbox = new CFClient::HBox);
306 $ent->signal_connect (changed => sub { 1208 $hbox->add (new CFClient::Button
307 my ($ent) = @_; 1209 text => "No",
308 $cfg->{$key} = $ent->get_text; 1210 connect_activate => sub {
309 # TODO: Mapsize should be a slider in the game gui 1211 $self->send ("reply n");
310 if ($key eq 'mapsize' and $cfg->{$key} > 100) { 1212 $dialog->destroy;
311 $cfg->{$key} = 100; 1213 $MAPWIDGET->focus_in;
312 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
313 $cfg->{$key} = 50;
314 } 1214 }
315 }); 1215 );
316} 1216 $hbox->add (new CFClient::Button
317 1217 text => "Yes",
318sub run_config_dialog { 1218 connect_activate => sub {
319 my (%events) = @_; 1219 $self->send ("reply y");
320 1220 $dialog->destroy;
321 my $w = Gtk2::Window->new; 1221 $MAPWIDGET->focus_in;
322
323 my @cfg = (
324 [qw/Host host/],
325 [qw/Port port/],
326 [qw/Mapsize% mapsize/],
327 [qw/Username user/],
328 [qw/Password password/],
329 );
330
331 my $cfg = {};
332
333 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
334 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
335
336 $w->add (my $vb = Gtk2::VBox->new);
337 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
338 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
339 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
340 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
341 my $i = 0;
342 my $act = 0;
343 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
344 if ($_ eq $selmode) { $act = $i }
345 $cb->append_text ($_);
346 $i++;
347 } 1222 },
348 $cb->set_active ($act); 1223 );
1224
1225 $dialog->focus_in;
1226
1227 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1228 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1229 $vbox->add (my $entry = new CFClient::UI::Entry
349 $cb->signal_connect (changed => sub { 1230 connect_changed => sub {
350 my ($cb) = @_; 1231 $self->send ("reply $_[1]");
351 my $txt = $cb->get_active_text; 1232 $dialog->destroy;
352 if ($txt =~ m/(\d+)x(\d+)/) { 1233 $MAPWIDGET->focus_in;
353 $::CFG->{width} = $1; 1234 },
354 $::CFG->{height} = $2; 1235 );
1236
1237 $entry->focus_in;
1238
1239 } else {
1240 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1241
1242 $vbox->add (my $entry = new CFClient::UI::Entry
1243 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1244 connect_activate => sub {
1245 $self->send ("reply $_[1]");
1246 $dialog->destroy;
1247 $MAPWIDGET->focus_in;
1248 },
1249 );
1250
1251 $entry->focus_in;
1252 }
1253
1254 $dialog->show;
1255}
1256
1257sub conn::drawinfo {
1258 my ($self, $color, $text) = @_;
1259
1260 my @color = (
1261 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1262 [1.00, 1.00, 1.00],
1263 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1264 [1.00, 0.00, 0.00],
1265 [1.00, 0.54, 0.00],
1266 [0.11, 0.56, 1.00],
1267 [0.93, 0.46, 0.00],
1268 [0.18, 0.54, 0.34],
1269 [0.56, 0.73, 0.56],
1270 [0.80, 0.80, 0.80],
1271 [0.55, 0.41, 0.13],
1272 [0.99, 0.77, 0.26],
1273 [0.74, 0.65, 0.41],
1274 );
1275
1276 $LOGVIEW->add_paragraph ($color[$color], $text);
1277}
1278
1279sub conn::spell_add {
1280 my ($self, $spell) = @_;
1281
1282 # TODO
1283 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1284 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1285 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1286}
1287
1288sub conn::spell_delete {
1289 my ($self, $spell) = @_;
1290}
1291
1292sub conn::addme_success {
1293 my ($self) = @_;
1294
1295 for my $skill (values %{$self->{skill_info}}) {
1296 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1297 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1298 }
1299}
1300
1301sub update_floorbox {
1302 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1303 $FLOORBOX->clear;
1304 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1305
1306 my @items = values %{ $CONN->{container}{0} };
1307
1308 # we basically have to use the same sorting as everybody else
1309 @items = sort { $a->{type} <=> $b->{type} } @items;
1310
1311 for my $item (reverse @items) {
1312 my $desc = $item->{nrof} < 2
1313 ? $item->{name}
1314 : "$item->{nrof} $item->{name_pl}";
1315 # todo: animation widget, face widget, weight(?) etc.
1316 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1317 tooltip => (CFClient::UI::Label->escape ($desc)
1318 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1319 can_hover => 1,
1320 can_events => 1,
1321 connect_button_down => sub {
1322 my ($self, $ev, $x, $y) = @_;
1323
1324 # todo: maybe put examine on 1? but should just be a tooltip :(
1325 if ($ev->{button} == 1) {
1326 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1327 } elsif ($ev->{button} == 2) {
1328 $CONN->send ("apply $item->{tag}");
1329 } elsif ($ev->{button} == 3) {
1330 # examine, lock, mark, maybe other things
1331 warn "MENU not implemented yet\n";
355 } 1332 }
1333
1334 1
356 }); 1335 },
1336 );
357 1337
358 $cfg->{_i} = 1; 1338 $hbox->add (new CFClient::UI::Face
359 for (@cfg) { 1339 can_events => 0,
360 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); 1340 face => $item->{face},
1341 anim => $item->{anim},
1342 animspeed => $item->{animspeed},
1343 );
361 } 1344
362 1345 $hbox->add (new CFClient::UI::Label
363 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); 1346 can_events => 0,
364 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); 1347 text => $desc,
365 $cb->signal_connect (clicked => sub {
366 for (keys %$cfg) {
367 $::CFG->{$_} = $cfg->{$_}
368 if $_ ne '_i';
369 }
370 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
371 }); 1348 );
372 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 1349 }
373 $cb->signal_connect (clicked => sub { 1350 });
374 for (keys %$cfg) { 1351 refresh;
375 $::CFG->{$_} = $cfg->{$_}
376 if $_ ne '_i';
377 }
378 my $cb = $events{login} || sub {};
379 $cb->($::CFG->{user}, $::CFG->{password});
380 });
381 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
382 $cb->signal_connect (clicked => sub {
383 my $cb = $events{logout} || sub {};
384 $cb->();
385 });
386 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
387 $cb->signal_connect (clicked => sub { $w->destroy });
388
389 $w->show_all;
390
391 $w->signal_connect (destroy => sub { Gtk2->main_quit });
392} 1352}
393 1353
1354sub conn::container_add {
1355 my ($self, $id, $items) = @_;
1356
1357 update_floorbox if $id == 0;
1358 # $self-<{player}{tag} => player inv
1359 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1360}
1361
1362sub conn::container_clear {
1363 my ($self, $id) = @_;
1364
1365 update_floorbox if $id == 0;
1366# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1367}
1368
1369sub conn::item_delete {
1370 my ($self, @items) = @_;
1371
1372 for (@items) {
1373 update_floorbox if $_->{container} == 0;
1374 }
1375}
1376
1377sub conn::item_update {
1378 my ($self, $item) = @_;
1379
1380 update_floorbox if $item->{container} == 0;
1381}
1382
1383%SDL_CB = (
1384 CFClient::SDL_QUIT => sub {
1385 Event::unloop -1;
1386 },
1387 CFClient::SDL_VIDEORESIZE => sub {
1388 },
1389 CFClient::SDL_VIDEOEXPOSE => \&refresh,
1390 CFClient::SDL_ACTIVEEVENT => sub {
1391# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1392 },
1393 CFClient::SDL_KEYDOWN => sub {
1394 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1395 # alt-enter
1396 video_shutdown;
1397 $CFG->{fullscreen} = !$CFG->{fullscreen};
1398 video_init;
1399 } else {
1400 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1401 }
1402 },
1403 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1404 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1405 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1406 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1407 CFClient::SDL_USEREVENT => \&audio_music_finished,
1408);
394 1409
395############################################################################# 1410#############################################################################
396 1411
397SDL::Init SDL_INIT_EVERYTHING; 1412$SIG{INT} = $SIG{TERM} = sub { exit };
398 1413
399$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; 1414$TILECACHE = CFClient::db_table "tilecache";
1415$FACEMAP = CFClient::db_table "facemap";
400 1416
401my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
402
403$TOPLEVEL->add ($mapwidget);
404$mapwidget->focus_in;
405
406Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 1417CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
407 1418
408$CFG ||= { 1419my %DEF_CFG = (
1420 sdl_mode => 0,
409 width => 640, 1421 width => 640,
410 height => 480, 1422 height => 480,
1423 fullscreen => 0,
1424 fast => 0,
1425 map_scale => 0.5,
1426 fow_enable => 1,
1427 fow_intensity => 0.45,
1428 fow_smooth => 0,
1429 gui_fontsize => 1,
1430 log_fontsize => 1,
1431 gauge_fontsize => 1,
1432 gauge_size => 0.35,
1433 stat_fontsize => 1,
411 mapsize => 100, 1434 mapsize => 100,
412 fullscreen => 0,
413 host => "crossfire.schmorp.de", 1435 host => "crossfire.schmorp.de",
414 port => 13327, 1436 say_command => 'say',
415}; 1437 audio_enable => 1,
1438 bgm_enable => 1,
1439 bgm_volume => 0.25,
1440);
416 1441
417Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 1442while (my ($k, $v) = each %DEF_CFG) {
1443 $CFG->{$k} = $v unless exists $CFG->{$k};
1444}
418 1445
419$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1446sdl_init;
420 1447
421run_config_dialog 1448@SDL_MODES = reverse
422 login => sub { start_game }, 1449 grep $_->[0] >= 640 && $_->[1] >= 480,
423 logout => sub { stop_game }; 1450 CFClient::SDL_ListModes;
424 1451
425main Gtk2; 1452@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
426 1453
427Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1454$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1455
1456{
1457 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1458 DejaVuSans.ttf
1459 DejaVuSansMono.ttf
1460 DejaVuSans-Bold.ttf
1461 DejaVuSansMono-Bold.ttf
1462 DejaVuSans-Oblique.ttf
1463 DejaVuSansMono-Oblique.ttf
1464 DejaVuSans-BoldOblique.ttf
1465 DejaVuSansMono-BoldOblique.ttf
1466 );
1467
1468 CFClient::add_font $_ for @fonts;
1469
1470 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1471 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1472
1473 $FONT_PROP->make_default;
1474}
1475
1476video_init;
1477audio_init;
1478
1479Event::loop;
1480
1481END { CFClient::SDL_Quit }
1482
1483=head1 pclient - Crossfire+ and Crossfire game client
1484
1485Pclient is a Crossfire+ and Crossfire game client.
1486
1487=head2 Features
1488
1489=over 4
1490
1491=item Fullscreen Map
1492
1493PClient can uses a fullscreen map, which greatly enhances how much of the
1494game world you can see.
1495
1496=item Persistent Map Cache (Crossfire+ only)
1497
1498PClient can persistently cache all map data it received from the
1499server. This not only allows it to display an overview map, but also
1500ensures that once-explored areas will be available the next time you want
1501to explore more.
1502
1503=item Hardware acceleration
1504
1505Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1506acceleration. Most modern graphics cards have difficulties with 2D
1507acceleration, while 3D graphics is accelerated well.
1508
1509=item No arbitrary limits
1510
1511Unlike other Crossfire clients, pclient does not suffer from arbitrary
1512limits (like a fixed amount of face numbers). There are still limits, but
1513they are not arbitrarily low :)
1514
1515=back
1516
1517=head1 USAGE
1518
1519=head2 The Map
1520
1521The map is always displayed in the background, behind all other windows and UI elements.
1522
1523#TODO# middle-click scrolls
1524#
1525# keys:
1526#
1527# a apply
1528# keypad moves, kp_5 applies ranged attack to self
1529
1530Starting to type enters the I<completion mode>. In that mode, you can type
1531abbreviations or commands and have them executed as soon as they match a
1532valid command. This is best explained by a few examples:
1533
1534Typing B<climb> will display a list of commands with I<climb> in their
1535name, such as I<ready_skill climbing> and I<use_skill climbing>.
1536
1537You can abbreviate commands by typing only the first character of every
1538word. For example, typing I<iwor> will likely select I<invoke word of
1539recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1540will likely select I<ready_skill climbing> and I<usl> will give you
1541I<use_skill levitation>.
1542
1543=head2 The map overview
1544
1545#TODO#
1546
1547=head2 The Status area in the lower right corner
1548
1549#TODO#
1550
1551=head2 The I<Statistics>/I>Stats> window
1552
1553#TODO#
1554
1555=head1 FAQ
1556
1557=over 4
1558
1559=item The client is very sluggish and slow, what can I do about this?
1560
1561Most likely, you don't have accelerated OpenGL support. Try to find a
1562newer driver, or a driver from your hardware vendor, that features OpenGL
1563support.
1564
1565If this is not an option, the following Setup options reduce the load and
1566will likely make the client playable with sofwtare rendering (it will
1567still be slow, though):
1568
1569=over 4
1570
1571=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1572
1573=item Enable B<Fast & Ugly> mode
1574
1575=item Disable B<Fog of War>
1576
1577=item Increase B<Map Scale>
1578
1579=back
1580
1581=back
1582
1583=head1 AUTHOR
1584
1585Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1586
1587
1588

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