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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.55 by root, Sun Apr 9 22:27:52 2006 UTC vs.
Revision 1.75 by root, Tue Apr 11 21:24:10 2006 UTC

12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
15 15
16use Crossfire; 16use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 17use Crossfire::Protocol;
19 18
20use Crossfire::Client::Widget; 19use CFClient;
20use CFClient::UI;
21
22our $VERSION = '0.1';
23
24my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
21 26
22our $FACECACHE; 27our $FACECACHE;
23
24our $VERSION = '0.1';
25
26our %GL_EXT;
27 28
28our $CFG; 29our $CFG;
29our $CONN; 30our $CONN;
30 31
32our @SDL_MODES;
31our $WIDTH; 33our $WIDTH;
32our $HEIGHT; 34our $HEIGHT;
33our $FULLSCREEN; 35our $FULLSCREEN;
34 36
37our $NOW;
38
39our $MAPWIDGET;
35our $FONTSIZE; 40our $FONTSIZE;
36our $FOCUS;
37our $HOVER;
38 41
39our $SDL_TIMER; 42our $SDL_TIMER;
40our $SDL_APP; 43our $SDL_APP;
41our $SDL_EV = new SDL::Event; 44our $SDL_EV;
42our %SDL_CB; 45our %SDL_CB;
43
44our @GL_INIT; # hooks called on every gl init
45 46
46our $ALT_ENTER_MESSAGE; 47our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE; 48our $STATUS_LINE;
48 49our $DEBUG_STATUS;
49our $TOPLEVEL;
50
51our $tw; # Test widget #d#
52 50
53my $last_refresh; 51my $last_refresh;
54my %ANIMATE; 52my %ANIMATE;
55my $refresh_handler; 53my $refresh_handler;
54
55our ($tw, $te); # Test widget #d#
56 56
57sub init_screen { 57sub init_screen {
58 $SDL_APP = new SDL::App 58 $SDL_APP = new SDL::App
59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
60 -title => "Crossfire+ Client", 60 -title => "Crossfire+ Client",
67 -alpha_size => 0, 67 -alpha_size => 0,
68 -double_buffer => 1, 68 -double_buffer => 1,
69 -fullscreen => $FULLSCREEN, 69 -fullscreen => $FULLSCREEN,
70 -resizeable => 0; 70 -resizeable => 0;
71 71
72 $SDL_EV = new SDL::Event;
73 $SDL_EV->set_unicode (1);
74
75 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
76 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
77 while $SDL_EV->poll;
78
79 1
80 };
81
72 $last_refresh = SDL::GetTicks; 82 $last_refresh = SDL::GetTicks;
73 83
74 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 84 CFClient::gl_init;
75
76 $GL_EXT{GL_ARB_texture_non_power_of_two}
77 or warn "WARNING: non-power-of-two opengl extension required";
78 85
79 $FONTSIZE = int $HEIGHT / 50; 86 $FONTSIZE = int $HEIGHT / 50;
80 87
81 ############################################################################# 88 #############################################################################
82 89
83 glClearColor 0, 0, 0, 0; 90 glClearColor 0.45, 0.45, 0.45, 1;
84 91
85 glEnable GL_TEXTURE_2D; 92 glEnable GL_TEXTURE_2D;
86 glEnable GL_COLOR_MATERIAL; 93 glEnable GL_COLOR_MATERIAL;
87 glShadeModel GL_FLAT; 94 glShadeModel GL_FLAT;
88 glDisable GL_DEPTH_TEST; 95 glDisable GL_DEPTH_TEST;
89 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 96 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
90 97
91 $_->() for @GL_INIT;
92
93 ############################################################################# 98 #############################################################################
99
100 $DEBUG_STATUS = new CFClient::UI::Label;
101 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
94 102
95 $STATUS_LINE = new Crossfire::Client::Widget::Label 103 $STATUS_LINE = new CFClient::UI::Label
96 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, 104 y => $HEIGHT * 59 / 60 - $FONTSIZE;
97 "";
98 $TOPLEVEL->add ($STATUS_LINE); 105 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
99 106
100 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 107 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
101 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, 108 y => $HEIGHT * 59 / 60,
109 height => $HEIGHT / 60,
102 "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 110 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
103 $TOPLEVEL->add ($ALT_ENTER_MESSAGE); 111 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
104 112
105 # Test code #d# 113 $MAPWIDGET = new CFClient::UI::MapWidget;
106 unless ($tw) { # haha... 114 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
107 $tw = new Crossfire::Client::Widget::Animator; 115 $MAPWIDGET->focus_in;
108 my $lbl1 = new Crossfire::Client::Widget::Label 116}
109 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
110 my $lbl2 = new Crossfire::Client::Widget::Label
111 0, 0, 10, $FONTSIZE, "LBL2";
112 117
113 my $vb = new Crossfire::Client::Widget::VBox; 118sub destroy_screen {
114 my $f = new Crossfire::Client::Widget::FancyFrame; 119 remove Glib::Source $SDL_TIMER;
115 my $f2 = new Crossfire::Client::Widget::FancyFrame; 120 undef $SDL_APP;
116 $f->add ($lbl1); 121 undef $SDL_EV;
117 $f2->add ($lbl2); 122 SDL::Quit;
118 $vb->add ($f); 123}
119 $vb->add ($f2, 1);
120 124
121 $tw->add ($vb); 125sub config_dialog {
122 $tw->w (400); 126 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
123 $tw->h (300); 127 child => (my $vbox = new CFClient::UI::VBox);
124 $tw->move ($WIDTH - 200, 0); 128 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
125 $tw->moveto (0, 0); 129 $vbox->add (my $table = new CFClient::UI::Table);
126 $TOPLEVEL->add ($tw);
127 130
128# $f->move ($WIDTH - 200, 0); 131 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
129# $TOPLEVEL->add ($f); 132 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
133
134 $hbox->add (my $mode_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
135 $hbox->add (my $mode_label = new CFClient::UI::Label);
136
137 $mode_slider->connect (changed => sub {
138 my (undef, $value) = @_;
139
140 $CFG->{sdl_mode} = $value = int $value + 0.5;
141 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
142 });
143 $mode_slider->emit (changed => $mode_slider->{range}[0]);
130 } 144
145 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
146 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
147
148 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
149 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
150
151 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
152 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
153
154 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
155 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
156
157 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
158 $table->add (1, 5, my $mapsize_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{mapsize}, 10, 100 + 1, 1]);
159
160 $CFClient::UI::TOPLEVEL->add ($dialog);
131} 161}
132 162
133sub start_game { 163sub start_game {
134 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
135 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
136 while $SDL_EV->poll;
137
138 1
139 };
140
141 $WIDTH = $CFG->{width}; 164 $WIDTH = $CFG->{width};
142 $HEIGHT = $CFG->{height}; 165 $HEIGHT = $CFG->{height};
143 $FULLSCREEN = 0; 166 $FULLSCREEN = 0;
144 167
145 init_screen; 168 init_screen;
146 169
170 config_dialog;
171
147 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32; 172 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
148 173
149 $CONN = new conn 174 $CONN = new conn
150 host => $CFG->{host}, 175 host => $CFG->{host},
151 port => $CFG->{port}, 176 port => $CFG->{port},
152 user => $CFG->{user}, 177 user => $CFG->{user},
153 pass => $CFG->{password}, 178 pass => $CFG->{password},
154 mapw => $mapsize, 179 mapw => $mapsize,
155 maph => $mapsize, 180 maph => $mapsize,
156 ; 181 ;
157 182
158 Crossfire::Client::lowdelay fileno $CONN->{fh}; 183 CFClient::lowdelay fileno $CONN->{fh};
159} 184}
160 185
161sub stop_game { 186sub stop_game {
162 remove Glib::Source $SDL_TIMER;
163 remove Glib::Source $refresh_handler if $refresh_handler; 187 remove Glib::Source $refresh_handler if $refresh_handler;
164 undef $refresh_handler; 188 undef $refresh_handler;
165 189
166 undef $SDL_APP;
167 undef $CONN; 190 undef $CONN;
168 SDL::Quit; 191 destroy_screen;
169} 192}
170
171 193
172sub force_refresh { 194sub force_refresh {
173 glViewport 0, 0, $WIDTH, $HEIGHT; 195 glViewport 0, 0, $WIDTH, $HEIGHT;
174 196
175 glMatrixMode GL_PROJECTION; 197 glMatrixMode GL_PROJECTION;
176 glLoadIdentity; 198 glLoadIdentity;
177 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 199 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
178 glMatrixMode GL_MODELVIEW; 200 glMatrixMode GL_MODELVIEW;
201 glLoadIdentity;
179 202
180 glClear GL_COLOR_BUFFER_BIT; 203 glClear GL_COLOR_BUFFER_BIT;
181 204
182 $TOPLEVEL->draw; 205 $CFClient::UI::TOPLEVEL->draw;
183 206
184 SDL::GLSwapBuffers; 207 SDL::GLSwapBuffers;
185} 208}
209
210sub debug {
211 $DEBUG_STATUS->set_text ($_[0]);
212 my ($w, $h) = $DEBUG_STATUS->size_request;
213 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
214}
215
216my $FPS;
186 217
187sub refresh { 218sub refresh {
188 $refresh_handler ||= add Glib::Idle sub { 219 $refresh_handler ||= add Glib::Idle sub {
189 return unless $SDL_APP; 220 if ($SDL_APP) {
221 $NOW = SDL::GetTicks;
190 222
191 my $next_refresh = SDL::GetTicks; 223 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
224 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
225 $NOW = SDL::GetTicks;
226 }
227
192 my $interval = ($next_refresh - $last_refresh) * 0.001; 228 my $interval = ($NOW - $last_refresh) * 0.001;
193 $last_refresh = $next_refresh; 229 $last_refresh = $NOW;
194 230
231 if ($interval) {
232 $FPS ||= 1 / $interval;
233 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
234 debug sprintf "%5.02f", $FPS;
235 }
236
195 force_refresh; 237 force_refresh;
196 $_->animate ($interval) for grep $_, values %ANIMATE; 238 $_->animate ($interval) for grep $_, values %ANIMATE;
197 239
198 if (%ANIMATE) { 240 if (%ANIMATE) {
241 1
242 } else {
243 undef $refresh_handler;
244 0
199 1 245 }
200 } else { 246 } else {
201 undef $refresh_handler; 247 undef $refresh_handler;
202 0 248 0
203 } 249 }
204 }; 250 };
230 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 276 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
231 # alt-enter 277 # alt-enter
232 $FULLSCREEN = !$FULLSCREEN; 278 $FULLSCREEN = !$FULLSCREEN;
233 init_screen; 279 init_screen;
234 } else { 280 } else {
235 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 281 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
236 } 282 }
237 }, 283 },
238 SDL_KEYUP() => sub { 284 SDL_KEYUP() => sub {
239 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 285 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
240 }, 286 },
241 SDL_MOUSEMOTION() => sub { 287 SDL_MOUSEMOTION() => sub {
242 my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y); 288 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
243 $HOVER = $TOPLEVEL->find_widget ($x, $y);
244 $self->refresh;
245
246 warn "mouse $x, $y = $HOVER\n";
247 }, 289 },
248 SDL_MOUSEBUTTONDOWN() => sub { 290 SDL_MOUSEBUTTONDOWN() => sub {
249 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 291 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
250 }, 292 },
251 SDL_MOUSEBUTTONUP() => sub { 293 SDL_MOUSEBUTTONUP() => sub {
252 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 294 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
253 }, 295 },
254 SDL_ACTIVEEVENT() => sub { 296 SDL_ACTIVEEVENT() => sub {
255 warn "active\n";#d# 297# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
256 }, 298 },
257); 299);
258 300
259@conn::ISA = Crossfire::Protocol::; 301@conn::ISA = Crossfire::Protocol::;
260 302
261sub conn::map_update { 303sub conn::map_update {
262 my ($self, $dirty) = @_; 304 my ($self, $dirty) = @_;
263 305
264 refresh; 306 $MAPWIDGET->update;
265} 307}
266 308
267sub conn::map_scroll { 309sub conn::map_scroll {
268 my ($self, $dx, $dy) = @_; 310 my ($self, $dx, $dy) = @_;
269 311
285sub conn::face_update { 327sub conn::face_update {
286 my ($self, $face) = @_; 328 my ($self, $face) = @_;
287 329
288 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 330 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
289 331
290 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 332 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
291} 333}
292 334
293sub conn::query { 335sub conn::query {
294 my ($self, $flags, $prompt) = @_; 336 my ($self, $flags, $prompt) = @_;
295 337
331 [qw/Password password/], 373 [qw/Password password/],
332 ); 374 );
333 375
334 my $cfg = {}; 376 my $cfg = {};
335 377
336 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
337 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
338
339 $w->add (my $vb = Gtk2::VBox->new); 378 $w->add (my $vb = Gtk2::VBox->new);
340 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); 379 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
341 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; 380 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
342 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); 381 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
343 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); 382 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
344 my $i = 0; 383 my $i = 0;
345 my $act = 0; 384 my $act = 0;
346 for (map { "$_->[0]x$_->[1]" } reverse @modes) { 385 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
347 if ($_ eq $selmode) { $act = $i } 386 if ($_ eq $selmode) { $act = $i }
348 $cb->append_text ($_); 387 $cb->append_text ($_);
349 $i++; 388 $i++;
350 } 389 }
351 $cb->set_active ($act); 390 $cb->set_active ($act);
368 $cb->signal_connect (clicked => sub { 407 $cb->signal_connect (clicked => sub {
369 for (keys %$cfg) { 408 for (keys %$cfg) {
370 $::CFG->{$_} = $cfg->{$_} 409 $::CFG->{$_} = $cfg->{$_}
371 if $_ ne '_i'; 410 if $_ ne '_i';
372 } 411 }
373 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; 412 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
374 }); 413 });
375 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 414 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
376 $cb->signal_connect (clicked => sub { 415 $cb->signal_connect (clicked => sub {
377 for (keys %$cfg) { 416 for (keys %$cfg) {
378 $::CFG->{$_} = $cfg->{$_} 417 $::CFG->{$_} = $cfg->{$_}
397 436
398############################################################################# 437#############################################################################
399 438
400SDL::Init SDL_INIT_EVERYTHING; 439SDL::Init SDL_INIT_EVERYTHING;
401 440
402$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; 441@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
442 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
403 443
404my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
405
406$TOPLEVEL->add ($mapwidget);
407$mapwidget->focus_in;
408
409Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 444CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
410 445
411$CFG ||= { 446$CFG ||= {
412 width => 640, 447 width => 640,
413 height => 480, 448 height => 480,
414 mapsize => 100, 449 mapsize => 100,
415 fullscreen => 0, 450 fullscreen => 0,
416 host => "crossfire.schmorp.de", 451 host => "crossfire.schmorp.de",
417 port => 13327, 452 port => 13327,
418}; 453};
419 454
420Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 455{
456 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
457
458 CFClient::add_font $_ for @fonts;
459 CFClient::set_font $fonts[0];
460}
421 461
422$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 462$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
423 463
424run_config_dialog 464run_config_dialog
425 login => sub { start_game }, 465 login => sub { start_game },

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