ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.33 by root, Sat Apr 8 18:15:59 2006 UTC vs.
Revision 1.56 by root, Sun Apr 9 22:28:05 2006 UTC

30 30
31our $WIDTH; 31our $WIDTH;
32our $HEIGHT; 32our $HEIGHT;
33our $FULLSCREEN; 33our $FULLSCREEN;
34 34
35our $UIFONT; 35our $FONTSIZE;
36our $FOCUS;
37our $HOVER;
36 38
37our $SDL_TIMER; 39our $SDL_TIMER;
38our $SDL_APP; 40our $SDL_APP;
39our $SDL_EV = new SDL::Event; 41our $SDL_EV = new SDL::Event;
40our %SDL_CB; 42our %SDL_CB;
41 43
42our @GL_INIT; # hooks called on every gl init 44our @GL_INIT; # hooks called on every gl init
43 45
44our $ALT_ENTER_MESSAGE; 46our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE;
45 48
46our $tw; 49our $TOPLEVEL;
50
51our $tw; # Test widget #d#
52
53my $last_refresh;
54my %ANIMATE;
55my $refresh_handler;
47 56
48sub init_screen { 57sub init_screen {
49 $SDL_APP = new SDL::App 58 $SDL_APP = new SDL::App
50 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
51 -title => "Crossfire+ Client", 60 -title => "Crossfire+ Client",
52 -width => $WIDTH, 61 -width => $WIDTH,
53 -height => $HEIGHT, 62 -height => $HEIGHT,
54 -opengl => 1, 63 -opengl => 1,
55 -red_size => 8, 64 -red_size => 5,
56 -green_size => 8, 65 -green_size => 5,
57 -blue_size => 8, 66 -blue_size => 5,
67 -alpha_size => 0,
58 -double_buffer => 1, 68 -double_buffer => 1,
59 -fullscreen => $FULLSCREEN, 69 -fullscreen => $FULLSCREEN,
60 -resizeable => 0; 70 -resizeable => 0;
61 71
72 $last_refresh = SDL::GetTicks;
73
62 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 74 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
63 75
64 $GL_EXT{GL_ARB_texture_non_power_of_two} 76 $GL_EXT{GL_ARB_texture_non_power_of_two}
65 or warn "WARNING: non-power-of-two opengl extension required"; 77 or warn "WARNING: non-power-of-two opengl extension required";
66 78
67 $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $HEIGHT / 40 79 $FONTSIZE = int $HEIGHT / 50;
68 or die "TTFOpenFont: $!";
69 80
70 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Alt-Enter toggles fullscreen mode"; 81 #############################################################################
71 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
72 $ALT_ENTER_MESSAGE->activate;
73
74 $tw = new Crossfire::Client::Widget::Window;
75 $tw->add (my $lbl = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!");
76# $tw = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!";
77
78 $tw->move (0, $HEIGHT - 50);
79 $tw->activate;
80 82
81 glClearColor 0, 0, 0, 0; 83 glClearColor 0, 0, 0, 0;
82 84
83 glEnable GL_TEXTURE_2D; 85 glEnable GL_TEXTURE_2D;
86 glEnable GL_COLOR_MATERIAL;
84 glShadeModel GL_FLAT; 87 glShadeModel GL_FLAT;
85 glDisable GL_DEPTH_TEST; 88 glDisable GL_DEPTH_TEST;
86 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 89 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
87 90
88 glMatrixMode GL_PROJECTION;
89 glLoadIdentity;
90 glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100;
91
92 glMatrixMode GL_MODELVIEW;
93
94 $_->() for @GL_INIT; 91 $_->() for @GL_INIT;
92
93 #############################################################################
94
95 $STATUS_LINE = new Crossfire::Client::Widget::Label
96 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
97 "";
98 $TOPLEVEL->add ($STATUS_LINE);
99
100 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
101 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
102 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
103 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
104
105 # Test code #d#
106 unless ($tw) { # haha...
107 $tw = new Crossfire::Client::Widget::Animator;
108 my $lbl1 = new Crossfire::Client::Widget::Label
109 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
110 my $lbl2 = new Crossfire::Client::Widget::Label
111 0, 0, 10, $FONTSIZE, "LBL2";
112
113 my $vb = new Crossfire::Client::Widget::VBox;
114 my $f = new Crossfire::Client::Widget::FancyFrame;
115 my $f2 = new Crossfire::Client::Widget::FancyFrame;
116 $f->add ($lbl1);
117 $f2->add ($lbl2);
118 $vb->add ($f);
119 $vb->add ($f2, 1);
120
121 $tw->add ($vb);
122 $tw->w (400);
123 $tw->h (300);
124 $tw->move ($WIDTH - 200, 0);
125 $tw->moveto (0, 0);
126 $TOPLEVEL->add ($tw);
127
128# $f->move ($WIDTH - 200, 0);
129# $TOPLEVEL->add ($f);
130 }
95} 131}
96 132
97sub start_game { 133sub start_game {
98 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 134 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
99 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 135 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
100 while $SDL_EV->poll; 136 while $SDL_EV->poll;
101 137
102 1 138 1
103 }; 139 };
105 $WIDTH = $CFG->{width}; 141 $WIDTH = $CFG->{width};
106 $HEIGHT = $CFG->{height}; 142 $HEIGHT = $CFG->{height};
107 $FULLSCREEN = 0; 143 $FULLSCREEN = 0;
108 144
109 init_screen; 145 init_screen;
146
147 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
110 148
111 $CONN = new conn 149 $CONN = new conn
112 host => $CFG->{host}, 150 host => $CFG->{host},
113 port => $CFG->{port}, 151 port => $CFG->{port},
114 user => $CFG->{user}, 152 user => $CFG->{user},
115 pass => $CFG->{password}; 153 pass => $CFG->{password},
154 mapw => $mapsize,
155 maph => $mapsize,
156 ;
157
158 Crossfire::Client::lowdelay fileno $CONN->{fh};
116} 159}
117 160
118sub stop_game { 161sub stop_game {
119 remove Glib::Source $SDL_TIMER; 162 remove Glib::Source $SDL_TIMER;
163 remove Glib::Source $refresh_handler if $refresh_handler;
164 undef $refresh_handler;
120 165
121 undef $SDL_APP; 166 undef $SDL_APP;
167 undef $CONN;
122 SDL::Quit; 168 SDL::Quit;
123} 169}
124 170
125 171
126sub force_refresh { 172sub force_refresh {
127 glViewport 0, 0, $WIDTH, $HEIGHT; 173 glViewport 0, 0, $WIDTH, $HEIGHT;
174
175 glMatrixMode GL_PROJECTION;
176 glLoadIdentity;
177 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000;
178 glMatrixMode GL_MODELVIEW;
179
128 glClear GL_COLOR_BUFFER_BIT; 180 glClear GL_COLOR_BUFFER_BIT;
129 181
130 $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; 182 $TOPLEVEL->draw;
131 183
132 SDL::GLSwapBuffers; 184 SDL::GLSwapBuffers;
133} 185}
134
135my $refresh_handler;
136 186
137sub refresh { 187sub refresh {
138 $refresh_handler ||= add Glib::Idle sub { 188 $refresh_handler ||= add Glib::Idle sub {
189 return unless $SDL_APP;
190
191 my $next_refresh = SDL::GetTicks;
192 my $interval = ($next_refresh - $last_refresh) * 0.001;
193 $last_refresh = $next_refresh;
194
139 force_refresh; 195 force_refresh;
196 $_->animate ($interval) for grep $_, values %ANIMATE;
197
198 if (%ANIMATE) {
199 1
200 } else {
140 undef $refresh_handler; 201 undef $refresh_handler;
202 0
141 0 203 }
142 }; 204 };
205}
206
207sub animation_start {
208 my ($widget) = @_;
209 $ANIMATE{$widget} = $widget;
210 Scalar::Util::weaken $ANIMATE{$widget};
211
212 refresh;
213}
214
215sub animation_stop {
216 my ($widget) = @_;
217 delete $ANIMATE{$widget};
143} 218}
144 219
145%SDL_CB = ( 220%SDL_CB = (
146 SDL_QUIT() => sub { 221 SDL_QUIT() => sub {
147 main_quit Gtk2; 222 main_quit Gtk2;
162 }, 237 },
163 SDL_KEYUP() => sub { 238 SDL_KEYUP() => sub {
164 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 239 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV);
165 }, 240 },
166 SDL_MOUSEMOTION() => sub { 241 SDL_MOUSEMOTION() => sub {
167 warn "sdl motion\n";#d# 242 my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y);
243 $HOVER = $TOPLEVEL->find_widget ($x, $y);
244 ::refresh;
245
246 warn "mouse $x, $y = $HOVER\n";
168 }, 247 },
169 SDL_MOUSEBUTTONDOWN() => sub { 248 SDL_MOUSEBUTTONDOWN() => sub {
170 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 249 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV);
171 }, 250 },
172 SDL_MOUSEBUTTONUP() => sub { 251 SDL_MOUSEBUTTONUP() => sub {
186} 265}
187 266
188sub conn::map_scroll { 267sub conn::map_scroll {
189 my ($self, $dx, $dy) = @_; 268 my ($self, $dx, $dy) = @_;
190 269
191 refresh; 270# refresh;
192} 271}
193 272
194sub conn::map_clear { 273sub conn::map_clear {
195 my ($self) = @_; 274 my ($self) = @_;
196 275
197 refresh; 276# refresh;
198} 277}
199 278
200sub conn::face_find { 279sub conn::face_find {
201 my ($self, $face) = @_; 280 my ($self, $face) = @_;
202 281
228 } 307 }
229 $ent->set_text ($value); 308 $ent->set_text ($value);
230 $ent->signal_connect (changed => sub { 309 $ent->signal_connect (changed => sub {
231 my ($ent) = @_; 310 my ($ent) = @_;
232 $cfg->{$key} = $ent->get_text; 311 $cfg->{$key} = $ent->get_text;
312 # TODO: Mapsize should be a slider in the game gui
313 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
314 $cfg->{$key} = 100;
315 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
316 $cfg->{$key} = 50;
317 }
233 }); 318 });
234} 319}
235 320
236sub run_config_dialog { 321sub run_config_dialog {
237 my (%events) = @_; 322 my (%events) = @_;
239 my $w = Gtk2::Window->new; 324 my $w = Gtk2::Window->new;
240 325
241 my @cfg = ( 326 my @cfg = (
242 [qw/Host host/], 327 [qw/Host host/],
243 [qw/Port port/], 328 [qw/Port port/],
329 [qw/Mapsize% mapsize/],
244 [qw/Username user/], 330 [qw/Username user/],
245 [qw/Password password/], 331 [qw/Password password/],
246 ); 332 );
247 333
248 my $cfg = {}; 334 my $cfg = {};
295 my $cb = $events{login} || sub {}; 381 my $cb = $events{login} || sub {};
296 $cb->($::CFG->{user}, $::CFG->{password}); 382 $cb->($::CFG->{user}, $::CFG->{password});
297 }); 383 });
298 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); 384 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
299 $cb->signal_connect (clicked => sub { 385 $cb->signal_connect (clicked => sub {
300 my $cb = $events{login} || sub {}; 386 my $cb = $events{logout} || sub {};
301 $cb->(); 387 $cb->();
302 }); 388 });
303 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); 389 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
304 $cb->signal_connect (clicked => sub { $w->destroy }); 390 $cb->signal_connect (clicked => sub { $w->destroy });
305 391
310 396
311 397
312############################################################################# 398#############################################################################
313 399
314SDL::Init SDL_INIT_EVERYTHING; 400SDL::Init SDL_INIT_EVERYTHING;
315SDL::TTFInit; 401
402$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
316 403
317my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 404my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
318 405
319$mapwidget->activate; 406$TOPLEVEL->add ($mapwidget);
320$mapwidget->focus_in; 407$mapwidget->focus_in;
321 408
322Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 409Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc";
323 410
324$CFG ||= { 411$CFG ||= {
325 width => 640, 412 width => 640,
326 height => 480, 413 height => 480,
414 mapsize => 100,
327 fullscreen => 0, 415 fullscreen => 0,
328 host => "crossfire.schmorp.de", 416 host => "crossfire.schmorp.de",
329 port => 13327, 417 port => 13327,
330}; 418};
331 419
420Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf";
421
332$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 422$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
333 423
334run_config_dialog 424run_config_dialog
335 login => sub { start_game }, 425 login => sub { start_game },
336 logout => sub { stop_game }; 426 logout => sub { stop_game };

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines