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31 | our $WIDTH; |
31 | our $WIDTH; |
32 | our $HEIGHT; |
32 | our $HEIGHT; |
33 | our $FULLSCREEN; |
33 | our $FULLSCREEN; |
34 | |
34 | |
35 | our $FONTSIZE; |
35 | our $FONTSIZE; |
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36 | our $FOCUS; |
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37 | our $HOVER; |
36 | |
38 | |
37 | our $SDL_TIMER; |
39 | our $SDL_TIMER; |
38 | our $SDL_APP; |
40 | our $SDL_APP; |
39 | our $SDL_EV = new SDL::Event; |
41 | our $SDL_EV = new SDL::Event; |
40 | our %SDL_CB; |
42 | our %SDL_CB; |
41 | |
43 | |
42 | our @GL_INIT; # hooks called on every gl init |
44 | our @GL_INIT; # hooks called on every gl init |
43 | |
45 | |
44 | our $ALT_ENTER_MESSAGE; |
46 | our $ALT_ENTER_MESSAGE; |
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47 | our $STATUS_LINE; |
45 | |
48 | |
46 | our $TOPLEVEL; |
49 | our $TOPLEVEL; |
47 | |
50 | |
48 | our $tw; # Test widget #d# |
51 | our $tw; # Test widget #d# |
49 | |
52 | |
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56 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
59 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
57 | -title => "Crossfire+ Client", |
60 | -title => "Crossfire+ Client", |
58 | -width => $WIDTH, |
61 | -width => $WIDTH, |
59 | -height => $HEIGHT, |
62 | -height => $HEIGHT, |
60 | -opengl => 1, |
63 | -opengl => 1, |
61 | -red_size => 8, |
64 | -red_size => 5, |
62 | -green_size => 8, |
65 | -green_size => 5, |
63 | -blue_size => 8, |
66 | -blue_size => 5, |
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67 | -alpha_size => 0, |
64 | -double_buffer => 1, |
68 | -double_buffer => 1, |
65 | -fullscreen => $FULLSCREEN, |
69 | -fullscreen => $FULLSCREEN, |
66 | -resizeable => 0; |
70 | -resizeable => 0; |
67 | |
71 | |
68 | $last_refresh = SDL::GetTicks; |
72 | $last_refresh = SDL::GetTicks; |
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72 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
76 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
73 | or warn "WARNING: non-power-of-two opengl extension required"; |
77 | or warn "WARNING: non-power-of-two opengl extension required"; |
74 | |
78 | |
75 | $FONTSIZE = int $HEIGHT / 50; |
79 | $FONTSIZE = int $HEIGHT / 50; |
76 | |
80 | |
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81 | ############################################################################# |
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82 | |
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83 | glClearColor 0, 0, 0, 0; |
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84 | |
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85 | glEnable GL_TEXTURE_2D; |
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86 | glEnable GL_COLOR_MATERIAL; |
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87 | glShadeModel GL_FLAT; |
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88 | glDisable GL_DEPTH_TEST; |
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89 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
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90 | |
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91 | $_->() for @GL_INIT; |
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92 | |
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93 | ############################################################################# |
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94 | |
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95 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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96 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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97 | ""; |
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98 | $TOPLEVEL->add ($STATUS_LINE); |
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99 | |
77 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
100 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
78 | 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE, |
101 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
79 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
102 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
80 | $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]); |
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81 | $TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
103 | $TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
82 | |
104 | |
83 | # Test code #d# |
105 | # Test code #d# |
84 | unless ($tw) { # haha... |
106 | unless ($tw) { # haha... |
85 | $tw = new Crossfire::Client::Widget::Animator; |
107 | $tw = new Crossfire::Client::Widget::Animator; |
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104 | $TOPLEVEL->add ($tw); |
126 | $TOPLEVEL->add ($tw); |
105 | |
127 | |
106 | # $f->move ($WIDTH - 200, 0); |
128 | # $f->move ($WIDTH - 200, 0); |
107 | # $TOPLEVEL->add ($f); |
129 | # $TOPLEVEL->add ($f); |
108 | } |
130 | } |
109 | |
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110 | glClearColor 0, 0, 0, 0; |
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111 | |
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112 | glEnable GL_TEXTURE_2D; |
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113 | glEnable GL_COLOR_MATERIAL; |
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114 | glShadeModel GL_FLAT; |
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115 | glDisable GL_DEPTH_TEST; |
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116 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
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117 | |
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118 | $_->() for @GL_INIT; |
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119 | } |
131 | } |
120 | |
132 | |
121 | sub start_game { |
133 | sub start_game { |
122 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
134 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
123 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
135 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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146 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
158 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
147 | } |
159 | } |
148 | |
160 | |
149 | sub stop_game { |
161 | sub stop_game { |
150 | remove Glib::Source $SDL_TIMER; |
162 | remove Glib::Source $SDL_TIMER; |
151 | remove Glib::Source $refresh_handler; |
163 | remove Glib::Source $refresh_handler if $refresh_handler; |
152 | undef $refresh_handler; |
164 | undef $refresh_handler; |
153 | |
165 | |
154 | undef $SDL_APP; |
166 | undef $SDL_APP; |
155 | undef $CONN; |
167 | undef $CONN; |
156 | SDL::Quit; |
168 | SDL::Quit; |
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… | |
225 | }, |
237 | }, |
226 | SDL_KEYUP() => sub { |
238 | SDL_KEYUP() => sub { |
227 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
239 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
228 | }, |
240 | }, |
229 | SDL_MOUSEMOTION() => sub { |
241 | SDL_MOUSEMOTION() => sub { |
230 | warn "sdl motion\n";#d# |
242 | my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y); |
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243 | $HOVER = $TOPLEVEL->find_widget ($x, $y); |
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244 | ::refresh; |
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245 | |
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246 | warn "mouse $x, $y = $HOVER\n"; |
231 | }, |
247 | }, |
232 | SDL_MOUSEBUTTONDOWN() => sub { |
248 | SDL_MOUSEBUTTONDOWN() => sub { |
233 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
249 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
234 | }, |
250 | }, |
235 | SDL_MOUSEBUTTONUP() => sub { |
251 | SDL_MOUSEBUTTONUP() => sub { |