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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.57 by root, Sun Apr 9 23:11:16 2006 UTC vs.
Revision 1.99 by root, Fri Apr 14 02:03:11 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 16use Crossfire::Protocol;
19 17
20use Crossfire::Client::Widget; 18use CFClient;
19use CFClient::UI;
20
21our $VERSION = '0.1';
22
23my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet
21 25
22our $FACECACHE; 26our $FACECACHE;
23 27
24our $VERSION = '0.1'; 28our $LAST_REFRESH;
25 29our $NOW;
26our %GL_EXT;
27 30
28our $CFG; 31our $CFG;
29our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 34
35our @SDL_MODES;
31our $WIDTH; 36our $WIDTH;
32our $HEIGHT; 37our $HEIGHT;
33our $FULLSCREEN; 38our $FULLSCREEN;
34
35our $FONTSIZE; 39our $FONTSIZE;
36 40
37our ($FOCUS, $HOVER, $GRAB); # various widgets 41our $MAP;
42our $MAPWIDGET;
38 43
39our $SDL_TIMER; 44our $SDL_ACTIVE;
40our $SDL_APP; 45our $SDL_EV;
41our $SDL_EV = new SDL::Event;
42our %SDL_CB; 46our %SDL_CB;
43
44our @GL_INIT; # hooks called on every gl init
45 47
46our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE; 49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR;
52our $LOGVIEW;
48 53
49our $TOPLEVEL; 54sub status {
55 $STATUS_LINE->set_text ($_[0]);
56 my ($w, $h) = $STATUS_LINE->size_request;
57 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
58}
50 59
51our $tw; # Test widget #d# 60sub debug {
61 $DEBUG_STATUS->set_text ($_[0]);
62 my ($w, $h) = $DEBUG_STATUS->size_request;
63 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
64}
52 65
53my $last_refresh; 66sub start_game {
54my %ANIMATE; 67 status "logging in...";
55my $refresh_handler;
56 68
57sub init_screen { 69 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
58 $SDL_APP = new SDL::App
59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
60 -title => "Crossfire+ Client",
61 -width => $WIDTH,
62 -height => $HEIGHT,
63 -opengl => 1,
64 -red_size => 5,
65 -green_size => 5,
66 -blue_size => 5,
67 -alpha_size => 0,
68 -double_buffer => 1,
69 -fullscreen => $FULLSCREEN,
70 -resizeable => 0;
71 70
72 $last_refresh = SDL::GetTicks; 71 $MAP = new CFClient::Map $mapsize, $mapsize;
73
74 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
75
76 $GL_EXT{GL_ARB_texture_non_power_of_two}
77 or warn "WARNING: non-power-of-two opengl extension required";
78
79 $FONTSIZE = int $HEIGHT / 50;
80
81 #############################################################################
82
83 glClearColor 0, 0, 0, 0;
84
85 glEnable GL_TEXTURE_2D;
86 glEnable GL_COLOR_MATERIAL;
87 glShadeModel GL_FLAT;
88 glDisable GL_DEPTH_TEST;
89 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
90
91 $_->() for @GL_INIT;
92
93 #############################################################################
94 72
95 $STATUS_LINE = new Crossfire::Client::Widget::Label
96 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
97 "";
98 $TOPLEVEL->add ($STATUS_LINE);
99
100 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
101 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
102 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
103 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
104
105 # Test code #d#
106 unless ($tw) { # haha...
107 $tw = new Crossfire::Client::Widget::Animator;
108 my $lbl1 = new Crossfire::Client::Widget::Label
109 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
110 my $lbl2 = new Crossfire::Client::Widget::Label
111 0, 0, 10, $FONTSIZE, "LBL2";
112
113 my $vb = new Crossfire::Client::Widget::VBox;
114 my $f = new Crossfire::Client::Widget::FancyFrame;
115 my $f2 = new Crossfire::Client::Widget::FancyFrame;
116 $f->add ($lbl1);
117 $f2->add ($lbl2);
118 $vb->add ($f);
119 $vb->add ($f2, 1);
120
121 $tw->add ($vb);
122 $tw->w (400);
123 $tw->h (300);
124 $tw->move ($WIDTH - 200, 0);
125 $tw->moveto (0, 0);
126 $TOPLEVEL->add ($tw);
127
128# $f->move ($WIDTH - 200, 0);
129# $TOPLEVEL->add ($f);
130 }
131}
132
133sub start_game {
134 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
135 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
136 while $SDL_EV->poll;
137
138 1
139 };
140
141 $WIDTH = $CFG->{width};
142 $HEIGHT = $CFG->{height};
143 $FULLSCREEN = 0;
144
145 init_screen;
146
147 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
148
149 $CONN = new conn 73 $CONN = new conn
150 host => $CFG->{host}, 74 host => $CFG->{host},
151 port => $CFG->{port}, 75 port => $CFG->{port},
152 user => $CFG->{user}, 76 user => $CFG->{user},
153 pass => $CFG->{password}, 77 pass => $CFG->{password},
154 mapw => $mapsize, 78 mapw => $mapsize,
155 maph => $mapsize, 79 maph => $mapsize,
156 ; 80 ;
157 81
82 status "login successful";
83
158 Crossfire::Client::lowdelay fileno $CONN->{fh}; 84 CFClient::lowdelay fileno $CONN->{fh};
159} 85}
160 86
161sub stop_game { 87sub stop_game {
162 remove Glib::Source $SDL_TIMER;
163 remove Glib::Source $refresh_handler if $refresh_handler;
164 undef $refresh_handler;
165
166 undef $SDL_APP;
167 undef $CONN; 88 undef $CONN;
89}
90
91sub config_dialog {
92 my $dialog = new CFClient::UI::FancyFrame
93 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
102
103 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_;
105
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
113 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value;
115 });
116
117 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly");
118 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
119 my ($self, $value) = @_;
120 $CFG->{fast} = $value;
121 });
122
123 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
124 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
125 my ($self, $value) = @_;
126 $CFG->{fow_enable} = $value;
127 });
128
129 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
130 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
131 my ($self, $value) = @_;
132 $CFG->{fow_intensity} = $value;
133 });
134
135 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
136 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
137 my ($self, $value) = @_;
138 $CFG->{fow_smooth} = $value;
139 });
140
141 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
142 destroy_screen ();
143 init_screen ();
144 });
145
146 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
147 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
148 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
149 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
150
151 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
152 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
153
154 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
155 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
156
157 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
158 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
159
160 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
161 $table->add (1, 6, new CFClient::UI::Slider
162 req_w => 100,
163 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
164 connect_changed => sub {
165 my ($self, $value) = @_;
166
167 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
168 },
169 );
170
171 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
172 start_game;
173 });
174
175 $vbox->add (my $hbox = new CFClient::UI::HBox);
176
177 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
178 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
179 status "Configuration Saved";
180 });
181
182 $dialog
183}
184
185sub console_window {
186 my $window = new CFClient::UI::FancyFrame
187 border_bg => [1, 1, 1, 0.5],
188 bg => [0.3, 0.3, 0.3, 0.8],
189 child => (my $vbox = new CFClient::UI::VBox);
190
191 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1);
192 $vbox->add (my $input = new CFClient::UI::Entry);
193
194 $window
195}
196
197sub sdl_init {
198 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
199 and die "SDL::Init failed!\n";
200}
201
202sub init_screen {
203 sdl_init;
204
205 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
206 $FULLSCREEN = $CFG->{fullscreen};
207 $FAST = $CFG->{fast};
208
209 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
210 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
211 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
212 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
213
214 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
215 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
216 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
217 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
218
219 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
220 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
221 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
222
223 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
224 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
225 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
226 or die "SDL::SetVideoMode failed!\n";
227
228 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
229
230 $SDL_EV = new SDL::Event;
231 $SDL_EV->set_unicode (1);
232
233 $SDL_ACTIVE = 1;
234
235 $LAST_REFRESH = time - 0.01;
236
237 CFClient::gl_init;
238
239 $FONTSIZE = int $HEIGHT / 40;
240
241 #############################################################################
242
243 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
244 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
245
246 $STATUS_LINE = new CFClient::UI::Label
247 padding => 0,
248 y => $HEIGHT * 44 / 45 - $FONTSIZE;
249 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
250
251 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
252 padding => 0,
253 y => $HEIGHT * 44 / 45,
254 height => $HEIGHT / 45,
255 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
256 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
257
258 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget);
259 $MAPWIDGET->focus_in;
260
261 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox);
262
263 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1);
264 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
265}
266
267sub destroy_screen {
268 $CFClient::UI::TOPLEVEL->{children} = [];
269 undef $SDL_ACTIVE;
270 undef $SDL_EV;
168 SDL::Quit; 271 SDL::Quit;
169} 272}
170 273
274my %animate_object;
275my $animate_timer;
276
277my $want_refresh;
278my $can_refresh;
279
280my $fps = 9;
171 281
172sub force_refresh { 282sub force_refresh {
283 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
284 debug sprintf "%3.2f", $fps;
285
286 $want_refresh = 0;
287 $can_refresh = 0;
288
173 glViewport 0, 0, $WIDTH, $HEIGHT; 289 glViewport 0, 0, $WIDTH, $HEIGHT;
174 290
175 glMatrixMode GL_PROJECTION; 291 glMatrixMode GL_PROJECTION;
176 glLoadIdentity; 292 glLoadIdentity;
177 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 293 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
178 glMatrixMode GL_MODELVIEW; 294 glMatrixMode GL_MODELVIEW;
295 glLoadIdentity;
179 296
297 glClearColor +($CFG->{fow_intensity}) x 3, 1;
180 glClear GL_COLOR_BUFFER_BIT; 298 glClear GL_COLOR_BUFFER_BIT;
181 299
182 $TOPLEVEL->draw; 300 $CFClient::UI::TOPLEVEL->draw;
183 301
184 SDL::GLSwapBuffers; 302 SDL::GLSwapBuffers;
303
304 $LAST_REFRESH = $NOW;
185} 305}
306
307my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
308 $NOW = time;
309
310 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
311 while $SDL_EV->poll;
312
313 if (%animate_object) {
314 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
315 $want_refresh++;
316 }
317
318 if ($want_refresh) {
319 force_refresh;
320 } else {
321 $can_refresh = 1;
322 }
323});
186 324
187sub refresh { 325sub refresh {
188 $refresh_handler ||= add Glib::Idle sub { 326 $want_refresh++;
189 return unless $SDL_APP;
190
191 my $next_refresh = SDL::GetTicks;
192 my $interval = ($next_refresh - $last_refresh) * 0.001;
193 $last_refresh = $next_refresh;
194
195 force_refresh;
196 $_->animate ($interval) for grep $_, values %ANIMATE;
197
198 if (%ANIMATE) {
199 1
200 } else {
201 undef $refresh_handler;
202 0
203 }
204 };
205} 327}
206 328
207sub animation_start { 329sub animation_start {
208 my ($widget) = @_; 330 my ($widget) = @_;
209 $ANIMATE{$widget} = $widget; 331 $animate_object{$widget} = $widget;
210 Scalar::Util::weaken $ANIMATE{$widget};
211
212 refresh;
213} 332}
214 333
215sub animation_stop { 334sub animation_stop {
216 my ($widget) = @_; 335 my ($widget) = @_;
217 delete $ANIMATE{$widget}; 336 delete $animate_object{$widget};
337}
338
339@conn::ISA = Crossfire::Protocol::;
340
341sub conn::user_send {
342 my ($self, $command) = @_;
343
344 $self->send ($command);
345 status $command;
346}
347
348sub conn::feed_map1a {
349 my ($self, $data) = @_;
350
351# $self->Crossfire::Protocol::feed_map1a ($data);
352
353 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
354 $MAP->map1a_update ($data);
355 $MAPWIDGET->update;
356}
357
358#sub conn::map_update {
359# my ($self, $dirty) = @_;
360#
361# $MAPWIDGET->update;
362#}
363
364sub conn::map_clear {
365 my ($self) = @_;
366
367 $MAP->clear;
368
369# refresh;
370}
371
372sub conn::face_find {
373 my ($self, $face) = @_;
374
375 $FACECACHE->{"$face->{chksum},$face->{name}"}
376}
377
378sub conn::face_update {
379 my ($self, $facenum, $face) = @_;
380
381 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
382
383 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
384
385 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
386 $MAPWIDGET->update;
387}
388
389sub conn::query {
390 my ($self, $flags, $prompt) = @_;
391
392 #TODO
393 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
394}
395
396sub conn::drawinfo {
397 my ($self, $color, $text) = @_;
398
399 my @color = (
400 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
401 [1.00, 1.00, 1.00],
402 [0.00, 0.00, 0.55],
403 [1.00, 0.00, 0.00],
404 [1.00, 0.54, 0.00],
405 [0.11, 0.56, 1.00],
406 [0.93, 0.46, 0.00],
407 [0.18, 0.54, 0.34],
408 [0.56, 0.73, 0.56],
409 [0.80, 0.80, 0.80],
410 [0.55, 0.41, 0.13],
411 [0.99, 0.77, 0.26],
412 [0.74, 0.65, 0.41],
413 );
414
415 $LOGVIEW->add_paragraph ($color[$color], $text);
218} 416}
219 417
220%SDL_CB = ( 418%SDL_CB = (
221 SDL_QUIT() => sub { 419 SDL_QUIT() => sub {
222 main_quit Gtk2; 420 Event::unloop -1;
223 }, 421 },
224 SDL_VIDEORESIZE() => sub { 422 SDL_VIDEORESIZE() => sub {
225 }, 423 },
226 SDL_VIDEOEXPOSE() => sub { 424 SDL_VIDEOEXPOSE() => sub {
227 refresh; 425 refresh;
228 }, 426 },
229 SDL_KEYDOWN() => sub { 427 SDL_KEYDOWN() => sub {
230 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 428 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
231 # alt-enter 429 # alt-enter
232 $FULLSCREEN = !$FULLSCREEN; 430 destroy_screen;
431 $CFG->{fullscreen} = !$CFG->{fullscreen};
233 init_screen; 432 init_screen;
234 } else { 433 } else {
235 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 434 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
236 } 435 }
237 }, 436 },
238 SDL_KEYUP() => sub { 437 SDL_KEYUP() => sub {
239 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 438 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
240 }, 439 },
241 SDL_MOUSEMOTION() => sub { 440 SDL_MOUSEMOTION() => sub {
242 my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y); 441 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
243 $HOVER = $GRAB || $TOPLEVEL->find_widget ($x, $y);
244 ::refresh;
245 }, 442 },
246 SDL_MOUSEBUTTONDOWN() => sub { 443 SDL_MOUSEBUTTONDOWN() => sub {
247 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 444 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
248 }, 445 },
249 SDL_MOUSEBUTTONUP() => sub { 446 SDL_MOUSEBUTTONUP() => sub {
250 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 447 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
251 }, 448 },
252 SDL_ACTIVEEVENT() => sub { 449 SDL_ACTIVEEVENT() => sub {
253 warn "active\n";#d# 450# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
254 }, 451 },
255); 452);
256 453
257@conn::ISA = Crossfire::Protocol::;
258
259sub conn::map_update {
260 my ($self, $dirty) = @_;
261
262 refresh;
263}
264
265sub conn::map_scroll {
266 my ($self, $dx, $dy) = @_;
267
268# refresh;
269}
270
271sub conn::map_clear {
272 my ($self) = @_;
273
274# refresh;
275}
276
277sub conn::face_find {
278 my ($self, $face) = @_;
279
280 $FACECACHE->{"$face->{chksum},$face->{name}"}
281}
282
283sub conn::face_update {
284 my ($self, $face) = @_;
285
286 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
287
288 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
289}
290
291sub conn::query {
292 my ($self, $flags, $prompt) = @_;
293
294 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
295}
296
297sub gtk_add_cfg_field {
298 my ($tbl, $cfg, $klbl, $key, $value) = @_;
299 my $i = $cfg->{_i}++;
300 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
301 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
302 if ($key eq 'password') {
303 $ent->set_invisible_char ("*");
304 $ent->set (visibility => 0)
305 }
306 $ent->set_text ($value);
307 $ent->signal_connect (changed => sub {
308 my ($ent) = @_;
309 $cfg->{$key} = $ent->get_text;
310 # TODO: Mapsize should be a slider in the game gui
311 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
312 $cfg->{$key} = 100;
313 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
314 $cfg->{$key} = 50;
315 }
316 });
317}
318
319sub run_config_dialog {
320 my (%events) = @_;
321
322 my $w = Gtk2::Window->new;
323
324 my @cfg = (
325 [qw/Host host/],
326 [qw/Port port/],
327 [qw/Mapsize% mapsize/],
328 [qw/Username user/],
329 [qw/Password password/],
330 );
331
332 my $cfg = {};
333
334 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
335 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
336
337 $w->add (my $vb = Gtk2::VBox->new);
338 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
339 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
340 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
341 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
342 my $i = 0;
343 my $act = 0;
344 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
345 if ($_ eq $selmode) { $act = $i }
346 $cb->append_text ($_);
347 $i++;
348 }
349 $cb->set_active ($act);
350 $cb->signal_connect (changed => sub {
351 my ($cb) = @_;
352 my $txt = $cb->get_active_text;
353 if ($txt =~ m/(\d+)x(\d+)/) {
354 $::CFG->{width} = $1;
355 $::CFG->{height} = $2;
356 }
357 });
358
359 $cfg->{_i} = 1;
360 for (@cfg) {
361 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
362 }
363
364 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
365 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
366 $cb->signal_connect (clicked => sub {
367 for (keys %$cfg) {
368 $::CFG->{$_} = $cfg->{$_}
369 if $_ ne '_i';
370 }
371 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
372 });
373 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
374 $cb->signal_connect (clicked => sub {
375 for (keys %$cfg) {
376 $::CFG->{$_} = $cfg->{$_}
377 if $_ ne '_i';
378 }
379 my $cb = $events{login} || sub {};
380 $cb->($::CFG->{user}, $::CFG->{password});
381 });
382 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
383 $cb->signal_connect (clicked => sub {
384 my $cb = $events{logout} || sub {};
385 $cb->();
386 });
387 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
388 $cb->signal_connect (clicked => sub { $w->destroy });
389
390 $w->show_all;
391
392 $w->signal_connect (destroy => sub { Gtk2->main_quit });
393}
394
395
396############################################################################# 454#############################################################################
397 455
398SDL::Init SDL_INIT_EVERYTHING;
399
400$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
401
402my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
403
404$TOPLEVEL->add ($mapwidget);
405$mapwidget->focus_in;
406
407Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 456CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
408 457
409$CFG ||= { 458my %DEF_CFG = (
410 width => 640, 459 width => 640,
411 height => 480, 460 height => 480,
461 fast => 0,
462 fow_enable => 1,
463 fow_intensity => 0.45,
464 fow_smooth => 0,
465 fullscreen => 0,
466 sdl_mode => 0,
412 mapsize => 100, 467 mapsize => 100,
413 fullscreen => 0,
414 host => "crossfire.schmorp.de", 468 host => "crossfire.schmorp.de",
415 port => 13327, 469 port => 13327,
416}; 470);
417 471
418Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 472while (my ($k, $v) = each %DEF_CFG) {
473 $CFG->{$k} = $v unless exists $CFG->{$k};
474}
475
476sdl_init;
477
478@SDL_MODES = reverse
479 grep $_->[0] >= 640 && $_->[1] >= 480,
480 map [SDL::RectW ($_), SDL::RectH ($_)],
481 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
482
483@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
484
485$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
486
487init_screen;
488
489{
490 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
491
492 CFClient::add_font $_ for @fonts;
493 CFClient::set_font $fonts[0];
494}
419 495
420$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 496$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
421 497
422run_config_dialog 498Event::loop;
423 login => sub { start_game },
424 logout => sub { stop_game };
425
426main Gtk2;
427 499
428Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 500Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
501

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