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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.6 by root, Thu Apr 6 21:15:11 2006 UTC vs.
Revision 1.10 by elmex, Fri Apr 7 16:04:03 2006 UTC

3use strict; 3use strict;
4 4
5use Crossfire::Client; 5use Crossfire::Client;
6use Crossfire::Protocol; 6use Crossfire::Protocol;
7 7
8use Client::Util;
9
8package Crossfire::Client; # uh, yeah 10package Crossfire::Client; # uh, yeah
9 11
10use strict; 12use strict;
13
14our $CFG;
15our $VERSION = '0.1';
11 16
12use SDL; 17use SDL;
13use SDL::App; 18use SDL::App;
14use SDL::Event; 19use SDL::Event;
15use SDL::Surface; 20use SDL::Surface;
36 -blue_size => 8, 41 -blue_size => 8,
37 -double_buffer => 1, 42 -double_buffer => 1,
38 -resizeable => 0; 43 -resizeable => 0;
39 44
40 glEnable GL_TEXTURE_2D; 45 glEnable GL_TEXTURE_2D;
41 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL; 46 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
42 glShadeModel GL_FLAT; 47 glShadeModel GL_FLAT;
43 glDisable GL_DEPTH_TEST; 48 glDisable GL_DEPTH_TEST;
49 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
50 glEnable GL_BLEND;
51
44 glMatrixMode GL_PROJECTION; 52 glMatrixMode GL_PROJECTION;
45
46 glLoadIdentity; 53 glLoadIdentity;
47 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 54 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1;
48 55
49 # re-bind all textures 56 # re-bind all textures
50} 57}
51 58
52sub refresh { 59sub refresh {
53 glClearColor 0.5, 0.5, 0.7, 0; 60 glClearColor 0, 0, 0, 0;
54 glClear GL_COLOR_BUFFER_BIT; 61 glClear GL_COLOR_BUFFER_BIT;
55 62
56 my $map = $conn->{map}; 63 my $map = $conn->{map};
57 64
58 for my $x (0 .. $conn->{mapw} - 1) { 65 for my $x (0 .. $conn->{mapw} - 1) {
59 for my $y (0 .. $conn->{maph} - 1) { 66 for my $y (0 .. $conn->{maph} - 1) {
60 67
61 my $cell = $map->[$x][$y] 68 my $cell = $map->[$x][$y]
62 or next; 69 or next;
70
71 my $darkness = $cell->[3] * (1 / 255);
72 my $darkness = 0.8 + 0.2*rand;
73 glColor $darkness, $darkness, $darkness;
63 74
64 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 75 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
65 my $tex = $conn->{face}[$num]{texture} || 0; 76 my $tex = $conn->{face}[$num]{texture} || 0;
66 77
67 glBindTexture GL_TEXTURE_2D, $tex; 78 glBindTexture GL_TEXTURE_2D, $tex;
68 79
69 glColor 1,0.2,0.7;
70 glBegin GL_QUADS; 80 glBegin GL_QUADS;
71 glTexCoord 0, 0; glVertex $x, $y; 81 glTexCoord 0, 0; glVertex $x, $y;
72 glTexCoord 0, 1; glVertex $x, $y + 0.9; 82 glTexCoord 0, 1; glVertex $x, $y + 1;
73 glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9; 83 glTexCoord 1, 1; glVertex $x + 1, $y + 1;
74 glTexCoord 1, 0; glVertex $x + 0.9, $y; 84 glTexCoord 1, 0; glVertex $x + 1, $y;
75 glEnd; 85 glEnd;
76 } 86 }
77 } 87 }
78 } 88 }
79 89
149 159
150sub conn::face_update { 160sub conn::face_update {
151 my ($self, $num, $face) = @_; 161 my ($self, $num, $face) = @_;
152 162
153 warn "up face $self,$num,$face\n";#d# 163 warn "up face $self,$num,$face\n";#d#
154 #TODO 164 use Gtk2;
155 open my $fh, ">:raw", "/tmp/x~"; 165
166 my $pb = new Gtk2::Gdk::PixbufLoader;
156 syswrite $fh, $face->{image}; 167 $pb->write ($face->{image});
157 close $fh; 168 $pb->close;
158 169
159 my $surface = new SDL::Surface -name => "/tmp/x~"; 170 $pb = $pb->get_pixbuf;
171 $pb = $pb->add_alpha (0, 0, 0, 0);
160 172
161 unlink "/tmp/x~"; 173 glGetError();
162
163 my ($tex) = @{glGenTextures 1}; 174 my ($tex) = @{glGenTextures 1};
164 glGetError();
165 175
166 $face->{texture} = $tex; 176 $face->{texture} = $tex;
167 177
168 glBindTexture GL_TEXTURE_2D, $tex; 178 glBindTexture GL_TEXTURE_2D, $tex;
169 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 179 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr;
170 180
171 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 181 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
172 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; 182 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR;
173 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 183 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
174 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 184 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
175 185
176 $surface->rgba;
177
178 glTexImage2D GL_TEXTURE_2D, 0, 186 glTexImage2D GL_TEXTURE_2D, 0,
179 4, # components 187 GL_RGBA8,
180 $surface->width, $surface->height, 188 $pb->get_width, $pb->get_height,
181 0, 189 0,
182 GL_RGBA, 190 GL_RGBA,
183 GL_UNSIGNED_BYTE, 191 GL_UNSIGNED_BYTE,
184 $surface->pixels; 192 $pb->get_pixels;
185 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 193 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr;
186} 194}
187 195
188############################################################################# 196#############################################################################
189 197
190use Event; 198use Event;
199
200Client::Util::read_cfg "$Crossfire::VARDIR/pclient";
191 201
192glinit; 202glinit;
193 203
194$conn = new conn 204$conn = new conn
195 host => "cf.schmorp.de", 205 host => "cf.schmorp.de",
201 } 211 }
202}); 212});
203 213
204Event::loop; 214Event::loop;
205 215
206

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