--- deliantra/Deliantra-Client/bin/pclient 2006/04/06 21:15:11 1.6 +++ deliantra/Deliantra-Client/bin/pclient 2006/04/18 06:26:55 1.135 @@ -1,206 +1,886 @@ #!/opt/bin/perl use strict; +use utf8; -use Crossfire::Client; -use Crossfire::Protocol; - -package Crossfire::Client; # uh, yeah - -use strict; +use Time::HiRes 'time'; +use Event; use SDL; use SDL::App; use SDL::Event; use SDL::Surface; + +use SDL::Mixer; +use SDL::Sound; +use SDL::Music; + use SDL::OpenGL; -use SDL::OpenGL::Constants; -my $conn; -my $app; +use Crossfire; +use Crossfire::Protocol; + +use Compress::LZF; + +use CFClient; +use CFClient::UI; + +our $VERSION = '0.1'; + +my $MAX_FPS = 60; +my $MIN_FPS = 5; # unused as of yet + +our $META_SERVER = "crossfire.real-time.com:13326"; + +our $FACEMAP; +our $TILECACHE; +our $MAPCACHE; + +our $LAST_REFRESH; +our $NOW; + +our $CFG; +our $CONN; +our $FAST; # fast, low-quality mode, possibly useful for software-rendering + +our @SDL_MODES; +our $WIDTH; +our $HEIGHT; +our $FULLSCREEN; +our $FONTSIZE; + +our $MAP; +our $MAPWIDGET; +our $BUTTONBAR; +our $LOGVIEW; +our $CONSOLE; +our $METASERVER; + +our $GAUGES; + +our $SDL_ACTIVE; +our $SDL_EV; +our %SDL_CB; + +our $SDL_MIXER; +our @SOUNDS; # event => file mapping +our %AUDIO_CHUNKS; # audio files + +our $ALT_ENTER_MESSAGE; +our $STATUS_LINE; +our $DEBUG_STATUS; + +sub status { + $STATUS_LINE->set_text ($_[0]); + $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); +} + +sub debug { + $DEBUG_STATUS->set_text ($_[0]); + $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); +} + +sub start_game { + status "logging in..."; -my $WIDTH = 640; -my $HEIGHT = 480; + my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; -sub glinit { - # nuke all gl context data + $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; + + $MAP = new CFClient::Map $mapsize, $mapsize; + + my ($host, $port) = split /:/, $CFG->{host}; - $app = new SDL::App - -flags => SDL_ANYFORMAT | SDL_HWSURFACE, - -title => "Crossfire+ Client", - -width => $WIDTH, - -height => $HEIGHT, - -opengl => 1, - -red_size => 8, - -green_size => 8, - -blue_size => 8, - -double_buffer => 1, - -resizeable => 0; - - glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL; - glShadeModel GL_FLAT; - glDisable GL_DEPTH_TEST; - glMatrixMode GL_PROJECTION; + $CONN = new conn + host => $host, + port => $port || 13327, + user => $CFG->{user}, + pass => $CFG->{password}, + mapw => $mapsize, + maph => $mapsize, + ; - glLoadIdentity; - glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; + status "login successful"; - # re-bind all textures + CFClient::lowdelay fileno $CONN->{fh}; } -sub refresh { - glClearColor 0.5, 0.5, 0.7, 0; - glClear GL_COLOR_BUFFER_BIT; +sub stop_game { + undef $CONN; +} - my $map = $conn->{map}; +sub client_setup { + my $dialog = new CFClient::UI::FancyFrame + child => (my $vbox = new CFClient::UI::VBox); + $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); + $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); + + $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); + $table->add (1, 0, my $hbox = new CFClient::UI::HBox); + + $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); + $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); + + $mode_slider->connect (changed => sub { + my ($self, $value) = @_; + + $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; + $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); + }); + $mode_slider->emit (changed => $mode_slider->{range}[0]); + + $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); + $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fullscreen} = $value; + }); + + $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); + $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fast} = $value; + }); + + $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); + $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fow_enable} = $value; + }); + + $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); + $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fow_intensity} = $value; + }); + + $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); + $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fow_smooth} = $value; + status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; + }); + + $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); + $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { + my ($self, $value) = @_; + $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); + }); + + $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { + video_shutdown (); + video_init (); + }); - for my $x (0 .. $conn->{mapw} - 1) { - for my $y (0 .. $conn->{maph} - 1) { + $dialog +} - my $cell = $map->[$x][$y] - or next; +sub metaserver_dialog { + my $dialog = new CFClient::UI::FancyFrame + child => (my $vbox = new CFClient::UI::VBox); + + $vbox->add ($dialog->{table} = new CFClient::UI::Table); + + $dialog +} - for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { - my $tex = $conn->{face}[$num]{texture} || 0; - - glBindTexture GL_TEXTURE_2D, $tex; - - glColor 1,0.2,0.7; - glBegin GL_QUADS; - glTexCoord 0, 0; glVertex $x, $y; - glTexCoord 0, 1; glVertex $x, $y + 0.9; - glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9; - glTexCoord 1, 0; glVertex $x + 0.9, $y; - glEnd; +sub update_metaserver { + my ($HOST) = @_; + + status "fetching metaserver list..."; + + my $buf; + + my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; + + Event->io (fd => $fh, poll => 'r', cb => sub { + my $res = sysread $fh, $buf, 8192, length $buf; + + if (!defined $res) { + $_[0]->w->cancel; + status "metaserver: $!"; + } elsif ($res == 0) { + $_[0]->w->cancel; + status "server list retrieved"; + + my $table = $METASERVER->{table}; + + $table->clear; + + my @col = qw(Use #Users Host Uptime Version Description); + $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) + for 0 .. $#col; + + my @align = qw(1 0 1 1 -1); + + my $y = 0; + for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) { + my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m; + + for ($desc) { + s/
/\n/gi; + s/
  • /\n· /gi; + s/<.*?>//sgi; + s/&/&/g; + s//>/g; + } + + $uptime = sprintf "%dd %02d:%02d:%02d", + (int $m->[8] / 86400), + (int $m->[8] / 3600) % 24, + (int $m->[8] / 60) % 60, + $m->[8] % 60; + + $m = [$users, $host, $uptime, $version, $desc]; + + $y++; + + $table->add (0, $y, new CFClient::UI::VBox children => [ + (new CFClient::UI::Button text => " ", connect_activate => sub { + $HOST->set_text ($CFG->{host} = $host); + }), + (new CFClient::UI::Empty expand => 1), + ]); + + $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) + for 0 .. $#$m; } } + }); +} + +sub server_setup { + my $dialog = new CFClient::UI::FancyFrame + child => (my $vbox = new CFClient::UI::VBox); + + $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); + $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); + $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); + + { + $table->add (1, 2, my $vbox = new CFClient::UI::VBox); + + $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{host} = $value; + }); + + $METASERVER = metaserver_dialog; + + $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub { + update_metaserver $HOST; + }); } - SDL::GLSwapBuffers; + $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); + $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{user} = $value; + }); + + $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); + $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{password} = $value; + }); + + $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd"); + $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{say_command} = $value; + }); + + $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); + $table->add (1, 7, new CFClient::UI::Slider + req_w => 100, + range => [$CFG->{mapsize}, 10, 100 + 1, 1], + connect_changed => sub { + my ($self, $value) = @_; + + $CFG->{mapsize} = $self->{range}[0] = $value = int $value; + }, + ); + + $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { + start_game; + }); + + $dialog } -my $ev = new SDL::Event; -my %ev_cb; +sub message_window { + my $window = new CFClient::UI::FancyFrame + border_bg => [1, 1, 1, 0.5], + bg => [0.3, 0.3, 0.3, 0.8], + user_w => int $::WIDTH / 3, + user_h => int $::HEIGHT / 5, + child => (my $vbox = new CFClient::UI::VBox); + + $vbox->add ($LOGVIEW = new CFClient::UI::TextView + expand => 1, + fontsize => $::CFG->{log_fontsize}, + ); + + $vbox->add (my $input = new CFClient::UI::Entry + connect_focus_in => sub { + my ($input, $prev_focus) = @_; -sub event(&$) { - $ev_cb{$_[0]->()} = $_[1]; + delete $input->{refocus_map}; + + if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) { + $input->{refocus_map} = 1; + } + delete $input->{auto_activated}; + }, + connect_activate => sub { + my ($input, $text) = @_; + $input->set_text (''); + + if ($text =~ /^\/(.*)/) { + $::CONN->user_send ($1); + } else { + my $say_cmd = $::CFG->{say_command} || 'say'; + $::CONN->user_send ("$say_cmd $text"); + } + if ($input->{refocus_map}) { + delete $input->{refocus_map}; + $MAPWIDGET->focus_in + } + }, + connect_escape => sub { + $MAPWIDGET->focus_in + }, + ); + + $CONSOLE = { + window => $window, + input => $input + }; + + $window +} + +sub sdl_init { + #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE + SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO + and die "SDL::Init failed!\n"; } -sub does(&) { shift } +sub video_init { + sdl_init; + + ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; + $FULLSCREEN = $CFG->{fullscreen}; + $FAST = $CFG->{fast}; + + SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; + SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; + SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; + SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1; + + SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; + SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; + SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; + SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; + + SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; + SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; + SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0; + + SDL::SetVideoMode $WIDTH, $HEIGHT, 0, + SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF + | ($FULLSCREEN ? SDL_FULLSCREEN : 0) + or die "SDL::SetVideoMode failed!\n"; + + SDL::WMSetCaption "Crossfire+ Client", "Crossfire+"; + + $SDL_EV = new SDL::Event; + $SDL_EV->set_unicode (1); + + $SDL_ACTIVE = 1; -event {SDL_QUIT} does { - exit; -}; + $LAST_REFRESH = time - 0.01; -event {SDL_VIDEORESIZE} does { - print "resize\n"; -}; + CFClient::gl_init; -event {SDL_VIDEOEXPOSE} does { - refresh; -}; + $FONTSIZE = int $HEIGHT / 40; -event {SDL_KEYDOWN} does { - print "keypress\n"; -}; + ############################################################################# -event {SDL_KEYUP} does { - print "keyup\n";#d# -}; + $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; + $CFClient::UI::ROOT->add ($DEBUG_STATUS); + + $STATUS_LINE = new CFClient::UI::Label + padding => 0, + y => $HEIGHT * 44 / 45 - $FONTSIZE; + $CFClient::UI::ROOT->add ($STATUS_LINE); + + $ALT_ENTER_MESSAGE = new CFClient::UI::Label + padding => 0, + y => $HEIGHT * 44 / 45, + fontsize => $HEIGHT / 45, + markup => "Use Alt-Enter to toggle fullscreen mode"; + $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); + + $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); + $MAPWIDGET->focus_in; + $MAPWIDGET->connect (activate_console => sub { + my ($mapwidget, $preset) = @_; + + if ($CONSOLE) { + $CONSOLE->{input}->{auto_activated} = 1; + $CONSOLE->{input}->focus_in; + + if ($preset && $CONSOLE->{input}->get_text eq '') { + $CONSOLE->{input}->set_text ($preset); + } + } + }); + + $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); + + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); -event {SDL_MOUSEMOTION} does { - print "motion\n"; -}; + $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { + CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; + status "Configuration Saved"; + }); -event {SDL_MOUSEBUTTONDOWN} does { - print "button\n"; -}; + $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup -event {SDL_MOUSEBUTTONUP} does { - print "buttup\n"; -}; + my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); + $tgw->add (my $hbox = new CFClient::UI::HBox ()); -event {SDL_ACTIVEEVENT} does { - print "active\n"; -}; + $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); + $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana')); + $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace')); + $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food')); -package Crossfire::Client; + $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg }; + $CFClient::UI::ROOT->add ($tgw); +} + +sub video_shutdown { + $CFClient::UI::ROOT->{children} = []; + undef $SDL_ACTIVE; + undef $SDL_EV; +} + +my $bgmusic;#TODO#hack#d# + +sub audio_init { + if ($CFG->{sound} || 1) { + if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { + $SDL_MIXER = new SDL::Mixer; + $SDL_MIXER->allocate_channels (8); + + $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg"; + $SDL_MIXER->play_music ($bgmusic, 0); + + while (<$fh>) { + next if /^\s*#/; + next if /^\s*$/; + + my ($file, $volume, $event) = split /\s+/, $_, 3; + + push @SOUNDS, "$volume,$file"; + + $AUDIO_CHUNKS{"$volume,$file"} ||= do { + my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; + $chunk->volume ($volume * 128 / 100); + $chunk + }; + } + } else { + status "unable to open sound config: $!"; + } + } +} + +sub audio_shutdown { + undef $SDL_MIXER; + @SOUNDS = (); + %AUDIO_CHUNKS = (); +} + +my %animate_object; +my $animate_timer; + +my $want_refresh; +my $can_refresh; + +my $fps = 9; + +sub force_refresh { + $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; + debug sprintf "%3.2f", $fps; + + $want_refresh = 0; + $can_refresh = 0; + + $CFClient::UI::ROOT->draw; + + SDL::GLSwapBuffers; + + $LAST_REFRESH = $NOW; +} + +my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { + $NOW = time; + + ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() + while $SDL_EV->poll; + + if (%animate_object) { + $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; + $want_refresh++; + } + + if ($want_refresh) { + force_refresh; + } else { + $can_refresh = 1; + } +}); + +sub refresh { + $want_refresh++; +} + +sub animation_start { + my ($widget) = @_; + $animate_object{$widget} = $widget; +} + +sub animation_stop { + my ($widget) = @_; + delete $animate_object{$widget}; +} @conn::ISA = Crossfire::Protocol::; -sub conn::map_update { - my ($self, $dirty) = @_; +sub conn::stats_update { + my ($self, $stats) = @_; - refresh; + # i love text protocols!!! + # FIXME: the stats are somehow weird + my $hp = $stats->{1}; + my $hp_m = $stats->{2}; + my $sp = $stats->{3}; + my $sp_m = $stats->{4}; + my $fo = $stats->{18}; + my $fo_m = 1000; + my $gr = $stats->{23}; + my $gr_m = $stats->{24}; + + #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; + $GAUGES->{hp}->set_value ($hp, $hp_m); + $GAUGES->{mana}->set_value ($sp, $sp_m); + $GAUGES->{food}->set_value ($fo, $fo_m); + $GAUGES->{grace}->set_value ($gr, $gr_m); +} + +sub conn::user_send { + my ($self, $command) = @_; + + $self->send_command ($command); + status $command; } sub conn::map_scroll { my ($self, $dx, $dy) = @_; - refresh; + $MAP->scroll ($dx, $dy); +} + +sub conn::feed_map1a { + my ($self, $data) = @_; + +# $self->Crossfire::Protocol::feed_map1a ($data); + + $MAP->map1a_update ($data); + $MAPWIDGET->update; +} + +sub conn::flush_map { + my ($self) = @_; + + my $map_info = delete $self->{map_info} + or return; + + my ($hash, $x, $y, $w, $h) = @$map_info; + + my $data = $MAP->get_rect ($x, $y, $w, $h); + $MAPCACHE->put ($hash => Compress::LZF::compress $data); + + warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# + } sub conn::map_clear { my ($self) = @_; - refresh; + $self->flush_map; + delete $self->{neigh}; + + $MAP->clear; } -sub conn::face_update { - my ($self, $num, $face) = @_; - warn "up face $self,$num,$face\n";#d# - #TODO - open my $fh, ">:raw", "/tmp/x~"; - syswrite $fh, $face->{image}; - close $fh; +sub conn::load_map($$$) { + my ($self, $hash, $x, $y) = @_; - my $surface = new SDL::Surface -name => "/tmp/x~"; + if (defined (my $data = $MAPCACHE->get ($hash))) { + $data = Compress::LZF::decompress $data; + warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# + for my $id ($MAP->set_rect ($x, $y, $data)) { + my $data = $TILECACHE->get ($id) + or next; + + $self->set_texture ($id => $data); + } + } +} - unlink "/tmp/x~"; +sub conn::flood_fill { + my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; - my ($tex) = @{glGenTextures 1}; - glGetError(); + # the server does not allow map paths > 6 + return if 6 <= length $path; - $face->{texture} = $tex; - - glBindTexture GL_TEXTURE_2D, $tex; - my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; - - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; - glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; + for my $tile (1..4) { + next if $self->{neigh}{$hash}[$tile]; + next unless $flags & (1 << ($tile - 1)); + + my $neigh = $self->{neigh}{$hash} ||= []; + + $self->send_mapinfo ("spatial $path$tile", sub { + my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; + + #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# + return if $mode ne "spatial"; + + $x += $MAP->ox; + $y += $MAP->oy; + + $self->load_map ($hash, $x, $y) + unless $self->{neigh}{$hash}[5]++;#d# + + $neigh->[$tile] = [$x, $y, $w, $h]; + + $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) + if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; + }); + } +} + +sub conn::map_change { + my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; + + $self->flush_map; + + my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); + + my $mapmapw = 250; + my $mapmaph = 250; - $surface->rgba; + $self->flood_fill ("", $hash, $flags, + $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, + $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5); - glTexImage2D GL_TEXTURE_2D, 0, - 4, # components - $surface->width, $surface->height, - 0, - GL_RGBA, - GL_UNSIGNED_BYTE, - $surface->pixels; - my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; + $x += $ox; + $y += $oy; + + $self->{map_info} = [$hash, $x, $y, $w, $h]; + + $self->load_map ($hash, $x, $y); } -############################################################################# +sub conn::face_find { + my ($self, $facenum, $face) = @_; -use Event; + my $hash = "$face->{chksum},$face->{name}"; + + my $id = $FACEMAP->get ($hash); -glinit; + unless ($id) { + # create new id for face + # i love transactions + for (1..100) { + my $txn = $CFClient::DB_ENV->txn_begin; + my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); + if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { + $id++; + if ($FACEMAP->put (id => $id) == 0 + && $FACEMAP->put ($hash => $id) == 0) { + $txn->txn_commit; -$conn = new conn - host => "cf.schmorp.de", - port => 13327; - -Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { - while ($ev->poll) { - ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); + goto gotid; + } + } + $txn->abort; + } + + CFClient::fatal "maximum number of transaction retries reached - database problems?"; } -}); + +gotid: + $face->{id} = $id; + $MAP->set_face ($facenum => $id); + $TILECACHE->get ($id) +} + +sub conn::face_update { + my ($self, $facenum, $face) = @_; + + $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes + + $self->set_texture ($face->{id} => delete $face->{image}); +} + +sub conn::set_texture { + my ($self, $id, $data) = @_; + + $self->{texture}[$id] ||= do { + my $tex = + new_from_image CFClient::Texture + $data, minify => 1; + + $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); + $MAPWIDGET->update; + + $tex + }; +} + +sub conn::sound_play { + my ($self, $x, $y, $soundnum, $type) = @_; + + my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} + or return; + + $SDL_MIXER->play_channel (-1, $chunk); + warn "sound $x,$y,$soundnum,$type\n";#d# +} + +sub conn::query { + my ($self, $flags, $prompt) = @_; + + #TODO + warn "<<<>>\n";#d# +} + +sub conn::drawinfo { + my ($self, $color, $text) = @_; + + my @color = ( + [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], + [1.00, 1.00, 1.00], + [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55] + [1.00, 0.00, 0.00], + [1.00, 0.54, 0.00], + [0.11, 0.56, 1.00], + [0.93, 0.46, 0.00], + [0.18, 0.54, 0.34], + [0.56, 0.73, 0.56], + [0.80, 0.80, 0.80], + [0.55, 0.41, 0.13], + [0.99, 0.77, 0.26], + [0.74, 0.65, 0.41], + ); + + $LOGVIEW->add_paragraph ($color[$color], $text); +} + +%SDL_CB = ( + SDL_QUIT() => sub { + Event::unloop -1; + }, + SDL_VIDEORESIZE() => sub { + }, + SDL_VIDEOEXPOSE() => sub { + refresh; + }, + SDL_KEYDOWN() => sub { + if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { + # alt-enter + video_shutdown; + $CFG->{fullscreen} = !$CFG->{fullscreen}; + video_init; + } else { + CFClient::UI::feed_sdl_key_down_event ($SDL_EV); + } + }, + SDL_KEYUP() => sub { + CFClient::UI::feed_sdl_key_up_event ($SDL_EV); + }, + SDL_MOUSEMOTION() => sub { + CFClient::UI::feed_sdl_motion_event ($SDL_EV); + }, + SDL_MOUSEBUTTONDOWN() => sub { + CFClient::UI::feed_sdl_button_down_event ($SDL_EV); + }, + SDL_MOUSEBUTTONUP() => sub { + CFClient::UI::feed_sdl_button_up_event ($SDL_EV); + }, + SDL_ACTIVEEVENT() => sub { +# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# + }, +); + +############################################################################# + +$SIG{INT} = $SIG{TERM} = sub { exit }; + +$TILECACHE = CFClient::db_table "tilecache"; +$FACEMAP = CFClient::db_table "facemap"; + +CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; + +my %DEF_CFG = ( + sdl_mode => 0, + width => 640, + height => 480, + fullscreen => 0, + fast => 0, + fow_enable => 1, + fow_intensity => 0.45, + fow_smooth => 0, + log_fontsize => 14, + mapsize => 100, + host => "crossfire.schmorp.de", + say_command => 'say', +); + +while (my ($k, $v) = each %DEF_CFG) { + $CFG->{$k} = $v unless exists $CFG->{$k}; +} + +sdl_init; + +@SDL_MODES = reverse + grep $_->[0] >= 640 && $_->[1] >= 480, + map [SDL::RectW ($_), SDL::RectH ($_)], + @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; + +@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; + +$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; + +{ + my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); + + CFClient::add_font $_ for @fonts; + CFClient::set_font $fonts[0]; +} + +video_init; +audio_init; Event::loop; +END { SDL::Quit } +