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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.6 by root, Thu Apr 6 21:15:11 2006 UTC vs.
Revision 1.69 by root, Tue Apr 11 14:04:27 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire::Client; 6use Glib;
6use Crossfire::Protocol; 7use Gtk2 -init;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 8
12use SDL; 9use SDL;
13use SDL::App; 10use SDL::App;
14use SDL::Event; 11use SDL::Event;
15use SDL::Surface; 12use SDL::Surface;
16use SDL::OpenGL; 13use SDL::OpenGL;
17use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
18 15
19my $conn; 16use Crossfire;
20my $app; 17use Crossfire::Protocol;
21 18
22my $WIDTH = 640; 19use CFClient;
23my $HEIGHT = 480; 20use CFClient::Widget;
24 21
25sub glinit { 22our $VERSION = '0.1';
26 # nuke all gl context data 23
27 24my $MAX_FPS = 30;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26
27our $FACECACHE;
28
29our $CFG;
30our $CONN;
31
32our $WIDTH;
33our $HEIGHT;
34our $FULLSCREEN;
35
36our $MAPWIDGET;
37our $FONTSIZE;
38
39our $SDL_TIMER;
40our $SDL_APP;
41our $SDL_EV;
42our %SDL_CB;
43
44our $ALT_ENTER_MESSAGE;
45our $STATUS_LINE;
46our $DEBUG_STATUS;
47
48my $last_refresh;
49my %ANIMATE;
50my $refresh_handler;
51
52our ($tw, $te); # Test widget #d#
53
54sub init_screen {
28 $app = new SDL::App 55 $SDL_APP = new SDL::App
29 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 56 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
30 -title => "Crossfire+ Client", 57 -title => "Crossfire+ Client",
31 -width => $WIDTH, 58 -width => $WIDTH,
32 -height => $HEIGHT, 59 -height => $HEIGHT,
33 -opengl => 1, 60 -opengl => 1,
34 -red_size => 8, 61 -red_size => 5,
35 -green_size => 8, 62 -green_size => 5,
36 -blue_size => 8, 63 -blue_size => 5,
64 -alpha_size => 0,
37 -double_buffer => 1, 65 -double_buffer => 1,
66 -fullscreen => $FULLSCREEN,
38 -resizeable => 0; 67 -resizeable => 0;
39 68
69 $SDL_EV = new SDL::Event;
70 $SDL_EV->set_unicode (1);
71
72 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
73 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
74 while $SDL_EV->poll;
75
76 1
77 };
78
79 $last_refresh = SDL::GetTicks;
80
81 CFClient::gl_init;
82
83 $FONTSIZE = int $HEIGHT / 50;
84
85 #############################################################################
86
87 glClearColor 0.45, 0.45, 0.45, 1;
88
40 glEnable GL_TEXTURE_2D; 89 glEnable GL_TEXTURE_2D;
41 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL; 90 glEnable GL_COLOR_MATERIAL;
42 glShadeModel GL_FLAT; 91 glShadeModel GL_FLAT;
43 glDisable GL_DEPTH_TEST; 92 glDisable GL_DEPTH_TEST;
93 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
94
95 #############################################################################
96
97 $DEBUG_STATUS = new CFClient::Widget::Label;
98 $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS);
99
100 $STATUS_LINE = new CFClient::Widget::Label
101 y => $HEIGHT * 59 / 60 - $FONTSIZE;
102 $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE);
103
104 $ALT_ENTER_MESSAGE = new CFClient::Widget::Label
105 y => $HEIGHT * 59 / 60,
106 height => $HEIGHT / 60,
107 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
108 $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
109
110 $MAPWIDGET = new CFClient::Widget::MapWidget;
111 $CFClient::Widget::TOPLEVEL->add ($MAPWIDGET);
112 $MAPWIDGET->focus_in;
113
114 # Test code #d#
115 unless ($tw) { # haha...
116 $te = new CFClient::Widget::FancyFrame x => 300, z => 1;
117 $te->add (new CFClient::Widget::Entry);
118 $CFClient::Widget::TOPLEVEL->add ($te);
119
120 $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 600, h => 300;
121 my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
122 my $lbl2 = new CFClient::Widget::Label text => "LBL2";
123 my $vb = new CFClient::Widget::VBox;
124 my $f = new CFClient::Widget::FancyFrame;
125 my $f2 = new CFClient::Widget::FancyFrame;
126 $f->add ($lbl1);
127 $f2->add ($lbl2);
128 $vb->add ($f);
129 $vb->add ($f2, 1);
130
131 $tw->add ($vb);
132 $tw->moveto (0, 0);
133 $CFClient::Widget::TOPLEVEL->add ($tw);
134
135# $f->move ($WIDTH - 200, 0);
136# $CFClient::Widget::TOPLEVEL->add ($f);
137 }
138}
139
140sub destroy_screen {
141 remove Glib::Source $SDL_TIMER;
142 undef $SDL_APP;
143 undef $SDL_EV;
144 SDL::Quit;
145}
146
147sub start_game {
148 $WIDTH = $CFG->{width};
149 $HEIGHT = $CFG->{height};
150 $FULLSCREEN = 0;
151
152 init_screen;
153
154 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
155
156 $CONN = new conn
157 host => $CFG->{host},
158 port => $CFG->{port},
159 user => $CFG->{user},
160 pass => $CFG->{password},
161 mapw => $mapsize,
162 maph => $mapsize,
163 ;
164
165 CFClient::lowdelay fileno $CONN->{fh};
166}
167
168sub stop_game {
169 remove Glib::Source $refresh_handler if $refresh_handler;
170 undef $refresh_handler;
171
172 undef $CONN;
173 destroy_screen;
174}
175
176sub force_refresh {
177 glViewport 0, 0, $WIDTH, $HEIGHT;
178
44 glMatrixMode GL_PROJECTION; 179 glMatrixMode GL_PROJECTION;
45
46 glLoadIdentity; 180 glLoadIdentity;
47 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 181 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
182 glMatrixMode GL_MODELVIEW;
48 183
49 # re-bind all textures 184 glClear GL_COLOR_BUFFER_BIT;
185
186 $CFClient::Widget::TOPLEVEL->draw;
187
188 SDL::GLSwapBuffers;
50} 189}
190
191sub debug {
192 $DEBUG_STATUS->set_text ($_[0]);
193 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
194 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
195}
196
197my $FPS;
51 198
52sub refresh { 199sub refresh {
53 glClearColor 0.5, 0.5, 0.7, 0; 200 $refresh_handler ||= add Glib::Idle sub {
54 glClear GL_COLOR_BUFFER_BIT; 201 if ($SDL_APP) {
202 my $next_refresh = SDL::GetTicks;
55 203
56 my $map = $conn->{map}; 204 if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) {
57 205 SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh);
58 for my $x (0 .. $conn->{mapw} - 1) { 206 $next_refresh = SDL::GetTicks;
59 for my $y (0 .. $conn->{maph} - 1) {
60
61 my $cell = $map->[$x][$y]
62 or next;
63
64 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
65 my $tex = $conn->{face}[$num]{texture} || 0;
66
67 glBindTexture GL_TEXTURE_2D, $tex;
68
69 glColor 1,0.2,0.7;
70 glBegin GL_QUADS;
71 glTexCoord 0, 0; glVertex $x, $y;
72 glTexCoord 0, 1; glVertex $x, $y + 0.9;
73 glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9;
74 glTexCoord 1, 0; glVertex $x + 0.9, $y;
75 glEnd;
76 } 207 }
208
209 my $interval = ($next_refresh - $last_refresh) * 0.001;
210 $last_refresh = $next_refresh;
211
212 if ($interval) {
213 $FPS ||= 1 / $interval;
214 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
215 debug sprintf "%5.02f", $FPS;
216 }
217
218 force_refresh;
219 $_->animate ($interval) for grep $_, values %ANIMATE;
220
221 if (%ANIMATE) {
222 1
223 } else {
224 undef $refresh_handler;
225 0
226 }
227 } else {
228 undef $refresh_handler;
229 0
77 } 230 }
78 } 231 };
79
80 SDL::GLSwapBuffers;
81} 232}
82 233
83my $ev = new SDL::Event; 234sub animation_start {
84my %ev_cb; 235 my ($widget) = @_;
236 $ANIMATE{$widget} = $widget;
237 Scalar::Util::weaken $ANIMATE{$widget};
85 238
86sub event(&$) {
87 $ev_cb{$_[0]->()} = $_[1];
88}
89
90sub does(&) { shift }
91
92event {SDL_QUIT} does {
93 exit;
94};
95
96event {SDL_VIDEORESIZE} does {
97 print "resize\n";
98};
99
100event {SDL_VIDEOEXPOSE} does {
101 refresh; 239 refresh;
102}; 240}
103 241
104event {SDL_KEYDOWN} does { 242sub animation_stop {
105 print "keypress\n"; 243 my ($widget) = @_;
106}; 244 delete $ANIMATE{$widget};
245}
107 246
108event {SDL_KEYUP} does { 247%SDL_CB = (
109 print "keyup\n";#d# 248 SDL_QUIT() => sub {
110}; 249 main_quit Gtk2;
111 250 },
112event {SDL_MOUSEMOTION} does { 251 SDL_VIDEORESIZE() => sub {
113 print "motion\n"; 252 },
114}; 253 SDL_VIDEOEXPOSE() => sub {
115 254 refresh;
116event {SDL_MOUSEBUTTONDOWN} does { 255 },
117 print "button\n"; 256 SDL_KEYDOWN() => sub {
118}; 257 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
119 258 # alt-enter
120event {SDL_MOUSEBUTTONUP} does { 259 $FULLSCREEN = !$FULLSCREEN;
121 print "buttup\n"; 260 init_screen;
122}; 261 } else {
123 262 CFClient::Widget::feed_sdl_key_down_event ($SDL_EV);
124event {SDL_ACTIVEEVENT} does { 263 }
125 print "active\n"; 264 },
126}; 265 SDL_KEYUP() => sub {
127 266 CFClient::Widget::feed_sdl_key_up_event ($SDL_EV);
128package Crossfire::Client; 267 },
268 SDL_MOUSEMOTION() => sub {
269 CFClient::Widget::feed_sdl_motion_event ($SDL_EV);
270 },
271 SDL_MOUSEBUTTONDOWN() => sub {
272 CFClient::Widget::feed_sdl_button_down_event ($SDL_EV);
273 },
274 SDL_MOUSEBUTTONUP() => sub {
275 CFClient::Widget::feed_sdl_button_up_event ($SDL_EV);
276 },
277 SDL_ACTIVEEVENT() => sub {
278 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
279 },
280);
129 281
130@conn::ISA = Crossfire::Protocol::; 282@conn::ISA = Crossfire::Protocol::;
131 283
132sub conn::map_update { 284sub conn::map_update {
133 my ($self, $dirty) = @_; 285 my ($self, $dirty) = @_;
134 286
135 refresh; 287 $MAPWIDGET->update;
136} 288}
137 289
138sub conn::map_scroll { 290sub conn::map_scroll {
139 my ($self, $dx, $dy) = @_; 291 my ($self, $dx, $dy) = @_;
140 292
141 refresh; 293# refresh;
142} 294}
143 295
144sub conn::map_clear { 296sub conn::map_clear {
145 my ($self) = @_; 297 my ($self) = @_;
146 298
147 refresh; 299# refresh;
300}
301
302sub conn::face_find {
303 my ($self, $face) = @_;
304
305 $FACECACHE->{"$face->{chksum},$face->{name}"}
148} 306}
149 307
150sub conn::face_update { 308sub conn::face_update {
151 my ($self, $num, $face) = @_; 309 my ($self, $face) = @_;
152 310
153 warn "up face $self,$num,$face\n";#d# 311 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
154 #TODO
155 open my $fh, ">:raw", "/tmp/x~";
156 syswrite $fh, $face->{image};
157 close $fh;
158 312
159 my $surface = new SDL::Surface -name => "/tmp/x~"; 313 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
314}
160 315
161 unlink "/tmp/x~"; 316sub conn::query {
317 my ($self, $flags, $prompt) = @_;
162 318
163 my ($tex) = @{glGenTextures 1}; 319 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
164 glGetError(); 320}
165 321
166 $face->{texture} = $tex; 322sub gtk_add_cfg_field {
323 my ($tbl, $cfg, $klbl, $key, $value) = @_;
324 my $i = $cfg->{_i}++;
325 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
326 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
327 if ($key eq 'password') {
328 $ent->set_invisible_char ("*");
329 $ent->set (visibility => 0)
330 }
331 $ent->set_text ($value);
332 $ent->signal_connect (changed => sub {
333 my ($ent) = @_;
334 $cfg->{$key} = $ent->get_text;
335 # TODO: Mapsize should be a slider in the game gui
336 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
337 $cfg->{$key} = 100;
338 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
339 $cfg->{$key} = 50;
340 }
341 });
342}
343
344sub run_config_dialog {
345 my (%events) = @_;
346
347 my $w = Gtk2::Window->new;
348
349 my @cfg = (
350 [qw/Host host/],
351 [qw/Port port/],
352 [qw/Mapsize% mapsize/],
353 [qw/Username user/],
354 [qw/Password password/],
167 355 );
168 glBindTexture GL_TEXTURE_2D, $tex; 356
169 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 357 my $cfg = {};
358
359 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
360 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
361
362 $w->add (my $vb = Gtk2::VBox->new);
363 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
364 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
365 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
366 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
367 my $i = 0;
368 my $act = 0;
369 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
370 if ($_ eq $selmode) { $act = $i }
371 $cb->append_text ($_);
372 $i++;
373 }
374 $cb->set_active ($act);
375 $cb->signal_connect (changed => sub {
376 my ($cb) = @_;
377 my $txt = $cb->get_active_text;
378 if ($txt =~ m/(\d+)x(\d+)/) {
379 $::CFG->{width} = $1;
380 $::CFG->{height} = $2;
170 381 }
171 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 382 });
172 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
173 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
174 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
175
176 $surface->rgba;
177 383
178 glTexImage2D GL_TEXTURE_2D, 0, 384 $cfg->{_i} = 1;
179 4, # components 385 for (@cfg) {
180 $surface->width, $surface->height, 386 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
387 }
388
389 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
390 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
391 $cb->signal_connect (clicked => sub {
392 for (keys %$cfg) {
393 $::CFG->{$_} = $cfg->{$_}
394 if $_ ne '_i';
181 0, 395 }
396 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
397 });
398 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
399 $cb->signal_connect (clicked => sub {
400 for (keys %$cfg) {
401 $::CFG->{$_} = $cfg->{$_}
402 if $_ ne '_i';
182 GL_RGBA, 403 }
183 GL_UNSIGNED_BYTE, 404 my $cb = $events{login} || sub {};
184 $surface->pixels; 405 $cb->($::CFG->{user}, $::CFG->{password});
185 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 406 });
407 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
408 $cb->signal_connect (clicked => sub {
409 my $cb = $events{logout} || sub {};
410 $cb->();
411 });
412 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
413 $cb->signal_connect (clicked => sub { $w->destroy });
414
415 $w->show_all;
416
417 $w->signal_connect (destroy => sub { Gtk2->main_quit });
186} 418}
419
187 420
188############################################################################# 421#############################################################################
189 422
190use Event; 423SDL::Init SDL_INIT_EVERYTHING;
191 424
192glinit; 425CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
193 426
194$conn = new conn 427$CFG ||= {
428 width => 640,
429 height => 480,
430 mapsize => 100,
431 fullscreen => 0,
195 host => "cf.schmorp.de", 432 host => "crossfire.schmorp.de",
196 port => 13327; 433 port => 13327,
197
198Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
199 while ($ev->poll) {
200 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
201 }
202}); 434};
203 435
204Event::loop; 436{
437 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
205 438
439 CFClient::add_font $_ for @fonts;
440 CFClient::set_font $fonts[0];
441}
206 442
443$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
444
445run_config_dialog
446 login => sub { start_game },
447 logout => sub { stop_game };
448
449main Gtk2;
450
451Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";

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