… | |
… | |
12 | use SDL::Surface; |
12 | use SDL::Surface; |
13 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
14 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
15 | |
15 | |
16 | use Crossfire; |
16 | use Crossfire; |
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17 | use Crossfire::Protocol; |
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18 | |
17 | use Crossfire::Client; |
19 | use Crossfire::Client; |
18 | use Crossfire::Protocol; |
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19 | |
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20 | use Crossfire::Client::Widget; |
20 | use Crossfire::Client::Widget; |
21 | |
21 | |
22 | our $FACECACHE; |
22 | our $FACECACHE; |
23 | |
23 | |
24 | our $VERSION = '0.1'; |
24 | our $VERSION = '0.1'; |
… | |
… | |
34 | |
34 | |
35 | our $FONTSIZE; |
35 | our $FONTSIZE; |
36 | |
36 | |
37 | our $SDL_TIMER; |
37 | our $SDL_TIMER; |
38 | our $SDL_APP; |
38 | our $SDL_APP; |
39 | our $SDL_EV = new SDL::Event; |
39 | our $SDL_EV; |
40 | our %SDL_CB; |
40 | our %SDL_CB; |
41 | |
41 | |
42 | our @GL_INIT; # hooks called on every gl init |
42 | our @GL_INIT; # hooks called on every gl init |
43 | |
43 | |
44 | our $ALT_ENTER_MESSAGE; |
44 | our $ALT_ENTER_MESSAGE; |
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45 | our $STATUS_LINE; |
45 | |
46 | |
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47 | my $last_refresh; |
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48 | my %ANIMATE; |
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49 | my $refresh_handler; |
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50 | |
46 | our $tw; # Test widget #d# |
51 | our ($tw, $te); # Test widget #d# |
47 | |
52 | |
48 | sub init_screen { |
53 | sub init_screen { |
49 | $SDL_APP = new SDL::App |
54 | $SDL_APP = new SDL::App |
50 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
55 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
51 | -title => "Crossfire+ Client", |
56 | -title => "Crossfire+ Client", |
52 | -width => $WIDTH, |
57 | -width => $WIDTH, |
53 | -height => $HEIGHT, |
58 | -height => $HEIGHT, |
54 | -opengl => 1, |
59 | -opengl => 1, |
55 | -red_size => 8, |
60 | -red_size => 5, |
56 | -green_size => 8, |
61 | -green_size => 5, |
57 | -blue_size => 8, |
62 | -blue_size => 5, |
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63 | -alpha_size => 0, |
58 | -double_buffer => 1, |
64 | -double_buffer => 1, |
59 | -fullscreen => $FULLSCREEN, |
65 | -fullscreen => $FULLSCREEN, |
60 | -resizeable => 0; |
66 | -resizeable => 0; |
61 | |
67 | |
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68 | $SDL_EV = new SDL::Event; |
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69 | $SDL_EV->set_unicode (1); |
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70 | |
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71 | $last_refresh = SDL::GetTicks; |
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72 | |
62 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
73 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
63 | |
74 | |
64 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
75 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
65 | or warn "WARNING: non-power-of-two opengl extension required"; |
76 | or warn "WARNING: non-power-of-two opengl extension required"; |
66 | |
77 | |
67 | $FONTSIZE = int $HEIGHT / 50; |
78 | $FONTSIZE = int $HEIGHT / 50; |
68 | |
79 | |
69 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
80 | ############################################################################# |
70 | 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE, |
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71 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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72 | $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]); |
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73 | $ALT_ENTER_MESSAGE->activate; |
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74 | |
81 | |
75 | # Test code #d# |
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76 | { |
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77 | my $frm = new Crossfire::Client::Widget::Frame; |
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78 | $tw = new Crossfire::Client::Widget::Window; |
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79 | $frm->add (new Crossfire::Client::Widget::Label 0, 0, 10, $FONTSIZE, "Foo in the garden!"); |
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80 | $tw->add ($frm); |
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81 | |
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82 | $tw->move (0, $HEIGHT - 120); |
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83 | $tw->activate; |
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84 | } |
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85 | |
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86 | glClearColor 0, 0, 0, 0; |
82 | glClearColor 0.7, 0.7, 0.7, 1; |
87 | |
83 | |
88 | glEnable GL_TEXTURE_2D; |
84 | glEnable GL_TEXTURE_2D; |
89 | glEnable GL_COLOR_MATERIAL; |
85 | glEnable GL_COLOR_MATERIAL; |
90 | glShadeModel GL_FLAT; |
86 | glShadeModel GL_FLAT; |
91 | glDisable GL_DEPTH_TEST; |
87 | glDisable GL_DEPTH_TEST; |
92 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
88 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
93 | |
89 | |
94 | $_->() for @GL_INIT; |
90 | $_->() for @GL_INIT; |
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91 | |
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92 | ############################################################################# |
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93 | |
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94 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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95 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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96 | ""; |
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97 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
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98 | |
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99 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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100 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
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101 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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102 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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103 | |
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104 | # Test code #d# |
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105 | unless ($tw) { # haha... |
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106 | $te = new Crossfire::Client::Widget::FancyFrame; |
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107 | $te->add (new Crossfire::Client::Widget::Entry); |
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108 | $te->move (300, 0, 2); |
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109 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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110 | |
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111 | $tw = new Crossfire::Client::Widget::Animator; |
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112 | my $lbl1 = new Crossfire::Client::Widget::Label |
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113 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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114 | my $lbl2 = new Crossfire::Client::Widget::Label |
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115 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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116 | |
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117 | my $vb = new Crossfire::Client::Widget::VBox; |
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118 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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119 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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120 | $f->add ($lbl1); |
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121 | $f2->add ($lbl2); |
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122 | $vb->add ($f); |
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123 | $vb->add ($f2, 1); |
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124 | |
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125 | $tw->add ($vb); |
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126 | $tw->w (400); |
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127 | $tw->h (300); |
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128 | $tw->move ($WIDTH - 200, 0); |
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129 | $tw->moveto (0, 0); |
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130 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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131 | |
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132 | # $f->move ($WIDTH - 200, 0); |
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133 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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134 | } |
95 | } |
135 | } |
96 | |
136 | |
97 | sub start_game { |
137 | sub start_game { |
98 | $SDL_TIMER = add Glib::Timeout 1000/100, sub { |
138 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
99 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
139 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
100 | while $SDL_EV->poll; |
140 | while $SDL_EV->poll; |
101 | |
141 | |
102 | 1 |
142 | 1 |
103 | }; |
143 | }; |
… | |
… | |
105 | $WIDTH = $CFG->{width}; |
145 | $WIDTH = $CFG->{width}; |
106 | $HEIGHT = $CFG->{height}; |
146 | $HEIGHT = $CFG->{height}; |
107 | $FULLSCREEN = 0; |
147 | $FULLSCREEN = 0; |
108 | |
148 | |
109 | init_screen; |
149 | init_screen; |
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150 | |
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151 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
110 | |
152 | |
111 | $CONN = new conn |
153 | $CONN = new conn |
112 | host => $CFG->{host}, |
154 | host => $CFG->{host}, |
113 | port => $CFG->{port}, |
155 | port => $CFG->{port}, |
114 | user => $CFG->{user}, |
156 | user => $CFG->{user}, |
115 | pass => $CFG->{password}, |
157 | pass => $CFG->{password}, |
116 | mapw => 50, |
158 | mapw => $mapsize, |
117 | maph => 37, |
159 | maph => $mapsize, |
118 | ; |
160 | ; |
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161 | |
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162 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
119 | } |
163 | } |
120 | |
164 | |
121 | sub stop_game { |
165 | sub stop_game { |
122 | remove Glib::Source $SDL_TIMER; |
166 | remove Glib::Source $SDL_TIMER; |
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167 | remove Glib::Source $refresh_handler if $refresh_handler; |
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168 | undef $refresh_handler; |
123 | |
169 | |
124 | undef $SDL_APP; |
170 | undef $SDL_APP; |
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171 | undef $CONN; |
125 | SDL::Quit; |
172 | SDL::Quit; |
126 | } |
173 | } |
127 | |
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128 | |
174 | |
129 | sub force_refresh { |
175 | sub force_refresh { |
130 | glViewport 0, 0, $WIDTH, $HEIGHT; |
176 | glViewport 0, 0, $WIDTH, $HEIGHT; |
131 | |
177 | |
132 | glMatrixMode GL_PROJECTION; |
178 | glMatrixMode GL_PROJECTION; |
133 | glLoadIdentity; |
179 | glLoadIdentity; |
134 | glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100; |
180 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
135 | glMatrixMode GL_MODELVIEW; |
181 | glMatrixMode GL_MODELVIEW; |
136 | |
182 | |
137 | glClear GL_COLOR_BUFFER_BIT; |
183 | glClear GL_COLOR_BUFFER_BIT; |
138 | |
184 | |
139 | $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; |
185 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
140 | |
186 | |
141 | SDL::GLSwapBuffers; |
187 | SDL::GLSwapBuffers; |
142 | } |
188 | } |
143 | |
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144 | my $refresh_handler; |
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145 | |
189 | |
146 | sub refresh { |
190 | sub refresh { |
147 | $refresh_handler ||= add Glib::Idle sub { |
191 | $refresh_handler ||= add Glib::Idle sub { |
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192 | if ($SDL_APP) { |
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193 | my $next_refresh = SDL::GetTicks; |
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194 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
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195 | $last_refresh = $next_refresh; |
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196 | |
148 | force_refresh; |
197 | force_refresh; |
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198 | $_->animate ($interval) for grep $_, values %ANIMATE; |
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199 | |
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200 | if (%ANIMATE) { |
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201 | 1 |
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202 | } else { |
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203 | undef $refresh_handler; |
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204 | 0 |
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205 | } |
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206 | } else { |
149 | undef $refresh_handler; |
207 | undef $refresh_handler; |
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208 | 0 |
150 | 0 |
209 | } |
151 | }; |
210 | }; |
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211 | } |
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212 | |
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213 | sub animation_start { |
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214 | my ($widget) = @_; |
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215 | $ANIMATE{$widget} = $widget; |
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216 | Scalar::Util::weaken $ANIMATE{$widget}; |
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217 | |
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218 | refresh; |
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219 | } |
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220 | |
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221 | sub animation_stop { |
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222 | my ($widget) = @_; |
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223 | delete $ANIMATE{$widget}; |
152 | } |
224 | } |
153 | |
225 | |
154 | %SDL_CB = ( |
226 | %SDL_CB = ( |
155 | SDL_QUIT() => sub { |
227 | SDL_QUIT() => sub { |
156 | main_quit Gtk2; |
228 | main_quit Gtk2; |
… | |
… | |
171 | }, |
243 | }, |
172 | SDL_KEYUP() => sub { |
244 | SDL_KEYUP() => sub { |
173 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
245 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
174 | }, |
246 | }, |
175 | SDL_MOUSEMOTION() => sub { |
247 | SDL_MOUSEMOTION() => sub { |
176 | warn "sdl motion\n";#d# |
248 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
177 | }, |
249 | }, |
178 | SDL_MOUSEBUTTONDOWN() => sub { |
250 | SDL_MOUSEBUTTONDOWN() => sub { |
179 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
251 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
180 | }, |
252 | }, |
181 | SDL_MOUSEBUTTONUP() => sub { |
253 | SDL_MOUSEBUTTONUP() => sub { |
182 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
254 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
183 | }, |
255 | }, |
184 | SDL_ACTIVEEVENT() => sub { |
256 | SDL_ACTIVEEVENT() => sub { |
185 | warn "active\n";#d# |
257 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
186 | }, |
258 | }, |
187 | ); |
259 | ); |
188 | |
260 | |
189 | @conn::ISA = Crossfire::Protocol::; |
261 | @conn::ISA = Crossfire::Protocol::; |
190 | |
262 | |
… | |
… | |
195 | } |
267 | } |
196 | |
268 | |
197 | sub conn::map_scroll { |
269 | sub conn::map_scroll { |
198 | my ($self, $dx, $dy) = @_; |
270 | my ($self, $dx, $dy) = @_; |
199 | |
271 | |
200 | refresh; |
272 | # refresh; |
201 | } |
273 | } |
202 | |
274 | |
203 | sub conn::map_clear { |
275 | sub conn::map_clear { |
204 | my ($self) = @_; |
276 | my ($self) = @_; |
205 | |
277 | |
206 | refresh; |
278 | # refresh; |
207 | } |
279 | } |
208 | |
280 | |
209 | sub conn::face_find { |
281 | sub conn::face_find { |
210 | my ($self, $face) = @_; |
282 | my ($self, $face) = @_; |
211 | |
283 | |
… | |
… | |
237 | } |
309 | } |
238 | $ent->set_text ($value); |
310 | $ent->set_text ($value); |
239 | $ent->signal_connect (changed => sub { |
311 | $ent->signal_connect (changed => sub { |
240 | my ($ent) = @_; |
312 | my ($ent) = @_; |
241 | $cfg->{$key} = $ent->get_text; |
313 | $cfg->{$key} = $ent->get_text; |
|
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314 | # TODO: Mapsize should be a slider in the game gui |
|
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315 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
|
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316 | $cfg->{$key} = 100; |
|
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317 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
|
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318 | $cfg->{$key} = 50; |
|
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319 | } |
242 | }); |
320 | }); |
243 | } |
321 | } |
244 | |
322 | |
245 | sub run_config_dialog { |
323 | sub run_config_dialog { |
246 | my (%events) = @_; |
324 | my (%events) = @_; |
… | |
… | |
248 | my $w = Gtk2::Window->new; |
326 | my $w = Gtk2::Window->new; |
249 | |
327 | |
250 | my @cfg = ( |
328 | my @cfg = ( |
251 | [qw/Host host/], |
329 | [qw/Host host/], |
252 | [qw/Port port/], |
330 | [qw/Port port/], |
|
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331 | [qw/Mapsize% mapsize/], |
253 | [qw/Username user/], |
332 | [qw/Username user/], |
254 | [qw/Password password/], |
333 | [qw/Password password/], |
255 | ); |
334 | ); |
256 | |
335 | |
257 | my $cfg = {}; |
336 | my $cfg = {}; |
… | |
… | |
304 | my $cb = $events{login} || sub {}; |
383 | my $cb = $events{login} || sub {}; |
305 | $cb->($::CFG->{user}, $::CFG->{password}); |
384 | $cb->($::CFG->{user}, $::CFG->{password}); |
306 | }); |
385 | }); |
307 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
386 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
308 | $cb->signal_connect (clicked => sub { |
387 | $cb->signal_connect (clicked => sub { |
309 | my $cb = $events{login} || sub {}; |
388 | my $cb = $events{logout} || sub {}; |
310 | $cb->(); |
389 | $cb->(); |
311 | }); |
390 | }); |
312 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
391 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
313 | $cb->signal_connect (clicked => sub { $w->destroy }); |
392 | $cb->signal_connect (clicked => sub { $w->destroy }); |
314 | |
393 | |
… | |
… | |
322 | |
401 | |
323 | SDL::Init SDL_INIT_EVERYTHING; |
402 | SDL::Init SDL_INIT_EVERYTHING; |
324 | |
403 | |
325 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
404 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
326 | |
405 | |
327 | $mapwidget->activate; |
406 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
328 | $mapwidget->focus_in; |
407 | $mapwidget->focus_in; |
329 | |
408 | |
330 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
409 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
331 | |
410 | |
332 | $CFG ||= { |
411 | $CFG ||= { |
333 | width => 640, |
412 | width => 640, |
334 | height => 480, |
413 | height => 480, |
|
|
414 | mapsize => 100, |
335 | fullscreen => 0, |
415 | fullscreen => 0, |
336 | host => "crossfire.schmorp.de", |
416 | host => "crossfire.schmorp.de", |
337 | port => 13327, |
417 | port => 13327, |
338 | }; |
418 | }; |
339 | |
419 | |
340 | Crossfire::Client::add_font Crossfire::Client::find_rcfile "uifont.ttf"; |
420 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
341 | Crossfire::Client::set_font "[Bitstream Vera Sans Mono]"; |
|
|
342 | |
421 | |
343 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
422 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
344 | |
423 | |
345 | run_config_dialog |
424 | run_config_dialog |
346 | login => sub { start_game }, |
425 | login => sub { start_game }, |