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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.63 by root, Mon Apr 10 22:53:50 2006 UTC vs.
Revision 1.157 by elmex, Fri Apr 21 15:03:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init;
8
9use SDL;
10use SDL::App;
11use SDL::Event; 7use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 8
16use Crossfire; 9use Crossfire;
17use Crossfire::Protocol; 10use Crossfire::Protocol;
18 11
19use Crossfire::Client; 12use Compress::LZF;
20use Crossfire::Client::Widget; 13
14use CFClient;
15use CFClient::UI;
16use CFClient::MapWidget;
21 17
22our $VERSION = '0.1'; 18our $VERSION = '0.1';
23 19
24my $MAX_FPS = 30; 20my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame 21my $MIN_FPS = 5; # unused as of yet
26 22
23our $META_SERVER = "crossfire.real-time.com:13326";
24
25our $FACEMAP;
26our $TILECACHE;
27our $FACECACHE; 27our $MAPCACHE;
28
29our $LAST_REFRESH;
30our $NOW;
28 31
29our $CFG; 32our $CFG;
30our $CONN; 33our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering
31 35
36our @SDL_MODES;
32our $WIDTH; 37our $WIDTH;
33our $HEIGHT; 38our $HEIGHT;
34our $FULLSCREEN; 39our $FULLSCREEN;
35
36our $FONTSIZE; 40our $FONTSIZE;
37 41
42our $MAP;
43our $MAPWIDGET;
44our $BUTTONBAR;
45our $LOGVIEW;
46our $CONSOLE;
47our $METASERVER;
48
49our $GAUGES;
50our $STATWIDS;
51
38our $SDL_TIMER; 52our $SDL_ACTIVE;
39our $SDL_APP;
40our $SDL_EV;
41our %SDL_CB; 53our %SDL_CB;
54
55our $SDL_MIXER;
56our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files
42 58
43our $ALT_ENTER_MESSAGE; 59our $ALT_ENTER_MESSAGE;
44our $STATUS_LINE; 60our $STATUS_LINE;
61our $DEBUG_STATUS;
45 62
46my $last_refresh; 63sub status {
47my %ANIMATE; 64 $STATUS_LINE->set_text ($_[0]);
48my $refresh_handler; 65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66}
49 67
50our ($tw, $te); # Test widget #d# 68sub debug {
69 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71}
51 72
52sub init_screen { 73sub start_game {
53 $SDL_APP = new SDL::App 74 status "logging in...";
54 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
55 -title => "Crossfire+ Client",
56 -width => $WIDTH,
57 -height => $HEIGHT,
58 -opengl => 1,
59 -red_size => 5,
60 -green_size => 5,
61 -blue_size => 5,
62 -alpha_size => 0,
63 -double_buffer => 1,
64 -fullscreen => $FULLSCREEN,
65 -resizeable => 0;
66 75
67 $SDL_EV = new SDL::Event; 76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
68 $SDL_EV->set_unicode (1);
69 77
70 $SDL_TIMER = add Glib::Timeout 1000/50, sub { 78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
71 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
72 while $SDL_EV->poll;
73 79
74 1 80 $MAP = new CFClient::Map $mapsize, $mapsize;
75 };
76 81
77 $last_refresh = SDL::GetTicks; 82 my ($host, $port) = split /:/, $CFG->{host};
78
79 Crossfire::Client::gl_init;
80
81 $FONTSIZE = int $HEIGHT / 50;
82
83 #############################################################################
84
85 glClearColor 0.45, 0.45, 0.45, 1;
86
87 glEnable GL_TEXTURE_2D;
88 glEnable GL_COLOR_MATERIAL;
89 glShadeModel GL_FLAT;
90 glDisable GL_DEPTH_TEST;
91 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
92
93 #############################################################################
94 83
95 $STATUS_LINE = new Crossfire::Client::Widget::Label
96 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
97 "";
98 $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE);
99
100 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
101 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
102 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
103 $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
104
105 # Test code #d#
106 unless ($tw) { # haha...
107 $te = new Crossfire::Client::Widget::FancyFrame;
108 $te->add (new Crossfire::Client::Widget::Entry);
109 $te->move (300, 0, 2);
110 $Crossfire::Client::Widget::TOPLEVEL->add ($te);
111
112 $tw = new Crossfire::Client::Widget::Animator;
113 my $lbl1 = new Crossfire::Client::Widget::Label
114 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
115 my $lbl2 = new Crossfire::Client::Widget::Label
116 0, 0, 10, $FONTSIZE, "LBL2";
117
118 my $vb = new Crossfire::Client::Widget::VBox;
119 my $f = new Crossfire::Client::Widget::FancyFrame;
120 my $f2 = new Crossfire::Client::Widget::FancyFrame;
121 $f->add ($lbl1);
122 $f2->add ($lbl2);
123 $vb->add ($f);
124 $vb->add ($f2, 1);
125
126 $tw->add ($vb);
127 $tw->w (400);
128 $tw->h (300);
129 $tw->move ($WIDTH - 200, 0);
130 $tw->moveto (0, 0);
131 $Crossfire::Client::Widget::TOPLEVEL->add ($tw);
132
133# $f->move ($WIDTH - 200, 0);
134# $Crossfire::Client::Widget::TOPLEVEL->add ($f);
135 }
136}
137
138sub destroy_screen {
139 remove Glib::Source $SDL_TIMER;
140 undef $SDL_APP;
141 undef $SDL_EV;
142 SDL::Quit;
143}
144
145sub start_game {
146 $WIDTH = $CFG->{width};
147 $HEIGHT = $CFG->{height};
148 $FULLSCREEN = 0;
149
150 init_screen;
151
152 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
153
154 $CONN = new conn 84 $CONN = new conn
155 host => $CFG->{host}, 85 host => $host,
156 port => $CFG->{port}, 86 port => $port || 13327,
157 user => $CFG->{user}, 87 user => $CFG->{user},
158 pass => $CFG->{password}, 88 pass => $CFG->{password},
159 mapw => $mapsize, 89 mapw => $mapsize,
160 maph => $mapsize, 90 maph => $mapsize,
161 ; 91 ;
162 92
93 status "login successful";
94
163 Crossfire::Client::lowdelay fileno $CONN->{fh}; 95 CFClient::lowdelay fileno $CONN->{fh};
164} 96}
165 97
166sub stop_game { 98sub stop_game {
167 remove Glib::Source $refresh_handler if $refresh_handler;
168 undef $refresh_handler;
169
170 undef $CONN; 99 undef $CONN;
171 destroy_screen;
172} 100}
173 101
174sub force_refresh { 102sub client_setup {
175 glViewport 0, 0, $WIDTH, $HEIGHT; 103 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176 107
177 glMatrixMode GL_PROJECTION; 108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 glLoadIdentity; 109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
180 glMatrixMode GL_MODELVIEW;
181 110
182 glClear GL_COLOR_BUFFER_BIT; 111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
183 113
184 $Crossfire::Client::Widget::TOPLEVEL->draw; 114 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_;
185 116
186 SDL::GLSwapBuffers; 117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187} 118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]);
188 121
189sub refresh { 122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
190 $refresh_handler ||= add Glib::Idle sub { 123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
191 if ($SDL_APP) { 124 my ($self, $value) = @_;
192 my $next_refresh = SDL::GetTicks; 125 $CFG->{fullscreen} = $value;
126 });
193 127
194 if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) { 128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
195 SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh); 129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
196 $next_refresh = SDL::GetTicks; 130 my ($self, $value) = @_;
131 $CFG->{fast} = $value;
132 });
133
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
136 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value;
138 });
139
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
142 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value;
144 });
145
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
148 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
151 });
152
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
157 });
158
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
162 });
163
164 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
165 $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub {
166 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
167 &set_stats_window_fontsize;
168 });
169
170
171 $table->add (1, 9, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
172 video_shutdown ();
173 video_init ();
174 });
175
176 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
177 $table->add (1, 10, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub {
178 $CFG->{audio_enable} = $_[1];
179 });
180# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
181# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
182# $CFG->{effects_volume} = $_[1];
183# });
184 $table->add (0, 11, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
185 $table->add (1, 11, my $hbox = new CFClient::UI::HBox);
186 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub {
187 $CFG->{bgm_enable} = $_[1];
188 });
189 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub {
190 $CFG->{bgm_volume} = $_[1];
191 CFClient::MixMusic::volume $_[1] * 128;
192 });
193
194 $table->add (1, 12, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
195 audio_shutdown ();
196 audio_init ();
197 });
198
199 $dialog
200}
201
202sub set_stats_window_fontsize {
203 for (values %{$STATWIDS}, values %{$GAUGES}) {
204 $_->set_fontsize ($::CFG->{stat_fontsize});
205 }
206}
207
208sub make_stats_window {
209 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
210
211 $tgw->add (my $vb = new CFClient::UI::VBox);
212 $vb->add (my $uhb = new CFClient::UI::HBox);
213 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
214 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
215 $vb->add (my $dhb = new CFClient::UI::HBox);
216 $dhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1);
217 $dhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
218
219 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
220 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
221 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
222 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
223 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
224 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
225
226 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
227
228 if (0) { # this code can vanish, just wanted to preserver it for a checkin
229 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
230 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
231 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
232 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
233 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
234 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
235 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
236
237 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc");
238 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac");
239 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam");
240 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm");
241 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp");
242 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
243 } else {
244 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S");
245 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
246 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
247 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
248 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
249 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
250 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
251
252 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "");
253 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "");
254 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "");
255 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "");
256 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "");
257 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "");
258 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "");
259
260 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc");
261 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac");
262 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam");
263 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm");
264 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
265 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
266
267 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
268 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
269 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
270 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
271 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
272 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
273 }
274
275 $hb->add (my $tbl2 = new CFClient::UI::Table);
276
277 my $row = 0;
278 my $col = 0;
279
280 for (qw/slow holyw conf fire depl magic
281 drain acid pois para deat phys
282 blind fear tund elec cold ghit/)
283 {
284 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
285 $tbl2->add ($col + 1, $row,
286 $STATWIDS->{"res_$_"} =
287 new CFClient::UI::Label text => "0", align => -1, valign => 0
288 );
289
290 $row++;
291 if ($row % 6 == 0) {
292 $col += 2;
293 $row = 0;
294 }
295 }
296
297 &set_stats_window_fontsize;
298 update_stats_window ({});
299
300 $tgw
301}
302
303sub update_stats_window {
304 my ($stats) = @_;
305
306 # i love text protocols!!!
307 my $hp = $stats->{1} * 1;
308 my $hp_m = $stats->{2} * 1;
309 my $sp = $stats->{3} * 1;
310 my $sp_m = $stats->{4} * 1;
311 my $fo = $stats->{18} * 1;
312 my $fo_m = 999;
313 my $gr = $stats->{23} * 1;
314 my $gr_m = $stats->{24} * 1;
315
316 $GAUGES->{hp} ->set_value ($hp, $hp_m);
317 $GAUGES->{mana} ->set_value ($sp, $sp_m);
318 $GAUGES->{food} ->set_value ($fo, $fo_m);
319 $GAUGES->{grace} ->set_value ($gr, $gr_m);
320 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21});
321 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
322 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
323
324 if (0) { # this code can vanish, just wanted to preserver it for a checkin
325 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
326 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
327 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
328 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
329 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
330 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
331 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
332 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
333 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
334 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
335 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
336 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
337 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
338 } else {
339 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
340 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
341 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
342 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
343 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
344 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
345 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
346 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
347 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
348 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
349 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
350 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17});
351 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19});
352 }
353
354 my %tbl = (
355 phys => 100,
356 magic => 101,
357 fire => 102,
358 elec => 103,
359 cold => 104,
360 conf => 105,
361 acid => 106,
362 drain => 107,
363 ghit => 108,
364 pois => 109,
365 slow => 110,
366 para => 111,
367 tund => 112,
368 fear => 113,
369 deat => 115,
370 holyw => 116,
371 blind => 117
372 );
373
374 for (keys %tbl) {
375 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
376 }
377
378}
379
380sub metaserver_dialog {
381 my $dialog = new CFClient::UI::FancyFrame
382 title => "Metaserver",
383 child => (my $vbox = new CFClient::UI::VBox);
384
385 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
386
387 $dialog
388}
389
390sub update_metaserver {
391 my ($HOST) = @_;
392
393 status "fetching metaserver list...";
394
395 my $buf;
396
397 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
398
399 Event->io (fd => $fh, poll => 'r', cb => sub {
400 my $res = sysread $fh, $buf, 8192, length $buf;
401
402 if (!defined $res) {
403 $_[0]->w->cancel;
404 status "metaserver: $!";
405 } elsif ($res == 0) {
406 $_[0]->w->cancel;
407 status "server list retrieved";
408
409 my $table = $METASERVER->{table};
410
411 $table->clear;
412
413 my @col = qw(Use #Users Host Uptime Version Description);
414 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
415 for 0 .. $#col;
416
417 my @align = qw(1 0 1 1 -1);
418
419 my $y = 0;
420 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
421 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
422
423 for ($desc) {
424 s/<br>/\n/gi;
425 s/<li>/\n· /gi;
426 s/<.*?>//sgi;
427 s/&/&amp;/g;
428 s/</&lt;/g;
429 s/>/&gt;/g;
430 }
431
432 $uptime = sprintf "%dd %02d:%02d:%02d",
433 (int $m->[8] / 86400),
434 (int $m->[8] / 3600) % 24,
435 (int $m->[8] / 60) % 60,
436 $m->[8] % 60;
437
438 $m = [$users, $host, $uptime, $version, $desc];
439
440 $y++;
441
442 $table->add (0, $y, new CFClient::UI::VBox children => [
443 (new CFClient::UI::Button text => " ", connect_activate => sub {
444 $HOST->set_text ($CFG->{host} = $host);
445 }),
446 (new CFClient::UI::Empty expand => 1),
447 ]);
448
449 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
450 for 0 .. $#$m;
197 } 451 }
452 }
453 });
454}
455
456sub server_setup {
457 my $dialog = new CFClient::UI::FancyFrame
458 title => "Server Setup",
459 child => (my $vbox = new CFClient::UI::VBox);
460
461 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
462 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
463
464 {
465 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
466
467 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub {
468 my ($self, $value) = @_;
469 $CFG->{host} = $value;
470 });
471
472 $METASERVER = metaserver_dialog;
473
474 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
475 update_metaserver $HOST;
476 });
477 }
478
479 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
480 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
481 my ($self, $value) = @_;
482 $CFG->{user} = $value;
483 });
484
485 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
486 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
487 my ($self, $value) = @_;
488 $CFG->{password} = $value;
489 });
490
491 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
492 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
493 my ($self, $value) = @_;
494 $CFG->{say_command} = $value;
495 });
496
497 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
498 $table->add (1, 7, new CFClient::UI::Slider
499 req_w => 100,
500 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
501 connect_changed => sub {
502 my ($self, $value) = @_;
503
504 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
505 },
506 );
507
508 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
509 start_game;
510 });
511
512 $dialog
513}
514
515sub message_window {
516 my $window = new CFClient::UI::FancyFrame
517 title => "Messages",
518 border_bg => [1, 1, 1, 0.5],
519 bg => [0.3, 0.3, 0.3, 0.8],
520 user_w => int $::WIDTH / 3,
521 user_h => int $::HEIGHT / 5,
522 child => (my $vbox = new CFClient::UI::VBox);
523
524 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
525 expand => 1,
526 fontsize => $::CFG->{log_fontsize},
527 );
528
529 $vbox->add (my $input = new CFClient::UI::Entry
530 connect_focus_in => sub {
531 my ($input, $prev_focus) = @_;
532
533 delete $input->{refocus_map};
534
535 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
536 $input->{refocus_map} = 1;
198 537 }
199 my $interval = ($next_refresh - $last_refresh) * 0.001; 538 delete $input->{auto_activated};
200 $last_refresh = $next_refresh; 539 },
540 connect_activate => sub {
541 my ($input, $text) = @_;
542 $input->set_text ('');
201 543
202 force_refresh; 544 if ($text =~ /^\/(.*)/) {
203 $_->animate ($interval) for grep $_, values %ANIMATE; 545 $::CONN->user_send ($1);
204
205 if (%ANIMATE) {
206 1
207 } else { 546 } else {
208 undef $refresh_handler; 547 my $say_cmd = $::CFG->{say_command} || 'say';
548 $::CONN->user_send ("$say_cmd $text");
549 }
550 if ($input->{refocus_map}) {
551 delete $input->{refocus_map};
552 $MAPWIDGET->focus_in
553 }
554 },
555 connect_escape => sub {
556 $MAPWIDGET->focus_in
557 },
558 );
559
560 $CONSOLE = {
561 window => $window,
562 input => $input
563 };
564
565 $window
566}
567
568sub sdl_init {
569 CFClient::SDL_Init
570 and die "SDL::Init failed!\n";
571}
572
573sub video_init {
574 sdl_init;
575
576 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
577 $FULLSCREEN = $CFG->{fullscreen};
578 $FAST = $CFG->{fast};
579
580 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
581 or die "SDL_SetVideoMode failed!\n";
582
583 $SDL_ACTIVE = 1;
584
585 $LAST_REFRESH = time - 0.01;
586
587 CFClient::gl_init;
588
589 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
590
591 #############################################################################
592
593 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
594 $DEBUG_STATUS->show;
595
596 $STATUS_LINE = new CFClient::UI::Label
597 padding => 0,
598 y => $HEIGHT - $FONTSIZE * 1.8;
599 $STATUS_LINE->show;
600
601 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
602 padding => 0,
603 fontsize => 0.8,
604 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
605 $ALT_ENTER_MESSAGE->show;
606 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
607
608 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
609 $MAPWIDGET->focus_in;
610 $MAPWIDGET->connect (activate_console => sub {
611 my ($mapwidget, $preset) = @_;
612
613 if ($CONSOLE) {
614 $CONSOLE->{input}->{auto_activated} = 1;
615 $CONSOLE->{input}->focus_in;
616
617 if ($preset && $CONSOLE->{input}->get_text eq '') {
618 $CONSOLE->{input}->set_text ($preset);
619 }
620 }
621 });
622
623 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox);
624
625 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
626 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
627 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
628
629 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
630 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
631 status "Configuration Saved";
632 });
633
634 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
635
636
637 $CFClient::UI::ROOT->add (make_stats_window);
638}
639
640sub video_shutdown {
641 $CFClient::UI::ROOT->{children} = [];
642 undef $SDL_ACTIVE;
643}
644
645my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
646my $bgmusic;#TODO#hack#d#
647
648sub audio_music_finished {
649 return unless $CFG->{bgm_enable};
650
651 # TODO: hack, do play loop and mood music
652 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
653 $bgmusic->play (0);
654
655 push @bgmusic, shift @bgmusic;
656}
657
658sub audio_init {
659 if ($CFG->{audio_enable}) {
660 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
661 $SDL_MIXER = !CFClient::Mix_OpenAudio;
662 CFClient::Mix_AllocateChannels 8;
663 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
664
665 audio_music_finished;
666
667 while (<$fh>) {
668 next if /^\s*#/;
669 next if /^\s*$/;
670
671 my ($file, $volume, $event) = split /\s+/, $_, 3;
672
673 push @SOUNDS, "$volume,$file";
674
675 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
676 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
677 $chunk->volume ($volume * 128 / 100);
678 $chunk
209 0 679 };
210 } 680 }
211 } else { 681 } else {
212 undef $refresh_handler; 682 status "unable to open sound config: $!";
213 0
214 } 683 }
215 }; 684 }
685}
686
687sub audio_shutdown {
688 CFClient::Mix_CloseAudio if $SDL_MIXER;
689 undef $SDL_MIXER;
690 @SOUNDS = ();
691 %AUDIO_CHUNKS = ();
692}
693
694my %animate_object;
695my $animate_timer;
696
697my $want_refresh;
698my $can_refresh;
699
700my $fps = 9;
701
702sub force_refresh {
703 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
704 debug sprintf "%3.2f", $fps;
705
706 $want_refresh = 0;
707 $can_refresh = 0;
708
709 $CFClient::UI::ROOT->draw;
710
711 CFClient::SDL_GL_SwapBuffers;
712
713 $LAST_REFRESH = $NOW;
714}
715
716my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
717 $NOW = time;
718
719 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
720 for CFClient::SDL_PollEvent;
721
722 if (%animate_object) {
723 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
724 $want_refresh++;
725 }
726
727 if ($want_refresh) {
728 force_refresh;
729 } else {
730 $can_refresh = 1;
731 }
732});
733
734sub refresh {
735 $want_refresh++;
216} 736}
217 737
218sub animation_start { 738sub animation_start {
219 my ($widget) = @_; 739 my ($widget) = @_;
220 $ANIMATE{$widget} = $widget; 740 $animate_object{$widget} = $widget;
221 Scalar::Util::weaken $ANIMATE{$widget};
222
223 refresh;
224} 741}
225 742
226sub animation_stop { 743sub animation_stop {
227 my ($widget) = @_; 744 my ($widget) = @_;
228 delete $ANIMATE{$widget}; 745 delete $animate_object{$widget};
746}
747
748@conn::ISA = Crossfire::Protocol::;
749
750sub conn::stats_update {
751 my ($self, $stats) = @_;
752
753 update_stats_window ($stats);
754}
755
756sub conn::user_send {
757 my ($self, $command) = @_;
758
759 $self->send_command ($command);
760 status $command;
761}
762
763sub conn::map_scroll {
764 my ($self, $dx, $dy) = @_;
765
766 $MAP->scroll ($dx, $dy);
767}
768
769sub conn::feed_map1a {
770 my ($self, $data) = @_;
771
772# $self->Crossfire::Protocol::feed_map1a ($data);
773
774 $MAP->map1a_update ($data);
775 $MAPWIDGET->update;
776}
777
778sub conn::flush_map {
779 my ($self) = @_;
780
781 my $map_info = delete $self->{map_info}
782 or return;
783
784 my ($hash, $x, $y, $w, $h) = @$map_info;
785
786 my $data = $MAP->get_rect ($x, $y, $w, $h);
787 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
788 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
789}
790
791sub conn::map_clear {
792 my ($self) = @_;
793
794 $self->flush_map;
795 delete $self->{neigh_map};
796
797 $MAP->clear;
798}
799
800
801sub conn::load_map($$$) {
802 my ($self, $hash, $x, $y) = @_;
803
804 if (defined (my $data = $MAPCACHE->get ($hash))) {
805 $data = Compress::LZF::decompress $data;
806 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
807 for my $id ($MAP->set_rect ($x, $y, $data)) {
808 my $data = $TILECACHE->get ($id)
809 or next;
810
811 $self->set_texture ($id => $data);
812 }
813 }
814}
815
816# this method does a "flood fill" into every tile direction
817# it assumes that tiles are arranged in a rectangular grid,
818# i.e. a map is the same as the left of the right map etc.
819# failure to comply are harmless and result in display errors
820# at worst.
821sub conn::flood_fill {
822 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
823
824 # the server does not allow map paths > 6
825 return if 6 <= length $path;
826
827 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
828
829 for (
830 [1, 0, -1],
831 [2, 1, 0],
832 [3, 0, 1],
833 [4, -1, 0],
834 ) {
835 my ($tile, $dx, $dy) = @$_;
836
837 my $gx = $gx + $dx;
838 my $gy = $gy + $dy;
839
840 next unless $flags & (1 << ($tile - 1));
841 next if $self->{neigh_grid}{$gx, $gy}++;
842
843 my $neigh = $self->{neigh_map}{$hash} ||= [];
844 if (my $info = $neigh->[$tile]) {
845 my ($flags, $x, $y, $w, $h, $hash) = @$info;
846
847 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
848 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
849
850 } else {
851 $self->send_mapinfo ("spatial $path$tile", sub {
852 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
853
854 return if $mode ne "spatial";
855
856 $x += $MAP->ox;
857 $y += $MAP->oy;
858
859 $self->load_map ($hash, $x, $y)
860 unless $self->{neigh_map}{$hash}[5]++;#d#
861
862 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
863
864 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
865 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
866 });
867 }
868 }
869}
870
871sub conn::map_change {
872 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
873
874 $self->flush_map;
875
876 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
877
878 my $mapmapw = 250;
879 my $mapmaph = 250;
880
881 $self->{neigh_rect} = [
882 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
883 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
884 ];
885
886 delete $self->{neigh_grid};
887 $self->flood_fill (0, 0, "", $hash, $flags);
888
889 $x += $ox;
890 $y += $oy;
891
892 $self->{map_info} = [$hash, $x, $y, $w, $h];
893
894 $STATWIDS->{map}->set_text ("Map: " . $self->{map_info}[0]);
895
896 $self->load_map ($hash, $x, $y);
897}
898
899sub conn::face_find {
900 my ($self, $facenum, $face) = @_;
901
902 my $hash = "$face->{chksum},$face->{name}";
903
904 my $id = $FACEMAP->get ($hash);
905
906 unless ($id) {
907 # create new id for face
908 # i love transactions
909 for (1..100) {
910 my $txn = $CFClient::DB_ENV->txn_begin;
911 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
912 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
913 $id++;
914 if ($FACEMAP->put (id => $id) == 0
915 && $FACEMAP->put ($hash => $id) == 0) {
916 $txn->txn_commit;
917
918 goto gotid;
919 }
920 }
921 $txn->abort;
922 }
923
924 CFClient::fatal "maximum number of transaction retries reached - database problems?";
925 }
926
927gotid:
928 $face->{id} = $id;
929 $MAP->set_face ($facenum => $id);
930 $TILECACHE->get ($id)
931}
932
933sub conn::face_update {
934 my ($self, $facenum, $face) = @_;
935
936 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
937
938 $self->set_texture ($face->{id} => delete $face->{image});
939}
940
941sub conn::set_texture {
942 my ($self, $id, $data) = @_;
943
944 $self->{texture}[$id] ||= do {
945 my $tex =
946 new_from_image CFClient::Texture
947 $data, minify => 1;
948
949 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
950 $MAPWIDGET->update;
951
952 $tex
953 };
954}
955
956sub conn::sound_play {
957 my ($self, $x, $y, $soundnum, $type) = @_;
958
959 $SDL_MIXER
960 or return;
961
962 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
963 or return;
964
965 $chunk->play;
966# warn "sound $x,$y,$soundnum,$type\n";#d#
967}
968
969sub conn::query {
970 my ($self, $flags, $prompt) = @_;
971
972 #TODO, display dialog with relevant information
973 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
974}
975
976sub conn::drawinfo {
977 my ($self, $color, $text) = @_;
978
979 my @color = (
980 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
981 [1.00, 1.00, 1.00],
982 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
983 [1.00, 0.00, 0.00],
984 [1.00, 0.54, 0.00],
985 [0.11, 0.56, 1.00],
986 [0.93, 0.46, 0.00],
987 [0.18, 0.54, 0.34],
988 [0.56, 0.73, 0.56],
989 [0.80, 0.80, 0.80],
990 [0.55, 0.41, 0.13],
991 [0.99, 0.77, 0.26],
992 [0.74, 0.65, 0.41],
993 );
994
995 $LOGVIEW->add_paragraph ($color[$color], $text);
996}
997
998sub conn::spell_add {
999 my ($self, $spell) = @_;
1000
1001 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub {
1002 });
1003 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub {
1004 });
1005}
1006
1007sub conn::spell_delete {
1008 my ($self, $spell) = @_;
1009}
1010
1011sub conn::addme_success {
1012 my ($self) = @_;
1013
1014 for my $skill (values %{$self->{skill_info}}) {
1015 $MAPWIDGET->add_command ("ready_skill $skill", "", sub {
1016 });
1017 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1018 });
1019 }
229} 1020}
230 1021
231%SDL_CB = ( 1022%SDL_CB = (
232 SDL_QUIT() => sub { 1023 CFClient::SDL_QUIT => sub {
233 main_quit Gtk2; 1024 Event::unloop -1;
234 }, 1025 },
235 SDL_VIDEORESIZE() => sub { 1026 CFClient::SDL_VIDEORESIZE => sub {
236 }, 1027 },
237 SDL_VIDEOEXPOSE() => sub { 1028 CFClient::SDL_VIDEOEXPOSE => \&refresh,
238 refresh; 1029 CFClient::SDL_ACTIVEEVENT => sub {
1030# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
239 }, 1031 },
240 SDL_KEYDOWN() => sub { 1032 CFClient::SDL_KEYDOWN => sub {
241 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1033 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
242 # alt-enter 1034 # alt-enter
243 $FULLSCREEN = !$FULLSCREEN; 1035 video_shutdown;
244 init_screen; 1036 $CFG->{fullscreen} = !$CFG->{fullscreen};
1037 video_init;
245 } else { 1038 } else {
246 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 1039 CFClient::UI::feed_sdl_key_down_event ($_[0]);
247 } 1040 }
248 }, 1041 },
249 SDL_KEYUP() => sub { 1042 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
250 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 1043 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
251 }, 1044 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
252 SDL_MOUSEMOTION() => sub { 1045 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
253 Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); 1046 CFClient::SDL_USEREVENT => \&audio_music_finished,
254 },
255 SDL_MOUSEBUTTONDOWN() => sub {
256 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV);
257 },
258 SDL_MOUSEBUTTONUP() => sub {
259 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
260 },
261 SDL_ACTIVEEVENT() => sub {
262 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
263 },
264); 1047);
265 1048
266@conn::ISA = Crossfire::Protocol::;
267
268sub conn::map_update {
269 my ($self, $dirty) = @_;
270
271 refresh;
272}
273
274sub conn::map_scroll {
275 my ($self, $dx, $dy) = @_;
276
277# refresh;
278}
279
280sub conn::map_clear {
281 my ($self) = @_;
282
283# refresh;
284}
285
286sub conn::face_find {
287 my ($self, $face) = @_;
288
289 $FACECACHE->{"$face->{chksum},$face->{name}"}
290}
291
292sub conn::face_update {
293 my ($self, $face) = @_;
294
295 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
296
297 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
298}
299
300sub conn::query {
301 my ($self, $flags, $prompt) = @_;
302
303 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
304}
305
306sub gtk_add_cfg_field {
307 my ($tbl, $cfg, $klbl, $key, $value) = @_;
308 my $i = $cfg->{_i}++;
309 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
310 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
311 if ($key eq 'password') {
312 $ent->set_invisible_char ("*");
313 $ent->set (visibility => 0)
314 }
315 $ent->set_text ($value);
316 $ent->signal_connect (changed => sub {
317 my ($ent) = @_;
318 $cfg->{$key} = $ent->get_text;
319 # TODO: Mapsize should be a slider in the game gui
320 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
321 $cfg->{$key} = 100;
322 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
323 $cfg->{$key} = 50;
324 }
325 });
326}
327
328sub run_config_dialog {
329 my (%events) = @_;
330
331 my $w = Gtk2::Window->new;
332
333 my @cfg = (
334 [qw/Host host/],
335 [qw/Port port/],
336 [qw/Mapsize% mapsize/],
337 [qw/Username user/],
338 [qw/Password password/],
339 );
340
341 my $cfg = {};
342
343 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
344 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
345
346 $w->add (my $vb = Gtk2::VBox->new);
347 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
348 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
349 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
350 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
351 my $i = 0;
352 my $act = 0;
353 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
354 if ($_ eq $selmode) { $act = $i }
355 $cb->append_text ($_);
356 $i++;
357 }
358 $cb->set_active ($act);
359 $cb->signal_connect (changed => sub {
360 my ($cb) = @_;
361 my $txt = $cb->get_active_text;
362 if ($txt =~ m/(\d+)x(\d+)/) {
363 $::CFG->{width} = $1;
364 $::CFG->{height} = $2;
365 }
366 });
367
368 $cfg->{_i} = 1;
369 for (@cfg) {
370 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
371 }
372
373 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
374 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
375 $cb->signal_connect (clicked => sub {
376 for (keys %$cfg) {
377 $::CFG->{$_} = $cfg->{$_}
378 if $_ ne '_i';
379 }
380 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
381 });
382 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
383 $cb->signal_connect (clicked => sub {
384 for (keys %$cfg) {
385 $::CFG->{$_} = $cfg->{$_}
386 if $_ ne '_i';
387 }
388 my $cb = $events{login} || sub {};
389 $cb->($::CFG->{user}, $::CFG->{password});
390 });
391 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
392 $cb->signal_connect (clicked => sub {
393 my $cb = $events{logout} || sub {};
394 $cb->();
395 });
396 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
397 $cb->signal_connect (clicked => sub { $w->destroy });
398
399 $w->show_all;
400
401 $w->signal_connect (destroy => sub { Gtk2->main_quit });
402}
403
404
405############################################################################# 1049#############################################################################
406 1050
407SDL::Init SDL_INIT_EVERYTHING; 1051$SIG{INT} = $SIG{TERM} = sub { exit };
408 1052
409my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 1053$TILECACHE = CFClient::db_table "tilecache";
1054$FACEMAP = CFClient::db_table "facemap";
410 1055
411$Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget);
412$mapwidget->focus_in;
413
414Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 1056CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
415 1057
416$CFG ||= { 1058my %DEF_CFG = (
1059 sdl_mode => 0,
417 width => 640, 1060 width => 640,
418 height => 480, 1061 height => 480,
1062 fullscreen => 0,
1063 fast => 0,
1064 fow_enable => 1,
1065 fow_intensity => 0.45,
1066 fow_smooth => 0,
1067 gui_fontsize => 1,
1068 log_fontsize => 1,
1069 stat_fontsize => 1,
419 mapsize => 100, 1070 mapsize => 100,
420 fullscreen => 0,
421 host => "crossfire.schmorp.de", 1071 host => "crossfire.schmorp.de",
422 port => 13327, 1072 say_command => 'say',
423}; 1073 audio_enable => 1,
1074 bgm_enable => 1,
1075 bgm_volume => 0.25,
1076);
424 1077
425Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 1078while (my ($k, $v) = each %DEF_CFG) {
1079 $CFG->{$k} = $v unless exists $CFG->{$k};
1080}
426 1081
427$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1082sdl_init;
428 1083
429run_config_dialog 1084@SDL_MODES = reverse
430 login => sub { start_game }, 1085 grep $_->[0] >= 640 && $_->[1] >= 480,
431 logout => sub { stop_game }; 1086 CFClient::SDL_ListModes;
432 1087
433main Gtk2; 1088@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
434 1089
435Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1090$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1091
1092{
1093 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
1094
1095 CFClient::add_font $_ for @fonts;
1096 CFClient::set_font $fonts[0];
1097}
1098
1099video_init;
1100audio_init;
1101
1102Event::loop;
1103
1104END { CFClient::SDL_Quit }
1105
1106

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