1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | use strict; |
3 | use strict; |
|
|
4 | use utf8; |
4 | |
5 | |
5 | use Crossfire::Client; |
6 | use Glib; |
6 | use Crossfire::Protocol; |
7 | use Gtk2 -init; |
7 | |
|
|
8 | package Crossfire::Client; # uh, yeah |
|
|
9 | |
|
|
10 | use strict; |
|
|
11 | |
8 | |
12 | use SDL; |
9 | use SDL; |
13 | use SDL::App; |
10 | use SDL::App; |
14 | use SDL::Event; |
11 | use SDL::Event; |
15 | use SDL::Surface; |
12 | use SDL::Surface; |
16 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
17 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
18 | |
15 | |
19 | my $conn; |
16 | use Crossfire; |
20 | my $app; |
17 | use Crossfire::Protocol; |
21 | |
18 | |
22 | my $WIDTH = 640; |
19 | use Crossfire::Client; |
23 | my $HEIGHT = 480; |
20 | use Crossfire::Client::Widget; |
24 | |
21 | |
25 | sub glinit { |
22 | our $VERSION = '0.1'; |
26 | # nuke all gl context data |
23 | |
27 | |
24 | my $MAX_FPS = 30; |
|
|
25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
|
|
26 | |
|
|
27 | our $FACECACHE; |
|
|
28 | |
|
|
29 | our $CFG; |
|
|
30 | our $CONN; |
|
|
31 | |
|
|
32 | our $WIDTH; |
|
|
33 | our $HEIGHT; |
|
|
34 | our $FULLSCREEN; |
|
|
35 | |
|
|
36 | our $FONTSIZE; |
|
|
37 | |
|
|
38 | our $SDL_TIMER; |
|
|
39 | our $SDL_APP; |
|
|
40 | our $SDL_EV; |
|
|
41 | our %SDL_CB; |
|
|
42 | |
|
|
43 | our $ALT_ENTER_MESSAGE; |
|
|
44 | our $STATUS_LINE; |
|
|
45 | |
|
|
46 | my $last_refresh; |
|
|
47 | my %ANIMATE; |
|
|
48 | my $refresh_handler; |
|
|
49 | |
|
|
50 | our ($tw, $te); # Test widget #d# |
|
|
51 | |
|
|
52 | sub init_screen { |
28 | $app = new SDL::App |
53 | $SDL_APP = new SDL::App |
29 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
54 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
30 | -title => "Crossfire+ Client", |
55 | -title => "Crossfire+ Client", |
31 | -width => $WIDTH, |
56 | -width => $WIDTH, |
32 | -height => $HEIGHT, |
57 | -height => $HEIGHT, |
33 | -opengl => 1, |
58 | -opengl => 1, |
34 | -red_size => 8, |
59 | -red_size => 5, |
35 | -green_size => 8, |
60 | -green_size => 5, |
36 | -blue_size => 8, |
61 | -blue_size => 5, |
|
|
62 | -alpha_size => 0, |
37 | -double_buffer => 1, |
63 | -double_buffer => 1, |
|
|
64 | -fullscreen => $FULLSCREEN, |
38 | -resizeable => 0; |
65 | -resizeable => 0; |
39 | |
66 | |
|
|
67 | $SDL_EV = new SDL::Event; |
|
|
68 | $SDL_EV->set_unicode (1); |
|
|
69 | |
|
|
70 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
|
|
71 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
|
|
72 | while $SDL_EV->poll; |
|
|
73 | |
|
|
74 | 1 |
|
|
75 | }; |
|
|
76 | |
|
|
77 | $last_refresh = SDL::GetTicks; |
|
|
78 | |
|
|
79 | Crossfire::Client::gl_init; |
|
|
80 | |
|
|
81 | $FONTSIZE = int $HEIGHT / 50; |
|
|
82 | |
|
|
83 | ############################################################################# |
|
|
84 | |
|
|
85 | glClearColor 0.45, 0.45, 0.45, 1; |
|
|
86 | |
40 | glEnable GL_TEXTURE_2D; |
87 | glEnable GL_TEXTURE_2D; |
41 | # glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
88 | glEnable GL_COLOR_MATERIAL; |
42 | glShadeModel GL_FLAT; |
89 | glShadeModel GL_FLAT; |
43 | glDisable GL_DEPTH_TEST; |
90 | glDisable GL_DEPTH_TEST; |
|
|
91 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
|
|
92 | |
|
|
93 | ############################################################################# |
|
|
94 | |
|
|
95 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
|
|
96 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
|
|
97 | ""; |
|
|
98 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
|
|
99 | |
|
|
100 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
|
|
101 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
|
|
102 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
|
|
103 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
|
|
104 | |
|
|
105 | # Test code #d# |
|
|
106 | unless ($tw) { # haha... |
|
|
107 | $te = new Crossfire::Client::Widget::FancyFrame; |
|
|
108 | $te->add (new Crossfire::Client::Widget::Entry); |
|
|
109 | $te->move (300, 0, 2); |
|
|
110 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
|
|
111 | |
|
|
112 | $tw = new Crossfire::Client::Widget::Animator; |
|
|
113 | my $lbl1 = new Crossfire::Client::Widget::Label |
|
|
114 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
|
|
115 | my $lbl2 = new Crossfire::Client::Widget::Label |
|
|
116 | 0, 0, 10, $FONTSIZE, "LBL2"; |
|
|
117 | |
|
|
118 | my $vb = new Crossfire::Client::Widget::VBox; |
|
|
119 | my $f = new Crossfire::Client::Widget::FancyFrame; |
|
|
120 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
|
|
121 | $f->add ($lbl1); |
|
|
122 | $f2->add ($lbl2); |
|
|
123 | $vb->add ($f); |
|
|
124 | $vb->add ($f2, 1); |
|
|
125 | |
|
|
126 | $tw->add ($vb); |
|
|
127 | $tw->w (400); |
|
|
128 | $tw->h (300); |
|
|
129 | $tw->move ($WIDTH - 200, 0); |
|
|
130 | $tw->moveto (0, 0); |
|
|
131 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
|
|
132 | |
|
|
133 | # $f->move ($WIDTH - 200, 0); |
|
|
134 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
|
|
135 | } |
|
|
136 | } |
|
|
137 | |
|
|
138 | sub destroy_screen { |
|
|
139 | remove Glib::Source $SDL_TIMER; |
|
|
140 | undef $SDL_APP; |
|
|
141 | undef $SDL_EV; |
|
|
142 | SDL::Quit; |
|
|
143 | } |
|
|
144 | |
|
|
145 | sub start_game { |
|
|
146 | $WIDTH = $CFG->{width}; |
|
|
147 | $HEIGHT = $CFG->{height}; |
|
|
148 | $FULLSCREEN = 0; |
|
|
149 | |
|
|
150 | init_screen; |
|
|
151 | |
|
|
152 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
153 | |
|
|
154 | $CONN = new conn |
|
|
155 | host => $CFG->{host}, |
|
|
156 | port => $CFG->{port}, |
|
|
157 | user => $CFG->{user}, |
|
|
158 | pass => $CFG->{password}, |
|
|
159 | mapw => $mapsize, |
|
|
160 | maph => $mapsize, |
|
|
161 | ; |
|
|
162 | |
|
|
163 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
|
|
164 | } |
|
|
165 | |
|
|
166 | sub stop_game { |
|
|
167 | remove Glib::Source $refresh_handler if $refresh_handler; |
|
|
168 | undef $refresh_handler; |
|
|
169 | |
|
|
170 | undef $CONN; |
|
|
171 | destroy_screen; |
|
|
172 | } |
|
|
173 | |
|
|
174 | sub force_refresh { |
|
|
175 | glViewport 0, 0, $WIDTH, $HEIGHT; |
|
|
176 | |
44 | glMatrixMode GL_PROJECTION; |
177 | glMatrixMode GL_PROJECTION; |
45 | glBlendFunc GL_SRC_ALPHA, GL_ZERO; |
|
|
46 | glEnable GL_BLEND; |
|
|
47 | |
|
|
48 | glLoadIdentity; |
178 | glLoadIdentity; |
49 | glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; |
179 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
|
|
180 | glMatrixMode GL_MODELVIEW; |
50 | |
181 | |
51 | # re-bind all textures |
182 | glClear GL_COLOR_BUFFER_BIT; |
|
|
183 | |
|
|
184 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
|
|
185 | |
|
|
186 | SDL::GLSwapBuffers; |
52 | } |
187 | } |
53 | |
188 | |
54 | sub refresh { |
189 | sub refresh { |
55 | glClearColor 0, 0, 0, 0; |
190 | $refresh_handler ||= add Glib::Idle sub { |
56 | glClear GL_COLOR_BUFFER_BIT; |
191 | if ($SDL_APP) { |
|
|
192 | my $next_refresh = SDL::GetTicks; |
57 | |
193 | |
58 | my $map = $conn->{map}; |
194 | if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) { |
59 | |
195 | SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh); |
60 | for my $x (0 .. $conn->{mapw} - 1) { |
196 | $next_refresh = SDL::GetTicks; |
61 | for my $y (0 .. $conn->{maph} - 1) { |
|
|
62 | |
|
|
63 | my $cell = $map->[$x][$y] |
|
|
64 | or next; |
|
|
65 | |
|
|
66 | # my $darkness = $cell->[3] * (1 / 255); |
|
|
67 | # glColor $darkness, $darkness, $darkness; |
|
|
68 | |
|
|
69 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
|
|
70 | my $tex = $conn->{face}[$num]{texture} || 0; |
|
|
71 | |
|
|
72 | glBindTexture GL_TEXTURE_2D, $tex; |
|
|
73 | |
|
|
74 | glBegin GL_QUADS; |
|
|
75 | glTexCoord 0, 0; glVertex $x, $y; |
|
|
76 | glTexCoord 0, 1; glVertex $x, $y + 1; |
|
|
77 | glTexCoord 1, 1; glVertex $x + 1, $y + 1; |
|
|
78 | glTexCoord 1, 0; glVertex $x + 1, $y; |
|
|
79 | glEnd; |
|
|
80 | } |
197 | } |
|
|
198 | |
|
|
199 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
|
|
200 | $last_refresh = $next_refresh; |
|
|
201 | |
|
|
202 | force_refresh; |
|
|
203 | $_->animate ($interval) for grep $_, values %ANIMATE; |
|
|
204 | |
|
|
205 | if (%ANIMATE) { |
|
|
206 | 1 |
|
|
207 | } else { |
|
|
208 | undef $refresh_handler; |
|
|
209 | 0 |
|
|
210 | } |
|
|
211 | } else { |
|
|
212 | undef $refresh_handler; |
|
|
213 | 0 |
81 | } |
214 | } |
82 | } |
215 | }; |
83 | |
|
|
84 | SDL::GLSwapBuffers; |
|
|
85 | } |
216 | } |
86 | |
217 | |
87 | my $ev = new SDL::Event; |
218 | sub animation_start { |
88 | my %ev_cb; |
219 | my ($widget) = @_; |
|
|
220 | $ANIMATE{$widget} = $widget; |
|
|
221 | Scalar::Util::weaken $ANIMATE{$widget}; |
89 | |
222 | |
90 | sub event(&$) { |
|
|
91 | $ev_cb{$_[0]->()} = $_[1]; |
|
|
92 | } |
|
|
93 | |
|
|
94 | sub does(&) { shift } |
|
|
95 | |
|
|
96 | event {SDL_QUIT} does { |
|
|
97 | exit; |
|
|
98 | }; |
|
|
99 | |
|
|
100 | event {SDL_VIDEORESIZE} does { |
|
|
101 | print "resize\n"; |
|
|
102 | }; |
|
|
103 | |
|
|
104 | event {SDL_VIDEOEXPOSE} does { |
|
|
105 | refresh; |
223 | refresh; |
106 | }; |
224 | } |
107 | |
225 | |
108 | event {SDL_KEYDOWN} does { |
226 | sub animation_stop { |
109 | print "keypress\n"; |
227 | my ($widget) = @_; |
110 | }; |
228 | delete $ANIMATE{$widget}; |
|
|
229 | } |
111 | |
230 | |
112 | event {SDL_KEYUP} does { |
231 | %SDL_CB = ( |
113 | print "keyup\n";#d# |
232 | SDL_QUIT() => sub { |
114 | }; |
233 | main_quit Gtk2; |
115 | |
234 | }, |
116 | event {SDL_MOUSEMOTION} does { |
235 | SDL_VIDEORESIZE() => sub { |
117 | print "motion\n"; |
236 | }, |
118 | }; |
237 | SDL_VIDEOEXPOSE() => sub { |
119 | |
238 | refresh; |
120 | event {SDL_MOUSEBUTTONDOWN} does { |
239 | }, |
121 | print "button\n"; |
240 | SDL_KEYDOWN() => sub { |
122 | }; |
241 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
123 | |
242 | # alt-enter |
124 | event {SDL_MOUSEBUTTONUP} does { |
243 | $FULLSCREEN = !$FULLSCREEN; |
125 | print "buttup\n"; |
244 | init_screen; |
126 | }; |
245 | } else { |
127 | |
246 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
128 | event {SDL_ACTIVEEVENT} does { |
247 | } |
129 | print "active\n"; |
248 | }, |
130 | }; |
249 | SDL_KEYUP() => sub { |
131 | |
250 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
132 | package Crossfire::Client; |
251 | }, |
|
|
252 | SDL_MOUSEMOTION() => sub { |
|
|
253 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
|
|
254 | }, |
|
|
255 | SDL_MOUSEBUTTONDOWN() => sub { |
|
|
256 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
|
|
257 | }, |
|
|
258 | SDL_MOUSEBUTTONUP() => sub { |
|
|
259 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
|
|
260 | }, |
|
|
261 | SDL_ACTIVEEVENT() => sub { |
|
|
262 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
|
|
263 | }, |
|
|
264 | ); |
133 | |
265 | |
134 | @conn::ISA = Crossfire::Protocol::; |
266 | @conn::ISA = Crossfire::Protocol::; |
135 | |
267 | |
136 | sub conn::map_update { |
268 | sub conn::map_update { |
137 | my ($self, $dirty) = @_; |
269 | my ($self, $dirty) = @_; |
… | |
… | |
140 | } |
272 | } |
141 | |
273 | |
142 | sub conn::map_scroll { |
274 | sub conn::map_scroll { |
143 | my ($self, $dx, $dy) = @_; |
275 | my ($self, $dx, $dy) = @_; |
144 | |
276 | |
145 | refresh; |
277 | # refresh; |
146 | } |
278 | } |
147 | |
279 | |
148 | sub conn::map_clear { |
280 | sub conn::map_clear { |
149 | my ($self) = @_; |
281 | my ($self) = @_; |
150 | |
282 | |
151 | refresh; |
283 | # refresh; |
|
|
284 | } |
|
|
285 | |
|
|
286 | sub conn::face_find { |
|
|
287 | my ($self, $face) = @_; |
|
|
288 | |
|
|
289 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
152 | } |
290 | } |
153 | |
291 | |
154 | sub conn::face_update { |
292 | sub conn::face_update { |
155 | my ($self, $num, $face) = @_; |
293 | my ($self, $face) = @_; |
156 | |
294 | |
157 | warn "up face $self,$num,$face\n";#d# |
295 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
158 | #TODO |
|
|
159 | open my $fh, ">:raw", "/tmp/x~"; |
|
|
160 | syswrite $fh, $face->{image}; |
|
|
161 | close $fh; |
|
|
162 | |
296 | |
163 | my $surface = new SDL::Surface -name => "/tmp/x~"; |
297 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
|
|
298 | } |
164 | |
299 | |
165 | unlink "/tmp/x~"; |
300 | sub conn::query { |
|
|
301 | my ($self, $flags, $prompt) = @_; |
166 | |
302 | |
167 | my ($tex) = @{glGenTextures 1}; |
303 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
168 | glGetError(); |
304 | } |
169 | |
305 | |
170 | $face->{texture} = $tex; |
306 | sub gtk_add_cfg_field { |
|
|
307 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
|
|
308 | my $i = $cfg->{_i}++; |
|
|
309 | $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); |
|
|
310 | $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); |
|
|
311 | if ($key eq 'password') { |
|
|
312 | $ent->set_invisible_char ("*"); |
|
|
313 | $ent->set (visibility => 0) |
|
|
314 | } |
|
|
315 | $ent->set_text ($value); |
|
|
316 | $ent->signal_connect (changed => sub { |
|
|
317 | my ($ent) = @_; |
|
|
318 | $cfg->{$key} = $ent->get_text; |
|
|
319 | # TODO: Mapsize should be a slider in the game gui |
|
|
320 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
|
|
321 | $cfg->{$key} = 100; |
|
|
322 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
|
|
323 | $cfg->{$key} = 50; |
|
|
324 | } |
|
|
325 | }); |
|
|
326 | } |
|
|
327 | |
|
|
328 | sub run_config_dialog { |
|
|
329 | my (%events) = @_; |
|
|
330 | |
|
|
331 | my $w = Gtk2::Window->new; |
|
|
332 | |
|
|
333 | my @cfg = ( |
|
|
334 | [qw/Host host/], |
|
|
335 | [qw/Port port/], |
|
|
336 | [qw/Mapsize% mapsize/], |
|
|
337 | [qw/Username user/], |
|
|
338 | [qw/Password password/], |
171 | |
339 | ); |
172 | glBindTexture GL_TEXTURE_2D, $tex; |
340 | |
173 | my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; |
341 | my $cfg = {}; |
|
|
342 | |
|
|
343 | my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
|
|
344 | my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
|
|
345 | |
|
|
346 | $w->add (my $vb = Gtk2::VBox->new); |
|
|
347 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
|
|
348 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
|
|
349 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
|
|
350 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
|
|
351 | my $i = 0; |
|
|
352 | my $act = 0; |
|
|
353 | for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
|
|
354 | if ($_ eq $selmode) { $act = $i } |
|
|
355 | $cb->append_text ($_); |
|
|
356 | $i++; |
|
|
357 | } |
|
|
358 | $cb->set_active ($act); |
|
|
359 | $cb->signal_connect (changed => sub { |
|
|
360 | my ($cb) = @_; |
|
|
361 | my $txt = $cb->get_active_text; |
|
|
362 | if ($txt =~ m/(\d+)x(\d+)/) { |
|
|
363 | $::CFG->{width} = $1; |
|
|
364 | $::CFG->{height} = $2; |
174 | |
365 | } |
175 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
366 | }); |
176 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
|
|
177 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
|
|
178 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
|
|
179 | |
|
|
180 | $surface->rgba; |
|
|
181 | |
367 | |
182 | glTexImage2D GL_TEXTURE_2D, 0, |
368 | $cfg->{_i} = 1; |
183 | 4, # components |
369 | for (@cfg) { |
184 | $surface->width, $surface->height, |
370 | gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); |
|
|
371 | } |
|
|
372 | |
|
|
373 | $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); |
|
|
374 | $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); |
|
|
375 | $cb->signal_connect (clicked => sub { |
|
|
376 | for (keys %$cfg) { |
|
|
377 | $::CFG->{$_} = $cfg->{$_} |
|
|
378 | if $_ ne '_i'; |
185 | 0, |
379 | } |
|
|
380 | Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; |
|
|
381 | }); |
|
|
382 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
|
|
383 | $cb->signal_connect (clicked => sub { |
|
|
384 | for (keys %$cfg) { |
|
|
385 | $::CFG->{$_} = $cfg->{$_} |
|
|
386 | if $_ ne '_i'; |
186 | GL_RGBA, |
387 | } |
187 | GL_UNSIGNED_BYTE, |
388 | my $cb = $events{login} || sub {}; |
188 | $surface->pixels; |
389 | $cb->($::CFG->{user}, $::CFG->{password}); |
189 | my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; |
390 | }); |
|
|
391 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
|
|
392 | $cb->signal_connect (clicked => sub { |
|
|
393 | my $cb = $events{logout} || sub {}; |
|
|
394 | $cb->(); |
|
|
395 | }); |
|
|
396 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
|
|
397 | $cb->signal_connect (clicked => sub { $w->destroy }); |
|
|
398 | |
|
|
399 | $w->show_all; |
|
|
400 | |
|
|
401 | $w->signal_connect (destroy => sub { Gtk2->main_quit }); |
190 | } |
402 | } |
|
|
403 | |
191 | |
404 | |
192 | ############################################################################# |
405 | ############################################################################# |
193 | |
406 | |
194 | use Event; |
407 | SDL::Init SDL_INIT_EVERYTHING; |
195 | |
408 | |
196 | glinit; |
409 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
197 | |
410 | |
198 | $conn = new conn |
411 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
|
|
412 | $mapwidget->focus_in; |
|
|
413 | |
|
|
414 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
|
|
415 | |
|
|
416 | $CFG ||= { |
|
|
417 | width => 640, |
|
|
418 | height => 480, |
|
|
419 | mapsize => 100, |
|
|
420 | fullscreen => 0, |
199 | host => "cf.schmorp.de", |
421 | host => "crossfire.schmorp.de", |
200 | port => 13327; |
422 | port => 13327, |
201 | |
|
|
202 | Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { |
|
|
203 | while ($ev->poll) { |
|
|
204 | ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); |
|
|
205 | } |
|
|
206 | }); |
423 | }; |
207 | |
424 | |
208 | Event::loop; |
425 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
209 | |
426 | |
|
|
427 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
210 | |
428 | |
|
|
429 | run_config_dialog |
|
|
430 | login => sub { start_game }, |
|
|
431 | logout => sub { stop_game }; |
|
|
432 | |
|
|
433 | main Gtk2; |
|
|
434 | |
|
|
435 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |