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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.64 by root, Tue Apr 11 12:21:30 2006 UTC vs.
Revision 1.93 by root, Wed Apr 12 23:37:38 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Protocol; 16use Crossfire::Protocol;
18 17
19use Crossfire::Client; 18use CFClient;
20use Crossfire::Client::Widget; 19use CFClient::UI;
21 20
22our $VERSION = '0.1'; 21our $VERSION = '0.1';
23 22
24my $MAX_FPS = 30; 23my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame 24my $MIN_FPS = 5; # unused as of yet
26 25
27our $FACECACHE; 26our $FACECACHE;
27
28our $LAST_REFRESH;
29our $NOW;
28 30
29our $CFG; 31our $CFG;
30our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
31 34
35our @SDL_MODES;
32our $WIDTH; 36our $WIDTH;
33our $HEIGHT; 37our $HEIGHT;
34our $FULLSCREEN; 38our $FULLSCREEN;
35 39
40our $MAPWIDGET;
36our $FONTSIZE; 41our $FONTSIZE;
37 42
38our $SDL_TIMER; 43our $SDL_ACTIVE;
39our $SDL_APP;
40our $SDL_EV; 44our $SDL_EV;
41our %SDL_CB; 45our %SDL_CB;
42 46
43our $ALT_ENTER_MESSAGE; 47our $ALT_ENTER_MESSAGE;
44our $STATUS_LINE; 48our $STATUS_LINE;
45our $DEBUG_STATUS; 49our $DEBUG_STATUS;
46 50
47my $last_refresh; 51sub status {
48my %ANIMATE; 52 $STATUS_LINE->set_text ($_[0]);
49my $refresh_handler; 53 my ($w, $h) = $STATUS_LINE->size_request;
50 54 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
51our ($tw, $te); # Test widget #d#
52
53sub init_screen {
54 $SDL_APP = new SDL::App
55 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
56 -title => "Crossfire+ Client",
57 -width => $WIDTH,
58 -height => $HEIGHT,
59 -opengl => 1,
60 -red_size => 5,
61 -green_size => 5,
62 -blue_size => 5,
63 -alpha_size => 0,
64 -double_buffer => 1,
65 -fullscreen => $FULLSCREEN,
66 -resizeable => 0;
67
68 $SDL_EV = new SDL::Event;
69 $SDL_EV->set_unicode (1);
70
71 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
72 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
73 while $SDL_EV->poll;
74
75 1
76 };
77
78 $last_refresh = SDL::GetTicks;
79
80 Crossfire::Client::gl_init;
81
82 $FONTSIZE = int $HEIGHT / 50;
83
84 #############################################################################
85
86 glClearColor 0.45, 0.45, 0.45, 1;
87
88 glEnable GL_TEXTURE_2D;
89 glEnable GL_COLOR_MATERIAL;
90 glShadeModel GL_FLAT;
91 glDisable GL_DEPTH_TEST;
92 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
93
94 #############################################################################
95
96 $DEBUG_STATUS = new Crossfire::Client::Widget::Label 0, 0, 1, $FONTSIZE, "";
97 $Crossfire::Client::Widget::TOPLEVEL->add ($DEBUG_STATUS);
98
99 $STATUS_LINE = new Crossfire::Client::Widget::Label
100 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
101 "";
102 $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE);
103
104 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
105 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
106 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
107 $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
108
109 # Test code #d#
110 unless ($tw) { # haha...
111 $te = new Crossfire::Client::Widget::FancyFrame;
112 $te->add (new Crossfire::Client::Widget::Entry);
113 $te->move (300, 0, 2);
114 $Crossfire::Client::Widget::TOPLEVEL->add ($te);
115
116 $tw = new Crossfire::Client::Widget::Animator;
117 my $lbl1 = new Crossfire::Client::Widget::Label
118 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
119 my $lbl2 = new Crossfire::Client::Widget::Label
120 0, 0, 10, $FONTSIZE, "LBL2";
121
122 my $vb = new Crossfire::Client::Widget::VBox;
123 my $f = new Crossfire::Client::Widget::FancyFrame;
124 my $f2 = new Crossfire::Client::Widget::FancyFrame;
125 $f->add ($lbl1);
126 $f2->add ($lbl2);
127 $vb->add ($f);
128 $vb->add ($f2, 1);
129
130 $tw->add ($vb);
131 $tw->w (400);
132 $tw->h (300);
133 $tw->move ($WIDTH - 200, 0);
134 $tw->moveto (0, 0);
135 $Crossfire::Client::Widget::TOPLEVEL->add ($tw);
136
137# $f->move ($WIDTH - 200, 0);
138# $Crossfire::Client::Widget::TOPLEVEL->add ($f);
139 }
140} 55}
141 56
142sub destroy_screen { 57sub debug {
143 remove Glib::Source $SDL_TIMER; 58 $DEBUG_STATUS->set_text ($_[0]);
144 undef $SDL_APP; 59 my ($w, $h) = $DEBUG_STATUS->size_request;
145 undef $SDL_EV; 60 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
146 SDL::Quit;
147} 61}
148 62
149sub start_game { 63sub start_game {
150 $WIDTH = $CFG->{width}; 64 status "logging in...";
151 $HEIGHT = $CFG->{height};
152 $FULLSCREEN = 0;
153
154 init_screen;
155 65
156 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 66 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
157 67
158 $CONN = new conn 68 $CONN = new conn
159 host => $CFG->{host}, 69 host => $CFG->{host},
162 pass => $CFG->{password}, 72 pass => $CFG->{password},
163 mapw => $mapsize, 73 mapw => $mapsize,
164 maph => $mapsize, 74 maph => $mapsize,
165 ; 75 ;
166 76
77 status "login successful";
78
167 Crossfire::Client::lowdelay fileno $CONN->{fh}; 79 CFClient::lowdelay fileno $CONN->{fh};
168} 80}
169 81
170sub stop_game { 82sub stop_game {
171 remove Glib::Source $refresh_handler if $refresh_handler;
172 undef $refresh_handler;
173
174 undef $CONN; 83 undef $CONN;
84}
85
86sub config_dialog {
87 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
88 child => (my $vbox = new CFClient::UI::VBox);
89 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
90 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
91
92 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
93 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
94
95 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
96 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
97
98 $mode_slider->connect (changed => sub {
99 my ($self, $value) = @_;
100
101 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
102 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
103 });
104 $mode_slider->emit (changed => $mode_slider->{range}[0]);
105
106 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
107 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
108 my ($self, $value) = @_;
109 $CFG->{fullscreen} = $value;
110 });
111
112 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly");
113 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
114 my ($self, $value) = @_;
115 $CFG->{fast} = $value;
116 });
117
118 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
119 $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
120 my ($self, $value) = @_;
121 $CFG->{fow_intensity} = $value;
122 });
123
124 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW");
125 $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_smooth} = $value;
128 });
129
130 $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
175 destroy_screen; 131 destroy_screen ();
132 init_screen ();
133 });
134
135 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
136 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
137 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
138 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
139
140 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
141 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
142
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
144 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
145
146 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
147 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
148
149 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
150 $table->add (1, 6, new CFClient::UI::Slider
151 req_w => 100,
152 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
153 connect_changed => sub {
154 my ($self, $value) = @_;
155
156 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
157 },
158 );
159
160 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
161 start_game;
162 });
163
164 $vbox->add (my $hbox = new CFClient::UI::HBox);
165
166 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
167 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
168 status "Configuration Saved";
169 });
170 $CFClient::UI::TOPLEVEL->add ($dialog);
176} 171}
172
173sub sdl_init {
174 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
175 and die "SDL::Init failed!\n";
176}
177
178sub init_screen {
179 sdl_init;
180
181 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
182 $FULLSCREEN = $CFG->{fullscreen};
183 $FAST = $CFG->{fast};
184
185 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
186 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
187 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
188 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
189
190 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
191 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
192 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
193 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
194
195 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
196 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
197 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
198
199 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
200 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
201 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
202 or die "SDL::SetVideoMode failed!\n";
203
204 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
205
206 $SDL_EV = new SDL::Event;
207 $SDL_EV->set_unicode (1);
208
209 $SDL_ACTIVE = 1;
210
211 $LAST_REFRESH = time - 0.01;
212
213 CFClient::gl_init;
214
215 $FONTSIZE = int $HEIGHT / 40;
216
217 #############################################################################
218
219 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
220 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
221
222 $STATUS_LINE = new CFClient::UI::Label
223 padding => 0,
224 y => $HEIGHT * 49 / 50 - $FONTSIZE;
225 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
226
227 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
228 padding => 0,
229 y => $HEIGHT * 49 / 50,
230 height => $HEIGHT / 50,
231 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
232 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
233
234 $MAPWIDGET = new CFClient::UI::MapWidget;
235 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
236 $MAPWIDGET->focus_in;
237
238 config_dialog;
239}
240
241sub destroy_screen {
242 $CFClient::UI::TOPLEVEL->{children} = [];
243 undef $SDL_ACTIVE;
244 undef $SDL_EV;
245 SDL::Quit;
246}
247
248my %animate_object;
249my $animate_timer;
250
251my $want_refresh;
252my $can_refresh;
253
254my $fps = 9;
177 255
178sub force_refresh { 256sub force_refresh {
257 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
258 debug sprintf "%3.2f", $fps;
259
260 $want_refresh = 0;
261 $can_refresh = 0;
262
179 glViewport 0, 0, $WIDTH, $HEIGHT; 263 glViewport 0, 0, $WIDTH, $HEIGHT;
180 264
181 glMatrixMode GL_PROJECTION; 265 glMatrixMode GL_PROJECTION;
182 glLoadIdentity; 266 glLoadIdentity;
183 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; 267 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
184 glMatrixMode GL_MODELVIEW; 268 glMatrixMode GL_MODELVIEW;
269 glLoadIdentity;
185 270
271 glClearColor +($CFG->{fow_intensity}) x 3, 1;
186 glClear GL_COLOR_BUFFER_BIT; 272 glClear GL_COLOR_BUFFER_BIT;
187 273
188 $Crossfire::Client::Widget::TOPLEVEL->draw; 274 $CFClient::UI::TOPLEVEL->draw;
189 275
190 SDL::GLSwapBuffers; 276 SDL::GLSwapBuffers;
191}
192 277
193sub debug { 278 $LAST_REFRESH = $NOW;
194 $DEBUG_STATUS->set_text ($_[0]);
195 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
196 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
197} 279}
198 280
199my $FPS; 281my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
282 $NOW = time;
283
284 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
285 while $SDL_EV->poll;
286
287 if (%animate_object) {
288 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
289 $want_refresh++;
290 }
291
292 if ($want_refresh) {
293 force_refresh;
294 } else {
295 $can_refresh = 1;
296 }
297});
200 298
201sub refresh { 299sub refresh {
202 $refresh_handler ||= add Glib::Idle sub { 300 $want_refresh++;
203 if ($SDL_APP) {
204 my $next_refresh = SDL::GetTicks;
205
206 if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) {
207 SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh);
208 $next_refresh = SDL::GetTicks;
209 }
210
211 my $interval = ($next_refresh - $last_refresh) * 0.001;
212 $last_refresh = $next_refresh;
213
214 if ($interval) {
215 $FPS ||= 1 / $interval;
216 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
217 debug sprintf "%5.02f\n", $FPS;
218 }
219
220 force_refresh;
221 $_->animate ($interval) for grep $_, values %ANIMATE;
222
223 if (%ANIMATE) {
224 1
225 } else {
226 undef $refresh_handler;
227 0
228 }
229 } else {
230 undef $refresh_handler;
231 0
232 }
233 };
234} 301}
235 302
236sub animation_start { 303sub animation_start {
237 my ($widget) = @_; 304 my ($widget) = @_;
238 $ANIMATE{$widget} = $widget; 305 $animate_object{$widget} = $widget;
239 Scalar::Util::weaken $ANIMATE{$widget};
240
241 refresh;
242} 306}
243 307
244sub animation_stop { 308sub animation_stop {
245 my ($widget) = @_; 309 my ($widget) = @_;
246 delete $ANIMATE{$widget}; 310 delete $animate_object{$widget};
311}
312
313@conn::ISA = Crossfire::Protocol::;
314
315sub conn::user_send {
316 my ($self, $command) = @_;
317
318 $self->send ($command);
319 status $command;
320}
321
322sub conn::map_update {
323 my ($self, $dirty) = @_;
324
325 $MAPWIDGET->update;
326}
327
328sub conn::map_scroll {
329 my ($self, $dx, $dy) = @_;
330
331# refresh;
332}
333
334sub conn::map_clear {
335 my ($self) = @_;
336
337# refresh;
338}
339
340sub conn::face_find {
341 my ($self, $face) = @_;
342
343 $FACECACHE->{"$face->{chksum},$face->{name}"}
344}
345
346sub conn::face_update {
347 my ($self, $face) = @_;
348
349 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
350
351 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
352}
353
354sub conn::query {
355 my ($self, $flags, $prompt) = @_;
356
357 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
247} 358}
248 359
249%SDL_CB = ( 360%SDL_CB = (
250 SDL_QUIT() => sub { 361 SDL_QUIT() => sub {
251 main_quit Gtk2; 362 Event::unloop -1;
252 }, 363 },
253 SDL_VIDEORESIZE() => sub { 364 SDL_VIDEORESIZE() => sub {
254 }, 365 },
255 SDL_VIDEOEXPOSE() => sub { 366 SDL_VIDEOEXPOSE() => sub {
256 refresh; 367 refresh;
257 }, 368 },
258 SDL_KEYDOWN() => sub { 369 SDL_KEYDOWN() => sub {
259 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 370 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
260 # alt-enter 371 # alt-enter
261 $FULLSCREEN = !$FULLSCREEN; 372 $FULLSCREEN = !$FULLSCREEN;
373 destroy_screen;
262 init_screen; 374 init_screen;
263 } else { 375 } else {
264 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 376 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
265 } 377 }
266 }, 378 },
267 SDL_KEYUP() => sub { 379 SDL_KEYUP() => sub {
268 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 380 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
269 }, 381 },
270 SDL_MOUSEMOTION() => sub { 382 SDL_MOUSEMOTION() => sub {
271 Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); 383 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
272 }, 384 },
273 SDL_MOUSEBUTTONDOWN() => sub { 385 SDL_MOUSEBUTTONDOWN() => sub {
274 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 386 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
275 }, 387 },
276 SDL_MOUSEBUTTONUP() => sub { 388 SDL_MOUSEBUTTONUP() => sub {
277 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 389 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
278 }, 390 },
279 SDL_ACTIVEEVENT() => sub { 391 SDL_ACTIVEEVENT() => sub {
280 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 392# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
281 }, 393 },
282); 394);
283 395
284@conn::ISA = Crossfire::Protocol::;
285
286sub conn::map_update {
287 my ($self, $dirty) = @_;
288
289 refresh;
290}
291
292sub conn::map_scroll {
293 my ($self, $dx, $dy) = @_;
294
295# refresh;
296}
297
298sub conn::map_clear {
299 my ($self) = @_;
300
301# refresh;
302}
303
304sub conn::face_find {
305 my ($self, $face) = @_;
306
307 $FACECACHE->{"$face->{chksum},$face->{name}"}
308}
309
310sub conn::face_update {
311 my ($self, $face) = @_;
312
313 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
314
315 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
316}
317
318sub conn::query {
319 my ($self, $flags, $prompt) = @_;
320
321 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
322}
323
324sub gtk_add_cfg_field {
325 my ($tbl, $cfg, $klbl, $key, $value) = @_;
326 my $i = $cfg->{_i}++;
327 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
328 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
329 if ($key eq 'password') {
330 $ent->set_invisible_char ("*");
331 $ent->set (visibility => 0)
332 }
333 $ent->set_text ($value);
334 $ent->signal_connect (changed => sub {
335 my ($ent) = @_;
336 $cfg->{$key} = $ent->get_text;
337 # TODO: Mapsize should be a slider in the game gui
338 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
339 $cfg->{$key} = 100;
340 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
341 $cfg->{$key} = 50;
342 }
343 });
344}
345
346sub run_config_dialog {
347 my (%events) = @_;
348
349 my $w = Gtk2::Window->new;
350
351 my @cfg = (
352 [qw/Host host/],
353 [qw/Port port/],
354 [qw/Mapsize% mapsize/],
355 [qw/Username user/],
356 [qw/Password password/],
357 );
358
359 my $cfg = {};
360
361 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
362 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
363
364 $w->add (my $vb = Gtk2::VBox->new);
365 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
366 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
367 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
368 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
369 my $i = 0;
370 my $act = 0;
371 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
372 if ($_ eq $selmode) { $act = $i }
373 $cb->append_text ($_);
374 $i++;
375 }
376 $cb->set_active ($act);
377 $cb->signal_connect (changed => sub {
378 my ($cb) = @_;
379 my $txt = $cb->get_active_text;
380 if ($txt =~ m/(\d+)x(\d+)/) {
381 $::CFG->{width} = $1;
382 $::CFG->{height} = $2;
383 }
384 });
385
386 $cfg->{_i} = 1;
387 for (@cfg) {
388 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
389 }
390
391 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
392 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
393 $cb->signal_connect (clicked => sub {
394 for (keys %$cfg) {
395 $::CFG->{$_} = $cfg->{$_}
396 if $_ ne '_i';
397 }
398 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
399 });
400 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
401 $cb->signal_connect (clicked => sub {
402 for (keys %$cfg) {
403 $::CFG->{$_} = $cfg->{$_}
404 if $_ ne '_i';
405 }
406 my $cb = $events{login} || sub {};
407 $cb->($::CFG->{user}, $::CFG->{password});
408 });
409 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
410 $cb->signal_connect (clicked => sub {
411 my $cb = $events{logout} || sub {};
412 $cb->();
413 });
414 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
415 $cb->signal_connect (clicked => sub { $w->destroy });
416
417 $w->show_all;
418
419 $w->signal_connect (destroy => sub { Gtk2->main_quit });
420}
421
422
423############################################################################# 396#############################################################################
424 397
425SDL::Init SDL_INIT_EVERYTHING;
426
427my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
428
429$Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget);
430$mapwidget->focus_in;
431
432Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 398CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
433 399
434$CFG ||= { 400my %DEF_CFG = (
435 width => 640, 401 width => 640,
436 height => 480, 402 height => 480,
403 fast => 0,
404 fow_intensity => 0.45,
405 fow_smooth => 0,
406 fullscreen => 0,
407 sdl_mode => 0,
437 mapsize => 100, 408 mapsize => 100,
438 fullscreen => 0,
439 host => "crossfire.schmorp.de", 409 host => "crossfire.schmorp.de",
440 port => 13327, 410 port => 13327,
441}; 411);
442 412
443Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 413while (my ($k, $v) = each %DEF_CFG) {
414 $CFG->{$k} = $v unless exists $CFG->{$k};
415}
416
417sdl_init;
418
419@SDL_MODES = reverse
420 grep $_->[0] >= 640 && $_->[1] >= 480,
421 map [SDL::RectW ($_), SDL::RectH ($_)],
422 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
423
424@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
425
426$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
427
428init_screen;
429
430{
431 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
432
433 CFClient::add_font $_ for @fonts;
434 CFClient::set_font $fonts[0];
435}
444 436
445$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 437$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
446 438
447run_config_dialog 439Event::loop;
448 login => sub { start_game },
449 logout => sub { stop_game };
450
451main Gtk2;
452 440
453Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 441Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
442

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