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12 | use SDL::Surface; |
12 | use SDL::Surface; |
13 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
14 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
15 | |
15 | |
16 | use Crossfire; |
16 | use Crossfire; |
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17 | use Crossfire::Protocol; |
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18 | |
17 | use Crossfire::Client; |
19 | use Crossfire::Client; |
18 | use Crossfire::Protocol; |
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19 | |
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20 | use Crossfire::Client::Widget; |
20 | use Crossfire::Client::Widget; |
21 | |
21 | |
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22 | our $VERSION = '0.1'; |
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23 | |
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24 | my $MAX_FPS = 30; |
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25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
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26 | |
22 | our $FACECACHE; |
27 | our $FACECACHE; |
23 | |
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24 | our $VERSION = '0.1'; |
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25 | |
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26 | our %GL_EXT; |
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27 | |
28 | |
28 | our $CFG; |
29 | our $CFG; |
29 | our $CONN; |
30 | our $CONN; |
30 | |
31 | |
31 | our $WIDTH; |
32 | our $WIDTH; |
32 | our $HEIGHT; |
33 | our $HEIGHT; |
33 | our $FULLSCREEN; |
34 | our $FULLSCREEN; |
34 | |
35 | |
35 | our $FONTSIZE; |
36 | our $FONTSIZE; |
36 | |
37 | |
37 | our ($FOCUS, $HOVER, $GRAB); # various widgets |
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38 | |
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39 | our $SDL_TIMER; |
38 | our $SDL_TIMER; |
40 | our $SDL_APP; |
39 | our $SDL_APP; |
41 | our $SDL_EV = new SDL::Event; |
40 | our $SDL_EV; |
42 | our %SDL_CB; |
41 | our %SDL_CB; |
43 | |
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44 | our @GL_INIT; # hooks called on every gl init |
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45 | |
42 | |
46 | our $ALT_ENTER_MESSAGE; |
43 | our $ALT_ENTER_MESSAGE; |
47 | our $STATUS_LINE; |
44 | our $STATUS_LINE; |
48 | |
45 | our $DEBUG_STATUS; |
49 | our $TOPLEVEL; |
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50 | |
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51 | our $tw; # Test widget #d# |
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52 | |
46 | |
53 | my $last_refresh; |
47 | my $last_refresh; |
54 | my %ANIMATE; |
48 | my %ANIMATE; |
55 | my $refresh_handler; |
49 | my $refresh_handler; |
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50 | |
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51 | our ($tw, $te); # Test widget #d# |
56 | |
52 | |
57 | sub init_screen { |
53 | sub init_screen { |
58 | $SDL_APP = new SDL::App |
54 | $SDL_APP = new SDL::App |
59 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
55 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
60 | -title => "Crossfire+ Client", |
56 | -title => "Crossfire+ Client", |
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67 | -alpha_size => 0, |
63 | -alpha_size => 0, |
68 | -double_buffer => 1, |
64 | -double_buffer => 1, |
69 | -fullscreen => $FULLSCREEN, |
65 | -fullscreen => $FULLSCREEN, |
70 | -resizeable => 0; |
66 | -resizeable => 0; |
71 | |
67 | |
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68 | $SDL_EV = new SDL::Event; |
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69 | $SDL_EV->set_unicode (1); |
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70 | |
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71 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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72 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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73 | while $SDL_EV->poll; |
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74 | |
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75 | 1 |
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76 | }; |
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77 | |
72 | $last_refresh = SDL::GetTicks; |
78 | $last_refresh = SDL::GetTicks; |
73 | |
79 | |
74 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
80 | Crossfire::Client::gl_init; |
75 | |
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76 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
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77 | or warn "WARNING: non-power-of-two opengl extension required"; |
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78 | |
81 | |
79 | $FONTSIZE = int $HEIGHT / 50; |
82 | $FONTSIZE = int $HEIGHT / 50; |
80 | |
83 | |
81 | ############################################################################# |
84 | ############################################################################# |
82 | |
85 | |
83 | glClearColor 0, 0, 0, 0; |
86 | glClearColor 0.45, 0.45, 0.45, 1; |
84 | |
87 | |
85 | glEnable GL_TEXTURE_2D; |
88 | glEnable GL_TEXTURE_2D; |
86 | glEnable GL_COLOR_MATERIAL; |
89 | glEnable GL_COLOR_MATERIAL; |
87 | glShadeModel GL_FLAT; |
90 | glShadeModel GL_FLAT; |
88 | glDisable GL_DEPTH_TEST; |
91 | glDisable GL_DEPTH_TEST; |
89 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
92 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
90 | |
93 | |
91 | $_->() for @GL_INIT; |
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92 | |
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93 | ############################################################################# |
94 | ############################################################################# |
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95 | |
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96 | $DEBUG_STATUS = new Crossfire::Client::Widget::Label 0, 0, 1, $FONTSIZE, ""; |
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97 | $Crossfire::Client::Widget::TOPLEVEL->add ($DEBUG_STATUS); |
94 | |
98 | |
95 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
99 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
96 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
100 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
97 | ""; |
101 | ""; |
98 | $TOPLEVEL->add ($STATUS_LINE); |
102 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
99 | |
103 | |
100 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
104 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
101 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
105 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
102 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
106 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
103 | $TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
107 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
104 | |
108 | |
105 | # Test code #d# |
109 | # Test code #d# |
106 | unless ($tw) { # haha... |
110 | unless ($tw) { # haha... |
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111 | $te = new Crossfire::Client::Widget::FancyFrame; |
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112 | $te->add (new Crossfire::Client::Widget::Entry); |
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113 | $te->move (300, 0, 2); |
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114 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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115 | |
107 | $tw = new Crossfire::Client::Widget::Animator; |
116 | $tw = new Crossfire::Client::Widget::Animator; |
108 | my $lbl1 = new Crossfire::Client::Widget::Label |
117 | my $lbl1 = new Crossfire::Client::Widget::Label |
109 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
118 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
110 | my $lbl2 = new Crossfire::Client::Widget::Label |
119 | my $lbl2 = new Crossfire::Client::Widget::Label |
111 | 0, 0, 10, $FONTSIZE, "LBL2"; |
120 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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121 | $tw->add ($vb); |
130 | $tw->add ($vb); |
122 | $tw->w (400); |
131 | $tw->w (400); |
123 | $tw->h (300); |
132 | $tw->h (300); |
124 | $tw->move ($WIDTH - 200, 0); |
133 | $tw->move ($WIDTH - 200, 0); |
125 | $tw->moveto (0, 0); |
134 | $tw->moveto (0, 0); |
126 | $TOPLEVEL->add ($tw); |
135 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
127 | |
136 | |
128 | # $f->move ($WIDTH - 200, 0); |
137 | # $f->move ($WIDTH - 200, 0); |
129 | # $TOPLEVEL->add ($f); |
138 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
130 | } |
139 | } |
131 | } |
140 | } |
132 | |
141 | |
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142 | sub destroy_screen { |
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143 | remove Glib::Source $SDL_TIMER; |
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144 | undef $SDL_APP; |
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145 | undef $SDL_EV; |
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146 | SDL::Quit; |
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147 | } |
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148 | |
133 | sub start_game { |
149 | sub start_game { |
134 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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135 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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136 | while $SDL_EV->poll; |
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137 | |
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138 | 1 |
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139 | }; |
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140 | |
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141 | $WIDTH = $CFG->{width}; |
150 | $WIDTH = $CFG->{width}; |
142 | $HEIGHT = $CFG->{height}; |
151 | $HEIGHT = $CFG->{height}; |
143 | $FULLSCREEN = 0; |
152 | $FULLSCREEN = 0; |
144 | |
153 | |
145 | init_screen; |
154 | init_screen; |
146 | |
155 | |
147 | my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
156 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
148 | |
157 | |
149 | $CONN = new conn |
158 | $CONN = new conn |
150 | host => $CFG->{host}, |
159 | host => $CFG->{host}, |
151 | port => $CFG->{port}, |
160 | port => $CFG->{port}, |
152 | user => $CFG->{user}, |
161 | user => $CFG->{user}, |
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157 | |
166 | |
158 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
167 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
159 | } |
168 | } |
160 | |
169 | |
161 | sub stop_game { |
170 | sub stop_game { |
162 | remove Glib::Source $SDL_TIMER; |
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163 | remove Glib::Source $refresh_handler if $refresh_handler; |
171 | remove Glib::Source $refresh_handler if $refresh_handler; |
164 | undef $refresh_handler; |
172 | undef $refresh_handler; |
165 | |
173 | |
166 | undef $SDL_APP; |
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167 | undef $CONN; |
174 | undef $CONN; |
168 | SDL::Quit; |
175 | destroy_screen; |
169 | } |
176 | } |
170 | |
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171 | |
177 | |
172 | sub force_refresh { |
178 | sub force_refresh { |
173 | glViewport 0, 0, $WIDTH, $HEIGHT; |
179 | glViewport 0, 0, $WIDTH, $HEIGHT; |
174 | |
180 | |
175 | glMatrixMode GL_PROJECTION; |
181 | glMatrixMode GL_PROJECTION; |
176 | glLoadIdentity; |
182 | glLoadIdentity; |
177 | glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; |
183 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
178 | glMatrixMode GL_MODELVIEW; |
184 | glMatrixMode GL_MODELVIEW; |
179 | |
185 | |
180 | glClear GL_COLOR_BUFFER_BIT; |
186 | glClear GL_COLOR_BUFFER_BIT; |
181 | |
187 | |
182 | $TOPLEVEL->draw; |
188 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
183 | |
189 | |
184 | SDL::GLSwapBuffers; |
190 | SDL::GLSwapBuffers; |
185 | } |
191 | } |
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192 | |
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193 | sub debug { |
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194 | $DEBUG_STATUS->set_text ($_[0]); |
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195 | $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); |
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196 | $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); |
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197 | } |
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198 | |
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199 | my $FPS; |
186 | |
200 | |
187 | sub refresh { |
201 | sub refresh { |
188 | $refresh_handler ||= add Glib::Idle sub { |
202 | $refresh_handler ||= add Glib::Idle sub { |
189 | return unless $SDL_APP; |
203 | if ($SDL_APP) { |
190 | |
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191 | my $next_refresh = SDL::GetTicks; |
204 | my $next_refresh = SDL::GetTicks; |
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205 | |
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206 | if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) { |
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207 | SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh); |
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208 | $next_refresh = SDL::GetTicks; |
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209 | } |
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210 | |
192 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
211 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
193 | $last_refresh = $next_refresh; |
212 | $last_refresh = $next_refresh; |
194 | |
213 | |
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214 | if ($interval) { |
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215 | $FPS ||= 1 / $interval; |
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216 | $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; |
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217 | debug sprintf "%5.02f\n", $FPS; |
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218 | } |
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219 | |
195 | force_refresh; |
220 | force_refresh; |
196 | $_->animate ($interval) for grep $_, values %ANIMATE; |
221 | $_->animate ($interval) for grep $_, values %ANIMATE; |
197 | |
222 | |
198 | if (%ANIMATE) { |
223 | if (%ANIMATE) { |
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224 | 1 |
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225 | } else { |
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226 | undef $refresh_handler; |
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227 | 0 |
199 | 1 |
228 | } |
200 | } else { |
229 | } else { |
201 | undef $refresh_handler; |
230 | undef $refresh_handler; |
202 | 0 |
231 | 0 |
203 | } |
232 | } |
204 | }; |
233 | }; |
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237 | }, |
266 | }, |
238 | SDL_KEYUP() => sub { |
267 | SDL_KEYUP() => sub { |
239 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
268 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
240 | }, |
269 | }, |
241 | SDL_MOUSEMOTION() => sub { |
270 | SDL_MOUSEMOTION() => sub { |
242 | my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y); |
271 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
243 | $HOVER = $GRAB || $TOPLEVEL->find_widget ($x, $y); |
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244 | ::refresh; |
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245 | }, |
272 | }, |
246 | SDL_MOUSEBUTTONDOWN() => sub { |
273 | SDL_MOUSEBUTTONDOWN() => sub { |
247 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
274 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
248 | }, |
275 | }, |
249 | SDL_MOUSEBUTTONUP() => sub { |
276 | SDL_MOUSEBUTTONUP() => sub { |
250 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
277 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
251 | }, |
278 | }, |
252 | SDL_ACTIVEEVENT() => sub { |
279 | SDL_ACTIVEEVENT() => sub { |
253 | warn "active\n";#d# |
280 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
254 | }, |
281 | }, |
255 | ); |
282 | ); |
256 | |
283 | |
257 | @conn::ISA = Crossfire::Protocol::; |
284 | @conn::ISA = Crossfire::Protocol::; |
258 | |
285 | |
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395 | |
422 | |
396 | ############################################################################# |
423 | ############################################################################# |
397 | |
424 | |
398 | SDL::Init SDL_INIT_EVERYTHING; |
425 | SDL::Init SDL_INIT_EVERYTHING; |
399 | |
426 | |
400 | $TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; |
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401 | |
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402 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
427 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
403 | |
428 | |
404 | $TOPLEVEL->add ($mapwidget); |
429 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
405 | $mapwidget->focus_in; |
430 | $mapwidget->focus_in; |
406 | |
431 | |
407 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
432 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
408 | |
433 | |
409 | $CFG ||= { |
434 | $CFG ||= { |
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413 | fullscreen => 0, |
438 | fullscreen => 0, |
414 | host => "crossfire.schmorp.de", |
439 | host => "crossfire.schmorp.de", |
415 | port => 13327, |
440 | port => 13327, |
416 | }; |
441 | }; |
417 | |
442 | |
418 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
443 | { |
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444 | my @fonts = map Crossfire::Client::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
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445 | |
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446 | Crossfire::Client::add_font $_ for @fonts; |
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447 | Crossfire::Client::set_font $fonts[0]; |
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448 | } |
419 | |
449 | |
420 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
450 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
421 | |
451 | |
422 | run_config_dialog |
452 | run_config_dialog |
423 | login => sub { start_game }, |
453 | login => sub { start_game }, |