--- deliantra/Deliantra-Client/bin/pclient 2006/04/09 22:24:43 1.54 +++ deliantra/Deliantra-Client/bin/pclient 2006/04/11 13:38:22 1.68 @@ -14,16 +14,17 @@ use SDL::OpenGL::Constants; use Crossfire; -use Crossfire::Client; use Crossfire::Protocol; -use Crossfire::Client::Widget; - -our $FACECACHE; +use CFClient; +use CFClient::Widget; our $VERSION = '0.1'; -our %GL_EXT; +my $MAX_FPS = 30; +my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame + +our $FACECACHE; our $CFG; our $CONN; @@ -33,27 +34,22 @@ our $FULLSCREEN; our $FONTSIZE; -our $FOCUS; -our $HOVER; our $SDL_TIMER; our $SDL_APP; -our $SDL_EV = new SDL::Event; +our $SDL_EV; our %SDL_CB; -our @GL_INIT; # hooks called on every gl init - our $ALT_ENTER_MESSAGE; our $STATUS_LINE; - -our $TOPLEVEL; - -our $tw; # Test widget #d# +our $DEBUG_STATUS; my $last_refresh; my %ANIMATE; my $refresh_handler; +our ($tw, $te); # Test widget #d# + sub init_screen { $SDL_APP = new SDL::App -flags => SDL_ANYFORMAT | SDL_HWSURFACE, @@ -69,18 +65,25 @@ -fullscreen => $FULLSCREEN, -resizeable => 0; - $last_refresh = SDL::GetTicks; + $SDL_EV = new SDL::Event; + $SDL_EV->set_unicode (1); - %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; + $SDL_TIMER = add Glib::Timeout 1000/50, sub { + ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() + while $SDL_EV->poll; - $GL_EXT{GL_ARB_texture_non_power_of_two} - or warn "WARNING: non-power-of-two opengl extension required"; + 1 + }; + + $last_refresh = SDL::GetTicks; + + CFClient::gl_init; $FONTSIZE = int $HEIGHT / 50; ############################################################################# - glClearColor 0, 0, 0, 0; + glClearColor 0.45, 0.45, 0.45, 1; glEnable GL_TEXTURE_2D; glEnable GL_COLOR_MATERIAL; @@ -88,63 +91,62 @@ glDisable GL_DEPTH_TEST; glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - $_->() for @GL_INIT; - ############################################################################# + + $DEBUG_STATUS = new CFClient::Widget::Label; + $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS); - $STATUS_LINE = new Crossfire::Client::Widget::Label - 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, - ""; - $TOPLEVEL->add ($STATUS_LINE); - - $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label - 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, - "Use Alt-Enter to toggle fullscreen mode"; - $TOPLEVEL->add ($ALT_ENTER_MESSAGE); + $STATUS_LINE = new CFClient::Widget::Label + y => $HEIGHT * 59 / 60 - $FONTSIZE; + $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE); + + $ALT_ENTER_MESSAGE = new CFClient::Widget::Label + y => $HEIGHT * 59 / 60, + height => $HEIGHT / 60, + text => "Use Alt-Enter to toggle fullscreen mode"; + $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); # Test code #d# unless ($tw) { # haha... - $tw = new Crossfire::Client::Widget::Animator; - my $lbl1 = new Crossfire::Client::Widget::Label - 0, 0, 10, $FONTSIZE, "This is a\nTEST!\nOf a themed\nFrame!"; - my $lbl2 = new Crossfire::Client::Widget::Label - 0, 0, 10, $FONTSIZE, "LBL2"; - - my $vb = new Crossfire::Client::Widget::VBox; - my $f = new Crossfire::Client::Widget::FancyFrame; - my $f2 = new Crossfire::Client::Widget::FancyFrame; + $te = new CFClient::Widget::FancyFrame x => 300, z => 1; + $te->add (new CFClient::Widget::Entry); + $CFClient::Widget::TOPLEVEL->add ($te); + + $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 400, h => 300; + my $lbl1 = new CFClient::Widget::Label text => "This is a\nTEST!\nOf a themed\nFrame!"; + my $lbl2 = new CFClient::Widget::Label text => "LBL2"; + my $vb = new CFClient::Widget::VBox; + my $f = new CFClient::Widget::FancyFrame; + my $f2 = new CFClient::Widget::FancyFrame; $f->add ($lbl1); $f2->add ($lbl2); $vb->add ($f); $vb->add ($f2, 1); $tw->add ($vb); - $tw->w (400); - $tw->h (300); - $tw->move ($WIDTH - 200, 0); $tw->moveto (0, 0); - $TOPLEVEL->add ($tw); + $CFClient::Widget::TOPLEVEL->add ($tw); # $f->move ($WIDTH - 200, 0); -# $TOPLEVEL->add ($f); +# $CFClient::Widget::TOPLEVEL->add ($f); } } -sub start_game { - $SDL_TIMER = add Glib::Timeout 1000/50, sub { - ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() - while $SDL_EV->poll; - - 1 - }; +sub destroy_screen { + remove Glib::Source $SDL_TIMER; + undef $SDL_APP; + undef $SDL_EV; + SDL::Quit; +} +sub start_game { $WIDTH = $CFG->{width}; $HEIGHT = $CFG->{height}; $FULLSCREEN = 0; init_screen; - my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32; + my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; $CONN = new conn host => $CFG->{host}, @@ -155,48 +157,68 @@ maph => $mapsize, ; - Crossfire::Client::lowdelay fileno $CONN->{fh}; + CFClient::lowdelay fileno $CONN->{fh}; } sub stop_game { - remove Glib::Source $SDL_TIMER; remove Glib::Source $refresh_handler if $refresh_handler; undef $refresh_handler; - undef $SDL_APP; undef $CONN; - SDL::Quit; + destroy_screen; } - sub force_refresh { glViewport 0, 0, $WIDTH, $HEIGHT; glMatrixMode GL_PROJECTION; glLoadIdentity; - glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; + glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; glMatrixMode GL_MODELVIEW; glClear GL_COLOR_BUFFER_BIT; - $TOPLEVEL->draw; + $CFClient::Widget::TOPLEVEL->draw; SDL::GLSwapBuffers; } +sub debug { + $DEBUG_STATUS->set_text ($_[0]); + $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); + $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); +} + +my $FPS; + sub refresh { $refresh_handler ||= add Glib::Idle sub { - return unless $SDL_APP; + if ($SDL_APP) { + my $next_refresh = SDL::GetTicks; - my $next_refresh = SDL::GetTicks; - my $interval = ($next_refresh - $last_refresh) * 0.001; - $last_refresh = $next_refresh; + if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) { + SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh); + $next_refresh = SDL::GetTicks; + } + + my $interval = ($next_refresh - $last_refresh) * 0.001; + $last_refresh = $next_refresh; + + if ($interval) { + $FPS ||= 1 / $interval; + $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; + debug sprintf "%5.02f", $FPS; + } - force_refresh; - $_->animate ($interval) for grep $_, values %ANIMATE; + force_refresh; + $_->animate ($interval) for grep $_, values %ANIMATE; - if (%ANIMATE) { - 1 + if (%ANIMATE) { + 1 + } else { + undef $refresh_handler; + 0 + } } else { undef $refresh_handler; 0 @@ -232,26 +254,23 @@ $FULLSCREEN = !$FULLSCREEN; init_screen; } else { - Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); + CFClient::Widget::feed_sdl_key_down_event ($SDL_EV); } }, SDL_KEYUP() => sub { - Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); + CFClient::Widget::feed_sdl_key_up_event ($SDL_EV); }, SDL_MOUSEMOTION() => sub { - my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y); - $HOVER = $TOPLEVEL->find_widget ($x, $y); - - warn "mouse $x, $y = $HOVER\n"; + CFClient::Widget::feed_sdl_motion_event ($SDL_EV); }, SDL_MOUSEBUTTONDOWN() => sub { - Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); + CFClient::Widget::feed_sdl_button_down_event ($SDL_EV); }, SDL_MOUSEBUTTONUP() => sub { - Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); + CFClient::Widget::feed_sdl_button_up_event ($SDL_EV); }, SDL_ACTIVEEVENT() => sub { - warn "active\n";#d# + printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# }, ); @@ -286,7 +305,7 @@ $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; - $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; + $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; } sub conn::query { @@ -369,7 +388,7 @@ $::CFG->{$_} = $cfg->{$_} if $_ ne '_i'; } - Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; + CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc"; }); $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); $cb->signal_connect (clicked => sub { @@ -398,14 +417,12 @@ SDL::Init SDL_INIT_EVERYTHING; -$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; - -my $mapwidget = Crossfire::Client::Widget::MapWidget->new; +my $mapwidget = CFClient::Widget::MapWidget->new; -$TOPLEVEL->add ($mapwidget); +$CFClient::Widget::TOPLEVEL->add ($mapwidget); $mapwidget->focus_in; -Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; +CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; $CFG ||= { width => 640, @@ -416,7 +433,12 @@ port => 13327, }; -Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; +{ + my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); + + CFClient::add_font $_ for @fonts; + CFClient::set_font $fonts[0]; +} $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};