ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.58 by root, Mon Apr 10 11:41:17 2006 UTC vs.
Revision 1.68 by root, Tue Apr 11 13:38:22 2006 UTC

14use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
15 15
16use Crossfire; 16use Crossfire;
17use Crossfire::Protocol; 17use Crossfire::Protocol;
18 18
19use Crossfire::Client; 19use CFClient;
20use Crossfire::Client::Widget; 20use CFClient::Widget;
21
22our $VERSION = '0.1';
23
24my $MAX_FPS = 30;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
21 26
22our $FACECACHE; 27our $FACECACHE;
23
24our $VERSION = '0.1';
25
26our %GL_EXT;
27 28
28our $CFG; 29our $CFG;
29our $CONN; 30our $CONN;
30 31
31our $WIDTH; 32our $WIDTH;
37our $SDL_TIMER; 38our $SDL_TIMER;
38our $SDL_APP; 39our $SDL_APP;
39our $SDL_EV; 40our $SDL_EV;
40our %SDL_CB; 41our %SDL_CB;
41 42
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 43our $ALT_ENTER_MESSAGE;
45our $STATUS_LINE; 44our $STATUS_LINE;
45our $DEBUG_STATUS;
46 46
47my $last_refresh; 47my $last_refresh;
48my %ANIMATE; 48my %ANIMATE;
49my $refresh_handler; 49my $refresh_handler;
50 50
66 -resizeable => 0; 66 -resizeable => 0;
67 67
68 $SDL_EV = new SDL::Event; 68 $SDL_EV = new SDL::Event;
69 $SDL_EV->set_unicode (1); 69 $SDL_EV->set_unicode (1);
70 70
71 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
72 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
73 while $SDL_EV->poll;
74
75 1
76 };
77
71 $last_refresh = SDL::GetTicks; 78 $last_refresh = SDL::GetTicks;
72 79
73 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 80 CFClient::gl_init;
74
75 $GL_EXT{GL_ARB_texture_non_power_of_two}
76 or warn "WARNING: non-power-of-two opengl extension required";
77 81
78 $FONTSIZE = int $HEIGHT / 50; 82 $FONTSIZE = int $HEIGHT / 50;
79 83
80 ############################################################################# 84 #############################################################################
81 85
82 glClearColor 0, 0, 0, 0; 86 glClearColor 0.45, 0.45, 0.45, 1;
83 87
84 glEnable GL_TEXTURE_2D; 88 glEnable GL_TEXTURE_2D;
85 glEnable GL_COLOR_MATERIAL; 89 glEnable GL_COLOR_MATERIAL;
86 glShadeModel GL_FLAT; 90 glShadeModel GL_FLAT;
87 glDisable GL_DEPTH_TEST; 91 glDisable GL_DEPTH_TEST;
88 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 92 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
89 93
90 $_->() for @GL_INIT;
91
92 ############################################################################# 94 #############################################################################
95
96 $DEBUG_STATUS = new CFClient::Widget::Label;
97 $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS);
93 98
94 $STATUS_LINE = new Crossfire::Client::Widget::Label 99 $STATUS_LINE = new CFClient::Widget::Label
95 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, 100 y => $HEIGHT * 59 / 60 - $FONTSIZE;
96 "";
97 $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); 101 $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE);
98 102
99 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 103 $ALT_ENTER_MESSAGE = new CFClient::Widget::Label
100 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, 104 y => $HEIGHT * 59 / 60,
105 height => $HEIGHT / 60,
101 "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 106 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
102 $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); 107 $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
103 108
104 # Test code #d# 109 # Test code #d#
105 unless ($tw) { # haha... 110 unless ($tw) { # haha...
106 $te = new Crossfire::Client::Widget::FancyFrame; 111 $te = new CFClient::Widget::FancyFrame x => 300, z => 1;
107 $te->add (new Crossfire::Client::Widget::Entry); 112 $te->add (new CFClient::Widget::Entry);
108 $te->move (300, 0, 2);
109 $Crossfire::Client::Widget::TOPLEVEL->add ($te); 113 $CFClient::Widget::TOPLEVEL->add ($te);
110 114
111 $tw = new Crossfire::Client::Widget::Animator; 115 $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 400, h => 300;
112 my $lbl1 = new Crossfire::Client::Widget::Label 116 my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
113 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
114 my $lbl2 = new Crossfire::Client::Widget::Label 117 my $lbl2 = new CFClient::Widget::Label text => "LBL2";
115 0, 0, 10, $FONTSIZE, "LBL2";
116
117 my $vb = new Crossfire::Client::Widget::VBox; 118 my $vb = new CFClient::Widget::VBox;
118 my $f = new Crossfire::Client::Widget::FancyFrame; 119 my $f = new CFClient::Widget::FancyFrame;
119 my $f2 = new Crossfire::Client::Widget::FancyFrame; 120 my $f2 = new CFClient::Widget::FancyFrame;
120 $f->add ($lbl1); 121 $f->add ($lbl1);
121 $f2->add ($lbl2); 122 $f2->add ($lbl2);
122 $vb->add ($f); 123 $vb->add ($f);
123 $vb->add ($f2, 1); 124 $vb->add ($f2, 1);
124 125
125 $tw->add ($vb); 126 $tw->add ($vb);
126 $tw->w (400);
127 $tw->h (300);
128 $tw->move ($WIDTH - 200, 0);
129 $tw->moveto (0, 0); 127 $tw->moveto (0, 0);
130 $Crossfire::Client::Widget::TOPLEVEL->add ($tw); 128 $CFClient::Widget::TOPLEVEL->add ($tw);
131 129
132# $f->move ($WIDTH - 200, 0); 130# $f->move ($WIDTH - 200, 0);
133# $Crossfire::Client::Widget::TOPLEVEL->add ($f); 131# $CFClient::Widget::TOPLEVEL->add ($f);
134 } 132 }
135} 133}
136 134
135sub destroy_screen {
136 remove Glib::Source $SDL_TIMER;
137 undef $SDL_APP;
138 undef $SDL_EV;
139 SDL::Quit;
140}
141
137sub start_game { 142sub start_game {
138 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
139 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
140 while $SDL_EV->poll;
141
142 1
143 };
144
145 $WIDTH = $CFG->{width}; 143 $WIDTH = $CFG->{width};
146 $HEIGHT = $CFG->{height}; 144 $HEIGHT = $CFG->{height};
147 $FULLSCREEN = 0; 145 $FULLSCREEN = 0;
148 146
149 init_screen; 147 init_screen;
150 148
151 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32; 149 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
152 150
153 $CONN = new conn 151 $CONN = new conn
154 host => $CFG->{host}, 152 host => $CFG->{host},
155 port => $CFG->{port}, 153 port => $CFG->{port},
156 user => $CFG->{user}, 154 user => $CFG->{user},
157 pass => $CFG->{password}, 155 pass => $CFG->{password},
158 mapw => $mapsize, 156 mapw => $mapsize,
159 maph => $mapsize, 157 maph => $mapsize,
160 ; 158 ;
161 159
162 Crossfire::Client::lowdelay fileno $CONN->{fh}; 160 CFClient::lowdelay fileno $CONN->{fh};
163} 161}
164 162
165sub stop_game { 163sub stop_game {
166 remove Glib::Source $SDL_TIMER;
167 remove Glib::Source $refresh_handler if $refresh_handler; 164 remove Glib::Source $refresh_handler if $refresh_handler;
168 undef $refresh_handler; 165 undef $refresh_handler;
169 166
170 undef $SDL_APP;
171 undef $CONN; 167 undef $CONN;
172 SDL::Quit; 168 destroy_screen;
173} 169}
174 170
175sub force_refresh { 171sub force_refresh {
176 glViewport 0, 0, $WIDTH, $HEIGHT; 172 glViewport 0, 0, $WIDTH, $HEIGHT;
177 173
178 glMatrixMode GL_PROJECTION; 174 glMatrixMode GL_PROJECTION;
179 glLoadIdentity; 175 glLoadIdentity;
180 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 176 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
181 glMatrixMode GL_MODELVIEW; 177 glMatrixMode GL_MODELVIEW;
182 178
183 glClear GL_COLOR_BUFFER_BIT; 179 glClear GL_COLOR_BUFFER_BIT;
184 180
185 $Crossfire::Client::Widget::TOPLEVEL->draw; 181 $CFClient::Widget::TOPLEVEL->draw;
186 182
187 SDL::GLSwapBuffers; 183 SDL::GLSwapBuffers;
188} 184}
185
186sub debug {
187 $DEBUG_STATUS->set_text ($_[0]);
188 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
189 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
190}
191
192my $FPS;
189 193
190sub refresh { 194sub refresh {
191 $refresh_handler ||= add Glib::Idle sub { 195 $refresh_handler ||= add Glib::Idle sub {
192 if ($SDL_APP) { 196 if ($SDL_APP) {
193 my $next_refresh = SDL::GetTicks; 197 my $next_refresh = SDL::GetTicks;
198
199 if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) {
200 SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh);
201 $next_refresh = SDL::GetTicks;
202 }
203
194 my $interval = ($next_refresh - $last_refresh) * 0.001; 204 my $interval = ($next_refresh - $last_refresh) * 0.001;
195 $last_refresh = $next_refresh; 205 $last_refresh = $next_refresh;
206
207 if ($interval) {
208 $FPS ||= 1 / $interval;
209 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
210 debug sprintf "%5.02f", $FPS;
211 }
196 212
197 force_refresh; 213 force_refresh;
198 $_->animate ($interval) for grep $_, values %ANIMATE; 214 $_->animate ($interval) for grep $_, values %ANIMATE;
199 215
200 if (%ANIMATE) { 216 if (%ANIMATE) {
236 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 252 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
237 # alt-enter 253 # alt-enter
238 $FULLSCREEN = !$FULLSCREEN; 254 $FULLSCREEN = !$FULLSCREEN;
239 init_screen; 255 init_screen;
240 } else { 256 } else {
241 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 257 CFClient::Widget::feed_sdl_key_down_event ($SDL_EV);
242 } 258 }
243 }, 259 },
244 SDL_KEYUP() => sub { 260 SDL_KEYUP() => sub {
245 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 261 CFClient::Widget::feed_sdl_key_up_event ($SDL_EV);
246 }, 262 },
247 SDL_MOUSEMOTION() => sub { 263 SDL_MOUSEMOTION() => sub {
248 Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); 264 CFClient::Widget::feed_sdl_motion_event ($SDL_EV);
249 }, 265 },
250 SDL_MOUSEBUTTONDOWN() => sub { 266 SDL_MOUSEBUTTONDOWN() => sub {
251 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 267 CFClient::Widget::feed_sdl_button_down_event ($SDL_EV);
252 }, 268 },
253 SDL_MOUSEBUTTONUP() => sub { 269 SDL_MOUSEBUTTONUP() => sub {
254 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 270 CFClient::Widget::feed_sdl_button_up_event ($SDL_EV);
255 }, 271 },
256 SDL_ACTIVEEVENT() => sub { 272 SDL_ACTIVEEVENT() => sub {
257 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 273 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
258 }, 274 },
259); 275);
287sub conn::face_update { 303sub conn::face_update {
288 my ($self, $face) = @_; 304 my ($self, $face) = @_;
289 305
290 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 306 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
291 307
292 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 308 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
293} 309}
294 310
295sub conn::query { 311sub conn::query {
296 my ($self, $flags, $prompt) = @_; 312 my ($self, $flags, $prompt) = @_;
297 313
370 $cb->signal_connect (clicked => sub { 386 $cb->signal_connect (clicked => sub {
371 for (keys %$cfg) { 387 for (keys %$cfg) {
372 $::CFG->{$_} = $cfg->{$_} 388 $::CFG->{$_} = $cfg->{$_}
373 if $_ ne '_i'; 389 if $_ ne '_i';
374 } 390 }
375 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; 391 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
376 }); 392 });
377 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 393 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
378 $cb->signal_connect (clicked => sub { 394 $cb->signal_connect (clicked => sub {
379 for (keys %$cfg) { 395 for (keys %$cfg) {
380 $::CFG->{$_} = $cfg->{$_} 396 $::CFG->{$_} = $cfg->{$_}
399 415
400############################################################################# 416#############################################################################
401 417
402SDL::Init SDL_INIT_EVERYTHING; 418SDL::Init SDL_INIT_EVERYTHING;
403 419
404my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 420my $mapwidget = CFClient::Widget::MapWidget->new;
405 421
406$Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); 422$CFClient::Widget::TOPLEVEL->add ($mapwidget);
407$mapwidget->focus_in; 423$mapwidget->focus_in;
408 424
409Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 425CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
410 426
411$CFG ||= { 427$CFG ||= {
412 width => 640, 428 width => 640,
413 height => 480, 429 height => 480,
414 mapsize => 100, 430 mapsize => 100,
415 fullscreen => 0, 431 fullscreen => 0,
416 host => "crossfire.schmorp.de", 432 host => "crossfire.schmorp.de",
417 port => 13327, 433 port => 13327,
418}; 434};
419 435
420Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 436{
437 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
438
439 CFClient::add_font $_ for @fonts;
440 CFClient::set_font $fonts[0];
441}
421 442
422$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 443$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
423 444
424run_config_dialog 445run_config_dialog
425 login => sub { start_game }, 446 login => sub { start_game },

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines