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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.6 by root, Thu Apr 6 21:15:11 2006 UTC vs.
Revision 1.71 by root, Tue Apr 11 17:02:36 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire::Client; 6use Glib;
6use Crossfire::Protocol; 7use Gtk2 -init;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 8
12use SDL; 9use SDL;
13use SDL::App; 10use SDL::App;
14use SDL::Event; 11use SDL::Event;
15use SDL::Surface; 12use SDL::Surface;
16use SDL::OpenGL; 13use SDL::OpenGL;
17use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
18 15
19my $conn; 16use Crossfire;
20my $app; 17use Crossfire::Protocol;
21 18
22my $WIDTH = 640; 19use CFClient;
23my $HEIGHT = 480; 20use CFClient::Widget;
24 21
25sub glinit { 22our $VERSION = '0.1';
26 # nuke all gl context data 23
27 24my $MAX_FPS = 30;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26
27our $FACECACHE;
28
29our $CFG;
30our $CONN;
31
32our $WIDTH;
33our $HEIGHT;
34our $FULLSCREEN;
35
36our $NOW;
37
38our $MAPWIDGET;
39our $FONTSIZE;
40
41our $SDL_TIMER;
42our $SDL_APP;
43our $SDL_EV;
44our %SDL_CB;
45
46our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE;
48our $DEBUG_STATUS;
49
50my $last_refresh;
51my %ANIMATE;
52my $refresh_handler;
53
54our ($tw, $te); # Test widget #d#
55
56sub init_screen {
28 $app = new SDL::App 57 $SDL_APP = new SDL::App
29 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 58 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
30 -title => "Crossfire+ Client", 59 -title => "Crossfire+ Client",
31 -width => $WIDTH, 60 -width => $WIDTH,
32 -height => $HEIGHT, 61 -height => $HEIGHT,
33 -opengl => 1, 62 -opengl => 1,
34 -red_size => 8, 63 -red_size => 5,
35 -green_size => 8, 64 -green_size => 5,
36 -blue_size => 8, 65 -blue_size => 5,
66 -alpha_size => 0,
37 -double_buffer => 1, 67 -double_buffer => 1,
68 -fullscreen => $FULLSCREEN,
38 -resizeable => 0; 69 -resizeable => 0;
39 70
71 $SDL_EV = new SDL::Event;
72 $SDL_EV->set_unicode (1);
73
74 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
75 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
76 while $SDL_EV->poll;
77
78 1
79 };
80
81 $last_refresh = SDL::GetTicks;
82
83 CFClient::gl_init;
84
85 $FONTSIZE = int $HEIGHT / 50;
86
87 #############################################################################
88
89 glClearColor 0.45, 0.45, 0.45, 1;
90
40 glEnable GL_TEXTURE_2D; 91 glEnable GL_TEXTURE_2D;
41 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL; 92 glEnable GL_COLOR_MATERIAL;
42 glShadeModel GL_FLAT; 93 glShadeModel GL_FLAT;
43 glDisable GL_DEPTH_TEST; 94 glDisable GL_DEPTH_TEST;
95 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
96
97 #############################################################################
98
99 $DEBUG_STATUS = new CFClient::Widget::Label;
100 $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS);
101
102 $STATUS_LINE = new CFClient::Widget::Label
103 y => $HEIGHT * 59 / 60 - $FONTSIZE;
104 $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE);
105
106 $ALT_ENTER_MESSAGE = new CFClient::Widget::Label
107 y => $HEIGHT * 59 / 60,
108 height => $HEIGHT / 60,
109 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
110 $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
111
112 $MAPWIDGET = new CFClient::Widget::MapWidget;
113 $CFClient::Widget::TOPLEVEL->add ($MAPWIDGET);
114 $MAPWIDGET->focus_in;
115
116 # Test code #d#
117 unless ($tw) { # haha...
118 my $w = new CFClient::Widget::Window
119 w => 300, h => 300,
120 child => (my $frame = new CFClient::Widget::FancyFrame);
121 $CFClient::Widget::TOPLEVEL->add ($w);
122
123 $frame->add (my $vbox = new CFClient::Widget::VBox);
124
125 $vbox->add (new CFClient::Widget::Entry text => "hallo");
126 $vbox->add (new CFClient::Widget::Slider);
127
128 $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 600, h => 300;
129 my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
130 my $lbl2 = new CFClient::Widget::Label text => "LBL2";
131 my $vb = new CFClient::Widget::VBox;
132 my $f = new CFClient::Widget::FancyFrame;
133 my $f2 = new CFClient::Widget::FancyFrame;
134 $f->add ($lbl1);
135 $f2->add ($lbl2);
136 $vb->add ($f);
137 $vb->add ($f2, 1);
138
139 $tw->add ($vb);
140 $tw->moveto (0, 0);
141 $CFClient::Widget::TOPLEVEL->add ($tw);
142
143# $f->move ($WIDTH - 200, 0);
144# $CFClient::Widget::TOPLEVEL->add ($f);
145 }
146}
147
148sub destroy_screen {
149 remove Glib::Source $SDL_TIMER;
150 undef $SDL_APP;
151 undef $SDL_EV;
152 SDL::Quit;
153}
154
155sub start_game {
156 $WIDTH = $CFG->{width};
157 $HEIGHT = $CFG->{height};
158 $FULLSCREEN = 0;
159
160 init_screen;
161
162 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
163
164 $CONN = new conn
165 host => $CFG->{host},
166 port => $CFG->{port},
167 user => $CFG->{user},
168 pass => $CFG->{password},
169 mapw => $mapsize,
170 maph => $mapsize,
171 ;
172
173 CFClient::lowdelay fileno $CONN->{fh};
174}
175
176sub stop_game {
177 remove Glib::Source $refresh_handler if $refresh_handler;
178 undef $refresh_handler;
179
180 undef $CONN;
181 destroy_screen;
182}
183
184sub force_refresh {
185 glViewport 0, 0, $WIDTH, $HEIGHT;
186
44 glMatrixMode GL_PROJECTION; 187 glMatrixMode GL_PROJECTION;
45
46 glLoadIdentity; 188 glLoadIdentity;
47 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 189 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
190 glMatrixMode GL_MODELVIEW;
48 191
49 # re-bind all textures 192 glClear GL_COLOR_BUFFER_BIT;
193
194 $CFClient::Widget::TOPLEVEL->draw;
195
196 SDL::GLSwapBuffers;
50} 197}
198
199sub debug {
200 $DEBUG_STATUS->set_text ($_[0]);
201 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
202 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
203}
204
205my $FPS;
51 206
52sub refresh { 207sub refresh {
53 glClearColor 0.5, 0.5, 0.7, 0; 208 $refresh_handler ||= add Glib::Idle sub {
54 glClear GL_COLOR_BUFFER_BIT; 209 if ($SDL_APP) {
210 $NOW = SDL::GetTicks;
55 211
56 my $map = $conn->{map}; 212 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
57 213 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
58 for my $x (0 .. $conn->{mapw} - 1) { 214 $NOW = SDL::GetTicks;
59 for my $y (0 .. $conn->{maph} - 1) {
60
61 my $cell = $map->[$x][$y]
62 or next;
63
64 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
65 my $tex = $conn->{face}[$num]{texture} || 0;
66
67 glBindTexture GL_TEXTURE_2D, $tex;
68
69 glColor 1,0.2,0.7;
70 glBegin GL_QUADS;
71 glTexCoord 0, 0; glVertex $x, $y;
72 glTexCoord 0, 1; glVertex $x, $y + 0.9;
73 glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9;
74 glTexCoord 1, 0; glVertex $x + 0.9, $y;
75 glEnd;
76 } 215 }
216
217 my $interval = ($NOW - $last_refresh) * 0.001;
218 $last_refresh = $NOW;
219
220 if ($interval) {
221 $FPS ||= 1 / $interval;
222 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
223 debug sprintf "%5.02f", $FPS;
224 }
225
226 force_refresh;
227 $_->animate ($interval) for grep $_, values %ANIMATE;
228
229 if (%ANIMATE) {
230 1
231 } else {
232 undef $refresh_handler;
233 0
234 }
235 } else {
236 undef $refresh_handler;
237 0
77 } 238 }
78 } 239 };
79
80 SDL::GLSwapBuffers;
81} 240}
82 241
83my $ev = new SDL::Event; 242sub animation_start {
84my %ev_cb; 243 my ($widget) = @_;
244 $ANIMATE{$widget} = $widget;
245 Scalar::Util::weaken $ANIMATE{$widget};
85 246
86sub event(&$) {
87 $ev_cb{$_[0]->()} = $_[1];
88}
89
90sub does(&) { shift }
91
92event {SDL_QUIT} does {
93 exit;
94};
95
96event {SDL_VIDEORESIZE} does {
97 print "resize\n";
98};
99
100event {SDL_VIDEOEXPOSE} does {
101 refresh; 247 refresh;
102}; 248}
103 249
104event {SDL_KEYDOWN} does { 250sub animation_stop {
105 print "keypress\n"; 251 my ($widget) = @_;
106}; 252 delete $ANIMATE{$widget};
253}
107 254
108event {SDL_KEYUP} does { 255%SDL_CB = (
109 print "keyup\n";#d# 256 SDL_QUIT() => sub {
110}; 257 main_quit Gtk2;
111 258 },
112event {SDL_MOUSEMOTION} does { 259 SDL_VIDEORESIZE() => sub {
113 print "motion\n"; 260 },
114}; 261 SDL_VIDEOEXPOSE() => sub {
115 262 refresh;
116event {SDL_MOUSEBUTTONDOWN} does { 263 },
117 print "button\n"; 264 SDL_KEYDOWN() => sub {
118}; 265 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
119 266 # alt-enter
120event {SDL_MOUSEBUTTONUP} does { 267 $FULLSCREEN = !$FULLSCREEN;
121 print "buttup\n"; 268 init_screen;
122}; 269 } else {
123 270 CFClient::Widget::feed_sdl_key_down_event ($SDL_EV);
124event {SDL_ACTIVEEVENT} does { 271 }
125 print "active\n"; 272 },
126}; 273 SDL_KEYUP() => sub {
127 274 CFClient::Widget::feed_sdl_key_up_event ($SDL_EV);
128package Crossfire::Client; 275 },
276 SDL_MOUSEMOTION() => sub {
277 CFClient::Widget::feed_sdl_motion_event ($SDL_EV);
278 },
279 SDL_MOUSEBUTTONDOWN() => sub {
280 CFClient::Widget::feed_sdl_button_down_event ($SDL_EV);
281 },
282 SDL_MOUSEBUTTONUP() => sub {
283 CFClient::Widget::feed_sdl_button_up_event ($SDL_EV);
284 },
285 SDL_ACTIVEEVENT() => sub {
286# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
287 },
288);
129 289
130@conn::ISA = Crossfire::Protocol::; 290@conn::ISA = Crossfire::Protocol::;
131 291
132sub conn::map_update { 292sub conn::map_update {
133 my ($self, $dirty) = @_; 293 my ($self, $dirty) = @_;
134 294
135 refresh; 295 $MAPWIDGET->update;
136} 296}
137 297
138sub conn::map_scroll { 298sub conn::map_scroll {
139 my ($self, $dx, $dy) = @_; 299 my ($self, $dx, $dy) = @_;
140 300
141 refresh; 301# refresh;
142} 302}
143 303
144sub conn::map_clear { 304sub conn::map_clear {
145 my ($self) = @_; 305 my ($self) = @_;
146 306
147 refresh; 307# refresh;
308}
309
310sub conn::face_find {
311 my ($self, $face) = @_;
312
313 $FACECACHE->{"$face->{chksum},$face->{name}"}
148} 314}
149 315
150sub conn::face_update { 316sub conn::face_update {
151 my ($self, $num, $face) = @_; 317 my ($self, $face) = @_;
152 318
153 warn "up face $self,$num,$face\n";#d# 319 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
154 #TODO
155 open my $fh, ">:raw", "/tmp/x~";
156 syswrite $fh, $face->{image};
157 close $fh;
158 320
159 my $surface = new SDL::Surface -name => "/tmp/x~"; 321 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
322}
160 323
161 unlink "/tmp/x~"; 324sub conn::query {
325 my ($self, $flags, $prompt) = @_;
162 326
163 my ($tex) = @{glGenTextures 1}; 327 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
164 glGetError(); 328}
165 329
166 $face->{texture} = $tex; 330sub gtk_add_cfg_field {
331 my ($tbl, $cfg, $klbl, $key, $value) = @_;
332 my $i = $cfg->{_i}++;
333 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
334 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
335 if ($key eq 'password') {
336 $ent->set_invisible_char ("*");
337 $ent->set (visibility => 0)
338 }
339 $ent->set_text ($value);
340 $ent->signal_connect (changed => sub {
341 my ($ent) = @_;
342 $cfg->{$key} = $ent->get_text;
343 # TODO: Mapsize should be a slider in the game gui
344 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
345 $cfg->{$key} = 100;
346 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
347 $cfg->{$key} = 50;
348 }
349 });
350}
351
352sub run_config_dialog {
353 my (%events) = @_;
354
355 my $w = Gtk2::Window->new;
356
357 my @cfg = (
358 [qw/Host host/],
359 [qw/Port port/],
360 [qw/Mapsize% mapsize/],
361 [qw/Username user/],
362 [qw/Password password/],
167 363 );
168 glBindTexture GL_TEXTURE_2D, $tex; 364
169 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 365 my $cfg = {};
366
367 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
368 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
369
370 $w->add (my $vb = Gtk2::VBox->new);
371 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
372 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
373 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
374 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
375 my $i = 0;
376 my $act = 0;
377 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
378 if ($_ eq $selmode) { $act = $i }
379 $cb->append_text ($_);
380 $i++;
381 }
382 $cb->set_active ($act);
383 $cb->signal_connect (changed => sub {
384 my ($cb) = @_;
385 my $txt = $cb->get_active_text;
386 if ($txt =~ m/(\d+)x(\d+)/) {
387 $::CFG->{width} = $1;
388 $::CFG->{height} = $2;
170 389 }
171 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 390 });
172 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
173 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
174 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
175
176 $surface->rgba;
177 391
178 glTexImage2D GL_TEXTURE_2D, 0, 392 $cfg->{_i} = 1;
179 4, # components 393 for (@cfg) {
180 $surface->width, $surface->height, 394 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
395 }
396
397 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
398 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
399 $cb->signal_connect (clicked => sub {
400 for (keys %$cfg) {
401 $::CFG->{$_} = $cfg->{$_}
402 if $_ ne '_i';
181 0, 403 }
404 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
405 });
406 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
407 $cb->signal_connect (clicked => sub {
408 for (keys %$cfg) {
409 $::CFG->{$_} = $cfg->{$_}
410 if $_ ne '_i';
182 GL_RGBA, 411 }
183 GL_UNSIGNED_BYTE, 412 my $cb = $events{login} || sub {};
184 $surface->pixels; 413 $cb->($::CFG->{user}, $::CFG->{password});
185 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 414 });
415 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
416 $cb->signal_connect (clicked => sub {
417 my $cb = $events{logout} || sub {};
418 $cb->();
419 });
420 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
421 $cb->signal_connect (clicked => sub { $w->destroy });
422
423 $w->show_all;
424
425 $w->signal_connect (destroy => sub { Gtk2->main_quit });
186} 426}
427
187 428
188############################################################################# 429#############################################################################
189 430
190use Event; 431SDL::Init SDL_INIT_EVERYTHING;
191 432
192glinit; 433CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
193 434
194$conn = new conn 435$CFG ||= {
436 width => 640,
437 height => 480,
438 mapsize => 100,
439 fullscreen => 0,
195 host => "cf.schmorp.de", 440 host => "crossfire.schmorp.de",
196 port => 13327; 441 port => 13327,
197
198Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
199 while ($ev->poll) {
200 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
201 }
202}); 442};
203 443
204Event::loop; 444{
445 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
205 446
447 CFClient::add_font $_ for @fonts;
448 CFClient::set_font $fonts[0];
449}
206 450
451$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
452
453run_config_dialog
454 login => sub { start_game },
455 logout => sub { stop_game };
456
457main Gtk2;
458
459Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";

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