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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.71 by root, Tue Apr 11 17:02:36 2006 UTC vs.
Revision 1.90 by root, Wed Apr 12 21:35:11 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Protocol; 16use Crossfire::Protocol;
18 17
19use CFClient; 18use CFClient;
20use CFClient::Widget; 19use CFClient::UI;
21 20
22our $VERSION = '0.1'; 21our $VERSION = '0.1';
23 22
24my $MAX_FPS = 30; 23my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame 24my $MIN_FPS = 5; # unused as of yet
26 25
27our $FACECACHE; 26our $FACECACHE;
27
28our $LAST_REFRESH;
29our $NOW;
28 30
29our $CFG; 31our $CFG;
30our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
31 34
35our @SDL_MODES;
32our $WIDTH; 36our $WIDTH;
33our $HEIGHT; 37our $HEIGHT;
34our $FULLSCREEN; 38our $FULLSCREEN;
35 39
36our $NOW;
37
38our $MAPWIDGET; 40our $MAPWIDGET;
39our $FONTSIZE; 41our $FONTSIZE;
40 42
41our $SDL_TIMER; 43our $SDL_ACTIVE;
42our $SDL_APP;
43our $SDL_EV; 44our $SDL_EV;
44our %SDL_CB; 45our %SDL_CB;
45 46
46our $ALT_ENTER_MESSAGE; 47our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE; 48our $STATUS_LINE;
48our $DEBUG_STATUS; 49our $DEBUG_STATUS;
49 50
50my $last_refresh; 51sub status {
51my %ANIMATE; 52 $STATUS_LINE->set_text ($_[0]);
52my $refresh_handler; 53 my ($w, $h) = $STATUS_LINE->size_request;
53 54 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
54our ($tw, $te); # Test widget #d#
55
56sub init_screen {
57 $SDL_APP = new SDL::App
58 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
59 -title => "Crossfire+ Client",
60 -width => $WIDTH,
61 -height => $HEIGHT,
62 -opengl => 1,
63 -red_size => 5,
64 -green_size => 5,
65 -blue_size => 5,
66 -alpha_size => 0,
67 -double_buffer => 1,
68 -fullscreen => $FULLSCREEN,
69 -resizeable => 0;
70
71 $SDL_EV = new SDL::Event;
72 $SDL_EV->set_unicode (1);
73
74 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
75 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
76 while $SDL_EV->poll;
77
78 1
79 };
80
81 $last_refresh = SDL::GetTicks;
82
83 CFClient::gl_init;
84
85 $FONTSIZE = int $HEIGHT / 50;
86
87 #############################################################################
88
89 glClearColor 0.45, 0.45, 0.45, 1;
90
91 glEnable GL_TEXTURE_2D;
92 glEnable GL_COLOR_MATERIAL;
93 glShadeModel GL_FLAT;
94 glDisable GL_DEPTH_TEST;
95 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
96
97 #############################################################################
98
99 $DEBUG_STATUS = new CFClient::Widget::Label;
100 $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS);
101
102 $STATUS_LINE = new CFClient::Widget::Label
103 y => $HEIGHT * 59 / 60 - $FONTSIZE;
104 $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE);
105
106 $ALT_ENTER_MESSAGE = new CFClient::Widget::Label
107 y => $HEIGHT * 59 / 60,
108 height => $HEIGHT / 60,
109 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
110 $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
111
112 $MAPWIDGET = new CFClient::Widget::MapWidget;
113 $CFClient::Widget::TOPLEVEL->add ($MAPWIDGET);
114 $MAPWIDGET->focus_in;
115
116 # Test code #d#
117 unless ($tw) { # haha...
118 my $w = new CFClient::Widget::Window
119 w => 300, h => 300,
120 child => (my $frame = new CFClient::Widget::FancyFrame);
121 $CFClient::Widget::TOPLEVEL->add ($w);
122
123 $frame->add (my $vbox = new CFClient::Widget::VBox);
124
125 $vbox->add (new CFClient::Widget::Entry text => "hallo");
126 $vbox->add (new CFClient::Widget::Slider);
127
128 $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 600, h => 300;
129 my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
130 my $lbl2 = new CFClient::Widget::Label text => "LBL2";
131 my $vb = new CFClient::Widget::VBox;
132 my $f = new CFClient::Widget::FancyFrame;
133 my $f2 = new CFClient::Widget::FancyFrame;
134 $f->add ($lbl1);
135 $f2->add ($lbl2);
136 $vb->add ($f);
137 $vb->add ($f2, 1);
138
139 $tw->add ($vb);
140 $tw->moveto (0, 0);
141 $CFClient::Widget::TOPLEVEL->add ($tw);
142
143# $f->move ($WIDTH - 200, 0);
144# $CFClient::Widget::TOPLEVEL->add ($f);
145 }
146} 55}
147 56
148sub destroy_screen { 57sub debug {
149 remove Glib::Source $SDL_TIMER; 58 $DEBUG_STATUS->set_text ($_[0]);
150 undef $SDL_APP; 59 my ($w, $h) = $DEBUG_STATUS->size_request;
151 undef $SDL_EV; 60 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
152 SDL::Quit;
153} 61}
154 62
155sub start_game { 63sub start_game {
156 $WIDTH = $CFG->{width}; 64 status "logging in...";
157 $HEIGHT = $CFG->{height};
158 $FULLSCREEN = 0;
159
160 init_screen;
161 65
162 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 66 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
163 67
164 $CONN = new conn 68 $CONN = new conn
165 host => $CFG->{host}, 69 host => $CFG->{host},
168 pass => $CFG->{password}, 72 pass => $CFG->{password},
169 mapw => $mapsize, 73 mapw => $mapsize,
170 maph => $mapsize, 74 maph => $mapsize,
171 ; 75 ;
172 76
77 status "login successful";
78
173 CFClient::lowdelay fileno $CONN->{fh}; 79 CFClient::lowdelay fileno $CONN->{fh};
174} 80}
175 81
176sub stop_game { 82sub stop_game {
177 remove Glib::Source $refresh_handler if $refresh_handler;
178 undef $refresh_handler;
179
180 undef $CONN; 83 undef $CONN;
84}
85
86sub config_dialog {
87 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
88 child => (my $vbox = new CFClient::UI::VBox);
89 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
90 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
91
92 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
93 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
94
95 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
96 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
97
98 $mode_slider->connect (changed => sub {
99 my ($self, $value) = @_;
100
101 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
102 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
103 });
104 $mode_slider->emit (changed => $mode_slider->{range}[0]);
105
106 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
107 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
108 my ($self, $value) = @_;
109 $CFG->{fullscreen} = $value;
110 });
111
112 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly");
113 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
114 my ($self, $value) = @_;
115 $CFG->{fast} = $value;
116 });
117
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fog of War");
119 $table->add (1, 2, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
120 my ($self, $value) = @_;
121 $CFG->{fow_intensity} = $value;
122 });
123
124 $table->add (1, 4, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
181 destroy_screen; 125 destroy_screen ();
126 init_screen ();
127 });
128
129 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
130 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
131 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
132 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
133
134 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
135 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
136
137 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
138 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
139
140 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
141 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
142
143 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
144 $table->add (1, 6, new CFClient::UI::Slider
145 req_w => 100,
146 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
147 connect_changed => sub {
148 my ($self, $value) = @_;
149
150 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
151 },
152 );
153
154 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
155 start_game;
156 });
157
158 $vbox->add (my $hbox = new CFClient::UI::HBox);
159
160 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
161 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
162 status "Configuration Saved";
163 });
164 $CFClient::UI::TOPLEVEL->add ($dialog);
182} 165}
166
167sub sdl_init {
168 SDL::Init SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO
169 and die "SDL::Init failed!\n";
170}
171
172sub init_screen {
173 sdl_init;
174
175 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
176 $FULLSCREEN = $CFG->{fullscreen};
177 $FAST = $CFG->{fast};
178
179 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
180 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
181 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
182 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
183
184 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
185 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
186 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
187 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
188
189 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
190 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
191 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
192
193 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
194 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
195 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
196 or die "SDL::SetVideoMode failed!\n";
197
198 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
199
200 $SDL_EV = new SDL::Event;
201 $SDL_EV->set_unicode (1);
202
203 $SDL_ACTIVE = 1;
204
205 $LAST_REFRESH = time - 0.01;
206
207 CFClient::gl_init;
208
209 $FONTSIZE = int $HEIGHT / 40;
210
211 #############################################################################
212
213 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
214 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
215
216 $STATUS_LINE = new CFClient::UI::Label
217 padding => 0,
218 y => $HEIGHT * 49 / 50 - $FONTSIZE;
219 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
220
221 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
222 padding => 0,
223 y => $HEIGHT * 49 / 50,
224 height => $HEIGHT / 50,
225 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
226 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
227
228 $MAPWIDGET = new CFClient::UI::MapWidget;
229 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
230 $MAPWIDGET->focus_in;
231
232 config_dialog;
233}
234
235sub destroy_screen {
236 $CFClient::UI::TOPLEVEL->{children} = [];
237 undef $SDL_ACTIVE;
238 undef $SDL_EV;
239 SDL::Quit;
240}
241
242my %animate_object;
243my $animate_timer;
244
245my $want_refresh;
246my $can_refresh;
247
248my $fps = 9;
183 249
184sub force_refresh { 250sub force_refresh {
251 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
252 debug sprintf "%3.2f", $fps;
253
254 $want_refresh = 0;
255 $can_refresh = 0;
256
185 glViewport 0, 0, $WIDTH, $HEIGHT; 257 glViewport 0, 0, $WIDTH, $HEIGHT;
186 258
187 glMatrixMode GL_PROJECTION; 259 glMatrixMode GL_PROJECTION;
188 glLoadIdentity; 260 glLoadIdentity;
189 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; 261 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
190 glMatrixMode GL_MODELVIEW; 262 glMatrixMode GL_MODELVIEW;
263 glLoadIdentity;
191 264
265 glClearColor +($CFG->{fow_intensity}) x 3, 1;
192 glClear GL_COLOR_BUFFER_BIT; 266 glClear GL_COLOR_BUFFER_BIT;
193 267
194 $CFClient::Widget::TOPLEVEL->draw; 268 $CFClient::UI::TOPLEVEL->draw;
195 269
196 SDL::GLSwapBuffers; 270 SDL::GLSwapBuffers;
197}
198 271
199sub debug { 272 $LAST_REFRESH = $NOW;
200 $DEBUG_STATUS->set_text ($_[0]);
201 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
202 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
203} 273}
204 274
205my $FPS; 275my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
276 $NOW = time;
277
278 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
279 while $SDL_EV->poll;
280
281 if (%animate_object) {
282 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
283 $want_refresh++;
284 }
285
286 if ($want_refresh) {
287 force_refresh;
288 } else {
289 $can_refresh = 1;
290 }
291});
206 292
207sub refresh { 293sub refresh {
208 $refresh_handler ||= add Glib::Idle sub { 294 $want_refresh++;
209 if ($SDL_APP) {
210 $NOW = SDL::GetTicks;
211
212 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
213 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
214 $NOW = SDL::GetTicks;
215 }
216
217 my $interval = ($NOW - $last_refresh) * 0.001;
218 $last_refresh = $NOW;
219
220 if ($interval) {
221 $FPS ||= 1 / $interval;
222 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
223 debug sprintf "%5.02f", $FPS;
224 }
225
226 force_refresh;
227 $_->animate ($interval) for grep $_, values %ANIMATE;
228
229 if (%ANIMATE) {
230 1
231 } else {
232 undef $refresh_handler;
233 0
234 }
235 } else {
236 undef $refresh_handler;
237 0
238 }
239 };
240} 295}
241 296
242sub animation_start { 297sub animation_start {
243 my ($widget) = @_; 298 my ($widget) = @_;
244 $ANIMATE{$widget} = $widget; 299 $animate_object{$widget} = $widget;
245 Scalar::Util::weaken $ANIMATE{$widget};
246
247 refresh;
248} 300}
249 301
250sub animation_stop { 302sub animation_stop {
251 my ($widget) = @_; 303 my ($widget) = @_;
252 delete $ANIMATE{$widget}; 304 delete $animate_object{$widget};
305}
306
307@conn::ISA = Crossfire::Protocol::;
308
309sub conn::user_send {
310 my ($self, $command) = @_;
311
312 $self->send ($command);
313 status $command;
314}
315
316sub conn::map_update {
317 my ($self, $dirty) = @_;
318
319 $MAPWIDGET->update;
320}
321
322sub conn::map_scroll {
323 my ($self, $dx, $dy) = @_;
324
325# refresh;
326}
327
328sub conn::map_clear {
329 my ($self) = @_;
330
331# refresh;
332}
333
334sub conn::face_find {
335 my ($self, $face) = @_;
336
337 $FACECACHE->{"$face->{chksum},$face->{name}"}
338}
339
340sub conn::face_update {
341 my ($self, $face) = @_;
342
343 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
344
345 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
346}
347
348sub conn::query {
349 my ($self, $flags, $prompt) = @_;
350
351 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
253} 352}
254 353
255%SDL_CB = ( 354%SDL_CB = (
256 SDL_QUIT() => sub { 355 SDL_QUIT() => sub {
257 main_quit Gtk2; 356 Event::unloop -1;
258 }, 357 },
259 SDL_VIDEORESIZE() => sub { 358 SDL_VIDEORESIZE() => sub {
260 }, 359 },
261 SDL_VIDEOEXPOSE() => sub { 360 SDL_VIDEOEXPOSE() => sub {
262 refresh; 361 refresh;
263 }, 362 },
264 SDL_KEYDOWN() => sub { 363 SDL_KEYDOWN() => sub {
265 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 364 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
266 # alt-enter 365 # alt-enter
267 $FULLSCREEN = !$FULLSCREEN; 366 $FULLSCREEN = !$FULLSCREEN;
367 destroy_screen;
268 init_screen; 368 init_screen;
269 } else { 369 } else {
270 CFClient::Widget::feed_sdl_key_down_event ($SDL_EV); 370 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
271 } 371 }
272 }, 372 },
273 SDL_KEYUP() => sub { 373 SDL_KEYUP() => sub {
274 CFClient::Widget::feed_sdl_key_up_event ($SDL_EV); 374 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
275 }, 375 },
276 SDL_MOUSEMOTION() => sub { 376 SDL_MOUSEMOTION() => sub {
277 CFClient::Widget::feed_sdl_motion_event ($SDL_EV); 377 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
278 }, 378 },
279 SDL_MOUSEBUTTONDOWN() => sub { 379 SDL_MOUSEBUTTONDOWN() => sub {
280 CFClient::Widget::feed_sdl_button_down_event ($SDL_EV); 380 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
281 }, 381 },
282 SDL_MOUSEBUTTONUP() => sub { 382 SDL_MOUSEBUTTONUP() => sub {
283 CFClient::Widget::feed_sdl_button_up_event ($SDL_EV); 383 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
284 }, 384 },
285 SDL_ACTIVEEVENT() => sub { 385 SDL_ACTIVEEVENT() => sub {
286# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 386# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
287 }, 387 },
288); 388);
289 389
290@conn::ISA = Crossfire::Protocol::;
291
292sub conn::map_update {
293 my ($self, $dirty) = @_;
294
295 $MAPWIDGET->update;
296}
297
298sub conn::map_scroll {
299 my ($self, $dx, $dy) = @_;
300
301# refresh;
302}
303
304sub conn::map_clear {
305 my ($self) = @_;
306
307# refresh;
308}
309
310sub conn::face_find {
311 my ($self, $face) = @_;
312
313 $FACECACHE->{"$face->{chksum},$face->{name}"}
314}
315
316sub conn::face_update {
317 my ($self, $face) = @_;
318
319 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
320
321 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
322}
323
324sub conn::query {
325 my ($self, $flags, $prompt) = @_;
326
327 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
328}
329
330sub gtk_add_cfg_field {
331 my ($tbl, $cfg, $klbl, $key, $value) = @_;
332 my $i = $cfg->{_i}++;
333 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
334 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
335 if ($key eq 'password') {
336 $ent->set_invisible_char ("*");
337 $ent->set (visibility => 0)
338 }
339 $ent->set_text ($value);
340 $ent->signal_connect (changed => sub {
341 my ($ent) = @_;
342 $cfg->{$key} = $ent->get_text;
343 # TODO: Mapsize should be a slider in the game gui
344 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
345 $cfg->{$key} = 100;
346 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
347 $cfg->{$key} = 50;
348 }
349 });
350}
351
352sub run_config_dialog {
353 my (%events) = @_;
354
355 my $w = Gtk2::Window->new;
356
357 my @cfg = (
358 [qw/Host host/],
359 [qw/Port port/],
360 [qw/Mapsize% mapsize/],
361 [qw/Username user/],
362 [qw/Password password/],
363 );
364
365 my $cfg = {};
366
367 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
368 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
369
370 $w->add (my $vb = Gtk2::VBox->new);
371 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
372 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
373 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
374 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
375 my $i = 0;
376 my $act = 0;
377 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
378 if ($_ eq $selmode) { $act = $i }
379 $cb->append_text ($_);
380 $i++;
381 }
382 $cb->set_active ($act);
383 $cb->signal_connect (changed => sub {
384 my ($cb) = @_;
385 my $txt = $cb->get_active_text;
386 if ($txt =~ m/(\d+)x(\d+)/) {
387 $::CFG->{width} = $1;
388 $::CFG->{height} = $2;
389 }
390 });
391
392 $cfg->{_i} = 1;
393 for (@cfg) {
394 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
395 }
396
397 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
398 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
399 $cb->signal_connect (clicked => sub {
400 for (keys %$cfg) {
401 $::CFG->{$_} = $cfg->{$_}
402 if $_ ne '_i';
403 }
404 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
405 });
406 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
407 $cb->signal_connect (clicked => sub {
408 for (keys %$cfg) {
409 $::CFG->{$_} = $cfg->{$_}
410 if $_ ne '_i';
411 }
412 my $cb = $events{login} || sub {};
413 $cb->($::CFG->{user}, $::CFG->{password});
414 });
415 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
416 $cb->signal_connect (clicked => sub {
417 my $cb = $events{logout} || sub {};
418 $cb->();
419 });
420 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
421 $cb->signal_connect (clicked => sub { $w->destroy });
422
423 $w->show_all;
424
425 $w->signal_connect (destroy => sub { Gtk2->main_quit });
426}
427
428
429############################################################################# 390#############################################################################
430 391
431SDL::Init SDL_INIT_EVERYTHING;
432
433CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 392CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
434 393
435$CFG ||= { 394my %DEF_CFG = (
436 width => 640, 395 width => 640,
437 height => 480, 396 height => 480,
397 fast => 0,
398 fow_intensity => 0.45,
399 fullscreen => 0,
400 sdl_mode => 0,
438 mapsize => 100, 401 mapsize => 100,
439 fullscreen => 0,
440 host => "crossfire.schmorp.de", 402 host => "crossfire.schmorp.de",
441 port => 13327, 403 port => 13327,
442}; 404);
405
406while (my ($k, $v) = each %DEF_CFG) {
407 $CFG->{$k} = $v unless exists $CFG->{$k};
408}
409
410sdl_init;
411
412@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
413 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
414
415@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
416
417$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
418
419init_screen;
443 420
444{ 421{
445 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 422 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
446 423
447 CFClient::add_font $_ for @fonts; 424 CFClient::add_font $_ for @fonts;
448 CFClient::set_font $fonts[0]; 425 CFClient::set_font $fonts[0];
449} 426}
450 427
451$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 428$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
452 429
453run_config_dialog 430Event::loop;
454 login => sub { start_game },
455 logout => sub { stop_game };
456
457main Gtk2;
458 431
459Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 432Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
433

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