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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.77 by root, Tue Apr 11 22:49:13 2006 UTC vs.
Revision 1.94 by root, Thu Apr 13 01:55:39 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Protocol; 16use Crossfire::Protocol;
18 17
19use CFClient; 18use CFClient;
20use CFClient::UI; 19use CFClient::UI;
21 20
22our $VERSION = '0.1'; 21our $VERSION = '0.1';
23 22
24my $MAX_FPS = 60; 23my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame 24my $MIN_FPS = 5; # unused as of yet
26 25
27our $FACECACHE; 26our $FACECACHE;
27
28our $LAST_REFRESH;
29our $NOW;
28 30
29our $CFG; 31our $CFG;
30our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
31 34
32our @SDL_MODES; 35our @SDL_MODES;
33our $WIDTH; 36our $WIDTH;
34our $HEIGHT; 37our $HEIGHT;
35our $FULLSCREEN; 38our $FULLSCREEN;
36 39
37our $NOW;
38
39our $MAPWIDGET; 40our $MAPWIDGET;
40our $FONTSIZE; 41our $FONTSIZE;
41 42
42our $SDL_TIMER; 43our $SDL_ACTIVE;
43our $SDL_APP;
44our $SDL_EV; 44our $SDL_EV;
45our %SDL_CB; 45our %SDL_CB;
46 46
47our $ALT_ENTER_MESSAGE; 47our $ALT_ENTER_MESSAGE;
48our $STATUS_LINE; 48our $STATUS_LINE;
49our $DEBUG_STATUS; 49our $DEBUG_STATUS;
50 50
51my $last_refresh; 51sub status {
52my %ANIMATE; 52 $STATUS_LINE->set_text ($_[0]);
53my $refresh_handler; 53 my ($w, $h) = $STATUS_LINE->size_request;
54 54 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
55our ($tw, $te); # Test widget #d#
56
57sub init_screen {
58 $SDL_APP = new SDL::App
59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
60 -title => "Crossfire+ Client",
61 -width => $WIDTH,
62 -height => $HEIGHT,
63 -opengl => 1,
64 -red_size => 5,
65 -green_size => 5,
66 -blue_size => 5,
67 -alpha_size => 0,
68 -double_buffer => 1,
69 -fullscreen => $FULLSCREEN,
70 -resizeable => 0;
71
72 $SDL_EV = new SDL::Event;
73 $SDL_EV->set_unicode (1);
74
75 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
76 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
77 while $SDL_EV->poll;
78
79 1
80 };
81
82 $last_refresh = SDL::GetTicks;
83
84 CFClient::gl_init;
85
86 $FONTSIZE = int $HEIGHT / 40;
87
88 #############################################################################
89
90 glClearColor 0.45, 0.45, 0.45, 1;
91
92 glEnable GL_TEXTURE_2D;
93 glEnable GL_COLOR_MATERIAL;
94 glShadeModel GL_FLAT;
95 glDisable GL_DEPTH_TEST;
96 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
97
98 #############################################################################
99
100 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
101 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
102
103 $STATUS_LINE = new CFClient::UI::Label
104 padding => 0,
105 y => $HEIGHT * 49 / 50 - $FONTSIZE;
106 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
107
108 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
109 padding => 0,
110 y => $HEIGHT * 49 / 50,
111 height => $HEIGHT / 50,
112 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
113 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
114
115 $MAPWIDGET = new CFClient::UI::MapWidget;
116 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
117 $MAPWIDGET->focus_in;
118} 55}
119 56
120sub destroy_screen { 57sub debug {
121 remove Glib::Source $SDL_TIMER; 58 $DEBUG_STATUS->set_text ($_[0]);
122 undef $SDL_APP; 59 my ($w, $h) = $DEBUG_STATUS->size_request;
123 undef $SDL_EV; 60 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
124 SDL::Quit;
125}
126
127sub config_dialog {
128 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
129 child => (my $vbox = new CFClient::UI::VBox);
130 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
131 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
132
133 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
134 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
135
136 $hbox->add (my $mode_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
137 $hbox->add (my $mode_label = new CFClient::UI::Label);
138
139 $mode_slider->connect (changed => sub {
140 my (undef, $value) = @_;
141
142 $CFG->{sdl_mode} = $value = int $value + 0.5;
143 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
144 });
145 $mode_slider->emit (changed => $mode_slider->{range}[0]);
146
147 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
148 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
149
150 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
151 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
152
153 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
154 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
155
156 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
157 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
158
159 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
160 $table->add (1, 5, my $mapsize_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{mapsize}, 10, 100 + 1, 1]);
161
162 $CFClient::UI::TOPLEVEL->add ($dialog);
163} 61}
164 62
165sub start_game { 63sub start_game {
166 $WIDTH = $CFG->{width}; 64 status "logging in...";
167 $HEIGHT = $CFG->{height};
168 $FULLSCREEN = 0;
169
170 init_screen;
171
172 config_dialog;
173 65
174 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 66 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
175 67
176 $CONN = new conn 68 $CONN = new conn
177 host => $CFG->{host}, 69 host => $CFG->{host},
180 pass => $CFG->{password}, 72 pass => $CFG->{password},
181 mapw => $mapsize, 73 mapw => $mapsize,
182 maph => $mapsize, 74 maph => $mapsize,
183 ; 75 ;
184 76
77 status "login successful";
78
185 CFClient::lowdelay fileno $CONN->{fh}; 79 CFClient::lowdelay fileno $CONN->{fh};
186} 80}
187 81
188sub stop_game { 82sub stop_game {
189 remove Glib::Source $refresh_handler if $refresh_handler;
190 undef $refresh_handler;
191
192 undef $CONN; 83 undef $CONN;
84}
85
86sub config_dialog {
87 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
88 child => (my $vbox = new CFClient::UI::VBox);
89 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
90 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
91
92 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
93 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
94
95 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
96 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
97
98 $mode_slider->connect (changed => sub {
99 my ($self, $value) = @_;
100
101 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
102 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
103 });
104 $mode_slider->emit (changed => $mode_slider->{range}[0]);
105
106 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
107 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
108 my ($self, $value) = @_;
109 $CFG->{fullscreen} = $value;
110 });
111
112 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly");
113 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
114 my ($self, $value) = @_;
115 $CFG->{fast} = $value;
116 });
117
118 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
119 $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
120 my ($self, $value) = @_;
121 $CFG->{fow_intensity} = $value;
122 });
123
124 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW");
125 $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_smooth} = $value;
128 });
129
130 $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
193 destroy_screen; 131 destroy_screen ();
132 init_screen ();
133 });
134
135 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
136 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
137 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
138 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
139
140 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
141 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
142
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
144 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
145
146 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
147 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
148
149 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
150 $table->add (1, 6, new CFClient::UI::Slider
151 req_w => 100,
152 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
153 connect_changed => sub {
154 my ($self, $value) = @_;
155
156 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
157 },
158 );
159
160 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
161 start_game;
162 });
163
164 $vbox->add (my $hbox = new CFClient::UI::HBox);
165
166 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
167 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
168 status "Configuration Saved";
169 });
170 $CFClient::UI::TOPLEVEL->add ($dialog);
194} 171}
172
173sub sdl_init {
174 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
175 and die "SDL::Init failed!\n";
176}
177
178sub init_screen {
179 sdl_init;
180
181 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
182 $FULLSCREEN = $CFG->{fullscreen};
183 $FAST = $CFG->{fast};
184
185 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
186 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
187 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
188 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
189
190 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
191 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
192 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
193 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
194
195 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
196 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
197 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
198
199 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
200 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
201 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
202 or die "SDL::SetVideoMode failed!\n";
203
204 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
205
206 $SDL_EV = new SDL::Event;
207 $SDL_EV->set_unicode (1);
208
209 $SDL_ACTIVE = 1;
210
211 $LAST_REFRESH = time - 0.01;
212
213 CFClient::gl_init;
214
215 $FONTSIZE = int $HEIGHT / 40;
216
217 #############################################################################
218
219 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
220 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
221
222 $STATUS_LINE = new CFClient::UI::Label
223 padding => 0,
224 y => $HEIGHT * 49 / 50 - $FONTSIZE;
225 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
226
227 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
228 padding => 0,
229 y => $HEIGHT * 49 / 50,
230 height => $HEIGHT / 50,
231 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
232 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
233
234 $MAPWIDGET = new CFClient::UI::MapWidget;
235 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
236 $MAPWIDGET->focus_in;
237
238 config_dialog;
239}
240
241sub destroy_screen {
242 $CFClient::UI::TOPLEVEL->{children} = [];
243 undef $SDL_ACTIVE;
244 undef $SDL_EV;
245 SDL::Quit;
246}
247
248my %animate_object;
249my $animate_timer;
250
251my $want_refresh;
252my $can_refresh;
253
254my $fps = 9;
195 255
196sub force_refresh { 256sub force_refresh {
257 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
258 debug sprintf "%3.2f", $fps;
259
260 $want_refresh = 0;
261 $can_refresh = 0;
262
197 glViewport 0, 0, $WIDTH, $HEIGHT; 263 glViewport 0, 0, $WIDTH, $HEIGHT;
198 264
199 glMatrixMode GL_PROJECTION; 265 glMatrixMode GL_PROJECTION;
200 glLoadIdentity; 266 glLoadIdentity;
201 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; 267 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
202 glMatrixMode GL_MODELVIEW; 268 glMatrixMode GL_MODELVIEW;
203 glLoadIdentity; 269 glLoadIdentity;
204 270
271 glClearColor +($CFG->{fow_intensity}) x 3, 1;
205 glClear GL_COLOR_BUFFER_BIT; 272 glClear GL_COLOR_BUFFER_BIT;
206 273
207 $CFClient::UI::TOPLEVEL->draw; 274 $CFClient::UI::TOPLEVEL->draw;
208 275
209 SDL::GLSwapBuffers; 276 SDL::GLSwapBuffers;
210}
211 277
212sub debug { 278 $LAST_REFRESH = $NOW;
213 $DEBUG_STATUS->set_text ($_[0]);
214 my ($w, $h) = $DEBUG_STATUS->size_request;
215 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
216} 279}
217 280
218my $FPS; 281my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
282 $NOW = time;
283
284 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
285 while $SDL_EV->poll;
286
287 if (%animate_object) {
288 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
289 $want_refresh++;
290 }
291
292 if ($want_refresh) {
293 force_refresh;
294 } else {
295 $can_refresh = 1;
296 }
297});
219 298
220sub refresh { 299sub refresh {
221 $refresh_handler ||= add Glib::Idle sub { 300 $want_refresh++;
222 if ($SDL_APP) {
223 $NOW = SDL::GetTicks;
224
225 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
226 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
227 $NOW = SDL::GetTicks;
228 }
229
230 my $interval = ($NOW - $last_refresh) * 0.001;
231 $last_refresh = $NOW;
232
233 if ($interval) {
234 $FPS ||= 1 / $interval;
235 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
236 debug sprintf "%5.02f", $FPS;
237 }
238
239 force_refresh;
240 $_->animate ($interval) for grep $_, values %ANIMATE;
241
242 if (%ANIMATE) {
243 1
244 } else {
245 undef $refresh_handler;
246 0
247 }
248 } else {
249 undef $refresh_handler;
250 0
251 }
252 };
253} 301}
254 302
255sub animation_start { 303sub animation_start {
256 my ($widget) = @_; 304 my ($widget) = @_;
257 $ANIMATE{$widget} = $widget; 305 $animate_object{$widget} = $widget;
258 Scalar::Util::weaken $ANIMATE{$widget};
259
260 refresh;
261} 306}
262 307
263sub animation_stop { 308sub animation_stop {
264 my ($widget) = @_; 309 my ($widget) = @_;
265 delete $ANIMATE{$widget}; 310 delete $animate_object{$widget};
311}
312
313@conn::ISA = Crossfire::Protocol::;
314
315sub conn::user_send {
316 my ($self, $command) = @_;
317
318 $self->send ($command);
319 status $command;
320}
321
322my $MAP = new CFClient::Map 63, 63;#d#
323
324sub conn::feed_map1a {
325 my ($self, $data) = @_;
326
327 $self->Crossfire::Protocol::feed_map1a ($data);
328
329 #$MAP->scroll (delete $self->{_dx}, delete $self->{_dy});
330 #$MAP->map1a_update ($data);
331}
332
333sub conn::map_update {
334 my ($self, $dirty) = @_;
335
336 $MAPWIDGET->update;
337}
338
339sub conn::map_scroll {
340 my ($self, $dx, $dy) = @_;
341
342 $self->{_dx} += $dx;
343 $self->{_dy} += $dy;
344
345# refresh;
346}
347
348sub conn::map_clear {
349 my ($self) = @_;
350
351# refresh;
352}
353
354sub conn::face_find {
355 my ($self, $face) = @_;
356
357 $FACECACHE->{"$face->{chksum},$face->{name}"}
358}
359
360sub conn::face_update {
361 my ($self, $face) = @_;
362
363 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
364
365 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
366}
367
368sub conn::query {
369 my ($self, $flags, $prompt) = @_;
370
371 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
266} 372}
267 373
268%SDL_CB = ( 374%SDL_CB = (
269 SDL_QUIT() => sub { 375 SDL_QUIT() => sub {
270 main_quit Gtk2; 376 Event::unloop -1;
271 }, 377 },
272 SDL_VIDEORESIZE() => sub { 378 SDL_VIDEORESIZE() => sub {
273 }, 379 },
274 SDL_VIDEOEXPOSE() => sub { 380 SDL_VIDEOEXPOSE() => sub {
275 refresh; 381 refresh;
276 }, 382 },
277 SDL_KEYDOWN() => sub { 383 SDL_KEYDOWN() => sub {
278 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 384 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
279 # alt-enter 385 # alt-enter
280 $FULLSCREEN = !$FULLSCREEN; 386 $FULLSCREEN = !$FULLSCREEN;
387 destroy_screen;
281 init_screen; 388 init_screen;
282 } else { 389 } else {
283 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 390 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
284 } 391 }
285 }, 392 },
298 SDL_ACTIVEEVENT() => sub { 405 SDL_ACTIVEEVENT() => sub {
299# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 406# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
300 }, 407 },
301); 408);
302 409
303@conn::ISA = Crossfire::Protocol::;
304
305sub conn::map_update {
306 my ($self, $dirty) = @_;
307
308 $MAPWIDGET->update;
309}
310
311sub conn::map_scroll {
312 my ($self, $dx, $dy) = @_;
313
314# refresh;
315}
316
317sub conn::map_clear {
318 my ($self) = @_;
319
320# refresh;
321}
322
323sub conn::face_find {
324 my ($self, $face) = @_;
325
326 $FACECACHE->{"$face->{chksum},$face->{name}"}
327}
328
329sub conn::face_update {
330 my ($self, $face) = @_;
331
332 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
333
334 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
335}
336
337sub conn::query {
338 my ($self, $flags, $prompt) = @_;
339
340 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
341}
342
343sub gtk_add_cfg_field {
344 my ($tbl, $cfg, $klbl, $key, $value) = @_;
345 my $i = $cfg->{_i}++;
346 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
347 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
348 if ($key eq 'password') {
349 $ent->set_invisible_char ("*");
350 $ent->set (visibility => 0)
351 }
352 $ent->set_text ($value);
353 $ent->signal_connect (changed => sub {
354 my ($ent) = @_;
355 $cfg->{$key} = $ent->get_text;
356 # TODO: Mapsize should be a slider in the game gui
357 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
358 $cfg->{$key} = 100;
359 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
360 $cfg->{$key} = 50;
361 }
362 });
363}
364
365sub run_config_dialog {
366 my (%events) = @_;
367
368 my $w = Gtk2::Window->new;
369
370 my @cfg = (
371 [qw/Host host/],
372 [qw/Port port/],
373 [qw/Mapsize% mapsize/],
374 [qw/Username user/],
375 [qw/Password password/],
376 );
377
378 my $cfg = {};
379
380 $w->add (my $vb = Gtk2::VBox->new);
381 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
382 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
383 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
384 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
385 my $i = 0;
386 my $act = 0;
387 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
388 if ($_ eq $selmode) { $act = $i }
389 $cb->append_text ($_);
390 $i++;
391 }
392 $cb->set_active ($act);
393 $cb->signal_connect (changed => sub {
394 my ($cb) = @_;
395 my $txt = $cb->get_active_text;
396 if ($txt =~ m/(\d+)x(\d+)/) {
397 $::CFG->{width} = $1;
398 $::CFG->{height} = $2;
399 }
400 });
401
402 $cfg->{_i} = 1;
403 for (@cfg) {
404 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
405 }
406
407 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
408 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
409 $cb->signal_connect (clicked => sub {
410 for (keys %$cfg) {
411 $::CFG->{$_} = $cfg->{$_}
412 if $_ ne '_i';
413 }
414 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
415 });
416 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
417 $cb->signal_connect (clicked => sub {
418 for (keys %$cfg) {
419 $::CFG->{$_} = $cfg->{$_}
420 if $_ ne '_i';
421 }
422 my $cb = $events{login} || sub {};
423 $cb->($::CFG->{user}, $::CFG->{password});
424 });
425 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
426 $cb->signal_connect (clicked => sub {
427 my $cb = $events{logout} || sub {};
428 $cb->();
429 });
430 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
431 $cb->signal_connect (clicked => sub { $w->destroy });
432
433 $w->show_all;
434
435 $w->signal_connect (destroy => sub { Gtk2->main_quit });
436}
437
438
439############################################################################# 410#############################################################################
440 411
441SDL::Init SDL_INIT_EVERYTHING;
442
443@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
444 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
445
446CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 412CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
447 413
448$CFG ||= { 414my %DEF_CFG = (
449 width => 640, 415 width => 640,
450 height => 480, 416 height => 480,
417 fast => 0,
418 fow_intensity => 0.45,
419 fow_smooth => 0,
420 fullscreen => 0,
421 sdl_mode => 0,
451 mapsize => 100, 422 mapsize => 100,
452 fullscreen => 0,
453 host => "crossfire.schmorp.de", 423 host => "crossfire.schmorp.de",
454 port => 13327, 424 port => 13327,
455}; 425);
426
427while (my ($k, $v) = each %DEF_CFG) {
428 $CFG->{$k} = $v unless exists $CFG->{$k};
429}
430
431sdl_init;
432
433@SDL_MODES = reverse
434 grep $_->[0] >= 640 && $_->[1] >= 480,
435 map [SDL::RectW ($_), SDL::RectH ($_)],
436 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
437
438@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
439
440$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
441
442init_screen;
456 443
457{ 444{
458 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 445 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
459 446
460 CFClient::add_font $_ for @fonts; 447 CFClient::add_font $_ for @fonts;
461 CFClient::set_font $fonts[0]; 448 CFClient::set_font $fonts[0];
462} 449}
463 450
464$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 451$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
465 452
466run_config_dialog 453Event::loop;
467 login => sub { start_game },
468 logout => sub { stop_game };
469
470main Gtk2;
471 454
472Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 455Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
456

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