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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.45 by root, Sun Apr 9 17:34:15 2006 UTC vs.
Revision 1.79 by root, Wed Apr 12 00:36:14 2006 UTC

12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
15 15
16use Crossfire; 16use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 17use Crossfire::Protocol;
19 18
20use Crossfire::Client::Widget; 19use CFClient;
20use CFClient::UI;
21
22our $VERSION = '0.1';
23
24my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
21 26
22our $FACECACHE; 27our $FACECACHE;
23
24our $VERSION = '0.1';
25
26our %GL_EXT;
27 28
28our $CFG; 29our $CFG;
29our $CONN; 30our $CONN;
30 31
32our @SDL_MODES;
31our $WIDTH; 33our $WIDTH;
32our $HEIGHT; 34our $HEIGHT;
33our $FULLSCREEN; 35our $FULLSCREEN;
34 36
37our $NOW;
38
39our $MAPWIDGET;
35our $FONTSIZE; 40our $FONTSIZE;
36 41
37our $SDL_TIMER; 42our $SDL_TIMER;
38our $SDL_APP; 43our $SDL_APP;
39our $SDL_EV = new SDL::Event; 44our $SDL_EV;
40our %SDL_CB; 45our %SDL_CB;
41 46
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 47our $ALT_ENTER_MESSAGE;
45 48our $STATUS_LINE;
46our $TOPLEVEL; 49our $DEBUG_STATUS;
47
48our $tw; # Test widget #d#
49 50
50my $last_refresh; 51my $last_refresh;
52my %ANIMATE;
53my $refresh_handler;
54
55our ($tw, $te); # Test widget #d#
51 56
52sub init_screen { 57sub init_screen {
53 $SDL_APP = new SDL::App 58 $SDL_APP = new SDL::App
54 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
55 -title => "Crossfire+ Client", 60 -title => "Crossfire+ Client",
56 -width => $WIDTH, 61 -width => $WIDTH,
57 -height => $HEIGHT, 62 -height => $HEIGHT,
58 -opengl => 1, 63 -opengl => 1,
59 -red_size => 8, 64 -red_size => 5,
60 -green_size => 8, 65 -green_size => 5,
61 -blue_size => 8, 66 -blue_size => 5,
67 -alpha_size => 0,
62 -double_buffer => 1, 68 -double_buffer => 1,
63 -fullscreen => $FULLSCREEN, 69 -fullscreen => $FULLSCREEN,
64 -resizeable => 0; 70 -resizeable => 0;
65 71
72 $SDL_EV = new SDL::Event;
73 $SDL_EV->set_unicode (1);
74
75 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
76 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
77 while $SDL_EV->poll;
78
79 1
80 };
81
66 $last_refresh = SDL::GetTicks; 82 $last_refresh = SDL::GetTicks;
67 83
68 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 84 CFClient::gl_init;
69 85
70 $GL_EXT{GL_ARB_texture_non_power_of_two}
71 or warn "WARNING: non-power-of-two opengl extension required";
72
73 $FONTSIZE = int $HEIGHT / 50; 86 $FONTSIZE = int $HEIGHT / 40;
74 87
75 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 88 #############################################################################
76 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
77 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
78 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
79 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
80 89
81 # Test code #d#
82 unless ($tw) { # haha...
83 $tw = new Crossfire::Client::Widget::Animator;
84 $tw->add (my $f = new Crossfire::Client::Widget::FancyFrame);
85 $f->add (
86 my $te = new Crossfire::Client::Widget::Label
87 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"
88 );
89
90 $tw->move ($WIDTH - 200, 0);
91 $tw->moveto (0, 0);
92 $TOPLEVEL->add ($tw);
93 }
94
95 glClearColor 0, 0, 0, 0; 90 glClearColor 0.45, 0.45, 0.45, 1;
96 91
97 glEnable GL_TEXTURE_2D; 92 glEnable GL_TEXTURE_2D;
98 glEnable GL_COLOR_MATERIAL; 93 glEnable GL_COLOR_MATERIAL;
99 glShadeModel GL_FLAT; 94 glShadeModel GL_FLAT;
100 glDisable GL_DEPTH_TEST; 95 glDisable GL_DEPTH_TEST;
101 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 96 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
102 97
103 $_->() for @GL_INIT; 98 #############################################################################
99
100 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
101 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
102
103 $STATUS_LINE = new CFClient::UI::Label
104 padding => 0,
105 y => $HEIGHT * 49 / 50 - $FONTSIZE;
106 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
107
108 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
109 padding => 0,
110 y => $HEIGHT * 49 / 50,
111 height => $HEIGHT / 50,
112 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
113 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
114
115 $MAPWIDGET = new CFClient::UI::MapWidget;
116 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
117 $MAPWIDGET->focus_in;
118}
119
120sub destroy_screen {
121 remove Glib::Source $SDL_TIMER;
122 undef $SDL_APP;
123 undef $SDL_EV;
124 SDL::Quit;
125}
126
127sub config_dialog {
128 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
129 child => (my $vbox = new CFClient::UI::VBox);
130 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
131 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
132
133 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
134 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
135
136 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
137 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
138
139 $mode_slider->connect (changed => sub {
140 my ($self, $value) = @_;
141
142 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
143 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
144 });
145 $mode_slider->emit (changed => $mode_slider->{range}[0]);
146
147 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
148 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
149
150 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
151 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
152
153 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
154 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
155
156 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
157 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
158
159 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
160 $table->add (1, 5, new CFClient::UI::Slider
161 req_w => 100,
162 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
163 connect_changed => sub {
164 my ($self, $value) = @_;
165
166 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
167 },
168 );
169
170 $vbox->add (my $hbox = new CFClient::UI::HBox);
171 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
172 warn "save\n";
173 });
174 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
175 warn "login\n";
176 });
177 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
178 warn "apply\n";
179 });
180
181 $CFClient::UI::TOPLEVEL->add ($dialog);
104} 182}
105 183
106sub start_game { 184sub start_game {
107 $SDL_TIMER = add Glib::Timeout 1000/100, sub {
108 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
109 while $SDL_EV->poll;
110
111 1
112 };
113
114 $WIDTH = $CFG->{width}; 185 $WIDTH = $CFG->{width};
115 $HEIGHT = $CFG->{height}; 186 $HEIGHT = $CFG->{height};
116 $FULLSCREEN = 0; 187 $FULLSCREEN = 0;
117 188
118 init_screen; 189 init_screen;
190
191 config_dialog;
192
193 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
119 194
120 $CONN = new conn 195 $CONN = new conn
121 host => $CFG->{host}, 196 host => $CFG->{host},
122 port => $CFG->{port}, 197 port => $CFG->{port},
123 user => $CFG->{user}, 198 user => $CFG->{user},
124 pass => $CFG->{password}, 199 pass => $CFG->{password},
125 mapw => 50, 200 mapw => $mapsize,
126 maph => 37, 201 maph => $mapsize,
127 ; 202 ;
128 203
129 Crossfire::Client::lowdelay fileno $CONN->{fh}; 204 CFClient::lowdelay fileno $CONN->{fh};
130} 205}
131 206
132sub stop_game { 207sub stop_game {
133 remove Glib::Source $SDL_TIMER; 208 remove Glib::Source $refresh_handler if $refresh_handler;
209 undef $refresh_handler;
134 210
135 undef $SDL_APP; 211 undef $CONN;
136 SDL::Quit; 212 destroy_screen;
137} 213}
138
139 214
140sub force_refresh { 215sub force_refresh {
141 glViewport 0, 0, $WIDTH, $HEIGHT; 216 glViewport 0, 0, $WIDTH, $HEIGHT;
142 217
143 glMatrixMode GL_PROJECTION; 218 glMatrixMode GL_PROJECTION;
144 glLoadIdentity; 219 glLoadIdentity;
145 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 220 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
146 glMatrixMode GL_MODELVIEW; 221 glMatrixMode GL_MODELVIEW;
222 glLoadIdentity;
147 223
148 glClear GL_COLOR_BUFFER_BIT; 224 glClear GL_COLOR_BUFFER_BIT;
149 225
150 $TOPLEVEL->draw; 226 $CFClient::UI::TOPLEVEL->draw;
151 227
152 SDL::GLSwapBuffers; 228 SDL::GLSwapBuffers;
153} 229}
154 230
155my %ANIMATE; 231sub debug {
232 $DEBUG_STATUS->set_text ($_[0]);
233 my ($w, $h) = $DEBUG_STATUS->size_request;
234 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
235}
156 236
157my $refresh_handler; 237my $FPS;
158 238
159sub refresh { 239sub refresh {
160 $refresh_handler ||= add Glib::Idle sub { 240 $refresh_handler ||= add Glib::Idle sub {
161 my $next_refresh = SDL::GetTicks; 241 if ($SDL_APP) {
242 $NOW = SDL::GetTicks;
243
244 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
245 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
246 $NOW = SDL::GetTicks;
247 }
248
162 my $interval = ($next_refresh - $last_refresh) * 0.001; 249 my $interval = ($NOW - $last_refresh) * 0.001;
163 $last_refresh = $next_refresh; 250 $last_refresh = $NOW;
164 251
252 if ($interval) {
253 $FPS ||= 1 / $interval;
254 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
255 debug sprintf "%5.02f", $FPS;
256 }
257
165 force_refresh; 258 force_refresh;
166 $_->animate ($interval) for grep $_, values %ANIMATE; 259 $_->animate ($interval) for grep $_, values %ANIMATE;
167 260
168 if (%ANIMATE) { 261 if (%ANIMATE) {
262 1
263 } else {
264 undef $refresh_handler;
265 0
169 1 266 }
170 } else { 267 } else {
171 undef $refresh_handler; 268 undef $refresh_handler;
172 0 269 0
173 } 270 }
174 }; 271 };
200 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 297 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
201 # alt-enter 298 # alt-enter
202 $FULLSCREEN = !$FULLSCREEN; 299 $FULLSCREEN = !$FULLSCREEN;
203 init_screen; 300 init_screen;
204 } else { 301 } else {
205 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 302 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
206 } 303 }
207 }, 304 },
208 SDL_KEYUP() => sub { 305 SDL_KEYUP() => sub {
209 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 306 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
210 }, 307 },
211 SDL_MOUSEMOTION() => sub { 308 SDL_MOUSEMOTION() => sub {
212 warn "sdl motion\n";#d# 309 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
213 }, 310 },
214 SDL_MOUSEBUTTONDOWN() => sub { 311 SDL_MOUSEBUTTONDOWN() => sub {
215 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 312 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
216 }, 313 },
217 SDL_MOUSEBUTTONUP() => sub { 314 SDL_MOUSEBUTTONUP() => sub {
218 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 315 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
219 }, 316 },
220 SDL_ACTIVEEVENT() => sub { 317 SDL_ACTIVEEVENT() => sub {
221 warn "active\n";#d# 318# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
222 }, 319 },
223); 320);
224 321
225@conn::ISA = Crossfire::Protocol::; 322@conn::ISA = Crossfire::Protocol::;
226 323
227sub conn::map_update { 324sub conn::map_update {
228 my ($self, $dirty) = @_; 325 my ($self, $dirty) = @_;
229 326
230 refresh; 327 $MAPWIDGET->update;
231} 328}
232 329
233sub conn::map_scroll { 330sub conn::map_scroll {
234 my ($self, $dx, $dy) = @_; 331 my ($self, $dx, $dy) = @_;
235 332
251sub conn::face_update { 348sub conn::face_update {
252 my ($self, $face) = @_; 349 my ($self, $face) = @_;
253 350
254 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 351 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
255 352
256 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 353 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
257} 354}
258 355
259sub conn::query { 356sub conn::query {
260 my ($self, $flags, $prompt) = @_; 357 my ($self, $flags, $prompt) = @_;
261 358
273 } 370 }
274 $ent->set_text ($value); 371 $ent->set_text ($value);
275 $ent->signal_connect (changed => sub { 372 $ent->signal_connect (changed => sub {
276 my ($ent) = @_; 373 my ($ent) = @_;
277 $cfg->{$key} = $ent->get_text; 374 $cfg->{$key} = $ent->get_text;
375 # TODO: Mapsize should be a slider in the game gui
376 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
377 $cfg->{$key} = 100;
378 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
379 $cfg->{$key} = 50;
380 }
278 }); 381 });
279} 382}
280 383
281sub run_config_dialog { 384sub run_config_dialog {
282 my (%events) = @_; 385 my (%events) = @_;
284 my $w = Gtk2::Window->new; 387 my $w = Gtk2::Window->new;
285 388
286 my @cfg = ( 389 my @cfg = (
287 [qw/Host host/], 390 [qw/Host host/],
288 [qw/Port port/], 391 [qw/Port port/],
392 [qw/Mapsize% mapsize/],
289 [qw/Username user/], 393 [qw/Username user/],
290 [qw/Password password/], 394 [qw/Password password/],
291 ); 395 );
292 396
293 my $cfg = {}; 397 my $cfg = {};
294
295 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
296 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
297 398
298 $w->add (my $vb = Gtk2::VBox->new); 399 $w->add (my $vb = Gtk2::VBox->new);
299 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); 400 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
300 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; 401 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
301 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); 402 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
302 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); 403 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
303 my $i = 0; 404 my $i = 0;
304 my $act = 0; 405 my $act = 0;
305 for (map { "$_->[0]x$_->[1]" } reverse @modes) { 406 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
306 if ($_ eq $selmode) { $act = $i } 407 if ($_ eq $selmode) { $act = $i }
307 $cb->append_text ($_); 408 $cb->append_text ($_);
308 $i++; 409 $i++;
309 } 410 }
310 $cb->set_active ($act); 411 $cb->set_active ($act);
327 $cb->signal_connect (clicked => sub { 428 $cb->signal_connect (clicked => sub {
328 for (keys %$cfg) { 429 for (keys %$cfg) {
329 $::CFG->{$_} = $cfg->{$_} 430 $::CFG->{$_} = $cfg->{$_}
330 if $_ ne '_i'; 431 if $_ ne '_i';
331 } 432 }
332 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; 433 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
333 }); 434 });
334 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 435 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
335 $cb->signal_connect (clicked => sub { 436 $cb->signal_connect (clicked => sub {
336 for (keys %$cfg) { 437 for (keys %$cfg) {
337 $::CFG->{$_} = $cfg->{$_} 438 $::CFG->{$_} = $cfg->{$_}
340 my $cb = $events{login} || sub {}; 441 my $cb = $events{login} || sub {};
341 $cb->($::CFG->{user}, $::CFG->{password}); 442 $cb->($::CFG->{user}, $::CFG->{password});
342 }); 443 });
343 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); 444 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
344 $cb->signal_connect (clicked => sub { 445 $cb->signal_connect (clicked => sub {
345 my $cb = $events{login} || sub {}; 446 my $cb = $events{logout} || sub {};
346 $cb->(); 447 $cb->();
347 }); 448 });
348 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); 449 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
349 $cb->signal_connect (clicked => sub { $w->destroy }); 450 $cb->signal_connect (clicked => sub { $w->destroy });
350 451
356 457
357############################################################################# 458#############################################################################
358 459
359SDL::Init SDL_INIT_EVERYTHING; 460SDL::Init SDL_INIT_EVERYTHING;
360 461
361$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; 462@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
463 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
362 464
363my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
364
365$TOPLEVEL->add ($mapwidget);
366$mapwidget->focus_in;
367
368Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 465CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
369 466
370$CFG ||= { 467$CFG ||= {
371 width => 640, 468 width => 640,
372 height => 480, 469 height => 480,
470 mapsize => 100,
373 fullscreen => 0, 471 fullscreen => 0,
374 host => "crossfire.schmorp.de", 472 host => "crossfire.schmorp.de",
375 port => 13327, 473 port => 13327,
376}; 474};
377 475
378Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 476{
477 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
478
479 CFClient::add_font $_ for @fonts;
480 CFClient::set_font $fonts[0];
481}
379 482
380$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 483$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
381 484
382run_config_dialog 485run_config_dialog
383 login => sub { start_game }, 486 login => sub { start_game },

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