… | |
… | |
14 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
15 | |
15 | |
16 | use Crossfire; |
16 | use Crossfire; |
17 | use Crossfire::Protocol; |
17 | use Crossfire::Protocol; |
18 | |
18 | |
19 | use Crossfire::Client; |
19 | use CFClient; |
20 | use Crossfire::Client::Widget; |
20 | use CFClient::UI; |
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21 | |
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22 | our $VERSION = '0.1'; |
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23 | |
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24 | my $MAX_FPS = 60; |
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25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
21 | |
26 | |
22 | our $FACECACHE; |
27 | our $FACECACHE; |
23 | |
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24 | our $VERSION = '0.1'; |
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25 | |
28 | |
26 | our $CFG; |
29 | our $CFG; |
27 | our $CONN; |
30 | our $CONN; |
28 | |
31 | |
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32 | our @SDL_MODES; |
29 | our $WIDTH; |
33 | our $WIDTH; |
30 | our $HEIGHT; |
34 | our $HEIGHT; |
31 | our $FULLSCREEN; |
35 | our $FULLSCREEN; |
32 | |
36 | |
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37 | our $NOW; |
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38 | |
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39 | our $MAPWIDGET; |
33 | our $FONTSIZE; |
40 | our $FONTSIZE; |
34 | |
41 | |
35 | our $SDL_TIMER; |
42 | our $SDL_TIMER; |
36 | our $SDL_APP; |
43 | our $SDL_APP; |
37 | our $SDL_EV; |
44 | our $SDL_EV; |
38 | our %SDL_CB; |
45 | our %SDL_CB; |
39 | |
46 | |
40 | our $ALT_ENTER_MESSAGE; |
47 | our $ALT_ENTER_MESSAGE; |
41 | our $STATUS_LINE; |
48 | our $STATUS_LINE; |
|
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49 | our $DEBUG_STATUS; |
42 | |
50 | |
43 | my $last_refresh; |
51 | my $last_refresh; |
44 | my %ANIMATE; |
52 | my %ANIMATE; |
45 | my $refresh_handler; |
53 | my $refresh_handler; |
46 | |
54 | |
… | |
… | |
62 | -resizeable => 0; |
70 | -resizeable => 0; |
63 | |
71 | |
64 | $SDL_EV = new SDL::Event; |
72 | $SDL_EV = new SDL::Event; |
65 | $SDL_EV->set_unicode (1); |
73 | $SDL_EV->set_unicode (1); |
66 | |
74 | |
67 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
75 | $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub { |
68 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
76 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
69 | while $SDL_EV->poll; |
77 | while $SDL_EV->poll; |
70 | |
78 | |
71 | 1 |
79 | 1 |
72 | }; |
80 | }; |
73 | |
81 | |
74 | $last_refresh = SDL::GetTicks; |
82 | $last_refresh = SDL::GetTicks; |
75 | |
83 | |
76 | Crossfire::Client::gl_init; |
84 | CFClient::gl_init; |
77 | |
85 | |
78 | $FONTSIZE = int $HEIGHT / 50; |
86 | $FONTSIZE = int $HEIGHT / 40; |
79 | |
87 | |
80 | ############################################################################# |
88 | ############################################################################# |
81 | |
89 | |
82 | glClearColor 0.45, 0.45, 0.45, 1; |
90 | glClearColor 0.45, 0.45, 0.45, 1; |
83 | |
91 | |
… | |
… | |
86 | glShadeModel GL_FLAT; |
94 | glShadeModel GL_FLAT; |
87 | glDisable GL_DEPTH_TEST; |
95 | glDisable GL_DEPTH_TEST; |
88 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
96 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
89 | |
97 | |
90 | ############################################################################# |
98 | ############################################################################# |
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99 | |
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100 | $DEBUG_STATUS = new CFClient::UI::Label padding => 0; |
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101 | $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
91 | |
102 | |
92 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
103 | $STATUS_LINE = new CFClient::UI::Label |
93 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
104 | padding => 0, |
94 | ""; |
105 | y => $HEIGHT * 49 / 50 - $FONTSIZE; |
95 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
106 | $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
96 | |
107 | |
97 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
108 | $ALT_ENTER_MESSAGE = new CFClient::UI::Label |
98 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
109 | padding => 0, |
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110 | y => $HEIGHT * 49 / 50, |
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111 | height => $HEIGHT / 50, |
99 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
112 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
100 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
113 | $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
101 | |
114 | |
102 | # Test code #d# |
115 | $MAPWIDGET = new CFClient::UI::MapWidget; |
103 | unless ($tw) { # haha... |
116 | $CFClient::UI::TOPLEVEL->add ($MAPWIDGET); |
104 | $te = new Crossfire::Client::Widget::FancyFrame; |
117 | $MAPWIDGET->focus_in; |
105 | $te->add (new Crossfire::Client::Widget::Entry); |
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106 | $te->move (300, 0, 2); |
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107 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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108 | |
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109 | $tw = new Crossfire::Client::Widget::Animator; |
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110 | my $lbl1 = new Crossfire::Client::Widget::Label |
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111 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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112 | my $lbl2 = new Crossfire::Client::Widget::Label |
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113 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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114 | |
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115 | my $vb = new Crossfire::Client::Widget::VBox; |
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116 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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117 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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118 | $f->add ($lbl1); |
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119 | $f2->add ($lbl2); |
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120 | $vb->add ($f); |
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121 | $vb->add ($f2, 1); |
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122 | |
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123 | $tw->add ($vb); |
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124 | $tw->w (400); |
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125 | $tw->h (300); |
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126 | $tw->move ($WIDTH - 200, 0); |
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127 | $tw->moveto (0, 0); |
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128 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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129 | |
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130 | # $f->move ($WIDTH - 200, 0); |
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131 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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132 | } |
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133 | } |
118 | } |
134 | |
119 | |
135 | sub destroy_screen { |
120 | sub destroy_screen { |
136 | remove Glib::Source $SDL_TIMER; |
121 | remove Glib::Source $SDL_TIMER; |
137 | undef $SDL_APP; |
122 | undef $SDL_APP; |
138 | undef $SDL_EV; |
123 | undef $SDL_EV; |
139 | SDL::Quit; |
124 | SDL::Quit; |
140 | } |
125 | } |
141 | |
126 | |
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127 | sub config_dialog { |
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128 | my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, |
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129 | child => (my $vbox = new CFClient::UI::VBox); |
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130 | $vbox->add (new CFClient::UI::Label align => 0, text => "Setup"); |
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131 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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132 | |
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133 | $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); |
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134 | $table->add (1, 0, my $hbox = new CFClient::UI::HBox); |
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135 | |
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136 | $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); |
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137 | $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); |
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138 | |
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139 | $mode_slider->connect (changed => sub { |
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140 | my ($self, $value) = @_; |
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141 | |
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142 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
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143 | $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); |
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144 | }); |
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145 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
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146 | |
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147 | $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host"); |
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148 | $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host}); |
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149 | |
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150 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port"); |
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151 | $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port}); |
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152 | |
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153 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username"); |
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154 | $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user}); |
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155 | |
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156 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password"); |
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157 | $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1); |
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158 | |
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159 | $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size"); |
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160 | $table->add (1, 5, new CFClient::UI::Slider |
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161 | req_w => 100, |
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162 | range => [$CFG->{mapsize}, 10, 100 + 1, 1], |
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163 | connect_changed => sub { |
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164 | my ($self, $value) = @_; |
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165 | |
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166 | $CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
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167 | }, |
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168 | ); |
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169 | |
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170 | $vbox->add (my $hbox = new CFClient::UI::HBox); |
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171 | $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { |
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172 | warn "save\n"; |
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173 | }); |
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174 | $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { |
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175 | warn "login\n"; |
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176 | }); |
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177 | $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
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178 | warn "apply\n"; |
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179 | }); |
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180 | |
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181 | $CFClient::UI::TOPLEVEL->add ($dialog); |
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182 | } |
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183 | |
142 | sub start_game { |
184 | sub start_game { |
143 | $WIDTH = $CFG->{width}; |
185 | $WIDTH = $CFG->{width}; |
144 | $HEIGHT = $CFG->{height}; |
186 | $HEIGHT = $CFG->{height}; |
145 | $FULLSCREEN = 0; |
187 | $FULLSCREEN = 0; |
146 | |
188 | |
147 | init_screen; |
189 | init_screen; |
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190 | |
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191 | config_dialog; |
148 | |
192 | |
149 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
193 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
150 | |
194 | |
151 | $CONN = new conn |
195 | $CONN = new conn |
152 | host => $CFG->{host}, |
196 | host => $CFG->{host}, |
… | |
… | |
155 | pass => $CFG->{password}, |
199 | pass => $CFG->{password}, |
156 | mapw => $mapsize, |
200 | mapw => $mapsize, |
157 | maph => $mapsize, |
201 | maph => $mapsize, |
158 | ; |
202 | ; |
159 | |
203 | |
160 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
204 | CFClient::lowdelay fileno $CONN->{fh}; |
161 | } |
205 | } |
162 | |
206 | |
163 | sub stop_game { |
207 | sub stop_game { |
164 | remove Glib::Source $refresh_handler if $refresh_handler; |
208 | remove Glib::Source $refresh_handler if $refresh_handler; |
165 | undef $refresh_handler; |
209 | undef $refresh_handler; |
… | |
… | |
173 | |
217 | |
174 | glMatrixMode GL_PROJECTION; |
218 | glMatrixMode GL_PROJECTION; |
175 | glLoadIdentity; |
219 | glLoadIdentity; |
176 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
220 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
177 | glMatrixMode GL_MODELVIEW; |
221 | glMatrixMode GL_MODELVIEW; |
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222 | glLoadIdentity; |
178 | |
223 | |
179 | glClear GL_COLOR_BUFFER_BIT; |
224 | glClear GL_COLOR_BUFFER_BIT; |
180 | |
225 | |
181 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
226 | $CFClient::UI::TOPLEVEL->draw; |
182 | |
227 | |
183 | SDL::GLSwapBuffers; |
228 | SDL::GLSwapBuffers; |
184 | } |
229 | } |
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230 | |
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231 | sub debug { |
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232 | $DEBUG_STATUS->set_text ($_[0]); |
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233 | my ($w, $h) = $DEBUG_STATUS->size_request; |
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234 | $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); |
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235 | } |
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236 | |
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237 | my $FPS; |
185 | |
238 | |
186 | sub refresh { |
239 | sub refresh { |
187 | $refresh_handler ||= add Glib::Idle sub { |
240 | $refresh_handler ||= add Glib::Idle sub { |
188 | if ($SDL_APP) { |
241 | if ($SDL_APP) { |
189 | my $next_refresh = SDL::GetTicks; |
242 | $NOW = SDL::GetTicks; |
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243 | |
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244 | if ($NOW - $last_refresh < $TICKS_PER_FRAME) { |
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245 | SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh); |
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246 | $NOW = SDL::GetTicks; |
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247 | } |
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248 | |
190 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
249 | my $interval = ($NOW - $last_refresh) * 0.001; |
191 | $last_refresh = $next_refresh; |
250 | $last_refresh = $NOW; |
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251 | |
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252 | if ($interval) { |
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253 | $FPS ||= 1 / $interval; |
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254 | $FPS = $FPS * 0.9 + (1 / $interval) * 0.1; |
|
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255 | debug sprintf "%5.02f", $FPS; |
|
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256 | } |
192 | |
257 | |
193 | force_refresh; |
258 | force_refresh; |
194 | $_->animate ($interval) for grep $_, values %ANIMATE; |
259 | $_->animate ($interval) for grep $_, values %ANIMATE; |
195 | |
260 | |
196 | if (%ANIMATE) { |
261 | if (%ANIMATE) { |
… | |
… | |
232 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
297 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
233 | # alt-enter |
298 | # alt-enter |
234 | $FULLSCREEN = !$FULLSCREEN; |
299 | $FULLSCREEN = !$FULLSCREEN; |
235 | init_screen; |
300 | init_screen; |
236 | } else { |
301 | } else { |
237 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
302 | CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
238 | } |
303 | } |
239 | }, |
304 | }, |
240 | SDL_KEYUP() => sub { |
305 | SDL_KEYUP() => sub { |
241 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
306 | CFClient::UI::feed_sdl_key_up_event ($SDL_EV); |
242 | }, |
307 | }, |
243 | SDL_MOUSEMOTION() => sub { |
308 | SDL_MOUSEMOTION() => sub { |
244 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
309 | CFClient::UI::feed_sdl_motion_event ($SDL_EV); |
245 | }, |
310 | }, |
246 | SDL_MOUSEBUTTONDOWN() => sub { |
311 | SDL_MOUSEBUTTONDOWN() => sub { |
247 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
312 | CFClient::UI::feed_sdl_button_down_event ($SDL_EV); |
248 | }, |
313 | }, |
249 | SDL_MOUSEBUTTONUP() => sub { |
314 | SDL_MOUSEBUTTONUP() => sub { |
250 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
315 | CFClient::UI::feed_sdl_button_up_event ($SDL_EV); |
251 | }, |
316 | }, |
252 | SDL_ACTIVEEVENT() => sub { |
317 | SDL_ACTIVEEVENT() => sub { |
253 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
318 | # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
254 | }, |
319 | }, |
255 | ); |
320 | ); |
256 | |
321 | |
257 | @conn::ISA = Crossfire::Protocol::; |
322 | @conn::ISA = Crossfire::Protocol::; |
258 | |
323 | |
259 | sub conn::map_update { |
324 | sub conn::map_update { |
260 | my ($self, $dirty) = @_; |
325 | my ($self, $dirty) = @_; |
261 | |
326 | |
262 | refresh; |
327 | $MAPWIDGET->update; |
263 | } |
328 | } |
264 | |
329 | |
265 | sub conn::map_scroll { |
330 | sub conn::map_scroll { |
266 | my ($self, $dx, $dy) = @_; |
331 | my ($self, $dx, $dy) = @_; |
267 | |
332 | |
… | |
… | |
283 | sub conn::face_update { |
348 | sub conn::face_update { |
284 | my ($self, $face) = @_; |
349 | my ($self, $face) = @_; |
285 | |
350 | |
286 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
351 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
287 | |
352 | |
288 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
353 | $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
289 | } |
354 | } |
290 | |
355 | |
291 | sub conn::query { |
356 | sub conn::query { |
292 | my ($self, $flags, $prompt) = @_; |
357 | my ($self, $flags, $prompt) = @_; |
293 | |
358 | |
… | |
… | |
329 | [qw/Password password/], |
394 | [qw/Password password/], |
330 | ); |
395 | ); |
331 | |
396 | |
332 | my $cfg = {}; |
397 | my $cfg = {}; |
333 | |
398 | |
334 | my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
|
|
335 | my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
|
|
336 | |
|
|
337 | $w->add (my $vb = Gtk2::VBox->new); |
399 | $w->add (my $vb = Gtk2::VBox->new); |
338 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
400 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
339 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
401 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
340 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
402 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
341 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
403 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
342 | my $i = 0; |
404 | my $i = 0; |
343 | my $act = 0; |
405 | my $act = 0; |
344 | for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
406 | for (map { "$_->[0]x$_->[1]" } @SDL_MODES) { |
345 | if ($_ eq $selmode) { $act = $i } |
407 | if ($_ eq $selmode) { $act = $i } |
346 | $cb->append_text ($_); |
408 | $cb->append_text ($_); |
347 | $i++; |
409 | $i++; |
348 | } |
410 | } |
349 | $cb->set_active ($act); |
411 | $cb->set_active ($act); |
… | |
… | |
366 | $cb->signal_connect (clicked => sub { |
428 | $cb->signal_connect (clicked => sub { |
367 | for (keys %$cfg) { |
429 | for (keys %$cfg) { |
368 | $::CFG->{$_} = $cfg->{$_} |
430 | $::CFG->{$_} = $cfg->{$_} |
369 | if $_ ne '_i'; |
431 | if $_ ne '_i'; |
370 | } |
432 | } |
371 | Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; |
433 | CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc"; |
372 | }); |
434 | }); |
373 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
435 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
374 | $cb->signal_connect (clicked => sub { |
436 | $cb->signal_connect (clicked => sub { |
375 | for (keys %$cfg) { |
437 | for (keys %$cfg) { |
376 | $::CFG->{$_} = $cfg->{$_} |
438 | $::CFG->{$_} = $cfg->{$_} |
… | |
… | |
395 | |
457 | |
396 | ############################################################################# |
458 | ############################################################################# |
397 | |
459 | |
398 | SDL::Init SDL_INIT_EVERYTHING; |
460 | SDL::Init SDL_INIT_EVERYTHING; |
399 | |
461 | |
400 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
462 | @SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)], |
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463 | @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE }; |
401 | |
464 | |
402 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
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403 | $mapwidget->focus_in; |
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404 | |
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405 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
465 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
406 | |
466 | |
407 | $CFG ||= { |
467 | $CFG ||= { |
408 | width => 640, |
468 | width => 640, |
409 | height => 480, |
469 | height => 480, |
410 | mapsize => 100, |
470 | mapsize => 100, |
411 | fullscreen => 0, |
471 | fullscreen => 0, |
412 | host => "crossfire.schmorp.de", |
472 | host => "crossfire.schmorp.de", |
413 | port => 13327, |
473 | port => 13327, |
414 | }; |
474 | }; |
415 | |
475 | |
416 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
476 | { |
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477 | my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
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478 | |
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479 | CFClient::add_font $_ for @fonts; |
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480 | CFClient::set_font $fonts[0]; |
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481 | } |
417 | |
482 | |
418 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
483 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
419 | |
484 | |
420 | run_config_dialog |
485 | run_config_dialog |
421 | login => sub { start_game }, |
486 | login => sub { start_game }, |