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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.62 by root, Mon Apr 10 19:34:04 2006 UTC vs.
Revision 1.79 by root, Wed Apr 12 00:36:14 2006 UTC

14use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
15 15
16use Crossfire; 16use Crossfire;
17use Crossfire::Protocol; 17use Crossfire::Protocol;
18 18
19use Crossfire::Client; 19use CFClient;
20use Crossfire::Client::Widget; 20use CFClient::UI;
21
22our $VERSION = '0.1';
23
24my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
21 26
22our $FACECACHE; 27our $FACECACHE;
23
24our $VERSION = '0.1';
25 28
26our $CFG; 29our $CFG;
27our $CONN; 30our $CONN;
28 31
32our @SDL_MODES;
29our $WIDTH; 33our $WIDTH;
30our $HEIGHT; 34our $HEIGHT;
31our $FULLSCREEN; 35our $FULLSCREEN;
32 36
37our $NOW;
38
39our $MAPWIDGET;
33our $FONTSIZE; 40our $FONTSIZE;
34 41
35our $SDL_TIMER; 42our $SDL_TIMER;
36our $SDL_APP; 43our $SDL_APP;
37our $SDL_EV; 44our $SDL_EV;
38our %SDL_CB; 45our %SDL_CB;
39 46
40our $ALT_ENTER_MESSAGE; 47our $ALT_ENTER_MESSAGE;
41our $STATUS_LINE; 48our $STATUS_LINE;
49our $DEBUG_STATUS;
42 50
43my $last_refresh; 51my $last_refresh;
44my %ANIMATE; 52my %ANIMATE;
45my $refresh_handler; 53my $refresh_handler;
46 54
62 -resizeable => 0; 70 -resizeable => 0;
63 71
64 $SDL_EV = new SDL::Event; 72 $SDL_EV = new SDL::Event;
65 $SDL_EV->set_unicode (1); 73 $SDL_EV->set_unicode (1);
66 74
67 $SDL_TIMER = add Glib::Timeout 1000/50, sub { 75 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
68 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 76 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
69 while $SDL_EV->poll; 77 while $SDL_EV->poll;
70 78
71 1 79 1
72 }; 80 };
73 81
74 $last_refresh = SDL::GetTicks; 82 $last_refresh = SDL::GetTicks;
75 83
76 Crossfire::Client::gl_init; 84 CFClient::gl_init;
77 85
78 $FONTSIZE = int $HEIGHT / 50; 86 $FONTSIZE = int $HEIGHT / 40;
79 87
80 ############################################################################# 88 #############################################################################
81 89
82 glClearColor 0.45, 0.45, 0.45, 1; 90 glClearColor 0.45, 0.45, 0.45, 1;
83 91
86 glShadeModel GL_FLAT; 94 glShadeModel GL_FLAT;
87 glDisable GL_DEPTH_TEST; 95 glDisable GL_DEPTH_TEST;
88 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 96 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
89 97
90 ############################################################################# 98 #############################################################################
99
100 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
101 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
91 102
92 $STATUS_LINE = new Crossfire::Client::Widget::Label 103 $STATUS_LINE = new CFClient::UI::Label
93 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, 104 padding => 0,
94 ""; 105 y => $HEIGHT * 49 / 50 - $FONTSIZE;
95 $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); 106 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
96 107
97 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 108 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
98 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, 109 padding => 0,
110 y => $HEIGHT * 49 / 50,
111 height => $HEIGHT / 50,
99 "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 112 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
100 $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); 113 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
101 114
102 # Test code #d# 115 $MAPWIDGET = new CFClient::UI::MapWidget;
103 unless ($tw) { # haha... 116 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
104 $te = new Crossfire::Client::Widget::FancyFrame; 117 $MAPWIDGET->focus_in;
105 $te->add (new Crossfire::Client::Widget::Entry);
106 $te->move (300, 0, 2);
107 $Crossfire::Client::Widget::TOPLEVEL->add ($te);
108
109 $tw = new Crossfire::Client::Widget::Animator;
110 my $lbl1 = new Crossfire::Client::Widget::Label
111 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
112 my $lbl2 = new Crossfire::Client::Widget::Label
113 0, 0, 10, $FONTSIZE, "LBL2";
114
115 my $vb = new Crossfire::Client::Widget::VBox;
116 my $f = new Crossfire::Client::Widget::FancyFrame;
117 my $f2 = new Crossfire::Client::Widget::FancyFrame;
118 $f->add ($lbl1);
119 $f2->add ($lbl2);
120 $vb->add ($f);
121 $vb->add ($f2, 1);
122
123 $tw->add ($vb);
124 $tw->w (400);
125 $tw->h (300);
126 $tw->move ($WIDTH - 200, 0);
127 $tw->moveto (0, 0);
128 $Crossfire::Client::Widget::TOPLEVEL->add ($tw);
129
130# $f->move ($WIDTH - 200, 0);
131# $Crossfire::Client::Widget::TOPLEVEL->add ($f);
132 }
133} 118}
134 119
135sub destroy_screen { 120sub destroy_screen {
136 remove Glib::Source $SDL_TIMER; 121 remove Glib::Source $SDL_TIMER;
137 undef $SDL_APP; 122 undef $SDL_APP;
138 undef $SDL_EV; 123 undef $SDL_EV;
139 SDL::Quit; 124 SDL::Quit;
140} 125}
141 126
127sub config_dialog {
128 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
129 child => (my $vbox = new CFClient::UI::VBox);
130 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
131 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
132
133 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
134 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
135
136 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
137 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
138
139 $mode_slider->connect (changed => sub {
140 my ($self, $value) = @_;
141
142 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
143 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
144 });
145 $mode_slider->emit (changed => $mode_slider->{range}[0]);
146
147 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
148 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
149
150 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
151 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
152
153 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
154 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
155
156 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
157 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
158
159 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
160 $table->add (1, 5, new CFClient::UI::Slider
161 req_w => 100,
162 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
163 connect_changed => sub {
164 my ($self, $value) = @_;
165
166 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
167 },
168 );
169
170 $vbox->add (my $hbox = new CFClient::UI::HBox);
171 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
172 warn "save\n";
173 });
174 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
175 warn "login\n";
176 });
177 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
178 warn "apply\n";
179 });
180
181 $CFClient::UI::TOPLEVEL->add ($dialog);
182}
183
142sub start_game { 184sub start_game {
143 $WIDTH = $CFG->{width}; 185 $WIDTH = $CFG->{width};
144 $HEIGHT = $CFG->{height}; 186 $HEIGHT = $CFG->{height};
145 $FULLSCREEN = 0; 187 $FULLSCREEN = 0;
146 188
147 init_screen; 189 init_screen;
190
191 config_dialog;
148 192
149 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 193 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
150 194
151 $CONN = new conn 195 $CONN = new conn
152 host => $CFG->{host}, 196 host => $CFG->{host},
155 pass => $CFG->{password}, 199 pass => $CFG->{password},
156 mapw => $mapsize, 200 mapw => $mapsize,
157 maph => $mapsize, 201 maph => $mapsize,
158 ; 202 ;
159 203
160 Crossfire::Client::lowdelay fileno $CONN->{fh}; 204 CFClient::lowdelay fileno $CONN->{fh};
161} 205}
162 206
163sub stop_game { 207sub stop_game {
164 remove Glib::Source $refresh_handler if $refresh_handler; 208 remove Glib::Source $refresh_handler if $refresh_handler;
165 undef $refresh_handler; 209 undef $refresh_handler;
173 217
174 glMatrixMode GL_PROJECTION; 218 glMatrixMode GL_PROJECTION;
175 glLoadIdentity; 219 glLoadIdentity;
176 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; 220 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
177 glMatrixMode GL_MODELVIEW; 221 glMatrixMode GL_MODELVIEW;
222 glLoadIdentity;
178 223
179 glClear GL_COLOR_BUFFER_BIT; 224 glClear GL_COLOR_BUFFER_BIT;
180 225
181 $Crossfire::Client::Widget::TOPLEVEL->draw; 226 $CFClient::UI::TOPLEVEL->draw;
182 227
183 SDL::GLSwapBuffers; 228 SDL::GLSwapBuffers;
184} 229}
230
231sub debug {
232 $DEBUG_STATUS->set_text ($_[0]);
233 my ($w, $h) = $DEBUG_STATUS->size_request;
234 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
235}
236
237my $FPS;
185 238
186sub refresh { 239sub refresh {
187 $refresh_handler ||= add Glib::Idle sub { 240 $refresh_handler ||= add Glib::Idle sub {
188 if ($SDL_APP) { 241 if ($SDL_APP) {
189 my $next_refresh = SDL::GetTicks; 242 $NOW = SDL::GetTicks;
243
244 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
245 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
246 $NOW = SDL::GetTicks;
247 }
248
190 my $interval = ($next_refresh - $last_refresh) * 0.001; 249 my $interval = ($NOW - $last_refresh) * 0.001;
191 $last_refresh = $next_refresh; 250 $last_refresh = $NOW;
251
252 if ($interval) {
253 $FPS ||= 1 / $interval;
254 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
255 debug sprintf "%5.02f", $FPS;
256 }
192 257
193 force_refresh; 258 force_refresh;
194 $_->animate ($interval) for grep $_, values %ANIMATE; 259 $_->animate ($interval) for grep $_, values %ANIMATE;
195 260
196 if (%ANIMATE) { 261 if (%ANIMATE) {
232 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 297 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
233 # alt-enter 298 # alt-enter
234 $FULLSCREEN = !$FULLSCREEN; 299 $FULLSCREEN = !$FULLSCREEN;
235 init_screen; 300 init_screen;
236 } else { 301 } else {
237 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 302 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
238 } 303 }
239 }, 304 },
240 SDL_KEYUP() => sub { 305 SDL_KEYUP() => sub {
241 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 306 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
242 }, 307 },
243 SDL_MOUSEMOTION() => sub { 308 SDL_MOUSEMOTION() => sub {
244 Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); 309 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
245 }, 310 },
246 SDL_MOUSEBUTTONDOWN() => sub { 311 SDL_MOUSEBUTTONDOWN() => sub {
247 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 312 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
248 }, 313 },
249 SDL_MOUSEBUTTONUP() => sub { 314 SDL_MOUSEBUTTONUP() => sub {
250 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 315 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
251 }, 316 },
252 SDL_ACTIVEEVENT() => sub { 317 SDL_ACTIVEEVENT() => sub {
253 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 318# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
254 }, 319 },
255); 320);
256 321
257@conn::ISA = Crossfire::Protocol::; 322@conn::ISA = Crossfire::Protocol::;
258 323
259sub conn::map_update { 324sub conn::map_update {
260 my ($self, $dirty) = @_; 325 my ($self, $dirty) = @_;
261 326
262 refresh; 327 $MAPWIDGET->update;
263} 328}
264 329
265sub conn::map_scroll { 330sub conn::map_scroll {
266 my ($self, $dx, $dy) = @_; 331 my ($self, $dx, $dy) = @_;
267 332
283sub conn::face_update { 348sub conn::face_update {
284 my ($self, $face) = @_; 349 my ($self, $face) = @_;
285 350
286 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 351 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
287 352
288 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 353 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
289} 354}
290 355
291sub conn::query { 356sub conn::query {
292 my ($self, $flags, $prompt) = @_; 357 my ($self, $flags, $prompt) = @_;
293 358
329 [qw/Password password/], 394 [qw/Password password/],
330 ); 395 );
331 396
332 my $cfg = {}; 397 my $cfg = {};
333 398
334 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
335 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
336
337 $w->add (my $vb = Gtk2::VBox->new); 399 $w->add (my $vb = Gtk2::VBox->new);
338 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); 400 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
339 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; 401 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
340 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); 402 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
341 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); 403 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
342 my $i = 0; 404 my $i = 0;
343 my $act = 0; 405 my $act = 0;
344 for (map { "$_->[0]x$_->[1]" } reverse @modes) { 406 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
345 if ($_ eq $selmode) { $act = $i } 407 if ($_ eq $selmode) { $act = $i }
346 $cb->append_text ($_); 408 $cb->append_text ($_);
347 $i++; 409 $i++;
348 } 410 }
349 $cb->set_active ($act); 411 $cb->set_active ($act);
366 $cb->signal_connect (clicked => sub { 428 $cb->signal_connect (clicked => sub {
367 for (keys %$cfg) { 429 for (keys %$cfg) {
368 $::CFG->{$_} = $cfg->{$_} 430 $::CFG->{$_} = $cfg->{$_}
369 if $_ ne '_i'; 431 if $_ ne '_i';
370 } 432 }
371 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; 433 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
372 }); 434 });
373 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 435 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
374 $cb->signal_connect (clicked => sub { 436 $cb->signal_connect (clicked => sub {
375 for (keys %$cfg) { 437 for (keys %$cfg) {
376 $::CFG->{$_} = $cfg->{$_} 438 $::CFG->{$_} = $cfg->{$_}
395 457
396############################################################################# 458#############################################################################
397 459
398SDL::Init SDL_INIT_EVERYTHING; 460SDL::Init SDL_INIT_EVERYTHING;
399 461
400my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 462@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
463 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
401 464
402$Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget);
403$mapwidget->focus_in;
404
405Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 465CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
406 466
407$CFG ||= { 467$CFG ||= {
408 width => 640, 468 width => 640,
409 height => 480, 469 height => 480,
410 mapsize => 100, 470 mapsize => 100,
411 fullscreen => 0, 471 fullscreen => 0,
412 host => "crossfire.schmorp.de", 472 host => "crossfire.schmorp.de",
413 port => 13327, 473 port => 13327,
414}; 474};
415 475
416Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 476{
477 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
478
479 CFClient::add_font $_ for @fonts;
480 CFClient::set_font $fonts[0];
481}
417 482
418$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 483$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
419 484
420run_config_dialog 485run_config_dialog
421 login => sub { start_game }, 486 login => sub { start_game },

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