ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.8 by root, Fri Apr 7 08:42:56 2006 UTC vs.
Revision 1.68 by root, Tue Apr 11 13:38:22 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire::Client; 6use Glib;
6use Crossfire::Protocol; 7use Gtk2 -init;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 8
12use SDL; 9use SDL;
13use SDL::App; 10use SDL::App;
14use SDL::Event; 11use SDL::Event;
15use SDL::Surface; 12use SDL::Surface;
16use SDL::OpenGL; 13use SDL::OpenGL;
17use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
18 15
19my $conn; 16use Crossfire;
20my $app; 17use Crossfire::Protocol;
21 18
22my $WIDTH = 640; 19use CFClient;
23my $HEIGHT = 480; 20use CFClient::Widget;
24 21
25sub glinit { 22our $VERSION = '0.1';
26 # nuke all gl context data 23
27 24my $MAX_FPS = 30;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26
27our $FACECACHE;
28
29our $CFG;
30our $CONN;
31
32our $WIDTH;
33our $HEIGHT;
34our $FULLSCREEN;
35
36our $FONTSIZE;
37
38our $SDL_TIMER;
39our $SDL_APP;
40our $SDL_EV;
41our %SDL_CB;
42
43our $ALT_ENTER_MESSAGE;
44our $STATUS_LINE;
45our $DEBUG_STATUS;
46
47my $last_refresh;
48my %ANIMATE;
49my $refresh_handler;
50
51our ($tw, $te); # Test widget #d#
52
53sub init_screen {
28 $app = new SDL::App 54 $SDL_APP = new SDL::App
29 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 55 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
30 -title => "Crossfire+ Client", 56 -title => "Crossfire+ Client",
31 -width => $WIDTH, 57 -width => $WIDTH,
32 -height => $HEIGHT, 58 -height => $HEIGHT,
33 -opengl => 1, 59 -opengl => 1,
34 -red_size => 8, 60 -red_size => 5,
35 -green_size => 8, 61 -green_size => 5,
36 -blue_size => 8, 62 -blue_size => 5,
63 -alpha_size => 0,
37 -double_buffer => 1, 64 -double_buffer => 1,
65 -fullscreen => $FULLSCREEN,
38 -resizeable => 0; 66 -resizeable => 0;
39 67
68 $SDL_EV = new SDL::Event;
69 $SDL_EV->set_unicode (1);
70
71 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
72 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
73 while $SDL_EV->poll;
74
75 1
76 };
77
78 $last_refresh = SDL::GetTicks;
79
80 CFClient::gl_init;
81
82 $FONTSIZE = int $HEIGHT / 50;
83
84 #############################################################################
85
86 glClearColor 0.45, 0.45, 0.45, 1;
87
40 glEnable GL_TEXTURE_2D; 88 glEnable GL_TEXTURE_2D;
41# glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 89 glEnable GL_COLOR_MATERIAL;
42 glShadeModel GL_FLAT; 90 glShadeModel GL_FLAT;
43 glDisable GL_DEPTH_TEST; 91 glDisable GL_DEPTH_TEST;
92 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
93
94 #############################################################################
95
96 $DEBUG_STATUS = new CFClient::Widget::Label;
97 $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS);
98
99 $STATUS_LINE = new CFClient::Widget::Label
100 y => $HEIGHT * 59 / 60 - $FONTSIZE;
101 $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE);
102
103 $ALT_ENTER_MESSAGE = new CFClient::Widget::Label
104 y => $HEIGHT * 59 / 60,
105 height => $HEIGHT / 60,
106 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
107 $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
108
109 # Test code #d#
110 unless ($tw) { # haha...
111 $te = new CFClient::Widget::FancyFrame x => 300, z => 1;
112 $te->add (new CFClient::Widget::Entry);
113 $CFClient::Widget::TOPLEVEL->add ($te);
114
115 $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 400, h => 300;
116 my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
117 my $lbl2 = new CFClient::Widget::Label text => "LBL2";
118 my $vb = new CFClient::Widget::VBox;
119 my $f = new CFClient::Widget::FancyFrame;
120 my $f2 = new CFClient::Widget::FancyFrame;
121 $f->add ($lbl1);
122 $f2->add ($lbl2);
123 $vb->add ($f);
124 $vb->add ($f2, 1);
125
126 $tw->add ($vb);
127 $tw->moveto (0, 0);
128 $CFClient::Widget::TOPLEVEL->add ($tw);
129
130# $f->move ($WIDTH - 200, 0);
131# $CFClient::Widget::TOPLEVEL->add ($f);
132 }
133}
134
135sub destroy_screen {
136 remove Glib::Source $SDL_TIMER;
137 undef $SDL_APP;
138 undef $SDL_EV;
139 SDL::Quit;
140}
141
142sub start_game {
143 $WIDTH = $CFG->{width};
144 $HEIGHT = $CFG->{height};
145 $FULLSCREEN = 0;
146
147 init_screen;
148
149 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
150
151 $CONN = new conn
152 host => $CFG->{host},
153 port => $CFG->{port},
154 user => $CFG->{user},
155 pass => $CFG->{password},
156 mapw => $mapsize,
157 maph => $mapsize,
158 ;
159
160 CFClient::lowdelay fileno $CONN->{fh};
161}
162
163sub stop_game {
164 remove Glib::Source $refresh_handler if $refresh_handler;
165 undef $refresh_handler;
166
167 undef $CONN;
168 destroy_screen;
169}
170
171sub force_refresh {
172 glViewport 0, 0, $WIDTH, $HEIGHT;
173
44 glMatrixMode GL_PROJECTION; 174 glMatrixMode GL_PROJECTION;
45 glBlendFunc GL_SRC_ALPHA, GL_ZERO;
46 glEnable GL_BLEND;
47
48 glLoadIdentity; 175 glLoadIdentity;
49 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 176 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
177 glMatrixMode GL_MODELVIEW;
50 178
51 # re-bind all textures 179 glClear GL_COLOR_BUFFER_BIT;
180
181 $CFClient::Widget::TOPLEVEL->draw;
182
183 SDL::GLSwapBuffers;
52} 184}
185
186sub debug {
187 $DEBUG_STATUS->set_text ($_[0]);
188 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
189 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
190}
191
192my $FPS;
53 193
54sub refresh { 194sub refresh {
55 glClearColor 0, 0, 0, 0; 195 $refresh_handler ||= add Glib::Idle sub {
56 glClear GL_COLOR_BUFFER_BIT; 196 if ($SDL_APP) {
197 my $next_refresh = SDL::GetTicks;
57 198
58 my $map = $conn->{map}; 199 if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) {
59 200 SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh);
60 for my $x (0 .. $conn->{mapw} - 1) { 201 $next_refresh = SDL::GetTicks;
61 for my $y (0 .. $conn->{maph} - 1) {
62
63 my $cell = $map->[$x][$y]
64 or next;
65
66# my $darkness = $cell->[3] * (1 / 255);
67# glColor $darkness, $darkness, $darkness;
68
69 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
70 my $tex = $conn->{face}[$num]{texture} || 0;
71
72 glBindTexture GL_TEXTURE_2D, $tex;
73
74 glBegin GL_QUADS;
75 glTexCoord 0, 0; glVertex $x, $y;
76 glTexCoord 0, 1; glVertex $x, $y + 1;
77 glTexCoord 1, 1; glVertex $x + 1, $y + 1;
78 glTexCoord 1, 0; glVertex $x + 1, $y;
79 glEnd;
80 } 202 }
203
204 my $interval = ($next_refresh - $last_refresh) * 0.001;
205 $last_refresh = $next_refresh;
206
207 if ($interval) {
208 $FPS ||= 1 / $interval;
209 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
210 debug sprintf "%5.02f", $FPS;
211 }
212
213 force_refresh;
214 $_->animate ($interval) for grep $_, values %ANIMATE;
215
216 if (%ANIMATE) {
217 1
218 } else {
219 undef $refresh_handler;
220 0
221 }
222 } else {
223 undef $refresh_handler;
224 0
81 } 225 }
82 } 226 };
83
84 SDL::GLSwapBuffers;
85} 227}
86 228
87my $ev = new SDL::Event; 229sub animation_start {
88my %ev_cb; 230 my ($widget) = @_;
231 $ANIMATE{$widget} = $widget;
232 Scalar::Util::weaken $ANIMATE{$widget};
89 233
90sub event(&$) {
91 $ev_cb{$_[0]->()} = $_[1];
92}
93
94sub does(&) { shift }
95
96event {SDL_QUIT} does {
97 exit;
98};
99
100event {SDL_VIDEORESIZE} does {
101 print "resize\n";
102};
103
104event {SDL_VIDEOEXPOSE} does {
105 refresh; 234 refresh;
106}; 235}
107 236
108event {SDL_KEYDOWN} does { 237sub animation_stop {
109 print "keypress\n"; 238 my ($widget) = @_;
110}; 239 delete $ANIMATE{$widget};
240}
111 241
112event {SDL_KEYUP} does { 242%SDL_CB = (
113 print "keyup\n";#d# 243 SDL_QUIT() => sub {
114}; 244 main_quit Gtk2;
115 245 },
116event {SDL_MOUSEMOTION} does { 246 SDL_VIDEORESIZE() => sub {
117 print "motion\n"; 247 },
118}; 248 SDL_VIDEOEXPOSE() => sub {
119 249 refresh;
120event {SDL_MOUSEBUTTONDOWN} does { 250 },
121 print "button\n"; 251 SDL_KEYDOWN() => sub {
122}; 252 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
123 253 # alt-enter
124event {SDL_MOUSEBUTTONUP} does { 254 $FULLSCREEN = !$FULLSCREEN;
125 print "buttup\n"; 255 init_screen;
126}; 256 } else {
127 257 CFClient::Widget::feed_sdl_key_down_event ($SDL_EV);
128event {SDL_ACTIVEEVENT} does { 258 }
129 print "active\n"; 259 },
130}; 260 SDL_KEYUP() => sub {
131 261 CFClient::Widget::feed_sdl_key_up_event ($SDL_EV);
132package Crossfire::Client; 262 },
263 SDL_MOUSEMOTION() => sub {
264 CFClient::Widget::feed_sdl_motion_event ($SDL_EV);
265 },
266 SDL_MOUSEBUTTONDOWN() => sub {
267 CFClient::Widget::feed_sdl_button_down_event ($SDL_EV);
268 },
269 SDL_MOUSEBUTTONUP() => sub {
270 CFClient::Widget::feed_sdl_button_up_event ($SDL_EV);
271 },
272 SDL_ACTIVEEVENT() => sub {
273 printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
274 },
275);
133 276
134@conn::ISA = Crossfire::Protocol::; 277@conn::ISA = Crossfire::Protocol::;
135 278
136sub conn::map_update { 279sub conn::map_update {
137 my ($self, $dirty) = @_; 280 my ($self, $dirty) = @_;
140} 283}
141 284
142sub conn::map_scroll { 285sub conn::map_scroll {
143 my ($self, $dx, $dy) = @_; 286 my ($self, $dx, $dy) = @_;
144 287
145 refresh; 288# refresh;
146} 289}
147 290
148sub conn::map_clear { 291sub conn::map_clear {
149 my ($self) = @_; 292 my ($self) = @_;
150 293
151 refresh; 294# refresh;
295}
296
297sub conn::face_find {
298 my ($self, $face) = @_;
299
300 $FACECACHE->{"$face->{chksum},$face->{name}"}
152} 301}
153 302
154sub conn::face_update { 303sub conn::face_update {
155 my ($self, $num, $face) = @_; 304 my ($self, $face) = @_;
156 305
157 warn "up face $self,$num,$face\n";#d# 306 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
158 #TODO
159 open my $fh, ">:raw", "/tmp/x~";
160 syswrite $fh, $face->{image};
161 close $fh;
162 307
163 my $surface = new SDL::Surface -name => "/tmp/x~"; 308 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
309}
164 310
165 unlink "/tmp/x~"; 311sub conn::query {
312 my ($self, $flags, $prompt) = @_;
166 313
167 my ($tex) = @{glGenTextures 1}; 314 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
168 glGetError(); 315}
169 316
170 $face->{texture} = $tex; 317sub gtk_add_cfg_field {
318 my ($tbl, $cfg, $klbl, $key, $value) = @_;
319 my $i = $cfg->{_i}++;
320 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
321 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
322 if ($key eq 'password') {
323 $ent->set_invisible_char ("*");
324 $ent->set (visibility => 0)
325 }
326 $ent->set_text ($value);
327 $ent->signal_connect (changed => sub {
328 my ($ent) = @_;
329 $cfg->{$key} = $ent->get_text;
330 # TODO: Mapsize should be a slider in the game gui
331 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
332 $cfg->{$key} = 100;
333 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
334 $cfg->{$key} = 50;
335 }
336 });
337}
338
339sub run_config_dialog {
340 my (%events) = @_;
341
342 my $w = Gtk2::Window->new;
343
344 my @cfg = (
345 [qw/Host host/],
346 [qw/Port port/],
347 [qw/Mapsize% mapsize/],
348 [qw/Username user/],
349 [qw/Password password/],
171 350 );
172 glBindTexture GL_TEXTURE_2D, $tex; 351
173 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 352 my $cfg = {};
353
354 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
355 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
356
357 $w->add (my $vb = Gtk2::VBox->new);
358 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
359 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
360 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
361 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
362 my $i = 0;
363 my $act = 0;
364 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
365 if ($_ eq $selmode) { $act = $i }
366 $cb->append_text ($_);
367 $i++;
368 }
369 $cb->set_active ($act);
370 $cb->signal_connect (changed => sub {
371 my ($cb) = @_;
372 my $txt = $cb->get_active_text;
373 if ($txt =~ m/(\d+)x(\d+)/) {
374 $::CFG->{width} = $1;
375 $::CFG->{height} = $2;
174 376 }
175 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 377 });
176 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR;
177 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
178 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
179
180 $surface->rgba;
181 378
182 glTexImage2D GL_TEXTURE_2D, 0, 379 $cfg->{_i} = 1;
183 4, # components 380 for (@cfg) {
184 $surface->width, $surface->height, 381 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
382 }
383
384 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
385 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
386 $cb->signal_connect (clicked => sub {
387 for (keys %$cfg) {
388 $::CFG->{$_} = $cfg->{$_}
389 if $_ ne '_i';
185 0, 390 }
391 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
392 });
393 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
394 $cb->signal_connect (clicked => sub {
395 for (keys %$cfg) {
396 $::CFG->{$_} = $cfg->{$_}
397 if $_ ne '_i';
186 GL_RGBA, 398 }
187 GL_UNSIGNED_BYTE, 399 my $cb = $events{login} || sub {};
188 $surface->pixels; 400 $cb->($::CFG->{user}, $::CFG->{password});
189 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 401 });
402 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
403 $cb->signal_connect (clicked => sub {
404 my $cb = $events{logout} || sub {};
405 $cb->();
406 });
407 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
408 $cb->signal_connect (clicked => sub { $w->destroy });
409
410 $w->show_all;
411
412 $w->signal_connect (destroy => sub { Gtk2->main_quit });
190} 413}
414
191 415
192############################################################################# 416#############################################################################
193 417
194use Event; 418SDL::Init SDL_INIT_EVERYTHING;
195 419
196glinit; 420my $mapwidget = CFClient::Widget::MapWidget->new;
197 421
198$conn = new conn 422$CFClient::Widget::TOPLEVEL->add ($mapwidget);
423$mapwidget->focus_in;
424
425CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
426
427$CFG ||= {
428 width => 640,
429 height => 480,
430 mapsize => 100,
431 fullscreen => 0,
199 host => "cf.schmorp.de", 432 host => "crossfire.schmorp.de",
200 port => 13327; 433 port => 13327,
201
202Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
203 while ($ev->poll) {
204 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
205 }
206}); 434};
207 435
208Event::loop; 436{
437 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
209 438
439 CFClient::add_font $_ for @fonts;
440 CFClient::set_font $fonts[0];
441}
210 442
443$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
444
445run_config_dialog
446 login => sub { start_game },
447 logout => sub { stop_game };
448
449main Gtk2;
450
451Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines