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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.8 by root, Fri Apr 7 08:42:56 2006 UTC vs.
Revision 1.77 by root, Tue Apr 11 22:49:13 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire::Client; 6use Glib;
6use Crossfire::Protocol; 7use Gtk2 -init;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 8
12use SDL; 9use SDL;
13use SDL::App; 10use SDL::App;
14use SDL::Event; 11use SDL::Event;
15use SDL::Surface; 12use SDL::Surface;
16use SDL::OpenGL; 13use SDL::OpenGL;
17use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
18 15
19my $conn; 16use Crossfire;
20my $app; 17use Crossfire::Protocol;
21 18
22my $WIDTH = 640; 19use CFClient;
23my $HEIGHT = 480; 20use CFClient::UI;
24 21
25sub glinit { 22our $VERSION = '0.1';
26 # nuke all gl context data 23
27 24my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26
27our $FACECACHE;
28
29our $CFG;
30our $CONN;
31
32our @SDL_MODES;
33our $WIDTH;
34our $HEIGHT;
35our $FULLSCREEN;
36
37our $NOW;
38
39our $MAPWIDGET;
40our $FONTSIZE;
41
42our $SDL_TIMER;
43our $SDL_APP;
44our $SDL_EV;
45our %SDL_CB;
46
47our $ALT_ENTER_MESSAGE;
48our $STATUS_LINE;
49our $DEBUG_STATUS;
50
51my $last_refresh;
52my %ANIMATE;
53my $refresh_handler;
54
55our ($tw, $te); # Test widget #d#
56
57sub init_screen {
28 $app = new SDL::App 58 $SDL_APP = new SDL::App
29 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 59 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
30 -title => "Crossfire+ Client", 60 -title => "Crossfire+ Client",
31 -width => $WIDTH, 61 -width => $WIDTH,
32 -height => $HEIGHT, 62 -height => $HEIGHT,
33 -opengl => 1, 63 -opengl => 1,
34 -red_size => 8, 64 -red_size => 5,
35 -green_size => 8, 65 -green_size => 5,
36 -blue_size => 8, 66 -blue_size => 5,
67 -alpha_size => 0,
37 -double_buffer => 1, 68 -double_buffer => 1,
69 -fullscreen => $FULLSCREEN,
38 -resizeable => 0; 70 -resizeable => 0;
39 71
72 $SDL_EV = new SDL::Event;
73 $SDL_EV->set_unicode (1);
74
75 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
76 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
77 while $SDL_EV->poll;
78
79 1
80 };
81
82 $last_refresh = SDL::GetTicks;
83
84 CFClient::gl_init;
85
86 $FONTSIZE = int $HEIGHT / 40;
87
88 #############################################################################
89
90 glClearColor 0.45, 0.45, 0.45, 1;
91
40 glEnable GL_TEXTURE_2D; 92 glEnable GL_TEXTURE_2D;
41# glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 93 glEnable GL_COLOR_MATERIAL;
42 glShadeModel GL_FLAT; 94 glShadeModel GL_FLAT;
43 glDisable GL_DEPTH_TEST; 95 glDisable GL_DEPTH_TEST;
96 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
97
98 #############################################################################
99
100 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
101 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
102
103 $STATUS_LINE = new CFClient::UI::Label
104 padding => 0,
105 y => $HEIGHT * 49 / 50 - $FONTSIZE;
106 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
107
108 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
109 padding => 0,
110 y => $HEIGHT * 49 / 50,
111 height => $HEIGHT / 50,
112 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
113 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
114
115 $MAPWIDGET = new CFClient::UI::MapWidget;
116 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
117 $MAPWIDGET->focus_in;
118}
119
120sub destroy_screen {
121 remove Glib::Source $SDL_TIMER;
122 undef $SDL_APP;
123 undef $SDL_EV;
124 SDL::Quit;
125}
126
127sub config_dialog {
128 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
129 child => (my $vbox = new CFClient::UI::VBox);
130 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
131 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
132
133 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
134 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
135
136 $hbox->add (my $mode_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
137 $hbox->add (my $mode_label = new CFClient::UI::Label);
138
139 $mode_slider->connect (changed => sub {
140 my (undef, $value) = @_;
141
142 $CFG->{sdl_mode} = $value = int $value + 0.5;
143 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
144 });
145 $mode_slider->emit (changed => $mode_slider->{range}[0]);
146
147 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
148 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
149
150 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
151 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
152
153 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
154 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
155
156 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
157 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
158
159 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
160 $table->add (1, 5, my $mapsize_slider = new CFClient::UI::Slider req_w => 100, range => [$CFG->{mapsize}, 10, 100 + 1, 1]);
161
162 $CFClient::UI::TOPLEVEL->add ($dialog);
163}
164
165sub start_game {
166 $WIDTH = $CFG->{width};
167 $HEIGHT = $CFG->{height};
168 $FULLSCREEN = 0;
169
170 init_screen;
171
172 config_dialog;
173
174 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
175
176 $CONN = new conn
177 host => $CFG->{host},
178 port => $CFG->{port},
179 user => $CFG->{user},
180 pass => $CFG->{password},
181 mapw => $mapsize,
182 maph => $mapsize,
183 ;
184
185 CFClient::lowdelay fileno $CONN->{fh};
186}
187
188sub stop_game {
189 remove Glib::Source $refresh_handler if $refresh_handler;
190 undef $refresh_handler;
191
192 undef $CONN;
193 destroy_screen;
194}
195
196sub force_refresh {
197 glViewport 0, 0, $WIDTH, $HEIGHT;
198
44 glMatrixMode GL_PROJECTION; 199 glMatrixMode GL_PROJECTION;
45 glBlendFunc GL_SRC_ALPHA, GL_ZERO;
46 glEnable GL_BLEND;
47
48 glLoadIdentity; 200 glLoadIdentity;
49 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 201 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
202 glMatrixMode GL_MODELVIEW;
203 glLoadIdentity;
50 204
51 # re-bind all textures 205 glClear GL_COLOR_BUFFER_BIT;
206
207 $CFClient::UI::TOPLEVEL->draw;
208
209 SDL::GLSwapBuffers;
52} 210}
211
212sub debug {
213 $DEBUG_STATUS->set_text ($_[0]);
214 my ($w, $h) = $DEBUG_STATUS->size_request;
215 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
216}
217
218my $FPS;
53 219
54sub refresh { 220sub refresh {
55 glClearColor 0, 0, 0, 0; 221 $refresh_handler ||= add Glib::Idle sub {
56 glClear GL_COLOR_BUFFER_BIT; 222 if ($SDL_APP) {
223 $NOW = SDL::GetTicks;
57 224
58 my $map = $conn->{map}; 225 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
59 226 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
60 for my $x (0 .. $conn->{mapw} - 1) { 227 $NOW = SDL::GetTicks;
61 for my $y (0 .. $conn->{maph} - 1) {
62
63 my $cell = $map->[$x][$y]
64 or next;
65
66# my $darkness = $cell->[3] * (1 / 255);
67# glColor $darkness, $darkness, $darkness;
68
69 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
70 my $tex = $conn->{face}[$num]{texture} || 0;
71
72 glBindTexture GL_TEXTURE_2D, $tex;
73
74 glBegin GL_QUADS;
75 glTexCoord 0, 0; glVertex $x, $y;
76 glTexCoord 0, 1; glVertex $x, $y + 1;
77 glTexCoord 1, 1; glVertex $x + 1, $y + 1;
78 glTexCoord 1, 0; glVertex $x + 1, $y;
79 glEnd;
80 } 228 }
229
230 my $interval = ($NOW - $last_refresh) * 0.001;
231 $last_refresh = $NOW;
232
233 if ($interval) {
234 $FPS ||= 1 / $interval;
235 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
236 debug sprintf "%5.02f", $FPS;
237 }
238
239 force_refresh;
240 $_->animate ($interval) for grep $_, values %ANIMATE;
241
242 if (%ANIMATE) {
243 1
244 } else {
245 undef $refresh_handler;
246 0
247 }
248 } else {
249 undef $refresh_handler;
250 0
81 } 251 }
82 } 252 };
83
84 SDL::GLSwapBuffers;
85} 253}
86 254
87my $ev = new SDL::Event; 255sub animation_start {
88my %ev_cb; 256 my ($widget) = @_;
257 $ANIMATE{$widget} = $widget;
258 Scalar::Util::weaken $ANIMATE{$widget};
89 259
90sub event(&$) {
91 $ev_cb{$_[0]->()} = $_[1];
92}
93
94sub does(&) { shift }
95
96event {SDL_QUIT} does {
97 exit;
98};
99
100event {SDL_VIDEORESIZE} does {
101 print "resize\n";
102};
103
104event {SDL_VIDEOEXPOSE} does {
105 refresh; 260 refresh;
106}; 261}
107 262
108event {SDL_KEYDOWN} does { 263sub animation_stop {
109 print "keypress\n"; 264 my ($widget) = @_;
110}; 265 delete $ANIMATE{$widget};
266}
111 267
112event {SDL_KEYUP} does { 268%SDL_CB = (
113 print "keyup\n";#d# 269 SDL_QUIT() => sub {
114}; 270 main_quit Gtk2;
115 271 },
116event {SDL_MOUSEMOTION} does { 272 SDL_VIDEORESIZE() => sub {
117 print "motion\n"; 273 },
118}; 274 SDL_VIDEOEXPOSE() => sub {
119 275 refresh;
120event {SDL_MOUSEBUTTONDOWN} does { 276 },
121 print "button\n"; 277 SDL_KEYDOWN() => sub {
122}; 278 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
123 279 # alt-enter
124event {SDL_MOUSEBUTTONUP} does { 280 $FULLSCREEN = !$FULLSCREEN;
125 print "buttup\n"; 281 init_screen;
126}; 282 } else {
127 283 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
128event {SDL_ACTIVEEVENT} does { 284 }
129 print "active\n"; 285 },
130}; 286 SDL_KEYUP() => sub {
131 287 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
132package Crossfire::Client; 288 },
289 SDL_MOUSEMOTION() => sub {
290 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
291 },
292 SDL_MOUSEBUTTONDOWN() => sub {
293 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
294 },
295 SDL_MOUSEBUTTONUP() => sub {
296 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
297 },
298 SDL_ACTIVEEVENT() => sub {
299# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
300 },
301);
133 302
134@conn::ISA = Crossfire::Protocol::; 303@conn::ISA = Crossfire::Protocol::;
135 304
136sub conn::map_update { 305sub conn::map_update {
137 my ($self, $dirty) = @_; 306 my ($self, $dirty) = @_;
138 307
139 refresh; 308 $MAPWIDGET->update;
140} 309}
141 310
142sub conn::map_scroll { 311sub conn::map_scroll {
143 my ($self, $dx, $dy) = @_; 312 my ($self, $dx, $dy) = @_;
144 313
145 refresh; 314# refresh;
146} 315}
147 316
148sub conn::map_clear { 317sub conn::map_clear {
149 my ($self) = @_; 318 my ($self) = @_;
150 319
151 refresh; 320# refresh;
321}
322
323sub conn::face_find {
324 my ($self, $face) = @_;
325
326 $FACECACHE->{"$face->{chksum},$face->{name}"}
152} 327}
153 328
154sub conn::face_update { 329sub conn::face_update {
155 my ($self, $num, $face) = @_; 330 my ($self, $face) = @_;
156 331
157 warn "up face $self,$num,$face\n";#d# 332 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
158 #TODO
159 open my $fh, ">:raw", "/tmp/x~";
160 syswrite $fh, $face->{image};
161 close $fh;
162 333
163 my $surface = new SDL::Surface -name => "/tmp/x~"; 334 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
335}
164 336
165 unlink "/tmp/x~"; 337sub conn::query {
338 my ($self, $flags, $prompt) = @_;
166 339
167 my ($tex) = @{glGenTextures 1}; 340 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
168 glGetError(); 341}
169 342
170 $face->{texture} = $tex; 343sub gtk_add_cfg_field {
344 my ($tbl, $cfg, $klbl, $key, $value) = @_;
345 my $i = $cfg->{_i}++;
346 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
347 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
348 if ($key eq 'password') {
349 $ent->set_invisible_char ("*");
350 $ent->set (visibility => 0)
351 }
352 $ent->set_text ($value);
353 $ent->signal_connect (changed => sub {
354 my ($ent) = @_;
355 $cfg->{$key} = $ent->get_text;
356 # TODO: Mapsize should be a slider in the game gui
357 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
358 $cfg->{$key} = 100;
359 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
360 $cfg->{$key} = 50;
361 }
362 });
363}
364
365sub run_config_dialog {
366 my (%events) = @_;
367
368 my $w = Gtk2::Window->new;
369
370 my @cfg = (
371 [qw/Host host/],
372 [qw/Port port/],
373 [qw/Mapsize% mapsize/],
374 [qw/Username user/],
375 [qw/Password password/],
171 376 );
172 glBindTexture GL_TEXTURE_2D, $tex; 377
173 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 378 my $cfg = {};
379
380 $w->add (my $vb = Gtk2::VBox->new);
381 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
382 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
383 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
384 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
385 my $i = 0;
386 my $act = 0;
387 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
388 if ($_ eq $selmode) { $act = $i }
389 $cb->append_text ($_);
390 $i++;
391 }
392 $cb->set_active ($act);
393 $cb->signal_connect (changed => sub {
394 my ($cb) = @_;
395 my $txt = $cb->get_active_text;
396 if ($txt =~ m/(\d+)x(\d+)/) {
397 $::CFG->{width} = $1;
398 $::CFG->{height} = $2;
174 399 }
175 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 400 });
176 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR;
177 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
178 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
179
180 $surface->rgba;
181 401
182 glTexImage2D GL_TEXTURE_2D, 0, 402 $cfg->{_i} = 1;
183 4, # components 403 for (@cfg) {
184 $surface->width, $surface->height, 404 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
405 }
406
407 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
408 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
409 $cb->signal_connect (clicked => sub {
410 for (keys %$cfg) {
411 $::CFG->{$_} = $cfg->{$_}
412 if $_ ne '_i';
185 0, 413 }
414 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
415 });
416 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
417 $cb->signal_connect (clicked => sub {
418 for (keys %$cfg) {
419 $::CFG->{$_} = $cfg->{$_}
420 if $_ ne '_i';
186 GL_RGBA, 421 }
187 GL_UNSIGNED_BYTE, 422 my $cb = $events{login} || sub {};
188 $surface->pixels; 423 $cb->($::CFG->{user}, $::CFG->{password});
189 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 424 });
425 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
426 $cb->signal_connect (clicked => sub {
427 my $cb = $events{logout} || sub {};
428 $cb->();
429 });
430 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
431 $cb->signal_connect (clicked => sub { $w->destroy });
432
433 $w->show_all;
434
435 $w->signal_connect (destroy => sub { Gtk2->main_quit });
190} 436}
437
191 438
192############################################################################# 439#############################################################################
193 440
194use Event; 441SDL::Init SDL_INIT_EVERYTHING;
195 442
196glinit; 443@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
444 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
197 445
198$conn = new conn 446CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
447
448$CFG ||= {
449 width => 640,
450 height => 480,
451 mapsize => 100,
452 fullscreen => 0,
199 host => "cf.schmorp.de", 453 host => "crossfire.schmorp.de",
200 port => 13327; 454 port => 13327,
201
202Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
203 while ($ev->poll) {
204 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
205 }
206}); 455};
207 456
208Event::loop; 457{
458 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
209 459
460 CFClient::add_font $_ for @fonts;
461 CFClient::set_font $fonts[0];
462}
210 463
464$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
465
466run_config_dialog
467 login => sub { start_game },
468 logout => sub { stop_game };
469
470main Gtk2;
471
472Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";

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