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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.45 by root, Sun Apr 9 17:34:15 2006 UTC vs.
Revision 1.81 by root, Wed Apr 12 02:05:46 2006 UTC

12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
15 15
16use Crossfire; 16use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 17use Crossfire::Protocol;
19 18
20use Crossfire::Client::Widget; 19use CFClient;
20use CFClient::UI;
21
22our $VERSION = '0.1';
23
24my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
21 26
22our $FACECACHE; 27our $FACECACHE;
23
24our $VERSION = '0.1';
25
26our %GL_EXT;
27 28
28our $CFG; 29our $CFG;
29our $CONN; 30our $CONN;
31our $FAST; # fast, low-quality mode
30 32
33our @SDL_MODES;
31our $WIDTH; 34our $WIDTH;
32our $HEIGHT; 35our $HEIGHT;
33our $FULLSCREEN; 36our $FULLSCREEN;
34 37
38our $NOW;
39
40our $MAPWIDGET;
35our $FONTSIZE; 41our $FONTSIZE;
36 42
37our $SDL_TIMER; 43our $SDL_TIMER;
38our $SDL_APP; 44our $SDL_APP;
39our $SDL_EV = new SDL::Event; 45our $SDL_EV;
40our %SDL_CB; 46our %SDL_CB;
41 47
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
45 49our $STATUS_LINE;
46our $TOPLEVEL; 50our $DEBUG_STATUS;
47
48our $tw; # Test widget #d#
49 51
50my $last_refresh; 52my $last_refresh;
53my %ANIMATE;
54my $refresh_handler;
55
56sub config_dialog {
57 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
58 child => (my $vbox = new CFClient::UI::VBox);
59 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
60 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
61
62 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
63 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
64
65 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
66 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
67
68 $mode_slider->connect (changed => sub {
69 my ($self, $value) = @_;
70
71 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
72 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
73 });
74 $mode_slider->emit (changed => $mode_slider->{range}[0]);
75
76 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
77 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
78
79 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
80 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
81
82 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
83 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
84
85 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
86 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
87
88 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
89 $table->add (1, 5, new CFClient::UI::Slider
90 req_w => 100,
91 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
92 connect_changed => sub {
93 my ($self, $value) = @_;
94
95 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
96 },
97 );
98
99 $vbox->add (my $hbox = new CFClient::UI::HBox);
100 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
101 warn "save\n";
102 });
103 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
104 warn "login\n";
105 });
106 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
107 warn "apply\n";
108 });
109
110 $CFClient::UI::TOPLEVEL->add ($dialog);
111}
51 112
52sub init_screen { 113sub init_screen {
53 $SDL_APP = new SDL::App 114 $SDL_APP = new SDL::App
54 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 115 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
55 -title => "Crossfire+ Client", 116 -title => "Crossfire+ Client",
56 -width => $WIDTH, 117 -width => $WIDTH,
57 -height => $HEIGHT, 118 -height => $HEIGHT,
58 -opengl => 1, 119 -opengl => 1,
59 -red_size => 8, 120 -red_size => 5,
60 -green_size => 8, 121 -green_size => 5,
61 -blue_size => 8, 122 -blue_size => 5,
123 -alpha_size => 0,
62 -double_buffer => 1, 124 -double_buffer => 1,
63 -fullscreen => $FULLSCREEN, 125 -fullscreen => $FULLSCREEN,
64 -resizeable => 0; 126 -resizeable => 0;
65 127
66 $last_refresh = SDL::GetTicks; 128 $SDL_EV = new SDL::Event;
129 $SDL_EV->set_unicode (1);
67 130
68 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
69
70 $GL_EXT{GL_ARB_texture_non_power_of_two}
71 or warn "WARNING: non-power-of-two opengl extension required";
72
73 $FONTSIZE = int $HEIGHT / 50;
74
75 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
76 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
77 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
78 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
79 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
80
81 # Test code #d#
82 unless ($tw) { # haha...
83 $tw = new Crossfire::Client::Widget::Animator;
84 $tw->add (my $f = new Crossfire::Client::Widget::FancyFrame);
85 $f->add (
86 my $te = new Crossfire::Client::Widget::Label
87 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"
88 );
89
90 $tw->move ($WIDTH - 200, 0);
91 $tw->moveto (0, 0);
92 $TOPLEVEL->add ($tw);
93 }
94
95 glClearColor 0, 0, 0, 0;
96
97 glEnable GL_TEXTURE_2D;
98 glEnable GL_COLOR_MATERIAL;
99 glShadeModel GL_FLAT;
100 glDisable GL_DEPTH_TEST;
101 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
102
103 $_->() for @GL_INIT;
104}
105
106sub start_game {
107 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 131 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
108 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 132 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
109 while $SDL_EV->poll; 133 while $SDL_EV->poll;
110 134
111 1 135 1
112 }; 136 };
113 137
138 $last_refresh = SDL::GetTicks;
139
140 CFClient::gl_init;
141
142 $FONTSIZE = int $HEIGHT / 40;
143
144 #############################################################################
145
146 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
147 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
148
149 $STATUS_LINE = new CFClient::UI::Label
150 padding => 0,
151 y => $HEIGHT * 49 / 50 - $FONTSIZE;
152 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
153
154 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
155 padding => 0,
156 y => $HEIGHT * 49 / 50,
157 height => $HEIGHT / 50,
158 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
159 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
160
161 $MAPWIDGET = new CFClient::UI::MapWidget;
162 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
163 $MAPWIDGET->focus_in;
164
165 config_dialog;
166}
167
168sub destroy_screen {
169 $CFClient::UI::TOPLEVEL->{children} = [];
170 remove Glib::Source $SDL_TIMER;
171 undef $SDL_APP;
172 undef $SDL_EV;
173 SDL::Quit;
174}
175
176sub start_game {
114 $WIDTH = $CFG->{width}; 177 $WIDTH = $CFG->{width};
115 $HEIGHT = $CFG->{height}; 178 $HEIGHT = $CFG->{height};
116 $FULLSCREEN = 0; 179 $FULLSCREEN = 0;
117 180
118 init_screen; 181 init_screen;
182
183 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
119 184
120 $CONN = new conn 185 $CONN = new conn
121 host => $CFG->{host}, 186 host => $CFG->{host},
122 port => $CFG->{port}, 187 port => $CFG->{port},
123 user => $CFG->{user}, 188 user => $CFG->{user},
124 pass => $CFG->{password}, 189 pass => $CFG->{password},
125 mapw => 50, 190 mapw => $mapsize,
126 maph => 37, 191 maph => $mapsize,
127 ; 192 ;
128 193
129 Crossfire::Client::lowdelay fileno $CONN->{fh}; 194 CFClient::lowdelay fileno $CONN->{fh};
130} 195}
131 196
132sub stop_game { 197sub stop_game {
133 remove Glib::Source $SDL_TIMER; 198 remove Glib::Source $refresh_handler if $refresh_handler;
199 undef $refresh_handler;
134 200
135 undef $SDL_APP; 201 undef $CONN;
136 SDL::Quit; 202 destroy_screen;
137} 203}
138
139 204
140sub force_refresh { 205sub force_refresh {
141 glViewport 0, 0, $WIDTH, $HEIGHT; 206 glViewport 0, 0, $WIDTH, $HEIGHT;
142 207
143 glMatrixMode GL_PROJECTION; 208 glMatrixMode GL_PROJECTION;
144 glLoadIdentity; 209 glLoadIdentity;
145 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 210 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
146 glMatrixMode GL_MODELVIEW; 211 glMatrixMode GL_MODELVIEW;
212 glLoadIdentity;
147 213
148 glClear GL_COLOR_BUFFER_BIT; 214 glClear GL_COLOR_BUFFER_BIT;
149 215
150 $TOPLEVEL->draw; 216 $CFClient::UI::TOPLEVEL->draw;
151 217
152 SDL::GLSwapBuffers; 218 SDL::GLSwapBuffers;
153} 219}
154 220
155my %ANIMATE; 221sub debug {
222 $DEBUG_STATUS->set_text ($_[0]);
223 my ($w, $h) = $DEBUG_STATUS->size_request;
224 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
225}
156 226
157my $refresh_handler; 227my $FPS;
158 228
159sub refresh { 229sub refresh {
160 $refresh_handler ||= add Glib::Idle sub { 230 $refresh_handler ||= add Glib::Idle sub {
161 my $next_refresh = SDL::GetTicks; 231 if ($SDL_APP) {
232 $NOW = SDL::GetTicks;
233
234 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
235 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
236 $NOW = SDL::GetTicks;
237 }
238
162 my $interval = ($next_refresh - $last_refresh) * 0.001; 239 my $interval = ($NOW - $last_refresh) * 0.001;
163 $last_refresh = $next_refresh; 240 $last_refresh = $NOW;
164 241
242 if ($interval) {
243 $FPS ||= 1 / $interval;
244 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
245 debug sprintf "%5.02f", $FPS;
246 }
247
165 force_refresh; 248 force_refresh;
166 $_->animate ($interval) for grep $_, values %ANIMATE; 249 $_->animate ($interval) for grep $_, values %ANIMATE;
167 250
168 if (%ANIMATE) { 251 if (%ANIMATE) {
252 1
253 } else {
254 undef $refresh_handler;
255 0
169 1 256 }
170 } else { 257 } else {
171 undef $refresh_handler; 258 undef $refresh_handler;
172 0 259 0
173 } 260 }
174 }; 261 };
198 }, 285 },
199 SDL_KEYDOWN() => sub { 286 SDL_KEYDOWN() => sub {
200 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 287 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
201 # alt-enter 288 # alt-enter
202 $FULLSCREEN = !$FULLSCREEN; 289 $FULLSCREEN = !$FULLSCREEN;
290 destroy_screen;
203 init_screen; 291 init_screen;
204 } else { 292 } else {
205 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 293 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
206 } 294 }
207 }, 295 },
208 SDL_KEYUP() => sub { 296 SDL_KEYUP() => sub {
209 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 297 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
210 }, 298 },
211 SDL_MOUSEMOTION() => sub { 299 SDL_MOUSEMOTION() => sub {
212 warn "sdl motion\n";#d# 300 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
213 }, 301 },
214 SDL_MOUSEBUTTONDOWN() => sub { 302 SDL_MOUSEBUTTONDOWN() => sub {
215 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 303 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
216 }, 304 },
217 SDL_MOUSEBUTTONUP() => sub { 305 SDL_MOUSEBUTTONUP() => sub {
218 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 306 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
219 }, 307 },
220 SDL_ACTIVEEVENT() => sub { 308 SDL_ACTIVEEVENT() => sub {
221 warn "active\n";#d# 309# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
222 }, 310 },
223); 311);
224 312
225@conn::ISA = Crossfire::Protocol::; 313@conn::ISA = Crossfire::Protocol::;
226 314
227sub conn::map_update { 315sub conn::map_update {
228 my ($self, $dirty) = @_; 316 my ($self, $dirty) = @_;
229 317
230 refresh; 318 $MAPWIDGET->update;
231} 319}
232 320
233sub conn::map_scroll { 321sub conn::map_scroll {
234 my ($self, $dx, $dy) = @_; 322 my ($self, $dx, $dy) = @_;
235 323
251sub conn::face_update { 339sub conn::face_update {
252 my ($self, $face) = @_; 340 my ($self, $face) = @_;
253 341
254 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 342 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
255 343
256 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 344 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
257} 345}
258 346
259sub conn::query { 347sub conn::query {
260 my ($self, $flags, $prompt) = @_; 348 my ($self, $flags, $prompt) = @_;
261 349
273 } 361 }
274 $ent->set_text ($value); 362 $ent->set_text ($value);
275 $ent->signal_connect (changed => sub { 363 $ent->signal_connect (changed => sub {
276 my ($ent) = @_; 364 my ($ent) = @_;
277 $cfg->{$key} = $ent->get_text; 365 $cfg->{$key} = $ent->get_text;
366 # TODO: Mapsize should be a slider in the game gui
367 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
368 $cfg->{$key} = 100;
369 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
370 $cfg->{$key} = 50;
371 }
278 }); 372 });
279} 373}
280 374
281sub run_config_dialog { 375sub run_config_dialog {
282 my (%events) = @_; 376 my (%events) = @_;
284 my $w = Gtk2::Window->new; 378 my $w = Gtk2::Window->new;
285 379
286 my @cfg = ( 380 my @cfg = (
287 [qw/Host host/], 381 [qw/Host host/],
288 [qw/Port port/], 382 [qw/Port port/],
383 [qw/Mapsize% mapsize/],
289 [qw/Username user/], 384 [qw/Username user/],
290 [qw/Password password/], 385 [qw/Password password/],
291 ); 386 );
292 387
293 my $cfg = {}; 388 my $cfg = {};
294
295 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
296 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
297 389
298 $w->add (my $vb = Gtk2::VBox->new); 390 $w->add (my $vb = Gtk2::VBox->new);
299 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); 391 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
300 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; 392 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
301 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); 393 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
302 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); 394 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
303 my $i = 0; 395 my $i = 0;
304 my $act = 0; 396 my $act = 0;
305 for (map { "$_->[0]x$_->[1]" } reverse @modes) { 397 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
306 if ($_ eq $selmode) { $act = $i } 398 if ($_ eq $selmode) { $act = $i }
307 $cb->append_text ($_); 399 $cb->append_text ($_);
308 $i++; 400 $i++;
309 } 401 }
310 $cb->set_active ($act); 402 $cb->set_active ($act);
327 $cb->signal_connect (clicked => sub { 419 $cb->signal_connect (clicked => sub {
328 for (keys %$cfg) { 420 for (keys %$cfg) {
329 $::CFG->{$_} = $cfg->{$_} 421 $::CFG->{$_} = $cfg->{$_}
330 if $_ ne '_i'; 422 if $_ ne '_i';
331 } 423 }
332 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; 424 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
333 }); 425 });
334 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 426 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
335 $cb->signal_connect (clicked => sub { 427 $cb->signal_connect (clicked => sub {
336 for (keys %$cfg) { 428 for (keys %$cfg) {
337 $::CFG->{$_} = $cfg->{$_} 429 $::CFG->{$_} = $cfg->{$_}
340 my $cb = $events{login} || sub {}; 432 my $cb = $events{login} || sub {};
341 $cb->($::CFG->{user}, $::CFG->{password}); 433 $cb->($::CFG->{user}, $::CFG->{password});
342 }); 434 });
343 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); 435 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
344 $cb->signal_connect (clicked => sub { 436 $cb->signal_connect (clicked => sub {
345 my $cb = $events{login} || sub {}; 437 my $cb = $events{logout} || sub {};
346 $cb->(); 438 $cb->();
347 }); 439 });
348 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); 440 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
349 $cb->signal_connect (clicked => sub { $w->destroy }); 441 $cb->signal_connect (clicked => sub { $w->destroy });
350 442
356 448
357############################################################################# 449#############################################################################
358 450
359SDL::Init SDL_INIT_EVERYTHING; 451SDL::Init SDL_INIT_EVERYTHING;
360 452
361$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; 453@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
454 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
362 455
363my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
364
365$TOPLEVEL->add ($mapwidget);
366$mapwidget->focus_in;
367
368Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 456CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
369 457
370$CFG ||= { 458$CFG ||= {
371 width => 640, 459 width => 640,
372 height => 480, 460 height => 480,
461 mapsize => 100,
373 fullscreen => 0, 462 fullscreen => 0,
374 host => "crossfire.schmorp.de", 463 host => "crossfire.schmorp.de",
375 port => 13327, 464 port => 13327,
376}; 465};
377 466
378Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 467{
468 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
469
470 CFClient::add_font $_ for @fonts;
471 CFClient::set_font $fonts[0];
472}
379 473
380$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 474$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
381 475
382run_config_dialog 476run_config_dialog
383 login => sub { start_game }, 477 login => sub { start_game },

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