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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.81 by root, Wed Apr 12 02:05:46 2006 UTC vs.
Revision 1.86 by root, Wed Apr 12 18:09:22 2006 UTC

9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Protocol; 16use Crossfire::Protocol;
18 17
19use CFClient; 18use CFClient;
20use CFClient::UI; 19use CFClient::UI;
21 20
22our $VERSION = '0.1'; 21our $VERSION = '0.1';
23 22
24my $MAX_FPS = 60; 23my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame 25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26 26
27our $FACECACHE; 27our $FACECACHE;
28 28
29our $CFG; 29our $CFG;
30our $CONN; 30our $CONN;
31our $FAST; # fast, low-quality mode 31our $FAST; # fast, low-quality mode, possibly useful for software-rendering
32 32
33our @SDL_MODES; 33our @SDL_MODES;
34our $WIDTH; 34our $WIDTH;
35our $HEIGHT; 35our $HEIGHT;
36our $FULLSCREEN; 36our $FULLSCREEN;
39 39
40our $MAPWIDGET; 40our $MAPWIDGET;
41our $FONTSIZE; 41our $FONTSIZE;
42 42
43our $SDL_TIMER; 43our $SDL_TIMER;
44our $SDL_APP; 44our $SDL_ACTIVE;
45our $SDL_EV; 45our $SDL_EV;
46our %SDL_CB; 46our %SDL_CB;
47 47
48our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE; 49our $STATUS_LINE;
51 51
52my $last_refresh; 52my $last_refresh;
53my %ANIMATE; 53my %ANIMATE;
54my $refresh_handler; 54my $refresh_handler;
55 55
56sub config_dialog { 56sub status {
57 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, 57 $STATUS_LINE->set_text ($_[0]);
58 child => (my $vbox = new CFClient::UI::VBox); 58 my ($w, $h) = $STATUS_LINE->size_request;
59 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup"); 59 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
60 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
61
62 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
63 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
64
65 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
66 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
67
68 $mode_slider->connect (changed => sub {
69 my ($self, $value) = @_;
70
71 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
72 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
73 });
74 $mode_slider->emit (changed => $mode_slider->{range}[0]);
75
76 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Host");
77 $table->add (1, 1, my $host = new CFClient::UI::Entry text => $CFG->{host});
78
79 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Port");
80 $table->add (1, 2, my $port = new CFClient::UI::Entry text => $CFG->{port});
81
82 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Username");
83 $table->add (1, 3, my $user = new CFClient::UI::Entry text => $CFG->{user});
84
85 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Password");
86 $table->add (1, 4, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
87
88 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Map Size");
89 $table->add (1, 5, new CFClient::UI::Slider
90 req_w => 100,
91 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
92 connect_changed => sub {
93 my ($self, $value) = @_;
94
95 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
96 },
97 );
98
99 $vbox->add (my $hbox = new CFClient::UI::HBox);
100 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
101 warn "save\n";
102 });
103 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
104 warn "login\n";
105 });
106 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
107 warn "apply\n";
108 });
109
110 $CFClient::UI::TOPLEVEL->add ($dialog);
111} 60}
112 61
113sub init_screen { 62sub debug {
114 $SDL_APP = new SDL::App 63 $DEBUG_STATUS->set_text ($_[0]);
115 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 64 my ($w, $h) = $DEBUG_STATUS->size_request;
116 -title => "Crossfire+ Client", 65 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
117 -width => $WIDTH,
118 -height => $HEIGHT,
119 -opengl => 1,
120 -red_size => 5,
121 -green_size => 5,
122 -blue_size => 5,
123 -alpha_size => 0,
124 -double_buffer => 1,
125 -fullscreen => $FULLSCREEN,
126 -resizeable => 0;
127
128 $SDL_EV = new SDL::Event;
129 $SDL_EV->set_unicode (1);
130
131 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
132 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
133 while $SDL_EV->poll;
134
135 1
136 };
137
138 $last_refresh = SDL::GetTicks;
139
140 CFClient::gl_init;
141
142 $FONTSIZE = int $HEIGHT / 40;
143
144 #############################################################################
145
146 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
147 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
148
149 $STATUS_LINE = new CFClient::UI::Label
150 padding => 0,
151 y => $HEIGHT * 49 / 50 - $FONTSIZE;
152 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
153
154 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
155 padding => 0,
156 y => $HEIGHT * 49 / 50,
157 height => $HEIGHT / 50,
158 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
159 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
160
161 $MAPWIDGET = new CFClient::UI::MapWidget;
162 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
163 $MAPWIDGET->focus_in;
164
165 config_dialog;
166}
167
168sub destroy_screen {
169 $CFClient::UI::TOPLEVEL->{children} = [];
170 remove Glib::Source $SDL_TIMER;
171 undef $SDL_APP;
172 undef $SDL_EV;
173 SDL::Quit;
174} 66}
175 67
176sub start_game { 68sub start_game {
177 $WIDTH = $CFG->{width}; 69 status "logging in...";
178 $HEIGHT = $CFG->{height};
179 $FULLSCREEN = 0;
180
181 init_screen;
182 70
183 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 71 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
184 72
185 $CONN = new conn 73 $CONN = new conn
186 host => $CFG->{host}, 74 host => $CFG->{host},
189 pass => $CFG->{password}, 77 pass => $CFG->{password},
190 mapw => $mapsize, 78 mapw => $mapsize,
191 maph => $mapsize, 79 maph => $mapsize,
192 ; 80 ;
193 81
82 status "login successful";
83
194 CFClient::lowdelay fileno $CONN->{fh}; 84 CFClient::lowdelay fileno $CONN->{fh};
195} 85}
196 86
197sub stop_game { 87sub stop_game {
88 undef $CONN;
89}
90
91sub config_dialog {
92 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
93 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
102
103 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_;
105
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
113 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value;
115 });
116
117 $table->add (1, 2, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
118 destroy_screen ();
119 init_screen ();
120 });
121
122 $vbox->add (new CFClient::UI::Label align => 0, text => "Server");
123 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
124 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
125 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
126
127 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
128 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
131 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
132
133 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
134 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
135
136 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
137 $table->add (1, 6, new CFClient::UI::Slider
138 req_w => 100,
139 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
140 connect_changed => sub {
141 my ($self, $value) = @_;
142
143 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
144 },
145 );
146
147 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
148 start_game;
149 });
150
151 $vbox->add (my $hbox = new CFClient::UI::HBox);
152
153 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
154 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
155 status "Configuration Saved";
156 });
157 $CFClient::UI::TOPLEVEL->add ($dialog);
158}
159
160sub init_screen {
161 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
162 $FULLSCREEN = $CFG->{fullscreen};
163
164 SDL::Init SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO
165 and die "SDL::Init failed!\n";
166
167 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
168 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
169 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
170 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
171
172 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
173 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
174 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
175 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
176
177 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
178 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
179 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
180
181 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
182 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
183 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
184 or die "SDL::SetVideoMode failed!\n";
185
186 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
187
188 $SDL_EV = new SDL::Event;
189 $SDL_EV->set_unicode (1);
190
191 $SDL_ACTIVE = 1;
192
193 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
194 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
195 while $SDL_EV->poll;
196
197 1
198 };
199
200 $last_refresh = SDL::GetTicks;
201
202 CFClient::gl_init;
203
204 $FONTSIZE = int $HEIGHT / 40;
205
206 #############################################################################
207
208 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
209 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
210
211 $STATUS_LINE = new CFClient::UI::Label
212 padding => 0,
213 y => $HEIGHT * 49 / 50 - $FONTSIZE;
214 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
215
216 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
217 padding => 0,
218 y => $HEIGHT * 49 / 50,
219 height => $HEIGHT / 50,
220 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
221 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
222
223 $MAPWIDGET = new CFClient::UI::MapWidget;
224 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
225 $MAPWIDGET->focus_in;
226
227 config_dialog;
228}
229
230sub destroy_screen {
231 $CFClient::UI::TOPLEVEL->{children} = [];
232 remove Glib::Source $SDL_TIMER;
198 remove Glib::Source $refresh_handler if $refresh_handler; 233 remove Glib::Source $refresh_handler if $refresh_handler;
199 undef $refresh_handler; 234 undef $refresh_handler;
200 235 undef $SDL_ACTIVE;
201 undef $CONN; 236 undef $SDL_EV;
202 destroy_screen; 237 SDL::Quit;
203} 238}
204 239
205sub force_refresh { 240sub force_refresh {
206 glViewport 0, 0, $WIDTH, $HEIGHT; 241 glViewport 0, 0, $WIDTH, $HEIGHT;
207 242
216 $CFClient::UI::TOPLEVEL->draw; 251 $CFClient::UI::TOPLEVEL->draw;
217 252
218 SDL::GLSwapBuffers; 253 SDL::GLSwapBuffers;
219} 254}
220 255
221sub debug {
222 $DEBUG_STATUS->set_text ($_[0]);
223 my ($w, $h) = $DEBUG_STATUS->size_request;
224 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
225}
226
227my $FPS; 256my $FPS;
228 257
229sub refresh { 258sub refresh {
230 $refresh_handler ||= add Glib::Idle sub { 259 $refresh_handler ||= add Glib::Idle sub {
231 if ($SDL_APP) { 260 if ($SDL_ACTIVE) {
232 $NOW = SDL::GetTicks; 261 $NOW = SDL::GetTicks;
233 262
234 if ($NOW - $last_refresh < $TICKS_PER_FRAME) { 263 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
235 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh); 264 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
236 $NOW = SDL::GetTicks; 265 $NOW = SDL::GetTicks;
456CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 485CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
457 486
458$CFG ||= { 487$CFG ||= {
459 width => 640, 488 width => 640,
460 height => 480, 489 height => 480,
490 fullscreen => 0,
491 sdl_mode => 0,
461 mapsize => 100, 492 mapsize => 100,
462 fullscreen => 0,
463 host => "crossfire.schmorp.de", 493 host => "crossfire.schmorp.de",
464 port => 13327, 494 port => 13327,
465}; 495};
466 496
467{ 497{
471 CFClient::set_font $fonts[0]; 501 CFClient::set_font $fonts[0];
472} 502}
473 503
474$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 504$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
475 505
476run_config_dialog 506init_screen;
477 login => sub { start_game },
478 logout => sub { stop_game };
479 507
480main Gtk2; 508main Gtk2;
481 509
482Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 510Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
511

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