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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.6 by root, Thu Apr 6 21:15:11 2006 UTC vs.
Revision 1.85 by root, Wed Apr 12 17:11:02 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire::Client; 6use Glib;
6use Crossfire::Protocol; 7use Gtk2 -init;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 8
12use SDL; 9use SDL;
13use SDL::App; 10use SDL::App;
14use SDL::Event; 11use SDL::Event;
15use SDL::Surface; 12use SDL::Surface;
16use SDL::OpenGL; 13use SDL::OpenGL;
17use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
18 15
19my $conn; 16use Crossfire;
20my $app; 17use Crossfire::Protocol;
21 18
22my $WIDTH = 640; 19use CFClient;
23my $HEIGHT = 480; 20use CFClient::UI;
24 21
25sub glinit { 22our $VERSION = '0.1';
26 # nuke all gl context data 23
24my $MAX_FPS = 60;
25my $MIN_FPS = 5; # unused
26my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
27
28our $FACECACHE;
29
30our $CFG;
31our $CONN;
32our $FAST; # fast, low-quality mode, possibly useful for software-rendering
33
34our @SDL_MODES;
35our $WIDTH;
36our $HEIGHT;
37our $FULLSCREEN;
38
39our $NOW;
40
41our $MAPWIDGET;
42our $FONTSIZE;
43
44our $SDL_TIMER;
45our $SDL_APP;
46our $SDL_EV;
47our %SDL_CB;
48
49our $ALT_ENTER_MESSAGE;
50our $STATUS_LINE;
51our $DEBUG_STATUS;
52
53my $last_refresh;
54my %ANIMATE;
55my $refresh_handler;
56
57sub status {
58 $STATUS_LINE->set_text ($_[0]);
59 my ($w, $h) = $STATUS_LINE->size_request;
60 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
61}
62
63sub debug {
64 $DEBUG_STATUS->set_text ($_[0]);
65 my ($w, $h) = $DEBUG_STATUS->size_request;
66 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
67}
68
69sub start_game {
70 status "logging in...";
71
72 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
73
74 $CONN = new conn
75 host => $CFG->{host},
76 port => $CFG->{port},
77 user => $CFG->{user},
78 pass => $CFG->{password},
79 mapw => $mapsize,
80 maph => $mapsize,
81 ;
82
83 status "login successful";
84
85 CFClient::lowdelay fileno $CONN->{fh};
86}
87
88sub stop_game {
89 undef $CONN;
90}
91
92sub config_dialog {
93 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
94 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
103
104 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_;
106
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
114 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value;
116 });
117
118 $table->add (1, 2, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
119 destroy_screen ();
120 init_screen ();
121 });
27 122
123 $vbox->add (new CFClient::UI::Label align => 0, text => "Server");
124 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
125 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
126 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
127
128 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
129 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
130
131 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
132 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
133
134 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
135 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
136
137 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
138 $table->add (1, 6, new CFClient::UI::Slider
139 req_w => 100,
140 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
141 connect_changed => sub {
142 my ($self, $value) = @_;
143
144 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
145 },
146 );
147
148 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
149 start_game;
150 });
151
152 $vbox->add (my $hbox = new CFClient::UI::HBox);
153
154 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
155 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
156 status "Configuration Saved";
157 });
158 $CFClient::UI::TOPLEVEL->add ($dialog);
159}
160
161sub init_screen {
162 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
163 $FULLSCREEN = $CFG->{fullscreen};
164
28 $app = new SDL::App 165 $SDL_APP = new SDL::App
29 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 166 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
30 -title => "Crossfire+ Client", 167 -title => "Crossfire+ Client",
31 -width => $WIDTH, 168 -width => $WIDTH,
32 -height => $HEIGHT, 169 -height => $HEIGHT,
33 -opengl => 1, 170 -opengl => 1,
34 -red_size => 8, 171 -red_size => 5,
35 -green_size => 8, 172 -green_size => 5,
36 -blue_size => 8, 173 -blue_size => 5,
174 -alpha_size => 0,
37 -double_buffer => 1, 175 -double_buffer => 1,
176 -fullscreen => $FULLSCREEN,
38 -resizeable => 0; 177 -resizeable => 0;
39 178
40 glEnable GL_TEXTURE_2D; 179 $SDL_EV = new SDL::Event;
41 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL; 180 $SDL_EV->set_unicode (1);
42 glShadeModel GL_FLAT; 181
43 glDisable GL_DEPTH_TEST; 182 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
183 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
184 while $SDL_EV->poll;
185
186 1
187 };
188
189 $last_refresh = SDL::GetTicks;
190
191 CFClient::gl_init;
192
193 $FONTSIZE = int $HEIGHT / 40;
194
195 #############################################################################
196
197 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
198 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
199
200 $STATUS_LINE = new CFClient::UI::Label
201 padding => 0,
202 y => $HEIGHT * 49 / 50 - $FONTSIZE;
203 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
204
205 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
206 padding => 0,
207 y => $HEIGHT * 49 / 50,
208 height => $HEIGHT / 50,
209 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
210 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
211
212 $MAPWIDGET = new CFClient::UI::MapWidget;
213 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
214 $MAPWIDGET->focus_in;
215
216 config_dialog;
217}
218
219sub destroy_screen {
220 $CFClient::UI::TOPLEVEL->{children} = [];
221 remove Glib::Source $SDL_TIMER;
222 remove Glib::Source $refresh_handler if $refresh_handler;
223 undef $refresh_handler;
224 undef $SDL_APP;
225 undef $SDL_EV;
226 SDL::Quit;
227}
228
229sub force_refresh {
230 glViewport 0, 0, $WIDTH, $HEIGHT;
231
44 glMatrixMode GL_PROJECTION; 232 glMatrixMode GL_PROJECTION;
45
46 glLoadIdentity; 233 glLoadIdentity;
47 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 234 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
235 glMatrixMode GL_MODELVIEW;
236 glLoadIdentity;
48 237
49 # re-bind all textures 238 glClear GL_COLOR_BUFFER_BIT;
239
240 $CFClient::UI::TOPLEVEL->draw;
241
242 SDL::GLSwapBuffers;
50} 243}
244
245my $FPS;
51 246
52sub refresh { 247sub refresh {
53 glClearColor 0.5, 0.5, 0.7, 0; 248 $refresh_handler ||= add Glib::Idle sub {
54 glClear GL_COLOR_BUFFER_BIT; 249 if ($SDL_APP) {
250 $NOW = SDL::GetTicks;
55 251
56 my $map = $conn->{map}; 252 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
57 253 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
58 for my $x (0 .. $conn->{mapw} - 1) { 254 $NOW = SDL::GetTicks;
59 for my $y (0 .. $conn->{maph} - 1) {
60
61 my $cell = $map->[$x][$y]
62 or next;
63
64 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
65 my $tex = $conn->{face}[$num]{texture} || 0;
66
67 glBindTexture GL_TEXTURE_2D, $tex;
68
69 glColor 1,0.2,0.7;
70 glBegin GL_QUADS;
71 glTexCoord 0, 0; glVertex $x, $y;
72 glTexCoord 0, 1; glVertex $x, $y + 0.9;
73 glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9;
74 glTexCoord 1, 0; glVertex $x + 0.9, $y;
75 glEnd;
76 } 255 }
256
257 my $interval = ($NOW - $last_refresh) * 0.001;
258 $last_refresh = $NOW;
259
260 if ($interval) {
261 $FPS ||= 1 / $interval;
262 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
263 debug sprintf "%5.02f", $FPS;
264 }
265
266 force_refresh;
267 $_->animate ($interval) for grep $_, values %ANIMATE;
268
269 if (%ANIMATE) {
270 1
271 } else {
272 undef $refresh_handler;
273 0
274 }
275 } else {
276 undef $refresh_handler;
277 0
77 } 278 }
78 } 279 };
79
80 SDL::GLSwapBuffers;
81} 280}
82 281
83my $ev = new SDL::Event; 282sub animation_start {
84my %ev_cb; 283 my ($widget) = @_;
284 $ANIMATE{$widget} = $widget;
285 Scalar::Util::weaken $ANIMATE{$widget};
85 286
86sub event(&$) {
87 $ev_cb{$_[0]->()} = $_[1];
88}
89
90sub does(&) { shift }
91
92event {SDL_QUIT} does {
93 exit;
94};
95
96event {SDL_VIDEORESIZE} does {
97 print "resize\n";
98};
99
100event {SDL_VIDEOEXPOSE} does {
101 refresh; 287 refresh;
102}; 288}
103 289
104event {SDL_KEYDOWN} does { 290sub animation_stop {
105 print "keypress\n"; 291 my ($widget) = @_;
106}; 292 delete $ANIMATE{$widget};
293}
107 294
108event {SDL_KEYUP} does { 295%SDL_CB = (
109 print "keyup\n";#d# 296 SDL_QUIT() => sub {
110}; 297 main_quit Gtk2;
111 298 },
112event {SDL_MOUSEMOTION} does { 299 SDL_VIDEORESIZE() => sub {
113 print "motion\n"; 300 },
114}; 301 SDL_VIDEOEXPOSE() => sub {
115 302 refresh;
116event {SDL_MOUSEBUTTONDOWN} does { 303 },
117 print "button\n"; 304 SDL_KEYDOWN() => sub {
118}; 305 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
119 306 # alt-enter
120event {SDL_MOUSEBUTTONUP} does { 307 $FULLSCREEN = !$FULLSCREEN;
121 print "buttup\n"; 308 destroy_screen;
122}; 309 init_screen;
123 310 } else {
124event {SDL_ACTIVEEVENT} does { 311 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
125 print "active\n"; 312 }
126}; 313 },
127 314 SDL_KEYUP() => sub {
128package Crossfire::Client; 315 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
316 },
317 SDL_MOUSEMOTION() => sub {
318 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
319 },
320 SDL_MOUSEBUTTONDOWN() => sub {
321 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
322 },
323 SDL_MOUSEBUTTONUP() => sub {
324 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
325 },
326 SDL_ACTIVEEVENT() => sub {
327# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
328 },
329);
129 330
130@conn::ISA = Crossfire::Protocol::; 331@conn::ISA = Crossfire::Protocol::;
131 332
132sub conn::map_update { 333sub conn::map_update {
133 my ($self, $dirty) = @_; 334 my ($self, $dirty) = @_;
134 335
135 refresh; 336 $MAPWIDGET->update;
136} 337}
137 338
138sub conn::map_scroll { 339sub conn::map_scroll {
139 my ($self, $dx, $dy) = @_; 340 my ($self, $dx, $dy) = @_;
140 341
141 refresh; 342# refresh;
142} 343}
143 344
144sub conn::map_clear { 345sub conn::map_clear {
145 my ($self) = @_; 346 my ($self) = @_;
146 347
147 refresh; 348# refresh;
349}
350
351sub conn::face_find {
352 my ($self, $face) = @_;
353
354 $FACECACHE->{"$face->{chksum},$face->{name}"}
148} 355}
149 356
150sub conn::face_update { 357sub conn::face_update {
151 my ($self, $num, $face) = @_; 358 my ($self, $face) = @_;
152 359
153 warn "up face $self,$num,$face\n";#d# 360 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
154 #TODO
155 open my $fh, ">:raw", "/tmp/x~";
156 syswrite $fh, $face->{image};
157 close $fh;
158 361
159 my $surface = new SDL::Surface -name => "/tmp/x~"; 362 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
363}
160 364
161 unlink "/tmp/x~"; 365sub conn::query {
366 my ($self, $flags, $prompt) = @_;
162 367
163 my ($tex) = @{glGenTextures 1}; 368 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
164 glGetError(); 369}
165 370
166 $face->{texture} = $tex; 371sub gtk_add_cfg_field {
372 my ($tbl, $cfg, $klbl, $key, $value) = @_;
373 my $i = $cfg->{_i}++;
374 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
375 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
376 if ($key eq 'password') {
377 $ent->set_invisible_char ("*");
378 $ent->set (visibility => 0)
379 }
380 $ent->set_text ($value);
381 $ent->signal_connect (changed => sub {
382 my ($ent) = @_;
383 $cfg->{$key} = $ent->get_text;
384 # TODO: Mapsize should be a slider in the game gui
385 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
386 $cfg->{$key} = 100;
387 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
388 $cfg->{$key} = 50;
389 }
390 });
391}
392
393sub run_config_dialog {
394 my (%events) = @_;
395
396 my $w = Gtk2::Window->new;
397
398 my @cfg = (
399 [qw/Host host/],
400 [qw/Port port/],
401 [qw/Mapsize% mapsize/],
402 [qw/Username user/],
403 [qw/Password password/],
167 404 );
168 glBindTexture GL_TEXTURE_2D, $tex; 405
169 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 406 my $cfg = {};
407
408 $w->add (my $vb = Gtk2::VBox->new);
409 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
410 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
411 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
412 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
413 my $i = 0;
414 my $act = 0;
415 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
416 if ($_ eq $selmode) { $act = $i }
417 $cb->append_text ($_);
418 $i++;
419 }
420 $cb->set_active ($act);
421 $cb->signal_connect (changed => sub {
422 my ($cb) = @_;
423 my $txt = $cb->get_active_text;
424 if ($txt =~ m/(\d+)x(\d+)/) {
425 $::CFG->{width} = $1;
426 $::CFG->{height} = $2;
170 427 }
171 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 428 });
172 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
173 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
174 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
175
176 $surface->rgba;
177 429
178 glTexImage2D GL_TEXTURE_2D, 0, 430 $cfg->{_i} = 1;
179 4, # components 431 for (@cfg) {
180 $surface->width, $surface->height, 432 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
433 }
434
435 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
436 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
437 $cb->signal_connect (clicked => sub {
438 for (keys %$cfg) {
439 $::CFG->{$_} = $cfg->{$_}
440 if $_ ne '_i';
181 0, 441 }
442 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
443 });
444 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
445 $cb->signal_connect (clicked => sub {
446 for (keys %$cfg) {
447 $::CFG->{$_} = $cfg->{$_}
448 if $_ ne '_i';
182 GL_RGBA, 449 }
183 GL_UNSIGNED_BYTE, 450 my $cb = $events{login} || sub {};
184 $surface->pixels; 451 $cb->($::CFG->{user}, $::CFG->{password});
185 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 452 });
453 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
454 $cb->signal_connect (clicked => sub {
455 my $cb = $events{logout} || sub {};
456 $cb->();
457 });
458 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
459 $cb->signal_connect (clicked => sub { $w->destroy });
460
461 $w->show_all;
462
463 $w->signal_connect (destroy => sub { Gtk2->main_quit });
186} 464}
465
187 466
188############################################################################# 467#############################################################################
189 468
190use Event; 469SDL::Init SDL_INIT_EVERYTHING;
191 470
192glinit; 471@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
472 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
193 473
194$conn = new conn 474CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
475
476$CFG ||= {
477 width => 640,
478 height => 480,
479 fullscreen => 0,
480 sdl_mode => 0,
481 mapsize => 100,
195 host => "cf.schmorp.de", 482 host => "crossfire.schmorp.de",
196 port => 13327; 483 port => 13327,
197
198Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
199 while ($ev->poll) {
200 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
201 }
202}); 484};
203 485
204Event::loop; 486{
487 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
205 488
489 CFClient::add_font $_ for @fonts;
490 CFClient::set_font $fonts[0];
491}
206 492
493$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
494
495init_screen;
496
497main Gtk2;
498
499Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
500

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