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19 | use CFClient; |
19 | use CFClient; |
20 | use CFClient::UI; |
20 | use CFClient::UI; |
21 | |
21 | |
22 | our $VERSION = '0.1'; |
22 | our $VERSION = '0.1'; |
23 | |
23 | |
24 | my $MAX_FPS = 30; |
24 | my $MAX_FPS = 60; |
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25 | my $MIN_FPS = 5; # unused |
25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
26 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
26 | |
27 | |
27 | our $FACECACHE; |
28 | our $FACECACHE; |
28 | |
29 | |
29 | our $CFG; |
30 | our $CFG; |
30 | our $CONN; |
31 | our $CONN; |
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32 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
31 | |
33 | |
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34 | our @SDL_MODES; |
32 | our $WIDTH; |
35 | our $WIDTH; |
33 | our $HEIGHT; |
36 | our $HEIGHT; |
34 | our $FULLSCREEN; |
37 | our $FULLSCREEN; |
35 | |
38 | |
36 | our $NOW; |
39 | our $NOW; |
… | |
… | |
49 | |
52 | |
50 | my $last_refresh; |
53 | my $last_refresh; |
51 | my %ANIMATE; |
54 | my %ANIMATE; |
52 | my $refresh_handler; |
55 | my $refresh_handler; |
53 | |
56 | |
54 | our ($tw, $te); # Test widget #d# |
57 | sub status { |
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58 | $STATUS_LINE->set_text ($_[0]); |
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59 | my ($w, $h) = $STATUS_LINE->size_request; |
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60 | $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); |
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61 | } |
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62 | |
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63 | sub debug { |
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64 | $DEBUG_STATUS->set_text ($_[0]); |
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65 | my ($w, $h) = $DEBUG_STATUS->size_request; |
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66 | $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); |
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67 | } |
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68 | |
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69 | sub start_game { |
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70 | status "logging in..."; |
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71 | |
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72 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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73 | |
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74 | $CONN = new conn |
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75 | host => $CFG->{host}, |
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76 | port => $CFG->{port}, |
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77 | user => $CFG->{user}, |
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78 | pass => $CFG->{password}, |
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79 | mapw => $mapsize, |
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80 | maph => $mapsize, |
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81 | ; |
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82 | |
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83 | status "login successful"; |
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84 | |
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85 | CFClient::lowdelay fileno $CONN->{fh}; |
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86 | } |
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87 | |
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88 | sub stop_game { |
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89 | undef $CONN; |
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90 | } |
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91 | |
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92 | sub config_dialog { |
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93 | my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, |
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94 | child => (my $vbox = new CFClient::UI::VBox); |
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95 | $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); |
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96 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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97 | |
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98 | $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); |
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99 | $table->add (1, 0, my $hbox = new CFClient::UI::HBox); |
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100 | |
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101 | $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); |
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102 | $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); |
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103 | |
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104 | $mode_slider->connect (changed => sub { |
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105 | my ($self, $value) = @_; |
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106 | |
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107 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
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108 | $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); |
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109 | }); |
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110 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
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111 | |
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112 | $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); |
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113 | $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { |
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114 | my ($self, $value) = @_; |
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115 | $CFG->{fullscreen} = $value; |
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116 | }); |
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117 | |
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118 | $table->add (1, 2, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
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119 | destroy_screen (); |
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120 | init_screen (); |
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121 | }); |
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122 | |
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123 | $vbox->add (new CFClient::UI::Label align => 0, text => "Server"); |
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124 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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125 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); |
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126 | $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}); |
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127 | |
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128 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); |
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129 | $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}); |
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130 | |
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131 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); |
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132 | $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}); |
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133 | |
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134 | $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); |
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135 | $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1); |
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136 | |
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137 | $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size"); |
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138 | $table->add (1, 6, new CFClient::UI::Slider |
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139 | req_w => 100, |
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140 | range => [$CFG->{mapsize}, 10, 100 + 1, 1], |
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141 | connect_changed => sub { |
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142 | my ($self, $value) = @_; |
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143 | |
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144 | $CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
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145 | }, |
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146 | ); |
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147 | |
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148 | $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { |
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149 | start_game; |
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150 | }); |
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151 | |
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152 | $vbox->add (my $hbox = new CFClient::UI::HBox); |
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153 | |
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154 | $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { |
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155 | CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; |
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156 | status "Configuration Saved"; |
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157 | }); |
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158 | $CFClient::UI::TOPLEVEL->add ($dialog); |
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159 | } |
55 | |
160 | |
56 | sub init_screen { |
161 | sub init_screen { |
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162 | ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
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163 | $FULLSCREEN = $CFG->{fullscreen}; |
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164 | |
57 | $SDL_APP = new SDL::App |
165 | $SDL_APP = new SDL::App |
58 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
166 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
59 | -title => "Crossfire+ Client", |
167 | -title => "Crossfire+ Client", |
60 | -width => $WIDTH, |
168 | -width => $WIDTH, |
61 | -height => $HEIGHT, |
169 | -height => $HEIGHT, |
… | |
… | |
69 | -resizeable => 0; |
177 | -resizeable => 0; |
70 | |
178 | |
71 | $SDL_EV = new SDL::Event; |
179 | $SDL_EV = new SDL::Event; |
72 | $SDL_EV->set_unicode (1); |
180 | $SDL_EV->set_unicode (1); |
73 | |
181 | |
74 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
182 | $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub { |
75 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
183 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
76 | while $SDL_EV->poll; |
184 | while $SDL_EV->poll; |
77 | |
185 | |
78 | 1 |
186 | 1 |
79 | }; |
187 | }; |
80 | |
188 | |
81 | $last_refresh = SDL::GetTicks; |
189 | $last_refresh = SDL::GetTicks; |
82 | |
190 | |
83 | CFClient::gl_init; |
191 | CFClient::gl_init; |
84 | |
192 | |
85 | $FONTSIZE = int $HEIGHT / 50; |
193 | $FONTSIZE = int $HEIGHT / 40; |
86 | |
194 | |
87 | ############################################################################# |
195 | ############################################################################# |
88 | |
196 | |
89 | glClearColor 0.45, 0.45, 0.45, 1; |
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90 | |
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91 | glEnable GL_TEXTURE_2D; |
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92 | glEnable GL_COLOR_MATERIAL; |
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93 | glShadeModel GL_FLAT; |
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94 | glDisable GL_DEPTH_TEST; |
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95 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
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96 | |
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97 | ############################################################################# |
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98 | |
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99 | $DEBUG_STATUS = new CFClient::UI::Label; |
197 | $DEBUG_STATUS = new CFClient::UI::Label padding => 0; |
100 | $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
198 | $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
101 | |
199 | |
102 | $STATUS_LINE = new CFClient::UI::Label |
200 | $STATUS_LINE = new CFClient::UI::Label |
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201 | padding => 0, |
103 | y => $HEIGHT * 59 / 60 - $FONTSIZE; |
202 | y => $HEIGHT * 49 / 50 - $FONTSIZE; |
104 | $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
203 | $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
105 | |
204 | |
106 | $ALT_ENTER_MESSAGE = new CFClient::UI::Label |
205 | $ALT_ENTER_MESSAGE = new CFClient::UI::Label |
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206 | padding => 0, |
107 | y => $HEIGHT * 59 / 60, |
207 | y => $HEIGHT * 49 / 50, |
108 | height => $HEIGHT / 60, |
208 | height => $HEIGHT / 50, |
109 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
209 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
110 | $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
210 | $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
111 | |
211 | |
112 | $MAPWIDGET = new CFClient::UI::MapWidget; |
212 | $MAPWIDGET = new CFClient::UI::MapWidget; |
113 | $CFClient::UI::TOPLEVEL->add ($MAPWIDGET); |
213 | $CFClient::UI::TOPLEVEL->add ($MAPWIDGET); |
114 | $MAPWIDGET->focus_in; |
214 | $MAPWIDGET->focus_in; |
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215 | |
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216 | config_dialog; |
115 | } |
217 | } |
116 | |
218 | |
117 | sub destroy_screen { |
219 | sub destroy_screen { |
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220 | $CFClient::UI::TOPLEVEL->{children} = []; |
118 | remove Glib::Source $SDL_TIMER; |
221 | remove Glib::Source $SDL_TIMER; |
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222 | remove Glib::Source $refresh_handler if $refresh_handler; |
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223 | undef $refresh_handler; |
119 | undef $SDL_APP; |
224 | undef $SDL_APP; |
120 | undef $SDL_EV; |
225 | undef $SDL_EV; |
121 | SDL::Quit; |
226 | SDL::Quit; |
122 | } |
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123 | |
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124 | sub config_dialog { |
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125 | my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, |
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126 | child => (my $vbox = new CFClient::UI::VBox); |
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127 | $vbox->add (new CFClient::UI::Label align => 0, text => "Setup"); |
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128 | $vbox->add (my $table = new CFClient::UI::Table); |
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129 | |
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130 | $table->add (0, 0, new CFClient::UI::Label text => "Video Mode"); |
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131 | $table->add (0, 1, new CFClient::UI::Label text => "Host"); |
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132 | $table->add (0, 2, new CFClient::UI::Label text => "Port"); |
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133 | $table->add (0, 3, new CFClient::UI::Label text => "Username"); |
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134 | $table->add (0, 4, new CFClient::UI::Label text => "Password", hidden => 1); |
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135 | $table->add (0, 5, new CFClient::UI::Label text => "Server Map Size"); |
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136 | |
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137 | $CFClient::UI::TOPLEVEL->add ($dialog); |
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138 | } |
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139 | |
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140 | sub start_game { |
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141 | $WIDTH = $CFG->{width}; |
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142 | $HEIGHT = $CFG->{height}; |
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143 | $FULLSCREEN = 0; |
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144 | |
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145 | init_screen; |
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146 | |
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147 | config_dialog; |
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148 | |
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149 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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150 | |
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151 | $CONN = new conn |
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152 | host => $CFG->{host}, |
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153 | port => $CFG->{port}, |
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154 | user => $CFG->{user}, |
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155 | pass => $CFG->{password}, |
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156 | mapw => $mapsize, |
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157 | maph => $mapsize, |
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158 | ; |
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159 | |
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160 | CFClient::lowdelay fileno $CONN->{fh}; |
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161 | } |
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162 | |
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163 | sub stop_game { |
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164 | remove Glib::Source $refresh_handler if $refresh_handler; |
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165 | undef $refresh_handler; |
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166 | |
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167 | undef $CONN; |
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168 | destroy_screen; |
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169 | } |
227 | } |
170 | |
228 | |
171 | sub force_refresh { |
229 | sub force_refresh { |
172 | glViewport 0, 0, $WIDTH, $HEIGHT; |
230 | glViewport 0, 0, $WIDTH, $HEIGHT; |
173 | |
231 | |
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180 | glClear GL_COLOR_BUFFER_BIT; |
238 | glClear GL_COLOR_BUFFER_BIT; |
181 | |
239 | |
182 | $CFClient::UI::TOPLEVEL->draw; |
240 | $CFClient::UI::TOPLEVEL->draw; |
183 | |
241 | |
184 | SDL::GLSwapBuffers; |
242 | SDL::GLSwapBuffers; |
185 | } |
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186 | |
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187 | sub debug { |
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188 | $DEBUG_STATUS->set_text ($_[0]); |
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189 | $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); |
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190 | $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); |
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191 | } |
243 | } |
192 | |
244 | |
193 | my $FPS; |
245 | my $FPS; |
194 | |
246 | |
195 | sub refresh { |
247 | sub refresh { |
… | |
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205 | my $interval = ($NOW - $last_refresh) * 0.001; |
257 | my $interval = ($NOW - $last_refresh) * 0.001; |
206 | $last_refresh = $NOW; |
258 | $last_refresh = $NOW; |
207 | |
259 | |
208 | if ($interval) { |
260 | if ($interval) { |
209 | $FPS ||= 1 / $interval; |
261 | $FPS ||= 1 / $interval; |
210 | $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; |
262 | $FPS = $FPS * 0.9 + (1 / $interval) * 0.1; |
211 | debug sprintf "%5.02f", $FPS; |
263 | debug sprintf "%5.02f", $FPS; |
212 | } |
264 | } |
213 | |
265 | |
214 | force_refresh; |
266 | force_refresh; |
215 | $_->animate ($interval) for grep $_, values %ANIMATE; |
267 | $_->animate ($interval) for grep $_, values %ANIMATE; |
… | |
… | |
251 | }, |
303 | }, |
252 | SDL_KEYDOWN() => sub { |
304 | SDL_KEYDOWN() => sub { |
253 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
305 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
254 | # alt-enter |
306 | # alt-enter |
255 | $FULLSCREEN = !$FULLSCREEN; |
307 | $FULLSCREEN = !$FULLSCREEN; |
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308 | destroy_screen; |
256 | init_screen; |
309 | init_screen; |
257 | } else { |
310 | } else { |
258 | CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
311 | CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
259 | } |
312 | } |
260 | }, |
313 | }, |
… | |
… | |
350 | [qw/Password password/], |
403 | [qw/Password password/], |
351 | ); |
404 | ); |
352 | |
405 | |
353 | my $cfg = {}; |
406 | my $cfg = {}; |
354 | |
407 | |
355 | my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
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356 | my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
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357 | |
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358 | $w->add (my $vb = Gtk2::VBox->new); |
408 | $w->add (my $vb = Gtk2::VBox->new); |
359 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
409 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
360 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
410 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
361 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
411 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
362 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
412 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
363 | my $i = 0; |
413 | my $i = 0; |
364 | my $act = 0; |
414 | my $act = 0; |
365 | for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
415 | for (map { "$_->[0]x$_->[1]" } @SDL_MODES) { |
366 | if ($_ eq $selmode) { $act = $i } |
416 | if ($_ eq $selmode) { $act = $i } |
367 | $cb->append_text ($_); |
417 | $cb->append_text ($_); |
368 | $i++; |
418 | $i++; |
369 | } |
419 | } |
370 | $cb->set_active ($act); |
420 | $cb->set_active ($act); |
… | |
… | |
416 | |
466 | |
417 | ############################################################################# |
467 | ############################################################################# |
418 | |
468 | |
419 | SDL::Init SDL_INIT_EVERYTHING; |
469 | SDL::Init SDL_INIT_EVERYTHING; |
420 | |
470 | |
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471 | @SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)], |
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472 | @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE }; |
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473 | |
421 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
474 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
422 | |
475 | |
423 | $CFG ||= { |
476 | $CFG ||= { |
424 | width => 640, |
477 | width => 640, |
425 | height => 480, |
478 | height => 480, |
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479 | fullscreen => 0, |
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480 | sdl_mode => 0, |
426 | mapsize => 100, |
481 | mapsize => 100, |
427 | fullscreen => 0, |
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428 | host => "crossfire.schmorp.de", |
482 | host => "crossfire.schmorp.de", |
429 | port => 13327, |
483 | port => 13327, |
430 | }; |
484 | }; |
431 | |
485 | |
432 | { |
486 | { |
… | |
… | |
436 | CFClient::set_font $fonts[0]; |
490 | CFClient::set_font $fonts[0]; |
437 | } |
491 | } |
438 | |
492 | |
439 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
493 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
440 | |
494 | |
441 | run_config_dialog |
495 | init_screen; |
442 | login => sub { start_game }, |
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443 | logout => sub { stop_game }; |
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444 | |
496 | |
445 | main Gtk2; |
497 | main Gtk2; |
446 | |
498 | |
447 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |
499 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |
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500 | |