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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.85 by root, Wed Apr 12 17:11:02 2006 UTC vs.
Revision 1.95 by root, Thu Apr 13 23:07:58 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Protocol; 16use Crossfire::Protocol;
18 17
19use CFClient; 18use CFClient;
20use CFClient::UI; 19use CFClient::UI;
21 20
22our $VERSION = '0.1'; 21our $VERSION = '0.1';
23 22
24my $MAX_FPS = 60; 23my $MAX_FPS = 500;
25my $MIN_FPS = 5; # unused 24my $MIN_FPS = 5; # unused as of yet
26my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
27 25
28our $FACECACHE; 26our $FACECACHE;
27
28our $LAST_REFRESH;
29our $NOW;
29 30
30our $CFG; 31our $CFG;
31our $CONN; 32our $CONN;
32our $FAST; # fast, low-quality mode, possibly useful for software-rendering 33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
33 34
34our @SDL_MODES; 35our @SDL_MODES;
35our $WIDTH; 36our $WIDTH;
36our $HEIGHT; 37our $HEIGHT;
37our $FULLSCREEN; 38our $FULLSCREEN;
38 39
39our $NOW; 40our $MAP;
40
41our $MAPWIDGET; 41our $MAPWIDGET;
42our $FONTSIZE; 42our $FONTSIZE;
43 43
44our $SDL_TIMER; 44our $SDL_ACTIVE;
45our $SDL_APP;
46our $SDL_EV; 45our $SDL_EV;
47our %SDL_CB; 46our %SDL_CB;
48 47
49our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
50our $STATUS_LINE; 49our $STATUS_LINE;
51our $DEBUG_STATUS; 50our $DEBUG_STATUS;
52
53my $last_refresh;
54my %ANIMATE;
55my $refresh_handler;
56 51
57sub status { 52sub status {
58 $STATUS_LINE->set_text ($_[0]); 53 $STATUS_LINE->set_text ($_[0]);
59 my ($w, $h) = $STATUS_LINE->size_request; 54 my ($w, $h) = $STATUS_LINE->size_request;
60 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 55 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
69sub start_game { 64sub start_game {
70 status "logging in..."; 65 status "logging in...";
71 66
72 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 67 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
73 68
69 $MAP = new CFClient::Map $mapsize, $mapsize;
70
74 $CONN = new conn 71 $CONN = new conn
75 host => $CFG->{host}, 72 host => $CFG->{host},
76 port => $CFG->{port}, 73 port => $CFG->{port},
77 user => $CFG->{user}, 74 user => $CFG->{user},
78 pass => $CFG->{password}, 75 pass => $CFG->{password},
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 110 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
114 my ($self, $value) = @_; 111 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value; 112 $CFG->{fullscreen} = $value;
116 }); 113 });
117 114
115 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
116 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
117 my ($self, $value) = @_;
118 $CFG->{fast} = $value;
119 });
120
121 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
122 $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
123 my ($self, $value) = @_;
124 $CFG->{fow_intensity} = $value;
125 });
126
127 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW");
128 $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
129 my ($self, $value) = @_;
130 $CFG->{fow_smooth} = $value;
131 });
132
118 $table->add (1, 2, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 133 $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
119 destroy_screen (); 134 destroy_screen ();
120 init_screen (); 135 init_screen ();
121 }); 136 });
122 137
123 $vbox->add (new CFClient::UI::Label align => 0, text => "Server"); 138 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
124 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
125 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); 140 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
126 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}); 141 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
127 142
128 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); 143 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
156 status "Configuration Saved"; 171 status "Configuration Saved";
157 }); 172 });
158 $CFClient::UI::TOPLEVEL->add ($dialog); 173 $CFClient::UI::TOPLEVEL->add ($dialog);
159} 174}
160 175
176sub sdl_init {
177 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE
178 and die "SDL::Init failed!\n";
179}
180
161sub init_screen { 181sub init_screen {
182 sdl_init;
183
162 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 184 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
163 $FULLSCREEN = $CFG->{fullscreen}; 185 $FULLSCREEN = $CFG->{fullscreen};
186 $FAST = $CFG->{fast};
164 187
165 $SDL_APP = new SDL::App 188 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
166 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 189 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
167 -title => "Crossfire+ Client", 190 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
168 -width => $WIDTH, 191 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
169 -height => $HEIGHT, 192
170 -opengl => 1, 193 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
171 -red_size => 5, 194 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
172 -green_size => 5, 195 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
173 -blue_size => 5, 196 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
174 -alpha_size => 0, 197
175 -double_buffer => 1, 198 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
176 -fullscreen => $FULLSCREEN, 199 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
177 -resizeable => 0; 200 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
201
202 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
203 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
204 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
205 or die "SDL::SetVideoMode failed!\n";
206
207 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
178 208
179 $SDL_EV = new SDL::Event; 209 $SDL_EV = new SDL::Event;
180 $SDL_EV->set_unicode (1); 210 $SDL_EV->set_unicode (1);
181 211
182 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub { 212 $SDL_ACTIVE = 1;
183 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
184 while $SDL_EV->poll;
185 213
186 1 214 $LAST_REFRESH = time - 0.01;
187 };
188
189 $last_refresh = SDL::GetTicks;
190 215
191 CFClient::gl_init; 216 CFClient::gl_init;
192 217
193 $FONTSIZE = int $HEIGHT / 40; 218 $FONTSIZE = int $HEIGHT / 40;
194 219
216 config_dialog; 241 config_dialog;
217} 242}
218 243
219sub destroy_screen { 244sub destroy_screen {
220 $CFClient::UI::TOPLEVEL->{children} = []; 245 $CFClient::UI::TOPLEVEL->{children} = [];
221 remove Glib::Source $SDL_TIMER;
222 remove Glib::Source $refresh_handler if $refresh_handler;
223 undef $refresh_handler;
224 undef $SDL_APP; 246 undef $SDL_ACTIVE;
225 undef $SDL_EV; 247 undef $SDL_EV;
226 SDL::Quit; 248 SDL::Quit;
227} 249}
228 250
251my %animate_object;
252my $animate_timer;
253
254my $want_refresh;
255my $can_refresh;
256
257my $fps = 9;
258
229sub force_refresh { 259sub force_refresh {
260 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
261 debug sprintf "%3.2f", $fps;
262
263# $want_refresh = 0;#d#
264 $can_refresh = 0;
265
230 glViewport 0, 0, $WIDTH, $HEIGHT; 266 glViewport 0, 0, $WIDTH, $HEIGHT;
231 267
232 glMatrixMode GL_PROJECTION; 268 glMatrixMode GL_PROJECTION;
233 glLoadIdentity; 269 glLoadIdentity;
234 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; 270 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
235 glMatrixMode GL_MODELVIEW; 271 glMatrixMode GL_MODELVIEW;
236 glLoadIdentity; 272 glLoadIdentity;
237 273
274 glClearColor +($CFG->{fow_intensity}) x 3, 1;
238 glClear GL_COLOR_BUFFER_BIT; 275 glClear GL_COLOR_BUFFER_BIT;
239 276
240 $CFClient::UI::TOPLEVEL->draw; 277 $CFClient::UI::TOPLEVEL->draw;
241 278
242 SDL::GLSwapBuffers; 279 SDL::GLSwapBuffers;
243}
244 280
245my $FPS; 281 $LAST_REFRESH = $NOW;
282}
283
284my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
285 $NOW = time;
286
287 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
288 while $SDL_EV->poll;
289
290 if (%animate_object) {
291 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
292 $want_refresh++;
293 }
294
295 if ($want_refresh) {
296 force_refresh;
297 } else {
298 $can_refresh = 1;
299 }
300});
246 301
247sub refresh { 302sub refresh {
248 $refresh_handler ||= add Glib::Idle sub { 303 $want_refresh++;
249 if ($SDL_APP) {
250 $NOW = SDL::GetTicks;
251
252 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
253 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
254 $NOW = SDL::GetTicks;
255 }
256
257 my $interval = ($NOW - $last_refresh) * 0.001;
258 $last_refresh = $NOW;
259
260 if ($interval) {
261 $FPS ||= 1 / $interval;
262 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
263 debug sprintf "%5.02f", $FPS;
264 }
265
266 force_refresh;
267 $_->animate ($interval) for grep $_, values %ANIMATE;
268
269 if (%ANIMATE) {
270 1
271 } else {
272 undef $refresh_handler;
273 0
274 }
275 } else {
276 undef $refresh_handler;
277 0
278 }
279 };
280} 304}
281 305
282sub animation_start { 306sub animation_start {
283 my ($widget) = @_; 307 my ($widget) = @_;
284 $ANIMATE{$widget} = $widget; 308 $animate_object{$widget} = $widget;
285 Scalar::Util::weaken $ANIMATE{$widget};
286
287 refresh;
288} 309}
289 310
290sub animation_stop { 311sub animation_stop {
291 my ($widget) = @_; 312 my ($widget) = @_;
292 delete $ANIMATE{$widget}; 313 delete $animate_object{$widget};
314}
315
316@conn::ISA = Crossfire::Protocol::;
317
318sub conn::user_send {
319 my ($self, $command) = @_;
320
321 $self->send ($command);
322 status $command;
323}
324
325sub conn::feed_map1a {
326 my ($self, $data) = @_;
327
328# $self->Crossfire::Protocol::feed_map1a ($data);
329
330 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
331 $MAP->map1a_update ($data);
332 $MAPWIDGET->update;
333}
334
335#sub conn::map_update {
336# my ($self, $dirty) = @_;
337#
338# $MAPWIDGET->update;
339#}
340
341sub conn::map_clear {
342 my ($self) = @_;
343
344 $MAP->clear;
345
346# refresh;
347}
348
349sub conn::face_find {
350 my ($self, $face) = @_;
351
352 $FACECACHE->{"$face->{chksum},$face->{name}"}
353}
354
355sub conn::face_update {
356 my ($self, $facenum, $face) = @_;
357
358 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
359
360 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
361
362 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
363 $MAPWIDGET->update;
364}
365
366sub conn::query {
367 my ($self, $flags, $prompt) = @_;
368
369 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
293} 370}
294 371
295%SDL_CB = ( 372%SDL_CB = (
296 SDL_QUIT() => sub { 373 SDL_QUIT() => sub {
297 main_quit Gtk2; 374 Event::unloop -1;
298 }, 375 },
299 SDL_VIDEORESIZE() => sub { 376 SDL_VIDEORESIZE() => sub {
300 }, 377 },
301 SDL_VIDEOEXPOSE() => sub { 378 SDL_VIDEOEXPOSE() => sub {
302 refresh; 379 refresh;
326 SDL_ACTIVEEVENT() => sub { 403 SDL_ACTIVEEVENT() => sub {
327# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 404# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
328 }, 405 },
329); 406);
330 407
331@conn::ISA = Crossfire::Protocol::;
332
333sub conn::map_update {
334 my ($self, $dirty) = @_;
335
336 $MAPWIDGET->update;
337}
338
339sub conn::map_scroll {
340 my ($self, $dx, $dy) = @_;
341
342# refresh;
343}
344
345sub conn::map_clear {
346 my ($self) = @_;
347
348# refresh;
349}
350
351sub conn::face_find {
352 my ($self, $face) = @_;
353
354 $FACECACHE->{"$face->{chksum},$face->{name}"}
355}
356
357sub conn::face_update {
358 my ($self, $face) = @_;
359
360 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
361
362 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
363}
364
365sub conn::query {
366 my ($self, $flags, $prompt) = @_;
367
368 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
369}
370
371sub gtk_add_cfg_field {
372 my ($tbl, $cfg, $klbl, $key, $value) = @_;
373 my $i = $cfg->{_i}++;
374 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
375 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
376 if ($key eq 'password') {
377 $ent->set_invisible_char ("*");
378 $ent->set (visibility => 0)
379 }
380 $ent->set_text ($value);
381 $ent->signal_connect (changed => sub {
382 my ($ent) = @_;
383 $cfg->{$key} = $ent->get_text;
384 # TODO: Mapsize should be a slider in the game gui
385 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
386 $cfg->{$key} = 100;
387 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
388 $cfg->{$key} = 50;
389 }
390 });
391}
392
393sub run_config_dialog {
394 my (%events) = @_;
395
396 my $w = Gtk2::Window->new;
397
398 my @cfg = (
399 [qw/Host host/],
400 [qw/Port port/],
401 [qw/Mapsize% mapsize/],
402 [qw/Username user/],
403 [qw/Password password/],
404 );
405
406 my $cfg = {};
407
408 $w->add (my $vb = Gtk2::VBox->new);
409 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
410 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
411 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
412 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
413 my $i = 0;
414 my $act = 0;
415 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
416 if ($_ eq $selmode) { $act = $i }
417 $cb->append_text ($_);
418 $i++;
419 }
420 $cb->set_active ($act);
421 $cb->signal_connect (changed => sub {
422 my ($cb) = @_;
423 my $txt = $cb->get_active_text;
424 if ($txt =~ m/(\d+)x(\d+)/) {
425 $::CFG->{width} = $1;
426 $::CFG->{height} = $2;
427 }
428 });
429
430 $cfg->{_i} = 1;
431 for (@cfg) {
432 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
433 }
434
435 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
436 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
437 $cb->signal_connect (clicked => sub {
438 for (keys %$cfg) {
439 $::CFG->{$_} = $cfg->{$_}
440 if $_ ne '_i';
441 }
442 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
443 });
444 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
445 $cb->signal_connect (clicked => sub {
446 for (keys %$cfg) {
447 $::CFG->{$_} = $cfg->{$_}
448 if $_ ne '_i';
449 }
450 my $cb = $events{login} || sub {};
451 $cb->($::CFG->{user}, $::CFG->{password});
452 });
453 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
454 $cb->signal_connect (clicked => sub {
455 my $cb = $events{logout} || sub {};
456 $cb->();
457 });
458 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
459 $cb->signal_connect (clicked => sub { $w->destroy });
460
461 $w->show_all;
462
463 $w->signal_connect (destroy => sub { Gtk2->main_quit });
464}
465
466
467############################################################################# 408#############################################################################
468 409
469SDL::Init SDL_INIT_EVERYTHING;
470
471@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
472 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
473
474CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 410CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
475 411
476$CFG ||= { 412my %DEF_CFG = (
477 width => 640, 413 width => 640,
478 height => 480, 414 height => 480,
415 fast => 0,
416 fow_intensity => 0.45,
417 fow_smooth => 0,
479 fullscreen => 0, 418 fullscreen => 0,
480 sdl_mode => 0, 419 sdl_mode => 0,
481 mapsize => 100, 420 mapsize => 100,
482 host => "crossfire.schmorp.de", 421 host => "crossfire.schmorp.de",
483 port => 13327, 422 port => 13327,
484}; 423);
424
425while (my ($k, $v) = each %DEF_CFG) {
426 $CFG->{$k} = $v unless exists $CFG->{$k};
427}
428
429sdl_init;
430
431@SDL_MODES = reverse
432 grep $_->[0] >= 640 && $_->[1] >= 480,
433 map [SDL::RectW ($_), SDL::RectH ($_)],
434 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
435
436@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
437
438$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
439
440init_screen;
485 441
486{ 442{
487 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 443 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
488 444
489 CFClient::add_font $_ for @fonts; 445 CFClient::add_font $_ for @fonts;
490 CFClient::set_font $fonts[0]; 446 CFClient::set_font $fonts[0];
491} 447}
492 448
493$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 449$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
494 450
495init_screen; 451Event::loop;
496
497main Gtk2;
498 452
499Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 453Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
500 454

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