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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.86 by root, Wed Apr 12 18:09:22 2006 UTC vs.
Revision 1.242 by root, Tue May 23 23:26:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6# do things only needed for single-binary version (par)
7use Gtk2 -init; 7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
8 10
9use SDL; 11 while (my ($filename, $zip) = each %PAR::LibCache) {
10use SDL::App; 12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29use Time::HiRes 'time';
30use Pod::POM;
11use SDL::Event; 31use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
36use Compress::LZF;
37
18use CFClient; 38use CFClient;
19use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 48
21our $VERSION = '0.1'; 49our $VERSION = '0.1';
22 50
23my $MAX_FPS = 60; 51my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused 52my $MIN_FPS = 5; # unused as of yet
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26 53
54our $META_SERVER = "crossfire.real-time.com:13326";
55
56our $FACEMAP;
57our $TILECACHE;
27our $FACECACHE; 58our $MAPCACHE;
59
60our $LAST_REFRESH;
61our $NOW;
28 62
29our $CFG; 63our $CFG;
30our $CONN; 64our $CONN;
31our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
32 69
33our @SDL_MODES; 70our @SDL_MODES;
34our $WIDTH; 71our $WIDTH;
35our $HEIGHT; 72our $HEIGHT;
36our $FULLSCREEN; 73our $FULLSCREEN;
74our $FONTSIZE;
37 75
38our $NOW; 76our $FONT_PROP;
77our $FONT_FIXED;
39 78
79our $MAP;
80our $MAPMAP;
40our $MAPWIDGET; 81our $MAPWIDGET;
41our $FONTSIZE; 82our $BUTTONBAR;
83our $LOGVIEW;
84our $CONSOLE;
85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
42 88
43our $SDL_TIMER; 89our $FLOORBOX;
90our $GAUGES;
91our $STATWIDS;
92
44our $SDL_ACTIVE; 93our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB; 94our %SDL_CB;
47 95
96our $SDL_MIXER;
97our @SOUNDS; # event => file mapping
98our %AUDIO_CHUNKS; # audio files
99
48our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE; 101our $STATUSBOX;
50our $DEBUG_STATUS; 102our $DEBUG_STATUS;
51 103
52my $last_refresh; 104our $INVWIN;
53my %ANIMATE; 105our $INV;
54my $refresh_handler; 106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
55 109
56sub status { 110sub status {
57 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
58 my ($w, $h) = $STATUS_LINE->size_request;
59 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
60} 112}
61 113
62sub debug { 114sub debug {
63 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
64 my ($w, $h) = $DEBUG_STATUS->size_request; 116 my ($w, $h) = $DEBUG_STATUS->size_request;
65 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
66} 118}
67 119
68sub start_game { 120sub start_game {
69 status "logging in..."; 121 status "logging in...";
70 122
71 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
72 124
73 $CONN = new conn 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 $MAP = new CFClient::Map $mapsize, $mapsize;
127
128 my ($host, $port) = split /:/, $CFG->{host};
129
130 $CONN = eval {
131 new conn
74 host => $CFG->{host}, 132 host => $host,
75 port => $CFG->{port}, 133 port => $port || 13327,
76 user => $CFG->{user}, 134 user => $CFG->{user},
77 pass => $CFG->{password}, 135 pass => $CFG->{password},
78 mapw => $mapsize, 136 mapw => $mapsize,
79 maph => $mapsize, 137 maph => $mapsize,
138 ;
80 ; 139 };
81 140
82 status "login successful"; 141 if ($CONN) {
83
84 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
85} 154}
86 155
87sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
88 undef $CONN; 168 undef $MAP;
89} 169}
90 170
91sub config_dialog { 171sub client_setup {
92 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
93 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96 176
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99 179
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
102 182
103 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_; 184 my ($self, $value) = @_;
105 185
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 }); 188 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110 190
191 my $row = 1;
192
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
113 my ($self, $value) = @_; 198 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
201 );
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
208 my ($self, $value) = @_;
209 $CFG->{fast} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{fow_enable} = $value;
230 }
231 );
232
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
238 my ($self, $value) = @_;
239 $CFG->{fow_intensity} = $value;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
248 my ($self, $value) = @_;
249 $CFG->{fow_smooth} = $value;
250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
282 tooltip => "Adjust the size of the stats gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_size} = $_[1];
285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
319# });
320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
599}
600
601sub metaserver_dialog {
602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
604 child => (my $vbox = new CFClient::UI::VBox);
605
606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
607
608 $dialog
609}
610
611my $METASERVER_ATIME;
612
613sub update_metaserver {
614 my ($HOST) = @_;
615
616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
622
623 my $buf;
624
625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
631
632 Event->io (fd => $fh, poll => 'r', cb => sub {
633 my $res = sysread $fh, $buf, 8192, length $buf;
634
635 if (!defined $res) {
636 $_[0]->w->cancel;
637 $label->set_text ("error while retrieving server list: $!");
638 } elsif ($res == 0) {
639 $_[0]->w->cancel;
640 status "server list retrieved";
641
642 utf8::decode $buf if utf8::valid $buf;
643
644 $table->clear;
645
646 my @col = qw(Use #Users Host Uptime Version Description);
647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
648 for 0 .. $#col;
649
650 my @align = qw(1 0 1 1 -1);
651
652 my $y = 0;
653 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
654 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
655
656 for ($desc) {
657 s/<br>/\n/gi;
658 s/<li>/\n· /gi;
659 s/<.*?>//sgi;
660 s/&/&amp;/g;
661 s/</&lt;/g;
662 s/>/&gt;/g;
663 }
664
665 $uptime = sprintf "%dd %02d:%02d:%02d",
666 (int $m->[8] / 86400),
667 (int $m->[8] / 3600) % 24,
668 (int $m->[8] / 60) % 60,
669 $m->[8] % 60;
670
671 $m = [$users, $host, $uptime, $version, $desc];
672
673 $y++;
674
675 $table->add (0, $y, new CFClient::UI::VBox children => [
676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
677 $HOST->set_text ($CFG->{host} = $host);
678 }),
679 (new CFClient::UI::Empty expand => 1),
680 ]);
681
682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
684 for 0 .. $#$m;
685 }
686 }
115 }); 687 });
688}
116 689
117 $table->add (1, 2, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 690sub server_setup {
118 destroy_screen (); 691 my $dialog = new CFClient::UI::FancyFrame
119 init_screen (); 692 title => "Server Setup",
693 child => (my $vbox = new CFClient::UI::VBox);
694
695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
697
698 {
699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
700
701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
730 my ($self, $value) = @_;
731 $CFG->{user} = $value;
732 }
733 );
734
735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
741 my ($self, $value) = @_;
742 $CFG->{password} = $value;
743 }
744 );
745
746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
747 $table->add (1, 7, new CFClient::UI::Slider
748 req_w => 100,
749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
752 connect_changed => sub {
753 my ($self, $value) = @_;
754
755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
756 },
757 );
758
759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
782
783 $dialog
784}
785
786sub message_window {
787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
789 border_bg => [1, 1, 1, 1],
790 bg => [0, 0, 0, 0.75],
791 user_w => int $::WIDTH / 3,
792 user_h => int $::HEIGHT / 5,
793 child => (my $vbox = new CFClient::UI::VBox);
794
795 $vbox->add ($LOGVIEW);
796
797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
802 connect_focus_in => sub {
803 my ($input, $prev_focus) = @_;
804
805 delete $input->{refocus_map};
806
807 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
808 $input->{refocus_map} = 1;
809 }
810 delete $input->{auto_activated};
811 },
812 connect_activate => sub {
813 my ($input, $text) = @_;
814 $input->set_text ('');
815
816 if ($text =~ /^\/(.*)/) {
817 $::CONN->user_send ($1);
818 } else {
819 my $say_cmd = $::CFG->{say_command} || 'say';
820 $::CONN->user_send ("$say_cmd $text");
821 }
822 if ($input->{refocus_map}) {
823 delete $input->{refocus_map};
824 $MAPWIDGET->focus_in
825 }
826 },
827 connect_escape => sub {
828 $MAPWIDGET->focus_in
829 },
830 );
831
832 $CONSOLE = {
833 window => $window,
834 input => $input
835 };
836
837 $window
838}
839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
924sub sdl_init {
925 CFClient::SDL_Init
926 and die "SDL::Init failed!\n";
927}
928
929sub video_init {
930 sdl_init;
931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
935 $FULLSCREEN = $CFG->{fullscreen};
936 $FAST = $CFG->{fast};
937
938 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
939 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
940
941 $SDL_ACTIVE = 1;
942 $LAST_REFRESH = time - 0.01;
943
944 CFClient::gl_init;
945
946 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
947
948 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
949
950 #############################################################################
951
952 unless ($DEBUG_STATUS) {
953 # create the widgets
954
955 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
956 $DEBUG_STATUS->show;
957
958 $STATUSBOX = new CFClient::UI::Statusbox;
959 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
960
961 (new CFClient::UI::Frame
962 bg => [0, 0, 0, 0.4],
963 req_y => -1,
964 child => $STATUSBOX,
965 )->show;
966
967 CFClient::UI::FancyFrame->new (
968 border_bg => [1, 1, 1, 192/255],
969 bg => [1, 1, 1, 0],
970 child => ($MAPMAP = new CFClient::MapWidget::MapMap
971 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
972 ),
973 )->show;
974
975 $MAPWIDGET = new CFClient::MapWidget;
976 $MAPWIDGET->connect (activate_console => sub {
977 my ($mapwidget, $preset) = @_;
978
979 if ($CONSOLE) {
980 $CONSOLE->{input}->{auto_activated} = 1;
981 $CONSOLE->{input}->focus_in;
982
983 if ($preset && $CONSOLE->{input}->get_text eq '') {
984 $CONSOLE->{input}->set_text ($preset);
985 }
986 }
987 });
988 $MAPWIDGET->show;
989 $MAPWIDGET->focus_in;
990
991 $LOGVIEW = new CFClient::UI::TextView
992 expand => 1,
993 font => $FONT_FIXED,
994 fontsize => $::CFG->{log_fontsize},
995 can_hover => 1,
996 can_events => 1,
997 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
998 ;
999
1000 $BUTTONBAR = new CFClient::UI::HBox;
1001
1002 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1003 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1005 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1007 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1008
1009 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1010
1011 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1012 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1014 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1015
1016 $BUTTONBAR->add (new CFClient::UI::Button
1017 text => "Save Config",
1018 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1019 connect_activate => sub {
1020 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1021 status "Configuration Saved";
1022 },
1023 );
1024
1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1026 tooltip => "View Documentation");
1027
1028 $BUTTONBAR->add (new CFClient::UI::Button
1029 text => "Quit",
1030 tooltip => "Terminates the program",
1031 connect_activate => sub {
1032 if ($CONN) {
1033 open_quit_dialog;
1034 } else {
1035 exit;
1036 }
1037 },
1038 );
1039
1040 $BUTTONBAR->show;
1041
1042 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1043
1044 # delay till geometry is constant
1045 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1046 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1047 my $widget = $GAUGES->{win};
1048 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1049 });
1050 force_refresh ();
1051 }
1052}
1053
1054sub video_shutdown {
1055 undef $SDL_ACTIVE;
1056}
1057
1058my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1059my $bgmusic;#TODO#hack#d#
1060
1061sub audio_channel_finished {
1062 my ($channel) = @_;
1063
1064 #warn "channel $channel finished\n";#d#
1065}
1066
1067sub audio_music_finished {
1068 return unless $CFG->{bgm_enable};
1069
1070 # TODO: hack, do play loop and mood music
1071 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1072 $bgmusic->play (0);
1073
1074 push @bgmusic, shift @bgmusic;
1075}
1076
1077sub audio_init {
1078 if ($CFG->{audio_enable}) {
1079 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1080 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1081
1082 unless ($SDL_MIXER) {
1083 status "Unable to open sound device: there will be no sound";
1084 return;
1085 }
1086
1087 CFClient::Mix_AllocateChannels 8;
1088 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1089
1090 audio_music_finished;
1091
1092 while (<$fh>) {
1093 next if /^\s*#/;
1094 next if /^\s*$/;
1095
1096 my ($file, $volume, $event) = split /\s+/, $_, 3;
1097
1098 push @SOUNDS, "$volume,$file";
1099
1100 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1101 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1102 $chunk->volume ($volume * 128 / 100);
1103 $chunk
1104 };
1105 }
1106 } else {
1107 status "unable to open sound config: $!";
1108 }
1109 }
1110}
1111
1112sub audio_shutdown {
1113 CFClient::Mix_CloseAudio if $SDL_MIXER;
1114 undef $SDL_MIXER;
1115 @SOUNDS = ();
1116 %AUDIO_CHUNKS = ();
1117}
1118
1119my %animate_object;
1120my $animate_timer;
1121
1122my $fps = 9;
1123
1124my %demo;#d#
1125
1126sub force_refresh {
1127 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1128 debug sprintf "%3.2f", $fps;
1129
1130 $CFClient::UI::ROOT->draw;
1131
1132 $WANT_REFRESH = 0;
1133 $CAN_REFRESH = 0;
1134 $LAST_REFRESH = $NOW;
1135
11360 && do {
1137 # some weird model-drawing code, just a joke right now
1138 use CFClient::OpenGL;
1139
1140 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1141 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1142 $demo{r} ||= do {
1143 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1144 $mod->{v} = pack "f*", @{$mod->{v}};
1145 $_ = [scalar @$_, pack "S!*", @$_]
1146 for values %{$mod->{g}};
1147 $mod
1148 };
1149
1150 my $r = $demo{r} or die;
1151
1152 glDepthMask 1;
1153 glClear GL_DEPTH_BUFFER_BIT;
1154 glEnable GL_TEXTURE_2D;
1155 glEnable GL_DEPTH_TEST;
1156 glEnable GL_CULL_FACE;
1157 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1158
1159 glMatrixMode GL_PROJECTION;
1160 glLoadIdentity;
1161 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1162 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1163 glMatrixMode GL_MODELVIEW;
1164 glLoadIdentity;
1165
1166 glPushMatrix;
1167 glTranslate 0, 0, -800;
1168 glScale 1, -1, 1;
1169 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1170 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1171 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1172 glScale 50, 50, 50;
1173
1174 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1175 while (my ($k, $v) = each %{$r->{g}}) {
1176 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1177 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1178 }
1179
1180 glPopMatrix;
1181
1182 glShadeModel GL_FLAT;
1183 glDisable GL_DEPTH_TEST;
1184 glDisable GL_TEXTURE_2D;
1185 glDepthMask 0;
1186
1187 $WANT_REFRESH++;
1188};
1189
1190 CFClient::SDL_GL_SwapBuffers;
1191}
1192
1193my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1194 $NOW = time;
1195
1196 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1197 for CFClient::SDL_PollEvent;
1198
1199 if (%animate_object) {
1200 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1201 $WANT_REFRESH++;
1202 }
1203
1204 if ($WANT_REFRESH) {
1205 force_refresh;
1206 } else {
1207 $CAN_REFRESH = 1;
1208 }
1209});
1210
1211sub animation_start {
1212 my ($widget) = @_;
1213 $animate_object{$widget} = $widget;
1214}
1215
1216sub animation_stop {
1217 my ($widget) = @_;
1218 delete $animate_object{$widget};
1219}
1220
1221@conn::ISA = Crossfire::Protocol::;
1222
1223sub conn::new {
1224 my $class = shift;
1225
1226 my $self = $class->Crossfire::Protocol::new (@_);
1227
1228 $MAPWIDGET->clr_commands;
1229
1230 my $parser = new Pod::POM;
1231 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1232
1233 for my $head2 ($pod->head2) {
1234 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1235 or next;
1236
1237 my $cmd = $1;
1238 my @args = split /\|/, $2;
1239 @args = (".*") unless @args;
1240
1241 my $text = CFClient::pod_to_pango $head2->content;
1242
1243 for my $arg (@args) {
1244 $arg = $arg eq ".*" ? "" : " $arg";
1245
1246 $MAPWIDGET->add_command ("$cmd$arg", $text);
1247 }
1248 }
1249
1250 $self->{noface} = new_from_file CFClient::Texture
1251 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1252
1253 $self
1254}
1255
1256sub conn::stats_update {
1257 my ($self, $stats) = @_;
1258
1259 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1260 my $diff = $exp - $self->{prev_exp};
1261 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1262 if exists $self->{prev_exp} && $diff;
1263 $self->{prev_exp} = $exp;
1264 }
1265
1266 update_stats_window ($stats);
1267}
1268
1269sub conn::user_send {
1270 my ($self, $command) = @_;
1271
1272 $self->send_command ($command);
1273 status $command;
1274}
1275
1276sub conn::map_scroll {
1277 my ($self, $dx, $dy) = @_;
1278
1279 $MAP->scroll ($dx, $dy);
1280}
1281
1282sub conn::feed_map1a {
1283 my ($self, $data) = @_;
1284
1285# $self->Crossfire::Protocol::feed_map1a ($data);
1286
1287 $MAP->map1a_update ($data);
1288 $MAPWIDGET->update;
1289}
1290
1291sub conn::flush_map {
1292 my ($self) = @_;
1293
1294 my $map_info = delete $self->{map_info}
1295 or return;
1296
1297 my ($hash, $x, $y, $w, $h) = @$map_info;
1298
1299 my $data = $MAP->get_rect ($x, $y, $w, $h);
1300 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1301 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1302}
1303
1304sub conn::map_clear {
1305 my ($self) = @_;
1306
1307 $self->flush_map;
1308 delete $self->{neigh_map};
1309
1310 $MAP->clear;
1311}
1312
1313
1314sub conn::load_map($$$) {
1315 my ($self, $hash, $x, $y) = @_;
1316
1317 if (defined (my $data = $MAPCACHE->get ($hash))) {
1318 $data = Compress::LZF::decompress $data;
1319 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1320 for my $id ($MAP->set_rect ($x, $y, $data)) {
1321 my $data = $TILECACHE->get ($id)
1322 or next;
1323
1324 $self->set_texture ($id => $data);
1325 }
1326 }
1327}
1328
1329# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1330# (server resource,s latency, bandwidth), so this hack is warranted.
1331# the right fix is to make real tiled maps with an overview file
1332sub conn::send_mapinfo {
1333 my ($self, $data, $cb) = @_;
1334
1335 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1336 my ($wx, $wy) = ($1, $2);
1337
1338 if ($data =~ /^spatial ([1-4]+)$/) {
1339 my @dx = (0, 0, 1, 0, -1);
1340 my @dy = (0, -1, 0, 1, 0);
1341 my ($dx, $dy);
1342
1343 for (split //, $1) {
1344 $dx += $dx[$_];
1345 $dy += $dy[$_];
1346 }
1347
1348 $cb->(spatial => 15,
1349 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1350 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1351 50, 50,
1352 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1353 );
1354
1355 return;
1356 }
1357 }
1358
1359 $self->SUPER::send_mapinfo ($data, $cb);
1360}
1361
1362# this method does a "flood fill" into every tile direction
1363# it assumes that tiles are arranged in a rectangular grid,
1364# i.e. a map is the same as the left of the right map etc.
1365# failure to comply are harmless and result in display errors
1366# at worst.
1367sub conn::flood_fill {
1368 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1369
1370 # the server does not allow map paths > 6
1371 return if 7 <= length $path;
1372
1373 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1374
1375 for (
1376 [1, 3, 0, -1],
1377 [2, 4, 1, 0],
1378 [3, 1, 0, 1],
1379 [4, 2, -1, 0],
1380 ) {
1381 my ($tile, $tile2, $dx, $dy) = @$_;
1382
1383 next if $block & (1 << $tile);
1384 my $block = $block | (1 << $tile2);
1385
1386 my $gx = $gx + $dx;
1387 my $gy = $gy + $dy;
1388
1389 next unless $flags & (1 << ($tile - 1));
1390 next if $self->{neigh_grid}{$gx, $gy}++;
1391
1392 my $neigh = $self->{neigh_map}{$hash} ||= [];
1393 if (my $info = $neigh->[$tile]) {
1394 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1395
1396 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1397 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1398
1399 } else {
1400 $self->send_mapinfo ("spatial $path$tile", sub {
1401 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1402
1403 return if $mode ne "spatial";
1404
1405 $x += $MAP->ox;
1406 $y += $MAP->oy;
1407
1408 $self->load_map ($hash, $x, $y)
1409 unless $self->{neigh_map}{$hash}[5]++;#d#
1410
1411 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1412
1413 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1414 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1415 });
1416 }
1417 }
1418}
1419
1420sub conn::map_change {
1421 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1422
1423 $self->flush_map;
1424
1425 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1426
1427 my $mapmapw = $MAPMAP->{w};
1428 my $mapmaph = $MAPMAP->{h};
1429
1430 $self->{neigh_rect} = [
1431 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1432 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1433 ];
1434
1435 delete $self->{neigh_grid};
1436
1437 $x += $ox;
1438 $y += $oy;
1439
1440 $self->{map_info} = [$hash, $x, $y, $w, $h];
1441
1442 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1443 $STATWIDS->{map}->set_text ("Map: " . $map);
1444
1445 $self->load_map ($hash, $x, $y);
1446 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1447}
1448
1449sub conn::face_find {
1450 my ($self, $facenum, $face) = @_;
1451
1452 my $hash = "$face->{chksum},$face->{name}";
1453
1454 my $id = $FACEMAP->get ($hash);
1455
1456 unless ($id) {
1457 # create new id for face
1458 # I love transactions
1459 for (1..100) {
1460 my $txn = $CFClient::DB_ENV->txn_begin;
1461 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1462 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1463 $id = ($id || 16) + 1;
1464 if ($FACEMAP->put (id => $id) == 0
1465 && $FACEMAP->put ($hash => $id) == 0) {
1466 $txn->txn_commit;
1467
1468 goto gotid;
1469 }
1470 }
1471 $txn->abort;
1472 }
1473
1474 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1475 }
1476
1477gotid:
1478 $face->{id} = $id;
1479 $MAP->set_face ($facenum => $id);
1480 $self->{faceid}[$facenum] = $id;#d#
1481
1482 $TILECACHE->get ($id) || do {
1483 my $tex = $self->{noface};
1484 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1485 undef
1486 };
1487}
1488
1489sub conn::face_update {
1490 my ($self, $facenum, $face) = @_;
1491
1492 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1493
1494 $self->set_texture ($face->{id} => delete $face->{image});
1495}
1496
1497sub conn::set_texture {
1498 my ($self, $id, $data) = @_;
1499
1500 $self->{texture}[$id] ||= do {
1501 my $tex =
1502 new_from_image CFClient::Texture
1503 $data, minify => 1, mipmap => 1;
1504
1505 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1506 $MAPWIDGET->update;
1507
1508 $tex
1509 };
1510}
1511
1512sub conn::sound_play {
1513 my ($self, $x, $y, $soundnum, $type) = @_;
1514
1515 $SDL_MIXER
1516 or return;
1517
1518 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1519 or return;
1520
1521 $chunk->play;
1522# warn "sound $x,$y,$soundnum,$type\n";#d#
1523}
1524
1525my $LAST_QUERY; # server is stupid, stupid, stupid
1526
1527sub conn::query {
1528 my ($self, $flags, $prompt) = @_;
1529
1530 $prompt = $LAST_QUERY unless length $prompt;
1531 $LAST_QUERY = $prompt;
1532
1533 my $dialog = new CFClient::UI::FancyFrame
1534 title => "Query",
1535 child => my $vbox = new CFClient::UI::VBox;
1536
1537 $vbox->add (new CFClient::UI::Label
1538 max_w => $::WIDTH * 0.4,
1539 text => $prompt);
1540
1541 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1542 $vbox->add (my $hbox = new CFClient::HBox);
1543 $hbox->add (new CFClient::Button
1544 text => "No",
1545 connect_activate => sub {
1546 $self->send ("reply n");
1547 $dialog->destroy;
1548 $MAPWIDGET->focus_in;
1549 }
1550 );
1551 $hbox->add (new CFClient::Button
1552 text => "Yes",
1553 connect_activate => sub {
1554 $self->send ("reply y");
1555 $dialog->destroy;
1556 $MAPWIDGET->focus_in;
1557 },
1558 );
1559
1560 $dialog->focus_in;
1561
1562 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1563 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1564 $vbox->add (my $entry = new CFClient::UI::Entry
1565 connect_changed => sub {
1566 $self->send ("reply $_[1]");
1567 $dialog->destroy;
1568 $MAPWIDGET->focus_in;
1569 },
1570 );
1571
1572 $entry->focus_in;
1573
1574 } else {
1575 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1576
1577 $vbox->add (my $entry = new CFClient::UI::Entry
1578 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1579 connect_activate => sub {
1580 $self->send ("reply $_[1]");
1581 $dialog->destroy;
1582 $MAPWIDGET->focus_in;
1583 },
1584 );
1585
1586 $entry->focus_in;
1587 }
1588
1589 $dialog->show_centered;
1590}
1591
1592sub conn::drawinfo {
1593 my ($self, $color, $text) = @_;
1594
1595 my @color = (
1596 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1597 [1.00, 1.00, 1.00],
1598 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1599 [1.00, 0.00, 0.00],
1600 [1.00, 0.54, 0.00],
1601 [0.11, 0.56, 1.00],
1602 [0.93, 0.46, 0.00],
1603 [0.18, 0.54, 0.34],
1604 [0.56, 0.73, 0.56],
1605 [0.80, 0.80, 0.80],
1606 [0.55, 0.41, 0.13],
1607 [0.99, 0.77, 0.26],
1608 [0.74, 0.65, 0.41],
1609 );
1610
1611 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1612
1613 $text = CFClient::UI::Label::escape $text;
1614 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1615 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1616
1617 $LOGVIEW->add_paragraph ($color[$color],
1618 join "\n", map "$time $_", split /\n/, $text);
1619
1620 $STATUSBOX->add ($text,
1621 group => $text,
1622 fg => $color[$color],
1623 timeout => 60,
1624 tooltip_font => $::FONT_FIXED,
1625 );
1626}
1627
1628sub conn::drawextinfo {
1629 my ($self, $color, $type, $subtype, $message) = @_;
1630
1631 $self->drawinfo ($color, $message);
1632}
1633
1634sub conn::spell_add {
1635 my ($self, $spell) = @_;
1636
1637 # TODO
1638 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1639 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1640 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1641}
1642
1643sub conn::spell_delete {
1644 my ($self, $spell) = @_;
1645}
1646
1647sub conn::addme_success {
1648 my ($self) = @_;
1649
1650 $self->send ("command output-sync $CFG->{output_sync}");
1651 $self->send ("command output-count $CFG->{output_count}");
1652
1653 my $parser = new Pod::POM;
1654 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1655
1656 my %skill_tooltip;
1657
1658 for my $head2 ($pod->head2) {
1659 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1660 }
1661
1662 for my $skill (values %{$self->{skill_info}}) {
1663 $MAPWIDGET->add_command ("ready_skill $skill",
1664 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1665 . $skill_tooltip{$skill});
1666 $MAPWIDGET->add_command ("use_skill $skill",
1667 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1668 . $skill_tooltip{$skill});
1669 }
1670}
1671
1672sub conn::eof {
1673 $MAPWIDGET->clr_commands;
1674
1675 stop_game;
1676}
1677
1678sub update_floorbox {
1679 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1680 return unless $CONN;
1681
1682 $FLOORBOX->clear;
1683 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1684
1685 my $count = 7;
1686 for (@{ $CONN->{container}{0} }) {
1687 if (--$count) {
1688 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1689 } else {
1690 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1691 last;
1692 }
1693 }
120 }); 1694 });
121 1695
122 $vbox->add (new CFClient::UI::Label align => 0, text => "Server"); 1696 $WANT_REFRESH++;
123 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
124 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
125 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
126
127 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
128 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
131 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
132
133 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
134 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
135
136 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
137 $table->add (1, 6, new CFClient::UI::Slider
138 req_w => 100,
139 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
140 connect_changed => sub {
141 my ($self, $value) = @_;
142
143 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
144 },
145 );
146
147 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
148 start_game;
149 });
150
151 $vbox->add (my $hbox = new CFClient::UI::HBox);
152
153 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
154 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
155 status "Configuration Saved";
156 });
157 $CFClient::UI::TOPLEVEL->add ($dialog);
158} 1697}
159 1698
160sub init_screen { 1699sub conn::container_add {
161 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 1700 my ($self, $tag, $items) = @_;
162 $FULLSCREEN = $CFG->{fullscreen};
163 1701
164 SDL::Init SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO 1702 #d# print "container_add: container $tag ($self->{player}{tag})\n";
165 and die "SDL::Init failed!\n";
166 1703
167 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 1704 if ($tag == 0) {
168 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 1705 update_floorbox;
169 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; 1706 $OPENCONT = 0;
170 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0; 1707 $INVR_LBL->set_text ("Floor");
171 1708 $INVR->set_items ($self->{container}{0});
172 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; 1709 } elsif ($tag == $self->{player}{tag}) {
173 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; 1710 $INVR_LBL->set_text ("Player");
174 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; 1711 $INV->set_items ($self->{container}{$self->{player}{tag}})
175 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; 1712 } else {
176 1713 $OPENCONT = $tag;
177 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; 1714 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
178 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; 1715 $INVR->set_items ($self->{container}{$tag});
179 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
180
181 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
182 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
183 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
184 or die "SDL::SetVideoMode failed!\n";
185
186 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
187
188 $SDL_EV = new SDL::Event;
189 $SDL_EV->set_unicode (1);
190
191 $SDL_ACTIVE = 1;
192
193 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
194 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
195 while $SDL_EV->poll;
196
197 1
198 }; 1716 }
199 1717
200 $last_refresh = SDL::GetTicks; 1718 # $self-<{player}{tag} => player inv
1719 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1720}
201 1721
202 CFClient::gl_init; 1722sub conn::container_clear {
1723 my ($self, $tag) = @_;
203 1724
204 $FONTSIZE = int $HEIGHT / 40; 1725 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
205 1726
206 ############################################################################# 1727 if ($tag == 0) {
207 1728 update_floorbox;
208 $DEBUG_STATUS = new CFClient::UI::Label padding => 0; 1729 $OPENCONT = 0;
209 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 1730 $INVR_LBL->set_text ("Floor");
1731 $INVR->set_items ($self->{container}{0});
1732 } elsif ($tag == $self->{player}{tag}) {
1733 $INVR_LBL->set_text ("Player");
1734 $INV->set_items ($self->{container}{$tag})
1735 } else {
1736 $OPENCONT = $tag;
1737 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1738 $INVR->set_items ($self->{container}{$tag});
210 1739 }
211 $STATUS_LINE = new CFClient::UI::Label
212 padding => 0,
213 y => $HEIGHT * 49 / 50 - $FONTSIZE;
214 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
215 1740
216 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 1741# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
217 padding => 0,
218 y => $HEIGHT * 49 / 50,
219 height => $HEIGHT / 50,
220 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
221 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
222
223 $MAPWIDGET = new CFClient::UI::MapWidget;
224 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
225 $MAPWIDGET->focus_in;
226
227 config_dialog;
228} 1742}
229 1743
230sub destroy_screen { 1744sub conn::item_delete {
231 $CFClient::UI::TOPLEVEL->{children} = []; 1745 my ($self, @items) = @_;
232 remove Glib::Source $SDL_TIMER;
233 remove Glib::Source $refresh_handler if $refresh_handler;
234 undef $refresh_handler;
235 undef $SDL_ACTIVE;
236 undef $SDL_EV;
237 SDL::Quit;
238}
239 1746
240sub force_refresh { 1747 for (@items) {
241 glViewport 0, 0, $WIDTH, $HEIGHT; 1748 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
242 1749
243 glMatrixMode GL_PROJECTION; 1750 if ($_->{container} == 0) {
244 glLoadIdentity; 1751 update_floorbox;
245 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; 1752 $OPENCONT = 0;
246 glMatrixMode GL_MODELVIEW; 1753 $INVR_LBL->set_text ("Floor");
247 glLoadIdentity; 1754 $INVR->set_items ($self->{container}{0});
248 1755 } elsif ($_->{container} == $self->{player}{tag}) {
249 glClear GL_COLOR_BUFFER_BIT; 1756 $INVR_LBL->set_text ("Player");
250 1757 $INV->set_items ($self->{container}{$self->{player}{tag}})
251 $CFClient::UI::TOPLEVEL->draw;
252
253 SDL::GLSwapBuffers;
254}
255
256my $FPS;
257
258sub refresh {
259 $refresh_handler ||= add Glib::Idle sub {
260 if ($SDL_ACTIVE) {
261 $NOW = SDL::GetTicks;
262
263 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
264 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
265 $NOW = SDL::GetTicks;
266 }
267
268 my $interval = ($NOW - $last_refresh) * 0.001;
269 $last_refresh = $NOW;
270
271 if ($interval) {
272 $FPS ||= 1 / $interval;
273 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
274 debug sprintf "%5.02f", $FPS;
275 }
276
277 force_refresh;
278 $_->animate ($interval) for grep $_, values %ANIMATE;
279
280 if (%ANIMATE) {
281 1
282 } else {
283 undef $refresh_handler;
284 0
285 }
286 } else { 1758 } else {
287 undef $refresh_handler; 1759 $OPENCONT = $_->{container};
288 0 1760 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1761 $INVR->set_items ($self->{container}{$_->{container}});
289 } 1762 }
290 }; 1763 }
291} 1764}
292 1765
293sub animation_start { 1766sub conn::item_update {
294 my ($widget) = @_; 1767 my ($self, $item) = @_;
295 $ANIMATE{$widget} = $widget;
296 Scalar::Util::weaken $ANIMATE{$widget};
297 1768
298 refresh; 1769 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
299}
300 1770
301sub animation_stop { 1771 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
302 my ($widget) = @_; 1772 $OPENCONT = 0;
303 delete $ANIMATE{$widget}; 1773 $INVR_LBL->set_text ("Floor");
1774 $INVR->set_items ($self->{container}{0});
1775
1776 $item->{widget}->update_item
1777 if $item->{widget};
1778 } else {
1779 if ($item->{container} == 0) {
1780 update_floorbox;
1781 $OPENCONT = 0;
1782 $INVR_LBL->set_text ("Floor");
1783 $INVR->set_items ($self->{container}{0});
1784 } elsif ($item->{container} == $self->{player}{tag}) {
1785 $INV->set_items ($self->{container}{$item->{container}})
1786 }
1787 }
304} 1788}
305 1789
306%SDL_CB = ( 1790%SDL_CB = (
307 SDL_QUIT() => sub { 1791 CFClient::SDL_QUIT => sub {
308 main_quit Gtk2; 1792 Event::unloop -1;
309 }, 1793 },
310 SDL_VIDEORESIZE() => sub { 1794 CFClient::SDL_VIDEORESIZE => sub {
311 }, 1795 },
312 SDL_VIDEOEXPOSE() => sub { 1796 CFClient::SDL_VIDEOEXPOSE => sub {
313 refresh; 1797 CFClient::UI::full_refresh;
314 }, 1798 },
315 SDL_KEYDOWN() => sub {
316 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
317 # alt-enter
318 $FULLSCREEN = !$FULLSCREEN;
319 destroy_screen;
320 init_screen;
321 } else {
322 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
323 }
324 },
325 SDL_KEYUP() => sub {
326 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
327 },
328 SDL_MOUSEMOTION() => sub {
329 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
330 },
331 SDL_MOUSEBUTTONDOWN() => sub {
332 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
333 },
334 SDL_MOUSEBUTTONUP() => sub {
335 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
336 },
337 SDL_ACTIVEEVENT() => sub { 1799 CFClient::SDL_ACTIVEEVENT => sub {
338# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1800# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
339 }, 1801 },
1802 CFClient::SDL_KEYDOWN => sub {
1803 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1804 # alt-enter
1805 video_shutdown;
1806 $CFG->{fullscreen} = !$CFG->{fullscreen};
1807 video_init;
1808 } else {
1809 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1810 }
1811 },
1812 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1813 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1814 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1815 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1816 CFClient::SDL_USEREVENT => sub {
1817 if ($_[0]{code} == 1) {
1818 audio_channel_finished $_[0]{data1};
1819 } elsif ($_[0]{code} == 0) {
1820 audio_music_finished;
1821 }
1822 },
340); 1823);
341 1824
342@conn::ISA = Crossfire::Protocol::;
343
344sub conn::map_update {
345 my ($self, $dirty) = @_;
346
347 $MAPWIDGET->update;
348}
349
350sub conn::map_scroll {
351 my ($self, $dx, $dy) = @_;
352
353# refresh;
354}
355
356sub conn::map_clear {
357 my ($self) = @_;
358
359# refresh;
360}
361
362sub conn::face_find {
363 my ($self, $face) = @_;
364
365 $FACECACHE->{"$face->{chksum},$face->{name}"}
366}
367
368sub conn::face_update {
369 my ($self, $face) = @_;
370
371 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
372
373 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
374}
375
376sub conn::query {
377 my ($self, $flags, $prompt) = @_;
378
379 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
380}
381
382sub gtk_add_cfg_field {
383 my ($tbl, $cfg, $klbl, $key, $value) = @_;
384 my $i = $cfg->{_i}++;
385 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
386 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
387 if ($key eq 'password') {
388 $ent->set_invisible_char ("*");
389 $ent->set (visibility => 0)
390 }
391 $ent->set_text ($value);
392 $ent->signal_connect (changed => sub {
393 my ($ent) = @_;
394 $cfg->{$key} = $ent->get_text;
395 # TODO: Mapsize should be a slider in the game gui
396 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
397 $cfg->{$key} = 100;
398 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
399 $cfg->{$key} = 50;
400 }
401 });
402}
403
404sub run_config_dialog {
405 my (%events) = @_;
406
407 my $w = Gtk2::Window->new;
408
409 my @cfg = (
410 [qw/Host host/],
411 [qw/Port port/],
412 [qw/Mapsize% mapsize/],
413 [qw/Username user/],
414 [qw/Password password/],
415 );
416
417 my $cfg = {};
418
419 $w->add (my $vb = Gtk2::VBox->new);
420 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
421 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
422 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
423 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
424 my $i = 0;
425 my $act = 0;
426 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
427 if ($_ eq $selmode) { $act = $i }
428 $cb->append_text ($_);
429 $i++;
430 }
431 $cb->set_active ($act);
432 $cb->signal_connect (changed => sub {
433 my ($cb) = @_;
434 my $txt = $cb->get_active_text;
435 if ($txt =~ m/(\d+)x(\d+)/) {
436 $::CFG->{width} = $1;
437 $::CFG->{height} = $2;
438 }
439 });
440
441 $cfg->{_i} = 1;
442 for (@cfg) {
443 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
444 }
445
446 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
447 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
448 $cb->signal_connect (clicked => sub {
449 for (keys %$cfg) {
450 $::CFG->{$_} = $cfg->{$_}
451 if $_ ne '_i';
452 }
453 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
454 });
455 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
456 $cb->signal_connect (clicked => sub {
457 for (keys %$cfg) {
458 $::CFG->{$_} = $cfg->{$_}
459 if $_ ne '_i';
460 }
461 my $cb = $events{login} || sub {};
462 $cb->($::CFG->{user}, $::CFG->{password});
463 });
464 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
465 $cb->signal_connect (clicked => sub {
466 my $cb = $events{logout} || sub {};
467 $cb->();
468 });
469 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
470 $cb->signal_connect (clicked => sub { $w->destroy });
471
472 $w->show_all;
473
474 $w->signal_connect (destroy => sub { Gtk2->main_quit });
475}
476
477
478############################################################################# 1825#############################################################################
479 1826
480SDL::Init SDL_INIT_EVERYTHING; 1827$SIG{INT} = $SIG{TERM} = sub { exit };
481
482@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
483 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
484
485CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
486
487$CFG ||= {
488 width => 640,
489 height => 480,
490 fullscreen => 0,
491 sdl_mode => 0,
492 mapsize => 100,
493 host => "crossfire.schmorp.de",
494 port => 13327,
495};
496 1828
497{ 1829{
498 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1830 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
499 1831
1832 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1833
1834 $TILECACHE = CFClient::db_table "tilecache";
1835 $FACEMAP = CFClient::db_table "facemap";
1836
1837 my %DEF_CFG = (
1838 sdl_mode => 0,
1839 width => 640,
1840 height => 480,
1841 fullscreen => 0,
1842 fast => 0,
1843 map_scale => 1,
1844 fow_enable => 1,
1845 fow_intensity => 0.45,
1846 fow_smooth => 0,
1847 gui_fontsize => 1,
1848 log_fontsize => 1,
1849 gauge_fontsize=> 1,
1850 gauge_size => 0.35,
1851 stat_fontsize => 1,
1852 mapsize => 100,
1853 host => "crossfire.schmorp.de",
1854 say_command => 'say',
1855 audio_enable => 1,
1856 bgm_enable => 1,
1857 bgm_volume => 0.25,
1858 output_sync => 1,
1859 output_count => 1,
1860 );
1861
1862 while (my ($k, $v) = each %DEF_CFG) {
1863 $CFG->{$k} = $v unless exists $CFG->{$k};
1864 }
1865
1866 sdl_init;
1867
1868 @SDL_MODES = reverse
1869 grep $_->[0] >= 640 && $_->[1] >= 480,
1870 CFClient::SDL_ListModes;
1871
1872 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1873
1874 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1875
1876 {
1877 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1878 DejaVuSans.ttf
1879 DejaVuSansMono.ttf
1880 DejaVuSans-Bold.ttf
1881 DejaVuSansMono-Bold.ttf
1882 DejaVuSans-Oblique.ttf
1883 DejaVuSansMono-Oblique.ttf
1884 DejaVuSans-BoldOblique.ttf
1885 DejaVuSansMono-BoldOblique.ttf
1886 );
1887
500 CFClient::add_font $_ for @fonts; 1888 CFClient::add_font $_ for @fonts;
501 CFClient::set_font $fonts[0]; 1889
502} 1890 CFClient::pango_init;
503 1891
504$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1892 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1893 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
505 1894
506init_screen; 1895 $FONT_PROP->make_default;
1896 }
507 1897
508main Gtk2; 1898# compare mono (ft) vs. rgba (cairo)
1899# ft - 1.8s, cairo 3s, even in alpha-only mode
1900# for my $rgba (0..1) {
1901# my $t1 = Time::HiRes::time;
1902# for (1..1000) {
1903# my $layout = CFClient::Layout->new ($rgba);
1904# $layout->set_text ("hallo" x 100);
1905# $layout->render;
1906# }
1907# my $t2 = Time::HiRes::time;
1908# warn $t2-$t1;
1909# }
509 1910
510Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1911 video_init;
1912 audio_init;
1913}
511 1914
1915Event::loop;
1916
1917END { CFClient::SDL_Quit }
1918
1919=head1 NAME
1920
1921pclient - A Crossfire+ and Crossfire game client
1922
1923=head1 SYNOPSIS
1924
1925Just run it - no commandline arguments are supported.
1926
1927=head1 USAGE
1928
1929Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1930fullscreen and interactively.
1931
1932=head1 AUTHOR
1933
1934Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1935
1936
1937

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