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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.41 by elmex, Sun Apr 9 01:21:11 2006 UTC vs.
Revision 1.86 by root, Wed Apr 12 18:09:22 2006 UTC

9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 16use Crossfire::Protocol;
19 17
20use Crossfire::Client::Widget; 18use CFClient;
19use CFClient::UI;
20
21our $VERSION = '0.1';
22
23my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
21 26
22our $FACECACHE; 27our $FACECACHE;
23
24our $VERSION = '0.1';
25
26our %GL_EXT;
27 28
28our $CFG; 29our $CFG;
29our $CONN; 30our $CONN;
31our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 32
33our @SDL_MODES;
31our $WIDTH; 34our $WIDTH;
32our $HEIGHT; 35our $HEIGHT;
33our $FULLSCREEN; 36our $FULLSCREEN;
34 37
38our $NOW;
39
40our $MAPWIDGET;
35our $FONTSIZE; 41our $FONTSIZE;
36 42
37our $SDL_TIMER; 43our $SDL_TIMER;
44our $SDL_ACTIVE;
38our $SDL_APP; 45our $SDL_EV;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 46our %SDL_CB;
41 47
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
45 51
46our $TOPLEVEL; 52my $last_refresh;
53my %ANIMATE;
54my $refresh_handler;
47 55
48our $tw; # Test widget #d# 56sub status {
57 $STATUS_LINE->set_text ($_[0]);
58 my ($w, $h) = $STATUS_LINE->size_request;
59 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
60}
49 61
50sub init_screen { 62sub debug {
51 $SDL_APP = new SDL::App 63 $DEBUG_STATUS->set_text ($_[0]);
52 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 64 my ($w, $h) = $DEBUG_STATUS->size_request;
53 -title => "Crossfire+ Client", 65 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
54 -width => $WIDTH,
55 -height => $HEIGHT,
56 -opengl => 1,
57 -red_size => 8,
58 -green_size => 8,
59 -blue_size => 8,
60 -double_buffer => 1,
61 -fullscreen => $FULLSCREEN,
62 -resizeable => 0;
63
64 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
65
66 $GL_EXT{GL_ARB_texture_non_power_of_two}
67 or warn "WARNING: non-power-of-two opengl extension required";
68
69 $FONTSIZE = int $HEIGHT / 50;
70
71 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
72 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
73 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
74 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
75 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
76
77 # Test code #d#
78 {
79 my $frm = new Crossfire::Client::Widget::Frame;
80 $tw = new Crossfire::Client::Widget::Window;
81 $frm->add (my $te = new Crossfire::Client::Widget::TextEntry 0, 0, 10, $FONTSIZE, "Foo in the garden!");
82 $tw->add ($frm);
83
84 $tw->move (0, $HEIGHT - 120);
85 $TOPLEVEL->add ($tw);
86# $te->focus_in;
87 }
88
89 glClearColor 0, 0, 0, 0;
90
91 glEnable GL_TEXTURE_2D;
92 glEnable GL_COLOR_MATERIAL;
93 glShadeModel GL_FLAT;
94 glDisable GL_DEPTH_TEST;
95 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
96
97 $_->() for @GL_INIT;
98} 66}
99 67
100sub start_game { 68sub start_game {
101 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 69 status "logging in...";
102 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
103 while $SDL_EV->poll;
104 70
105 1 71 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
106 };
107
108 $WIDTH = $CFG->{width};
109 $HEIGHT = $CFG->{height};
110 $FULLSCREEN = 0;
111
112 init_screen;
113 72
114 $CONN = new conn 73 $CONN = new conn
115 host => $CFG->{host}, 74 host => $CFG->{host},
116 port => $CFG->{port}, 75 port => $CFG->{port},
117 user => $CFG->{user}, 76 user => $CFG->{user},
118 pass => $CFG->{password}, 77 pass => $CFG->{password},
119 mapw => 50, 78 mapw => $mapsize,
120 maph => 37, 79 maph => $mapsize,
121 ; 80 ;
81
82 status "login successful";
83
84 CFClient::lowdelay fileno $CONN->{fh};
122} 85}
123 86
124sub stop_game { 87sub stop_game {
88 undef $CONN;
89}
90
91sub config_dialog {
92 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
93 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
102
103 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_;
105
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
113 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value;
115 });
116
117 $table->add (1, 2, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
118 destroy_screen ();
119 init_screen ();
120 });
121
122 $vbox->add (new CFClient::UI::Label align => 0, text => "Server");
123 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
124 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
125 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
126
127 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
128 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
131 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
132
133 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
134 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
135
136 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
137 $table->add (1, 6, new CFClient::UI::Slider
138 req_w => 100,
139 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
140 connect_changed => sub {
141 my ($self, $value) = @_;
142
143 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
144 },
145 );
146
147 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
148 start_game;
149 });
150
151 $vbox->add (my $hbox = new CFClient::UI::HBox);
152
153 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
154 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
155 status "Configuration Saved";
156 });
157 $CFClient::UI::TOPLEVEL->add ($dialog);
158}
159
160sub init_screen {
161 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
162 $FULLSCREEN = $CFG->{fullscreen};
163
164 SDL::Init SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO
165 and die "SDL::Init failed!\n";
166
167 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
168 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
169 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
170 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
171
172 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
173 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
174 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
175 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
176
177 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
178 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
179 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
180
181 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
182 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
183 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
184 or die "SDL::SetVideoMode failed!\n";
185
186 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
187
188 $SDL_EV = new SDL::Event;
189 $SDL_EV->set_unicode (1);
190
191 $SDL_ACTIVE = 1;
192
193 $SDL_TIMER = add Glib::Timeout 1000 / $MAX_FPS, sub {
194 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
195 while $SDL_EV->poll;
196
197 1
198 };
199
200 $last_refresh = SDL::GetTicks;
201
202 CFClient::gl_init;
203
204 $FONTSIZE = int $HEIGHT / 40;
205
206 #############################################################################
207
208 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
209 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
210
211 $STATUS_LINE = new CFClient::UI::Label
212 padding => 0,
213 y => $HEIGHT * 49 / 50 - $FONTSIZE;
214 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
215
216 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
217 padding => 0,
218 y => $HEIGHT * 49 / 50,
219 height => $HEIGHT / 50,
220 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
221 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
222
223 $MAPWIDGET = new CFClient::UI::MapWidget;
224 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
225 $MAPWIDGET->focus_in;
226
227 config_dialog;
228}
229
230sub destroy_screen {
231 $CFClient::UI::TOPLEVEL->{children} = [];
125 remove Glib::Source $SDL_TIMER; 232 remove Glib::Source $SDL_TIMER;
126 233 remove Glib::Source $refresh_handler if $refresh_handler;
234 undef $refresh_handler;
235 undef $SDL_ACTIVE;
127 undef $SDL_APP; 236 undef $SDL_EV;
128 SDL::Quit; 237 SDL::Quit;
129} 238}
130
131 239
132sub force_refresh { 240sub force_refresh {
133 glViewport 0, 0, $WIDTH, $HEIGHT; 241 glViewport 0, 0, $WIDTH, $HEIGHT;
134 242
135 glMatrixMode GL_PROJECTION; 243 glMatrixMode GL_PROJECTION;
136 glLoadIdentity; 244 glLoadIdentity;
137 glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100; 245 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
138 glMatrixMode GL_MODELVIEW; 246 glMatrixMode GL_MODELVIEW;
247 glLoadIdentity;
139 248
140 glClear GL_COLOR_BUFFER_BIT; 249 glClear GL_COLOR_BUFFER_BIT;
141 250
142 $TOPLEVEL->draw; 251 $CFClient::UI::TOPLEVEL->draw;
143 252
144 SDL::GLSwapBuffers; 253 SDL::GLSwapBuffers;
145} 254}
146 255
147my $refresh_handler; 256my $FPS;
148 257
149sub refresh { 258sub refresh {
150 $refresh_handler ||= add Glib::Idle sub { 259 $refresh_handler ||= add Glib::Idle sub {
260 if ($SDL_ACTIVE) {
261 $NOW = SDL::GetTicks;
262
263 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
264 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
265 $NOW = SDL::GetTicks;
266 }
267
268 my $interval = ($NOW - $last_refresh) * 0.001;
269 $last_refresh = $NOW;
270
271 if ($interval) {
272 $FPS ||= 1 / $interval;
273 $FPS = $FPS * 0.9 + (1 / $interval) * 0.1;
274 debug sprintf "%5.02f", $FPS;
275 }
276
151 force_refresh; 277 force_refresh;
278 $_->animate ($interval) for grep $_, values %ANIMATE;
279
280 if (%ANIMATE) {
281 1
282 } else {
283 undef $refresh_handler;
284 0
285 }
286 } else {
152 undef $refresh_handler; 287 undef $refresh_handler;
288 0
153 0 289 }
154 }; 290 };
291}
292
293sub animation_start {
294 my ($widget) = @_;
295 $ANIMATE{$widget} = $widget;
296 Scalar::Util::weaken $ANIMATE{$widget};
297
298 refresh;
299}
300
301sub animation_stop {
302 my ($widget) = @_;
303 delete $ANIMATE{$widget};
155} 304}
156 305
157%SDL_CB = ( 306%SDL_CB = (
158 SDL_QUIT() => sub { 307 SDL_QUIT() => sub {
159 main_quit Gtk2; 308 main_quit Gtk2;
165 }, 314 },
166 SDL_KEYDOWN() => sub { 315 SDL_KEYDOWN() => sub {
167 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 316 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
168 # alt-enter 317 # alt-enter
169 $FULLSCREEN = !$FULLSCREEN; 318 $FULLSCREEN = !$FULLSCREEN;
319 destroy_screen;
170 init_screen; 320 init_screen;
171 } else { 321 } else {
172 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 322 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
173 } 323 }
174 }, 324 },
175 SDL_KEYUP() => sub { 325 SDL_KEYUP() => sub {
176 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 326 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
177 }, 327 },
178 SDL_MOUSEMOTION() => sub { 328 SDL_MOUSEMOTION() => sub {
179 warn "sdl motion\n";#d# 329 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
180 }, 330 },
181 SDL_MOUSEBUTTONDOWN() => sub { 331 SDL_MOUSEBUTTONDOWN() => sub {
182 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 332 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
183 }, 333 },
184 SDL_MOUSEBUTTONUP() => sub { 334 SDL_MOUSEBUTTONUP() => sub {
185 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 335 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
186 }, 336 },
187 SDL_ACTIVEEVENT() => sub { 337 SDL_ACTIVEEVENT() => sub {
188 warn "active\n";#d# 338# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
189 }, 339 },
190); 340);
191 341
192@conn::ISA = Crossfire::Protocol::; 342@conn::ISA = Crossfire::Protocol::;
193 343
194sub conn::map_update { 344sub conn::map_update {
195 my ($self, $dirty) = @_; 345 my ($self, $dirty) = @_;
196 346
197 refresh; 347 $MAPWIDGET->update;
198} 348}
199 349
200sub conn::map_scroll { 350sub conn::map_scroll {
201 my ($self, $dx, $dy) = @_; 351 my ($self, $dx, $dy) = @_;
202 352
203 refresh; 353# refresh;
204} 354}
205 355
206sub conn::map_clear { 356sub conn::map_clear {
207 my ($self) = @_; 357 my ($self) = @_;
208 358
209 refresh; 359# refresh;
210} 360}
211 361
212sub conn::face_find { 362sub conn::face_find {
213 my ($self, $face) = @_; 363 my ($self, $face) = @_;
214 364
218sub conn::face_update { 368sub conn::face_update {
219 my ($self, $face) = @_; 369 my ($self, $face) = @_;
220 370
221 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 371 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
222 372
223 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 373 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
224} 374}
225 375
226sub conn::query { 376sub conn::query {
227 my ($self, $flags, $prompt) = @_; 377 my ($self, $flags, $prompt) = @_;
228 378
240 } 390 }
241 $ent->set_text ($value); 391 $ent->set_text ($value);
242 $ent->signal_connect (changed => sub { 392 $ent->signal_connect (changed => sub {
243 my ($ent) = @_; 393 my ($ent) = @_;
244 $cfg->{$key} = $ent->get_text; 394 $cfg->{$key} = $ent->get_text;
395 # TODO: Mapsize should be a slider in the game gui
396 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
397 $cfg->{$key} = 100;
398 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
399 $cfg->{$key} = 50;
400 }
245 }); 401 });
246} 402}
247 403
248sub run_config_dialog { 404sub run_config_dialog {
249 my (%events) = @_; 405 my (%events) = @_;
251 my $w = Gtk2::Window->new; 407 my $w = Gtk2::Window->new;
252 408
253 my @cfg = ( 409 my @cfg = (
254 [qw/Host host/], 410 [qw/Host host/],
255 [qw/Port port/], 411 [qw/Port port/],
412 [qw/Mapsize% mapsize/],
256 [qw/Username user/], 413 [qw/Username user/],
257 [qw/Password password/], 414 [qw/Password password/],
258 ); 415 );
259 416
260 my $cfg = {}; 417 my $cfg = {};
261
262 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
263 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
264 418
265 $w->add (my $vb = Gtk2::VBox->new); 419 $w->add (my $vb = Gtk2::VBox->new);
266 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); 420 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
267 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; 421 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
268 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); 422 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
269 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); 423 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
270 my $i = 0; 424 my $i = 0;
271 my $act = 0; 425 my $act = 0;
272 for (map { "$_->[0]x$_->[1]" } reverse @modes) { 426 for (map { "$_->[0]x$_->[1]" } @SDL_MODES) {
273 if ($_ eq $selmode) { $act = $i } 427 if ($_ eq $selmode) { $act = $i }
274 $cb->append_text ($_); 428 $cb->append_text ($_);
275 $i++; 429 $i++;
276 } 430 }
277 $cb->set_active ($act); 431 $cb->set_active ($act);
294 $cb->signal_connect (clicked => sub { 448 $cb->signal_connect (clicked => sub {
295 for (keys %$cfg) { 449 for (keys %$cfg) {
296 $::CFG->{$_} = $cfg->{$_} 450 $::CFG->{$_} = $cfg->{$_}
297 if $_ ne '_i'; 451 if $_ ne '_i';
298 } 452 }
299 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; 453 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
300 }); 454 });
301 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); 455 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
302 $cb->signal_connect (clicked => sub { 456 $cb->signal_connect (clicked => sub {
303 for (keys %$cfg) { 457 for (keys %$cfg) {
304 $::CFG->{$_} = $cfg->{$_} 458 $::CFG->{$_} = $cfg->{$_}
307 my $cb = $events{login} || sub {}; 461 my $cb = $events{login} || sub {};
308 $cb->($::CFG->{user}, $::CFG->{password}); 462 $cb->($::CFG->{user}, $::CFG->{password});
309 }); 463 });
310 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); 464 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
311 $cb->signal_connect (clicked => sub { 465 $cb->signal_connect (clicked => sub {
312 my $cb = $events{login} || sub {}; 466 my $cb = $events{logout} || sub {};
313 $cb->(); 467 $cb->();
314 }); 468 });
315 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); 469 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
316 $cb->signal_connect (clicked => sub { $w->destroy }); 470 $cb->signal_connect (clicked => sub { $w->destroy });
317 471
323 477
324############################################################################# 478#############################################################################
325 479
326SDL::Init SDL_INIT_EVERYTHING; 480SDL::Init SDL_INIT_EVERYTHING;
327 481
328$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; 482@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)],
483 @{ SDL::ListModes 0, SDL_FULLSCREEN|SDL_HWSURFACE };
329 484
330my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
331
332$TOPLEVEL->add ($mapwidget);
333$mapwidget->focus_in;
334
335Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 485CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
336 486
337$CFG ||= { 487$CFG ||= {
338 width => 640, 488 width => 640,
339 height => 480, 489 height => 480,
340 fullscreen => 0, 490 fullscreen => 0,
491 sdl_mode => 0,
492 mapsize => 100,
341 host => "crossfire.schmorp.de", 493 host => "crossfire.schmorp.de",
342 port => 13327, 494 port => 13327,
343}; 495};
344 496
345Crossfire::Client::add_font Crossfire::Client::find_rcfile "uifont.ttf"; 497{
346Crossfire::Client::set_font "[Bitstream Vera Sans Mono]"; 498 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
499
500 CFClient::add_font $_ for @fonts;
501 CFClient::set_font $fonts[0];
502}
347 503
348$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 504$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
349 505
350run_config_dialog 506init_screen;
351 login => sub { start_game },
352 logout => sub { stop_game };
353 507
354main Gtk2; 508main Gtk2;
355 509
356Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 510Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
511

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