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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.49 by elmex, Sun Apr 9 18:35:09 2006 UTC vs.
Revision 1.95 by root, Thu Apr 13 23:07:58 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 16use Crossfire::Protocol;
19 17
20use Crossfire::Client::Widget; 18use CFClient;
19use CFClient::UI;
20
21our $VERSION = '0.1';
22
23my $MAX_FPS = 500;
24my $MIN_FPS = 5; # unused as of yet
21 25
22our $FACECACHE; 26our $FACECACHE;
23 27
24our $VERSION = '0.1'; 28our $LAST_REFRESH;
25 29our $NOW;
26our %GL_EXT;
27 30
28our $CFG; 31our $CFG;
29our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 34
35our @SDL_MODES;
31our $WIDTH; 36our $WIDTH;
32our $HEIGHT; 37our $HEIGHT;
33our $FULLSCREEN; 38our $FULLSCREEN;
34 39
40our $MAP;
41our $MAPWIDGET;
35our $FONTSIZE; 42our $FONTSIZE;
36 43
37our $SDL_TIMER; 44our $SDL_ACTIVE;
38our $SDL_APP; 45our $SDL_EV;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 46our %SDL_CB;
41 47
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
45 51
46our $TOPLEVEL; 52sub status {
53 $STATUS_LINE->set_text ($_[0]);
54 my ($w, $h) = $STATUS_LINE->size_request;
55 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
56}
47 57
48our $tw; # Test widget #d# 58sub debug {
49 59 $DEBUG_STATUS->set_text ($_[0]);
50my $last_refresh; 60 my ($w, $h) = $DEBUG_STATUS->size_request;
51 61 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
52sub init_screen {
53 $SDL_APP = new SDL::App
54 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
55 -title => "Crossfire+ Client",
56 -width => $WIDTH,
57 -height => $HEIGHT,
58 -opengl => 1,
59 -red_size => 8,
60 -green_size => 8,
61 -blue_size => 8,
62 -double_buffer => 1,
63 -fullscreen => $FULLSCREEN,
64 -resizeable => 0;
65
66 $last_refresh = SDL::GetTicks;
67
68 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
69
70 $GL_EXT{GL_ARB_texture_non_power_of_two}
71 or warn "WARNING: non-power-of-two opengl extension required";
72
73 $FONTSIZE = int $HEIGHT / 50;
74
75 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
76 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
77 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
78 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
79 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
80
81 # Test code #d#
82 unless ($tw) { # haha...
83 $tw = new Crossfire::Client::Widget::Animator;
84 my $lbl1 = new Crossfire::Client::Widget::Label
85 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
86 my $lbl2 = new Crossfire::Client::Widget::Label
87 0, 0, 10, $FONTSIZE, "LBL2";
88
89 my $vb = new Crossfire::Client::Widget::VBox;
90 my $f = new Crossfire::Client::Widget::FancyFrame;
91 my $f2 = new Crossfire::Client::Widget::FancyFrame;
92 $f->add ($lbl1);
93 $f2->add ($lbl2);
94 $vb->add ($f);
95 $vb->add ($f2, 1);
96
97 $tw->add ($vb);
98 $tw->w (400);
99 $tw->h (300);
100 $tw->move ($WIDTH - 200, 0);
101 $tw->moveto (0, 0);
102 $TOPLEVEL->add ($tw);
103
104# $f->move ($WIDTH - 200, 0);
105# $TOPLEVEL->add ($f);
106 }
107
108 glClearColor 0, 0, 0, 0;
109
110 glEnable GL_TEXTURE_2D;
111 glEnable GL_COLOR_MATERIAL;
112 glShadeModel GL_FLAT;
113 glDisable GL_DEPTH_TEST;
114 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
115
116 $_->() for @GL_INIT;
117} 62}
118 63
119sub start_game { 64sub start_game {
120 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 65 status "logging in...";
121 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
122 while $SDL_EV->poll;
123 66
124 1 67 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
68
69 $MAP = new CFClient::Map $mapsize, $mapsize;
125 }; 70
126
127 $WIDTH = $CFG->{width};
128 $HEIGHT = $CFG->{height};
129 $FULLSCREEN = 0;
130
131 init_screen;
132
133 $CONN = new conn 71 $CONN = new conn
134 host => $CFG->{host}, 72 host => $CFG->{host},
135 port => $CFG->{port}, 73 port => $CFG->{port},
136 user => $CFG->{user}, 74 user => $CFG->{user},
137 pass => $CFG->{password}, 75 pass => $CFG->{password},
138 mapw => 50, 76 mapw => $mapsize,
139 maph => 37, 77 maph => $mapsize,
140 ; 78 ;
141 79
80 status "login successful";
81
142 Crossfire::Client::lowdelay fileno $CONN->{fh}; 82 CFClient::lowdelay fileno $CONN->{fh};
143} 83}
144 84
145sub stop_game { 85sub stop_game {
146 remove Glib::Source $SDL_TIMER; 86 undef $CONN;
87}
147 88
89sub config_dialog {
90 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
91 child => (my $vbox = new CFClient::UI::VBox);
92 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
93 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
94
95 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
96 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
97
98 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
99 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
100
101 $mode_slider->connect (changed => sub {
102 my ($self, $value) = @_;
103
104 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
105 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
106 });
107 $mode_slider->emit (changed => $mode_slider->{range}[0]);
108
109 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
110 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
111 my ($self, $value) = @_;
112 $CFG->{fullscreen} = $value;
113 });
114
115 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly");
116 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
117 my ($self, $value) = @_;
118 $CFG->{fast} = $value;
119 });
120
121 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
122 $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
123 my ($self, $value) = @_;
124 $CFG->{fow_intensity} = $value;
125 });
126
127 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW");
128 $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
129 my ($self, $value) = @_;
130 $CFG->{fow_smooth} = $value;
131 });
132
133 $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
134 destroy_screen ();
135 init_screen ();
136 });
137
138 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
140 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
141 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
142
143 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
144 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
145
146 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
147 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
148
149 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
150 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
151
152 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
153 $table->add (1, 6, new CFClient::UI::Slider
154 req_w => 100,
155 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
156 connect_changed => sub {
157 my ($self, $value) = @_;
158
159 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
160 },
161 );
162
163 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
164 start_game;
165 });
166
167 $vbox->add (my $hbox = new CFClient::UI::HBox);
168
169 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
170 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
171 status "Configuration Saved";
172 });
173 $CFClient::UI::TOPLEVEL->add ($dialog);
174}
175
176sub sdl_init {
177 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE
178 and die "SDL::Init failed!\n";
179}
180
181sub init_screen {
182 sdl_init;
183
184 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
185 $FULLSCREEN = $CFG->{fullscreen};
186 $FAST = $CFG->{fast};
187
188 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
189 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
190 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
191 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
192
193 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
194 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
195 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
196 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
197
198 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
199 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
200 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
201
202 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
203 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
204 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
205 or die "SDL::SetVideoMode failed!\n";
206
207 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
208
209 $SDL_EV = new SDL::Event;
210 $SDL_EV->set_unicode (1);
211
212 $SDL_ACTIVE = 1;
213
214 $LAST_REFRESH = time - 0.01;
215
216 CFClient::gl_init;
217
218 $FONTSIZE = int $HEIGHT / 40;
219
220 #############################################################################
221
222 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
223 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
224
225 $STATUS_LINE = new CFClient::UI::Label
226 padding => 0,
227 y => $HEIGHT * 49 / 50 - $FONTSIZE;
228 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
229
230 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
231 padding => 0,
232 y => $HEIGHT * 49 / 50,
233 height => $HEIGHT / 50,
234 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
235 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
236
237 $MAPWIDGET = new CFClient::UI::MapWidget;
238 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
239 $MAPWIDGET->focus_in;
240
241 config_dialog;
242}
243
244sub destroy_screen {
245 $CFClient::UI::TOPLEVEL->{children} = [];
246 undef $SDL_ACTIVE;
148 undef $SDL_APP; 247 undef $SDL_EV;
149 SDL::Quit; 248 SDL::Quit;
150} 249}
151 250
251my %animate_object;
252my $animate_timer;
253
254my $want_refresh;
255my $can_refresh;
256
257my $fps = 9;
152 258
153sub force_refresh { 259sub force_refresh {
260 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
261 debug sprintf "%3.2f", $fps;
262
263# $want_refresh = 0;#d#
264 $can_refresh = 0;
265
154 glViewport 0, 0, $WIDTH, $HEIGHT; 266 glViewport 0, 0, $WIDTH, $HEIGHT;
155 267
156 glMatrixMode GL_PROJECTION; 268 glMatrixMode GL_PROJECTION;
157 glLoadIdentity; 269 glLoadIdentity;
158 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; 270 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
159 glMatrixMode GL_MODELVIEW; 271 glMatrixMode GL_MODELVIEW;
272 glLoadIdentity;
160 273
274 glClearColor +($CFG->{fow_intensity}) x 3, 1;
161 glClear GL_COLOR_BUFFER_BIT; 275 glClear GL_COLOR_BUFFER_BIT;
162 276
163 $TOPLEVEL->draw; 277 $CFClient::UI::TOPLEVEL->draw;
164 278
165 SDL::GLSwapBuffers; 279 SDL::GLSwapBuffers;
166}
167 280
168my %ANIMATE; 281 $LAST_REFRESH = $NOW;
282}
169 283
170my $refresh_handler; 284my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
285 $NOW = time;
286
287 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
288 while $SDL_EV->poll;
289
290 if (%animate_object) {
291 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
292 $want_refresh++;
293 }
294
295 if ($want_refresh) {
296 force_refresh;
297 } else {
298 $can_refresh = 1;
299 }
300});
171 301
172sub refresh { 302sub refresh {
173 $refresh_handler ||= add Glib::Idle sub { 303 $want_refresh++;
174 my $next_refresh = SDL::GetTicks;
175 my $interval = ($next_refresh - $last_refresh) * 0.001;
176 $last_refresh = $next_refresh;
177
178 force_refresh;
179 $_->animate ($interval) for grep $_, values %ANIMATE;
180
181 if (%ANIMATE) {
182 1
183 } else {
184 undef $refresh_handler;
185 0
186 }
187 };
188} 304}
189 305
190sub animation_start { 306sub animation_start {
191 my ($widget) = @_; 307 my ($widget) = @_;
192 $ANIMATE{$widget} = $widget; 308 $animate_object{$widget} = $widget;
193 Scalar::Util::weaken $ANIMATE{$widget};
194
195 refresh;
196} 309}
197 310
198sub animation_stop { 311sub animation_stop {
199 my ($widget) = @_; 312 my ($widget) = @_;
200 delete $ANIMATE{$widget}; 313 delete $animate_object{$widget};
314}
315
316@conn::ISA = Crossfire::Protocol::;
317
318sub conn::user_send {
319 my ($self, $command) = @_;
320
321 $self->send ($command);
322 status $command;
323}
324
325sub conn::feed_map1a {
326 my ($self, $data) = @_;
327
328# $self->Crossfire::Protocol::feed_map1a ($data);
329
330 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
331 $MAP->map1a_update ($data);
332 $MAPWIDGET->update;
333}
334
335#sub conn::map_update {
336# my ($self, $dirty) = @_;
337#
338# $MAPWIDGET->update;
339#}
340
341sub conn::map_clear {
342 my ($self) = @_;
343
344 $MAP->clear;
345
346# refresh;
347}
348
349sub conn::face_find {
350 my ($self, $face) = @_;
351
352 $FACECACHE->{"$face->{chksum},$face->{name}"}
353}
354
355sub conn::face_update {
356 my ($self, $facenum, $face) = @_;
357
358 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
359
360 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
361
362 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
363 $MAPWIDGET->update;
364}
365
366sub conn::query {
367 my ($self, $flags, $prompt) = @_;
368
369 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
201} 370}
202 371
203%SDL_CB = ( 372%SDL_CB = (
204 SDL_QUIT() => sub { 373 SDL_QUIT() => sub {
205 main_quit Gtk2; 374 Event::unloop -1;
206 }, 375 },
207 SDL_VIDEORESIZE() => sub { 376 SDL_VIDEORESIZE() => sub {
208 }, 377 },
209 SDL_VIDEOEXPOSE() => sub { 378 SDL_VIDEOEXPOSE() => sub {
210 refresh; 379 refresh;
211 }, 380 },
212 SDL_KEYDOWN() => sub { 381 SDL_KEYDOWN() => sub {
213 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 382 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
214 # alt-enter 383 # alt-enter
215 $FULLSCREEN = !$FULLSCREEN; 384 $FULLSCREEN = !$FULLSCREEN;
385 destroy_screen;
216 init_screen; 386 init_screen;
217 } else { 387 } else {
218 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 388 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
219 } 389 }
220 }, 390 },
221 SDL_KEYUP() => sub { 391 SDL_KEYUP() => sub {
222 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 392 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
223 }, 393 },
224 SDL_MOUSEMOTION() => sub { 394 SDL_MOUSEMOTION() => sub {
225 warn "sdl motion\n";#d# 395 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
226 }, 396 },
227 SDL_MOUSEBUTTONDOWN() => sub { 397 SDL_MOUSEBUTTONDOWN() => sub {
228 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 398 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
229 }, 399 },
230 SDL_MOUSEBUTTONUP() => sub { 400 SDL_MOUSEBUTTONUP() => sub {
231 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 401 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
232 }, 402 },
233 SDL_ACTIVEEVENT() => sub { 403 SDL_ACTIVEEVENT() => sub {
234 warn "active\n";#d# 404# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
235 }, 405 },
236); 406);
237 407
238@conn::ISA = Crossfire::Protocol::;
239
240sub conn::map_update {
241 my ($self, $dirty) = @_;
242
243 refresh;
244}
245
246sub conn::map_scroll {
247 my ($self, $dx, $dy) = @_;
248
249# refresh;
250}
251
252sub conn::map_clear {
253 my ($self) = @_;
254
255# refresh;
256}
257
258sub conn::face_find {
259 my ($self, $face) = @_;
260
261 $FACECACHE->{"$face->{chksum},$face->{name}"}
262}
263
264sub conn::face_update {
265 my ($self, $face) = @_;
266
267 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
268
269 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
270}
271
272sub conn::query {
273 my ($self, $flags, $prompt) = @_;
274
275 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
276}
277
278sub gtk_add_cfg_field {
279 my ($tbl, $cfg, $klbl, $key, $value) = @_;
280 my $i = $cfg->{_i}++;
281 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
282 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
283 if ($key eq 'password') {
284 $ent->set_invisible_char ("*");
285 $ent->set (visibility => 0)
286 }
287 $ent->set_text ($value);
288 $ent->signal_connect (changed => sub {
289 my ($ent) = @_;
290 $cfg->{$key} = $ent->get_text;
291 # TODO: Mapsize should be a slider in the game gui
292 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
293 $cfg->{$key} = 100;
294 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
295 $cfg->{$key} = 50;
296 }
297 });
298}
299
300sub run_config_dialog {
301 my (%events) = @_;
302
303 my $w = Gtk2::Window->new;
304
305 my @cfg = (
306 [qw/Host host/],
307 [qw/Port port/],
308 [qw/Mapsize% mapsize/],
309 [qw/Username user/],
310 [qw/Password password/],
311 );
312
313 my $cfg = {};
314
315 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
316 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
317
318 $w->add (my $vb = Gtk2::VBox->new);
319 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
320 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
321 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
322 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
323 my $i = 0;
324 my $act = 0;
325 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
326 if ($_ eq $selmode) { $act = $i }
327 $cb->append_text ($_);
328 $i++;
329 }
330 $cb->set_active ($act);
331 $cb->signal_connect (changed => sub {
332 my ($cb) = @_;
333 my $txt = $cb->get_active_text;
334 if ($txt =~ m/(\d+)x(\d+)/) {
335 $::CFG->{width} = $1;
336 $::CFG->{height} = $2;
337 }
338 });
339
340 $cfg->{_i} = 1;
341 for (@cfg) {
342 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
343 }
344
345 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
346 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
347 $cb->signal_connect (clicked => sub {
348 for (keys %$cfg) {
349 $::CFG->{$_} = $cfg->{$_}
350 if $_ ne '_i';
351 }
352 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
353 });
354 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
355 $cb->signal_connect (clicked => sub {
356 for (keys %$cfg) {
357 $::CFG->{$_} = $cfg->{$_}
358 if $_ ne '_i';
359 }
360 my $cb = $events{login} || sub {};
361 $cb->($::CFG->{user}, $::CFG->{password});
362 });
363 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
364 $cb->signal_connect (clicked => sub {
365 my $cb = $events{login} || sub {};
366 $cb->();
367 });
368 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
369 $cb->signal_connect (clicked => sub { $w->destroy });
370
371 $w->show_all;
372
373 $w->signal_connect (destroy => sub { Gtk2->main_quit });
374}
375
376
377############################################################################# 408#############################################################################
378 409
379SDL::Init SDL_INIT_EVERYTHING;
380
381$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
382
383my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
384
385$TOPLEVEL->add ($mapwidget);
386$mapwidget->focus_in;
387
388Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 410CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
389 411
390$CFG ||= { 412my %DEF_CFG = (
391 width => 640, 413 width => 640,
392 height => 480, 414 height => 480,
415 fast => 0,
416 fow_intensity => 0.45,
417 fow_smooth => 0,
418 fullscreen => 0,
419 sdl_mode => 0,
393 mapsize => 100, 420 mapsize => 100,
394 fullscreen => 0,
395 host => "crossfire.schmorp.de", 421 host => "crossfire.schmorp.de",
396 port => 13327, 422 port => 13327,
397}; 423);
398 424
399Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; 425while (my ($k, $v) = each %DEF_CFG) {
426 $CFG->{$k} = $v unless exists $CFG->{$k};
427}
428
429sdl_init;
430
431@SDL_MODES = reverse
432 grep $_->[0] >= 640 && $_->[1] >= 480,
433 map [SDL::RectW ($_), SDL::RectH ($_)],
434 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
435
436@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
437
438$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
439
440init_screen;
441
442{
443 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
444
445 CFClient::add_font $_ for @fonts;
446 CFClient::set_font $fonts[0];
447}
400 448
401$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 449$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
402 450
403run_config_dialog 451Event::loop;
404 login => sub { start_game },
405 logout => sub { stop_game };
406
407main Gtk2;
408 452
409Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 453Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
454

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