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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.101
Committed: Fri Apr 14 11:32:22 2006 UTC (18 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.100: +29 -9 lines
Log Message:
implemented texture repeation and change signals for entrys. also updated the config dialog
so that it saves host and port and stuff... added a default say command which is
used when writing text in the entry box

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 use Time::HiRes 'time';
7 use Event;
8
9 use SDL;
10 use SDL::App;
11 use SDL::Event;
12 use SDL::Surface;
13 use SDL::OpenGL;
14
15 use Crossfire;
16 use Crossfire::Protocol;
17
18 use CFClient;
19 use CFClient::UI;
20
21 our $VERSION = '0.1';
22
23 my $MAX_FPS = 60;
24 my $MIN_FPS = 5; # unused as of yet
25
26 our $FACECACHE;
27
28 our $LAST_REFRESH;
29 our $NOW;
30
31 our $CFG;
32 our $CONN;
33 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
34
35 our @SDL_MODES;
36 our $WIDTH;
37 our $HEIGHT;
38 our $FULLSCREEN;
39 our $FONTSIZE;
40
41 our $MAP;
42 our $MAPWIDGET;
43
44 our $SDL_ACTIVE;
45 our $SDL_EV;
46 our %SDL_CB;
47
48 our $ALT_ENTER_MESSAGE;
49 our $STATUS_LINE;
50 our $DEBUG_STATUS;
51 our $BUTTONBAR;
52 our $LOGVIEW;
53
54 sub status {
55 $STATUS_LINE->set_text ($_[0]);
56 my ($w, $h) = $STATUS_LINE->size_request;
57 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
58 }
59
60 sub debug {
61 $DEBUG_STATUS->set_text ($_[0]);
62 my ($w, $h) = $DEBUG_STATUS->size_request;
63 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
64 }
65
66 sub start_game {
67 status "logging in...";
68
69 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
70
71 $MAP = new CFClient::Map $mapsize, $mapsize;
72
73 $CONN = new conn
74 host => $CFG->{host},
75 port => $CFG->{port},
76 user => $CFG->{user},
77 pass => $CFG->{password},
78 mapw => $mapsize,
79 maph => $mapsize,
80 ;
81
82 status "login successful";
83
84 CFClient::lowdelay fileno $CONN->{fh};
85 }
86
87 sub stop_game {
88 undef $CONN;
89 }
90
91 sub config_dialog {
92 my $dialog = new CFClient::UI::FancyFrame
93 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
102
103 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_;
105
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
113 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value;
115 });
116
117 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
118 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
119 my ($self, $value) = @_;
120 $CFG->{fast} = $value;
121 });
122
123 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
124 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
125 my ($self, $value) = @_;
126 $CFG->{fow_enable} = $value;
127 });
128
129 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
130 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
131 my ($self, $value) = @_;
132 $CFG->{fow_intensity} = $value;
133 });
134
135 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
136 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
137 my ($self, $value) = @_;
138 $CFG->{fow_smooth} = $value;
139 });
140
141 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
142 destroy_screen ();
143 init_screen ();
144 });
145
146 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
147 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
148 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
149 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub {
150 my ($self, $value) = @_;
151 $CFG->{host} = $value;
152 });
153
154 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
155 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub {
156 my ($self, $value) = @_;
157 $CFG->{port} = $value;
158 });
159
160 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
161 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
162 my ($self, $value) = @_;
163 $CFG->{user} = $value;
164 });
165
166 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
167 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
168 my ($self, $value) = @_;
169 $CFG->{password} = $value;
170 });
171
172 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
173 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
174 my ($self, $value) = @_;
175 $CFG->{say_command} = $value;
176 });
177
178 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size");
179 $table->add (1, 7, new CFClient::UI::Slider
180 req_w => 100,
181 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
182 connect_changed => sub {
183 my ($self, $value) = @_;
184
185 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
186 },
187 );
188
189 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
190 start_game;
191 });
192
193 $vbox->add (my $hbox = new CFClient::UI::HBox);
194
195 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
196 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
197 status "Configuration Saved";
198 });
199
200 $dialog
201 }
202
203 sub console_window {
204 my $window = new CFClient::UI::FancyFrame
205 border_bg => [1, 1, 1, 0.5],
206 bg => [0.3, 0.3, 0.3, 0.8],
207 child => (my $vbox = new CFClient::UI::VBox);
208
209 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1);
210 $vbox->add (my $input = new CFClient::UI::LineEntry);
211 $input->connect (activate => sub {
212 my ($input, $text) = @_;
213 $input->set_text ('');
214
215 if ($text =~ /^\/(.*)/) {
216 $::CONN->user_send ("command $1");
217 } else {
218 my $say_cmd = $::CFG->{say_command} || 'say';
219 $::CONN->user_send ("command $say_cmd $text");
220 }
221 1
222 });
223
224 $window
225 }
226
227 sub sdl_init {
228 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
229 and die "SDL::Init failed!\n";
230 }
231
232 sub init_screen {
233 sdl_init;
234
235 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
236 $FULLSCREEN = $CFG->{fullscreen};
237 $FAST = $CFG->{fast};
238
239 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
240 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
241 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
242 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
243
244 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
245 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
246 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
247 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
248
249 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
250 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
251 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
252
253 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
254 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
255 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
256 or die "SDL::SetVideoMode failed!\n";
257
258 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
259
260 $SDL_EV = new SDL::Event;
261 $SDL_EV->set_unicode (1);
262
263 $SDL_ACTIVE = 1;
264
265 $LAST_REFRESH = time - 0.01;
266
267 CFClient::gl_init;
268
269 $FONTSIZE = int $HEIGHT / 40;
270
271 #############################################################################
272
273 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
274 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
275
276 $STATUS_LINE = new CFClient::UI::Label
277 padding => 0,
278 y => $HEIGHT * 44 / 45 - $FONTSIZE;
279 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
280
281 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
282 padding => 0,
283 y => $HEIGHT * 44 / 45,
284 height => $HEIGHT / 45,
285 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
286 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
287
288 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget);
289 $MAPWIDGET->focus_in;
290
291 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox);
292
293 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1);
294 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
295 }
296
297 sub destroy_screen {
298 $CFClient::UI::TOPLEVEL->{children} = [];
299 undef $SDL_ACTIVE;
300 undef $SDL_EV;
301 SDL::Quit;
302 }
303
304 my %animate_object;
305 my $animate_timer;
306
307 my $want_refresh;
308 my $can_refresh;
309
310 my $fps = 9;
311
312 sub force_refresh {
313 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
314 debug sprintf "%3.2f", $fps;
315
316 $want_refresh = 0;
317 $can_refresh = 0;
318
319 glViewport 0, 0, $WIDTH, $HEIGHT;
320
321 glMatrixMode GL_PROJECTION;
322 glLoadIdentity;
323 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
324 glMatrixMode GL_MODELVIEW;
325 glLoadIdentity;
326
327 glClearColor +($CFG->{fow_intensity}) x 3, 1;
328 glClear GL_COLOR_BUFFER_BIT;
329
330 $CFClient::UI::TOPLEVEL->draw;
331
332 SDL::GLSwapBuffers;
333
334 $LAST_REFRESH = $NOW;
335 }
336
337 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
338 $NOW = time;
339
340 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
341 while $SDL_EV->poll;
342
343 if (%animate_object) {
344 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
345 $want_refresh++;
346 }
347
348 if ($want_refresh) {
349 force_refresh;
350 } else {
351 $can_refresh = 1;
352 }
353 });
354
355 sub refresh {
356 $want_refresh++;
357 }
358
359 sub animation_start {
360 my ($widget) = @_;
361 $animate_object{$widget} = $widget;
362 }
363
364 sub animation_stop {
365 my ($widget) = @_;
366 delete $animate_object{$widget};
367 }
368
369 @conn::ISA = Crossfire::Protocol::;
370
371 sub conn::user_send {
372 my ($self, $command) = @_;
373
374 $self->send ($command);
375 status $command;
376 }
377
378 sub conn::feed_map1a {
379 my ($self, $data) = @_;
380
381 # $self->Crossfire::Protocol::feed_map1a ($data);
382
383 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
384 $MAP->map1a_update ($data);
385 $MAPWIDGET->update;
386 }
387
388 #sub conn::map_update {
389 # my ($self, $dirty) = @_;
390 #
391 # $MAPWIDGET->update;
392 #}
393
394 sub conn::map_clear {
395 my ($self) = @_;
396
397 $MAP->clear;
398
399 # refresh;
400 }
401
402 sub conn::face_find {
403 my ($self, $face) = @_;
404
405 $FACECACHE->{"$face->{chksum},$face->{name}"}
406 }
407
408 sub conn::face_update {
409 my ($self, $facenum, $face) = @_;
410
411 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
412
413 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
414
415 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
416 $MAPWIDGET->update;
417 }
418
419 sub conn::query {
420 my ($self, $flags, $prompt) = @_;
421
422 #TODO
423 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
424 }
425
426 sub conn::drawinfo {
427 my ($self, $color, $text) = @_;
428
429 my @color = (
430 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
431 [1.00, 1.00, 1.00],
432 [0.00, 0.00, 0.55],
433 [1.00, 0.00, 0.00],
434 [1.00, 0.54, 0.00],
435 [0.11, 0.56, 1.00],
436 [0.93, 0.46, 0.00],
437 [0.18, 0.54, 0.34],
438 [0.56, 0.73, 0.56],
439 [0.80, 0.80, 0.80],
440 [0.55, 0.41, 0.13],
441 [0.99, 0.77, 0.26],
442 [0.74, 0.65, 0.41],
443 );
444
445 $LOGVIEW->add_paragraph ($color[$color], $text);
446 }
447
448 %SDL_CB = (
449 SDL_QUIT() => sub {
450 Event::unloop -1;
451 },
452 SDL_VIDEORESIZE() => sub {
453 },
454 SDL_VIDEOEXPOSE() => sub {
455 refresh;
456 },
457 SDL_KEYDOWN() => sub {
458 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
459 # alt-enter
460 destroy_screen;
461 $CFG->{fullscreen} = !$CFG->{fullscreen};
462 init_screen;
463 } else {
464 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
465 }
466 },
467 SDL_KEYUP() => sub {
468 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
469 },
470 SDL_MOUSEMOTION() => sub {
471 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
472 },
473 SDL_MOUSEBUTTONDOWN() => sub {
474 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
475 },
476 SDL_MOUSEBUTTONUP() => sub {
477 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
478 },
479 SDL_ACTIVEEVENT() => sub {
480 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
481 },
482 );
483
484 #############################################################################
485
486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
487
488 my %DEF_CFG = (
489 width => 640,
490 height => 480,
491 fast => 0,
492 fow_enable => 1,
493 fow_intensity => 0.45,
494 fow_smooth => 0,
495 fullscreen => 0,
496 sdl_mode => 0,
497 mapsize => 100,
498 host => "crossfire.schmorp.de",
499 port => 13327,
500 say_command => 'say',
501 );
502
503 while (my ($k, $v) = each %DEF_CFG) {
504 $CFG->{$k} = $v unless exists $CFG->{$k};
505 }
506
507 sdl_init;
508
509 @SDL_MODES = reverse
510 grep $_->[0] >= 640 && $_->[1] >= 480,
511 map [SDL::RectW ($_), SDL::RectH ($_)],
512 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
513
514 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
515
516 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
517
518 init_screen;
519
520 {
521 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
522
523 CFClient::add_font $_ for @fonts;
524 CFClient::set_font $fonts[0];
525 }
526
527 $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
528
529 Event::loop;
530
531 Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
532