#!/opt/bin/perl use strict; use utf8; use Time::HiRes 'time'; use Event; use SDL; use SDL::App; use SDL::Event; use SDL::Surface; use SDL::OpenGL; use Crossfire; use Crossfire::Protocol; use CFClient; use CFClient::UI; our $VERSION = '0.1'; my $MAX_FPS = 60; my $MIN_FPS = 5; # unused as of yet our $FACECACHE; our $LAST_REFRESH; our $NOW; our $CFG; our $CONN; our $FAST; # fast, low-quality mode, possibly useful for software-rendering our @SDL_MODES; our $WIDTH; our $HEIGHT; our $FULLSCREEN; our $FONTSIZE; our $MAP; our $MAPWIDGET; our $SDL_ACTIVE; our $SDL_EV; our %SDL_CB; our $ALT_ENTER_MESSAGE; our $STATUS_LINE; our $DEBUG_STATUS; our $BUTTONBAR; our $LOGVIEW; our $CONSOLE; sub status { $STATUS_LINE->set_text ($_[0]); my ($w, $h) = $STATUS_LINE->size_request; $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); } sub debug { $DEBUG_STATUS->set_text ($_[0]); my ($w, $h) = $DEBUG_STATUS->size_request; $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); } sub start_game { status "logging in..."; my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; $MAP = new CFClient::Map $mapsize, $mapsize; $CONN = new conn host => $CFG->{host}, port => $CFG->{port}, user => $CFG->{user}, pass => $CFG->{password}, mapw => $mapsize, maph => $mapsize, ; status "login successful"; CFClient::lowdelay fileno $CONN->{fh}; } sub stop_game { undef $CONN; } sub config_dialog { my $dialog = new CFClient::UI::FancyFrame child => (my $vbox = new CFClient::UI::VBox); $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); $table->add (1, 0, my $hbox = new CFClient::UI::HBox); $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); $mode_slider->connect (changed => sub { my ($self, $value) = @_; $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); }); $mode_slider->emit (changed => $mode_slider->{range}[0]); $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; }); $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; }); $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; }); $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; }); $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fow_smooth} = $value; }); $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Log Fontsize"); $table->add (1, 5, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { my ($self, $value) = @_; $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); }); $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { destroy_screen (); init_screen (); }); $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { my ($self, $value) = @_; $CFG->{host} = $value; }); $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { my ($self, $value) = @_; $CFG->{port} = $value; }); $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { my ($self, $value) = @_; $CFG->{user} = $value; }); $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { my ($self, $value) = @_; $CFG->{password} = $value; }); $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd"); $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { my ($self, $value) = @_; $CFG->{say_command} = $value; }); $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); $table->add (1, 7, new CFClient::UI::Slider req_w => 100, range => [$CFG->{mapsize}, 10, 100 + 1, 1], connect_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; }, ); $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { start_game; }); $vbox->add (my $hbox = new CFClient::UI::HBox); $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; status "Configuration Saved"; }); $dialog } sub console_window { my $window = new CFClient::UI::FancyFrame border_bg => [1, 1, 1, 0.5], bg => [0.3, 0.3, 0.3, 0.8], user_w => $::WIDTH/4, user_h => $::HEIGHT, child => (my $vbox = new CFClient::UI::VBox); $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1, fontsize => $::CFG->{log_fontsize}, ); $vbox->add (my $input = new CFClient::UI::LineEntry); $input->connect (activate => sub { my ($input, $text) = @_; $input->set_text (''); if ($text =~ /^\/(.*)/) { $::CONN->user_send ("command $1"); } else { my $say_cmd = $::CFG->{say_command} || 'say'; $::CONN->user_send ("command $say_cmd $text"); } 1 }); $input->connect (escape => sub { $MAPWIDGET->focus_in }); $input->focus_in; $CONSOLE = { window => $window, input => $input }; $window } sub sdl_init { SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO and die "SDL::Init failed!\n"; } sub init_screen { sdl_init; ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; $FULLSCREEN = $CFG->{fullscreen}; $FAST = $CFG->{fast}; SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0; SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0; SDL::SetVideoMode $WIDTH, $HEIGHT, 0, SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF | ($FULLSCREEN ? SDL_FULLSCREEN : 0) or die "SDL::SetVideoMode failed!\n"; SDL::WMSetCaption "Crossfire+ Client", "Crossfire+"; $SDL_EV = new SDL::Event; $SDL_EV->set_unicode (1); $SDL_ACTIVE = 1; $LAST_REFRESH = time - 0.01; CFClient::gl_init; $FONTSIZE = int $HEIGHT / 40; ############################################################################# $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); $STATUS_LINE = new CFClient::UI::Label padding => 0, y => $HEIGHT * 44 / 45 - $FONTSIZE; $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); $ALT_ENTER_MESSAGE = new CFClient::UI::Label padding => 0, y => $HEIGHT * 44 / 45, height => $HEIGHT / 45, text => "Use Alt-Enter to toggle fullscreen mode"; $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); $MAPWIDGET->focus_in; $MAPWIDGET->connect (activate_console => sub { my ($mapwidget, $preset) = @_; if ($CONSOLE) { $CONSOLE->{input}->focus_in; if ($preset && $CONSOLE->{input}->get_text eq '') { $CONSOLE->{input}->set_text ($preset); } } }); $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window); } sub destroy_screen { $CFClient::UI::TOPLEVEL->{children} = []; undef $SDL_ACTIVE; undef $SDL_EV; SDL::Quit; } my %animate_object; my $animate_timer; my $want_refresh; my $can_refresh; my $fps = 9; sub force_refresh { $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; debug sprintf "%3.2f", $fps; $want_refresh = 0; $can_refresh = 0; $CFClient::UI::TOPLEVEL->draw; SDL::GLSwapBuffers; $LAST_REFRESH = $NOW; } my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { $NOW = time; ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() while $SDL_EV->poll; if (%animate_object) { $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; $want_refresh++; } if ($want_refresh) { force_refresh; } else { $can_refresh = 1; } }); sub refresh { $want_refresh++; } sub animation_start { my ($widget) = @_; $animate_object{$widget} = $widget; } sub animation_stop { my ($widget) = @_; delete $animate_object{$widget}; } @conn::ISA = Crossfire::Protocol::; sub conn::user_send { my ($self, $command) = @_; $self->send ($command); status $command; } sub conn::feed_map1a { my ($self, $data) = @_; # $self->Crossfire::Protocol::feed_map1a ($data); $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y}); $MAP->map1a_update ($data); $MAPWIDGET->update; } #sub conn::map_update { # my ($self, $dirty) = @_; # # $MAPWIDGET->update; #} sub conn::map_clear { my ($self) = @_; $MAP->clear; # refresh; } sub conn::face_find { my ($self, $face) = @_; $FACECACHE->{"$face->{chksum},$face->{name}"} } sub conn::face_update { my ($self, $facenum, $face) = @_; $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); $MAPWIDGET->update; } sub conn::query { my ($self, $flags, $prompt) = @_; #TODO warn "<<<>>\n";#d# } sub conn::drawinfo { my ($self, $color, $text) = @_; my @color = ( [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], [1.00, 1.00, 1.00], [0.00, 0.00, 0.55], [1.00, 0.00, 0.00], [1.00, 0.54, 0.00], [0.11, 0.56, 1.00], [0.93, 0.46, 0.00], [0.18, 0.54, 0.34], [0.56, 0.73, 0.56], [0.80, 0.80, 0.80], [0.55, 0.41, 0.13], [0.99, 0.77, 0.26], [0.74, 0.65, 0.41], ); $LOGVIEW->add_paragraph ($color[$color], $text); } %SDL_CB = ( SDL_QUIT() => sub { Event::unloop -1; }, SDL_VIDEORESIZE() => sub { }, SDL_VIDEOEXPOSE() => sub { refresh; }, SDL_KEYDOWN() => sub { if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { # alt-enter destroy_screen; $CFG->{fullscreen} = !$CFG->{fullscreen}; init_screen; } else { CFClient::UI::feed_sdl_key_down_event ($SDL_EV); } }, SDL_KEYUP() => sub { CFClient::UI::feed_sdl_key_up_event ($SDL_EV); }, SDL_MOUSEMOTION() => sub { CFClient::UI::feed_sdl_motion_event ($SDL_EV); }, SDL_MOUSEBUTTONDOWN() => sub { CFClient::UI::feed_sdl_button_down_event ($SDL_EV); }, SDL_MOUSEBUTTONUP() => sub { CFClient::UI::feed_sdl_button_up_event ($SDL_EV); }, SDL_ACTIVEEVENT() => sub { # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# }, ); ############################################################################# CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; my %DEF_CFG = ( sdl_mode => 0, width => 640, height => 480, fullscreen => 0, fast => 0, fow_enable => 1, fow_intensity => 0.45, fow_smooth => 0, log_fontsize => 14, mapsize => 100, host => "crossfire.schmorp.de", port => 13327, say_command => 'say', ); while (my ($k, $v) = each %DEF_CFG) { $CFG->{$k} = $v unless exists $CFG->{$k}; } sdl_init; @SDL_MODES = reverse grep $_->[0] >= 640 && $_->[1] >= 480, map [SDL::RectW ($_), SDL::RectH ($_)], @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; init_screen; { my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); CFClient::add_font $_ for @fonts; CFClient::set_font $fonts[0]; } $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; Event::loop; Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";