#!/opt/bin/perl use strict; use utf8; use Time::HiRes 'time'; use Event; use SDL::Event; use SDL::OpenGL; use Crossfire; use Crossfire::Protocol; use Compress::LZF; use CFClient; use CFClient::UI; use CFClient::MapWidget; our $VERSION = '0.1'; my $MAX_FPS = 60; my $MIN_FPS = 5; # unused as of yet our $META_SERVER = "crossfire.real-time.com:13326"; our $FACEMAP; our $TILECACHE; our $MAPCACHE; our $LAST_REFRESH; our $NOW; our $CFG; our $CONN; our $FAST; # fast, low-quality mode, possibly useful for software-rendering our @SDL_MODES; our $WIDTH; our $HEIGHT; our $FULLSCREEN; our $FONTSIZE; our $MAP; our $MAPWIDGET; our $BUTTONBAR; our $LOGVIEW; our $CONSOLE; our $METASERVER; our $GAUGES; our $SDL_ACTIVE; our $SDL_EV; our %SDL_CB; our $SDL_MIXER; our @SOUNDS; # event => file mapping our %AUDIO_CHUNKS; # audio files our $ALT_ENTER_MESSAGE; our $STATUS_LINE; our $DEBUG_STATUS; sub status { $STATUS_LINE->set_text ($_[0]); $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); } sub debug { $DEBUG_STATUS->set_text ($_[0]); $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); } sub start_game { status "logging in..."; my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; $MAP = new CFClient::Map $mapsize, $mapsize; my ($host, $port) = split /:/, $CFG->{host}; $CONN = new conn host => $host, port => $port || 13327, user => $CFG->{user}, pass => $CFG->{password}, mapw => $mapsize, maph => $mapsize, ; status "login successful"; CFClient::lowdelay fileno $CONN->{fh}; } sub stop_game { undef $CONN; } sub client_setup { my $dialog = new CFClient::UI::FancyFrame child => (my $vbox = new CFClient::UI::VBox); $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup"); $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); $table->add (1, 0, my $hbox = new CFClient::UI::HBox); $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); $mode_slider->connect (changed => sub { my ($self, $value) = @_; $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); }); $mode_slider->emit (changed => $mode_slider->{range}[0]); $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; }); $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; }); $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; }); $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; }); $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { my ($self, $value) = @_; $CFG->{fow_smooth} = $value; status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; }); $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; # $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; }); $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); }); $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { video_shutdown (); video_init (); }); $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { $CFG->{audio_enable} = $_[1]; }); # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { # $CFG->{effects_volume} = $_[1]; # }); $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); $table->add (1, 10, my $hbox = new CFClient::UI::HBox); $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { $CFG->{bgm_enable} = $_[1]; }); $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { $CFG->{bgm_volume} = $_[1]; CFClient::Mix_VolumeMusic ($_[1]); }); $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { audio_shutdown (); audio_init (); }); $dialog } sub metaserver_dialog { my $dialog = new CFClient::UI::FancyFrame child => (my $vbox = new CFClient::UI::VBox); $vbox->add ($dialog->{table} = new CFClient::UI::Table); $dialog } sub update_metaserver { my ($HOST) = @_; status "fetching metaserver list..."; my $buf; my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; Event->io (fd => $fh, poll => 'r', cb => sub { my $res = sysread $fh, $buf, 8192, length $buf; if (!defined $res) { $_[0]->w->cancel; status "metaserver: $!"; } elsif ($res == 0) { $_[0]->w->cancel; status "server list retrieved"; my $table = $METASERVER->{table}; $table->clear; my @col = qw(Use #Users Host Uptime Version Description); $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) for 0 .. $#col; my @align = qw(1 0 1 1 -1); my $y = 0; for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) { my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m; for ($desc) { s/
/\n/gi; s/
  • /\n· /gi; s/<.*?>//sgi; s/&/&/g; s//>/g; } $uptime = sprintf "%dd %02d:%02d:%02d", (int $m->[8] / 86400), (int $m->[8] / 3600) % 24, (int $m->[8] / 60) % 60, $m->[8] % 60; $m = [$users, $host, $uptime, $version, $desc]; $y++; $table->add (0, $y, new CFClient::UI::VBox children => [ (new CFClient::UI::Button text => " ", connect_activate => sub { $HOST->set_text ($CFG->{host} = $host); }), (new CFClient::UI::Empty expand => 1), ]); $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) for 0 .. $#$m; } } }); } sub server_setup { my $dialog = new CFClient::UI::FancyFrame child => (my $vbox = new CFClient::UI::VBox); $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup"); $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); { $table->add (1, 2, my $vbox = new CFClient::UI::VBox); $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { my ($self, $value) = @_; $CFG->{host} = $value; }); $METASERVER = metaserver_dialog; $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub { update_metaserver $HOST; }); } $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username"); $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { my ($self, $value) = @_; $CFG->{user} = $value; }); $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { my ($self, $value) = @_; $CFG->{password} = $value; }); $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { my ($self, $value) = @_; $CFG->{say_command} = $value; }); $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); $table->add (1, 7, new CFClient::UI::Slider req_w => 100, range => [$CFG->{mapsize}, 10, 100 + 1, 1], connect_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; }, ); $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { start_game; }); $dialog } sub message_window { my $window = new CFClient::UI::FancyFrame border_bg => [1, 1, 1, 0.5], bg => [0.3, 0.3, 0.3, 0.8], user_w => int $::WIDTH / 3, user_h => int $::HEIGHT / 5, child => (my $vbox = new CFClient::UI::VBox); $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1, fontsize => $::CFG->{log_fontsize}, ); $vbox->add (my $input = new CFClient::UI::Entry connect_focus_in => sub { my ($input, $prev_focus) = @_; delete $input->{refocus_map}; if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) { $input->{refocus_map} = 1; } delete $input->{auto_activated}; }, connect_activate => sub { my ($input, $text) = @_; $input->set_text (''); if ($text =~ /^\/(.*)/) { $::CONN->user_send ($1); } else { my $say_cmd = $::CFG->{say_command} || 'say'; $::CONN->user_send ("$say_cmd $text"); } if ($input->{refocus_map}) { delete $input->{refocus_map}; $MAPWIDGET->focus_in } }, connect_escape => sub { $MAPWIDGET->focus_in }, ); $CONSOLE = { window => $window, input => $input }; $window } sub sdl_init { CFClient::SDL_Init and die "SDL::Init failed!\n"; } sub video_init { sdl_init; ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; $FULLSCREEN = $CFG->{fullscreen}; $FAST = $CFG->{fast}; CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN or die "SDL_SetVideoMode failed!\n"; $SDL_EV = new SDL::Event; $SDL_EV->set_unicode (1); $SDL_ACTIVE = 1; $LAST_REFRESH = time - 0.01; CFClient::gl_init; $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; ############################################################################# $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; $DEBUG_STATUS->show; $STATUS_LINE = new CFClient::UI::Label padding => 0, y => $HEIGHT - $FONTSIZE * 1.8; $STATUS_LINE->show; $ALT_ENTER_MESSAGE = new CFClient::UI::Label padding => 0, fontsize => 0.8, markup => "Use Alt-Enter to toggle fullscreen mode"; $ALT_ENTER_MESSAGE->show; $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); $MAPWIDGET->focus_in; $MAPWIDGET->connect (activate_console => sub { my ($mapwidget, $preset) = @_; if ($CONSOLE) { $CONSOLE->{input}->{auto_activated} = 1; $CONSOLE->{input}->focus_in; if ($preset && $CONSOLE->{input}->get_text eq '') { $CONSOLE->{input}->set_text ($preset); } } }); $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; status "Configuration Saved"; }); $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); $tgw->add (my $hbox = new CFClient::UI::HBox ()); $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana')); $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace')); $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food')); $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg }; $CFClient::UI::ROOT->add ($tgw); } sub video_shutdown { $CFClient::UI::ROOT->{children} = []; undef $SDL_ACTIVE; undef $SDL_EV; } my $bgmusic;#TODO#hack#d# sub audio_init { if ($CFG->{audio_enable}) { if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { $SDL_MIXER = !CFClient::Mix_OpenAudio; CFClient::Mix_AllocateChannels 8; CFClient::MixMusic::volume $CFG->{bgm_volume}; # TODO: hack, do play loop and mood music if ($CFG->{bgm_enable}) { $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/game3.ogg"; $bgmusic->play; } while (<$fh>) { next if /^\s*#/; next if /^\s*$/; my ($file, $volume, $event) = split /\s+/, $_, 3; push @SOUNDS, "$volume,$file"; $AUDIO_CHUNKS{"$volume,$file"} ||= do { my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file"; $chunk->volume ($volume * 128 / 100); $chunk }; } } else { status "unable to open sound config: $!"; } } } sub audio_shutdown { CFClient::Mix_CloseAudio if $SDL_MIXER; undef $SDL_MIXER; @SOUNDS = (); %AUDIO_CHUNKS = (); } my %animate_object; my $animate_timer; my $want_refresh; my $can_refresh; my $fps = 9; sub force_refresh { $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; debug sprintf "%3.2f", $fps; $want_refresh = 0; $can_refresh = 0; $CFClient::UI::ROOT->draw; SDL::GLSwapBuffers; $LAST_REFRESH = $NOW; } my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { $NOW = time; ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() while $SDL_EV->poll; if (%animate_object) { $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; $want_refresh++; } if ($want_refresh) { force_refresh; } else { $can_refresh = 1; } }); sub refresh { $want_refresh++; } sub animation_start { my ($widget) = @_; $animate_object{$widget} = $widget; } sub animation_stop { my ($widget) = @_; delete $animate_object{$widget}; } @conn::ISA = Crossfire::Protocol::; sub conn::stats_update { my ($self, $stats) = @_; # i love text protocols!!! # FIXME: the stats are somehow weird my $hp = $stats->{1}; my $hp_m = $stats->{2}; my $sp = $stats->{3}; my $sp_m = $stats->{4}; my $fo = $stats->{18}; my $fo_m = 1000; my $gr = $stats->{23}; my $gr_m = $stats->{24}; #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; $GAUGES->{hp}->set_value ($hp, $hp_m); $GAUGES->{mana}->set_value ($sp, $sp_m); $GAUGES->{food}->set_value ($fo, $fo_m); $GAUGES->{grace}->set_value ($gr, $gr_m); } sub conn::user_send { my ($self, $command) = @_; $self->send_command ($command); status $command; } sub conn::map_scroll { my ($self, $dx, $dy) = @_; $MAP->scroll ($dx, $dy); } sub conn::feed_map1a { my ($self, $data) = @_; # $self->Crossfire::Protocol::feed_map1a ($data); $MAP->map1a_update ($data); $MAPWIDGET->update; } sub conn::flush_map { my ($self) = @_; my $map_info = delete $self->{map_info} or return; my ($hash, $x, $y, $w, $h) = @$map_info; my $data = $MAP->get_rect ($x, $y, $w, $h); $MAPCACHE->put ($hash => Compress::LZF::compress $data); warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# } sub conn::map_clear { my ($self) = @_; $self->flush_map; delete $self->{neigh}; $MAP->clear; } sub conn::load_map($$$) { my ($self, $hash, $x, $y) = @_; if (defined (my $data = $MAPCACHE->get ($hash))) { $data = Compress::LZF::decompress $data; warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# for my $id ($MAP->set_rect ($x, $y, $data)) { my $data = $TILECACHE->get ($id) or next; $self->set_texture ($id => $data); } } } sub conn::flood_fill { my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; # the server does not allow map paths > 6 return if 6 <= length $path; for my $tile (1..4) { next if $self->{neigh}{$hash}[$tile]; next unless $flags & (1 << ($tile - 1)); my $neigh = $self->{neigh}{$hash} ||= []; $self->send_mapinfo ("spatial $path$tile", sub { my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# return if $mode ne "spatial"; $x += $MAP->ox; $y += $MAP->oy; $self->load_map ($hash, $x, $y) unless $self->{neigh}{$hash}[5]++;#d# $neigh->[$tile] = [$x, $y, $w, $h]; $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; }); } } sub conn::map_change { my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; $self->flush_map; my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); my $mapmapw = 250; my $mapmaph = 250; $self->flood_fill ("", $hash, $flags, $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5); $x += $ox; $y += $oy; $self->{map_info} = [$hash, $x, $y, $w, $h]; $self->load_map ($hash, $x, $y); } sub conn::face_find { my ($self, $facenum, $face) = @_; my $hash = "$face->{chksum},$face->{name}"; my $id = $FACEMAP->get ($hash); unless ($id) { # create new id for face # i love transactions for (1..100) { my $txn = $CFClient::DB_ENV->txn_begin; my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { $id++; if ($FACEMAP->put (id => $id) == 0 && $FACEMAP->put ($hash => $id) == 0) { $txn->txn_commit; goto gotid; } } $txn->abort; } CFClient::fatal "maximum number of transaction retries reached - database problems?"; } gotid: $face->{id} = $id; $MAP->set_face ($facenum => $id); $TILECACHE->get ($id) } sub conn::face_update { my ($self, $facenum, $face) = @_; $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes $self->set_texture ($face->{id} => delete $face->{image}); } sub conn::set_texture { my ($self, $id, $data) = @_; $self->{texture}[$id] ||= do { my $tex = new_from_image CFClient::Texture $data, minify => 1; $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); $MAPWIDGET->update; $tex }; } sub conn::sound_play { my ($self, $x, $y, $soundnum, $type) = @_; $SDL_MIXER or return; my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} or return; $chunk->play; # warn "sound $x,$y,$soundnum,$type\n";#d# } sub conn::query { my ($self, $flags, $prompt) = @_; #TODO, display dialog with relevant information warn "<<<>>\n";#d# } sub conn::drawinfo { my ($self, $color, $text) = @_; my @color = ( [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], [1.00, 1.00, 1.00], [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55] [1.00, 0.00, 0.00], [1.00, 0.54, 0.00], [0.11, 0.56, 1.00], [0.93, 0.46, 0.00], [0.18, 0.54, 0.34], [0.56, 0.73, 0.56], [0.80, 0.80, 0.80], [0.55, 0.41, 0.13], [0.99, 0.77, 0.26], [0.74, 0.65, 0.41], ); $LOGVIEW->add_paragraph ($color[$color], $text); } sub conn::spell_add { my ($self, $spell) = @_; $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { }); $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { }); } sub conn::spell_delete { my ($self, $spell) = @_; } sub conn::addme_success { my ($self) = @_; for my $skill (values %{$self->{skill_info}}) { $MAPWIDGET->add_command ("ready_skill $skill", "", sub { }); $MAPWIDGET->add_command ("use_skill $skill", "", sub { }); } } %SDL_CB = ( CFClient::SDL_QUIT => sub { Event::unloop -1; }, CFClient::SDL_VIDEORESIZE => sub { }, CFClient::SDL_VIDEOEXPOSE => sub { refresh; }, CFClient::SDL_KEYDOWN => sub { if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { # alt-enter video_shutdown; $CFG->{fullscreen} = !$CFG->{fullscreen}; video_init; } else { CFClient::UI::feed_sdl_key_down_event ($SDL_EV); } }, CFClient::SDL_KEYUP => sub { CFClient::UI::feed_sdl_key_up_event ($SDL_EV); }, CFClient::SDL_MOUSEMOTION => sub { CFClient::UI::feed_sdl_motion_event ($SDL_EV); }, CFClient::SDL_MOUSEBUTTONDOWN => sub { CFClient::UI::feed_sdl_button_down_event ($SDL_EV); }, CFClient::SDL_MOUSEBUTTONUP => sub { CFClient::UI::feed_sdl_button_up_event ($SDL_EV); }, CFClient::SDL_ACTIVEEVENT => sub { # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# }, ); ############################################################################# $SIG{INT} = $SIG{TERM} = sub { exit }; $TILECACHE = CFClient::db_table "tilecache"; $FACEMAP = CFClient::db_table "facemap"; CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; my %DEF_CFG = ( sdl_mode => 0, width => 640, height => 480, fullscreen => 0, fast => 0, fow_enable => 1, fow_intensity => 0.45, fow_smooth => 0, gui_fontsize => 1, log_fontsize => 14, mapsize => 100, host => "crossfire.schmorp.de", say_command => 'say', audio_enable => 1, bgm_enable => 1, bgm_volume => 64, ); while (my ($k, $v) = each %DEF_CFG) { $CFG->{$k} = $v unless exists $CFG->{$k}; } sdl_init; @SDL_MODES = reverse grep $_->[0] >= 640 && $_->[1] >= 480, CFClient::SDL_ListModes; @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; { my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); CFClient::add_font $_ for @fonts; CFClient::set_font $fonts[0]; } video_init; audio_init; Event::loop; END { SDL::Quit }