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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.223
Committed: Wed May 17 14:55:15 2006 UTC (18 years ago) by elmex
Branch: MAIN
Changes since 1.222: +25 -2 lines
Log Message:
minor fixes on the inventory

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24 }
25
26 # need to do it again because that pile of garbage called PAR nukes it before main
27 unshift @INC, $ENV{PAR_TEMP};
28
29 use Time::HiRes 'time';
30 use Event;
31
32 use Crossfire;
33 use Crossfire::Protocol;
34
35 use Compress::LZF;
36
37 use CFClient;
38 use CFClient::UI;
39 use CFClient::MapWidget;
40
41 $Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44 };
45
46 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
48 our $VERSION = '0.1';
49
50 my $MAX_FPS = 60;
51 my $MIN_FPS = 5; # unused as of yet
52
53 our $META_SERVER = "crossfire.real-time.com:13326";
54
55 our $FACEMAP;
56 our $TILECACHE;
57 our $MAPCACHE;
58
59 our $LAST_REFRESH;
60 our $NOW;
61
62 our $CFG;
63 our $CONN;
64 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66 our $WANT_REFRESH;
67 our $CAN_REFRESH;
68
69 our @SDL_MODES;
70 our $WIDTH;
71 our $HEIGHT;
72 our $FULLSCREEN;
73 our $FONTSIZE;
74
75 our $FONT_PROP;
76 our $FONT_FIXED;
77
78 our $MAP;
79 our $MAPMAP;
80 our $MAPWIDGET;
81 our $BUTTONBAR;
82 our $LOGVIEW;
83 our $CONSOLE;
84 our $METASERVER;
85 our $LOGIN_BUTTON;
86
87 our $FLOORBOX;
88 our $GAUGES;
89 our $STATWIDS;
90
91 our $SDL_ACTIVE;
92 our %SDL_CB;
93
94 our $SDL_MIXER;
95 our @SOUNDS; # event => file mapping
96 our %AUDIO_CHUNKS; # audio files
97
98 our $ALT_ENTER_MESSAGE;
99 our $STATUSBOX;
100 our $DEBUG_STATUS;
101
102 our $INVWIN;
103 our $INV;
104 our $INVR;
105 our $INVR_LBL;
106 our $OPENCONT;
107
108 sub status {
109 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
110 }
111
112 sub debug {
113 $DEBUG_STATUS->set_text ($_[0]);
114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
116 }
117
118 sub start_game {
119 status "logging in...";
120
121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
122
123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
124 $MAP = new CFClient::Map $mapsize, $mapsize;
125
126 my ($host, $port) = split /:/, $CFG->{host};
127
128 $CONN = eval {
129 new conn
130 host => $host,
131 port => $port || 13327,
132 user => $CFG->{user},
133 pass => $CFG->{password},
134 mapw => $mapsize,
135 maph => $mapsize,
136 ;
137 };
138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
142 status "login successful";
143
144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
149 }
150
151 sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
160 undef $MAP;
161 }
162
163 sub client_setup {
164 my $dialog = new CFClient::UI::FancyFrame
165 title => "Client Setup",
166 child => (my $vbox = new CFClient::UI::VBox);
167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
168
169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
171
172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
174
175 $mode_slider->connect (changed => sub {
176 my ($self, $value) = @_;
177
178 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
179 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
180 });
181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
182
183 my $row = 1;
184
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
190 my ($self, $value) = @_;
191 $CFG->{fullscreen} = $value;
192 }
193 );
194
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
200 my ($self, $value) = @_;
201 $CFG->{fast} = $value;
202 }
203 );
204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = $value;
212 }
213 );
214
215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
220 my ($self, $value) = @_;
221 $CFG->{fow_enable} = $value;
222 }
223 );
224
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
230 my ($self, $value) = @_;
231 $CFG->{fow_intensity} = $value;
232 }
233 );
234
235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
240 my ($self, $value) = @_;
241 $CFG->{fow_smooth} = $value;
242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
244 );
245
246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
247 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
261
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the statistics window only",
265 connect_changed => sub {
266 $CFG->{stat_fontsize} = $_[1];
267 &set_stats_window_fontsize;
268 }
269 );
270
271 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
272 $table->add (1, $row++, new CFClient::UI::Slider
273 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
274 tooltip => "Adjust the size of the stats gauges at the bottom right",
275 connect_changed => sub {
276 $CFG->{gauge_size} = $_[1];
277 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = $_[1];
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
295 video_shutdown ();
296 video_init ();
297 }
298 );
299
300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
305 $CFG->{audio_enable} = $_[1];
306 }
307 );
308 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
309 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
310 # $CFG->{effects_volume} = $_[1];
311 # });
312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
318 $CFG->{bgm_enable} = $_[1];
319 }
320 );
321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
325 $CFG->{bgm_volume} = $_[1];
326 CFClient::MixMusic::volume $_[1] * 128;
327 }
328 );
329
330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
334 audio_shutdown ();
335 audio_init ();
336 }
337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
350
351 $dialog
352 }
353
354 sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358 }
359
360 sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365 # local $GAUGES->{win}{parent};#d#
366 # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367 }
368
369 sub make_gauge_window {
370 my $gh = int $HEIGHT * $CFG->{gauge_size};
371
372 my $win = new CFClient::UI::Frame (
373 req_y => -1,
374 user_w => $WIDTH,
375 user_h => $gh,
376 );
377
378 $win->add (my $hbox = new CFClient::UI::HBox
379 children => [
380 (new CFClient::UI::HBox expand => 1),
381 (new CFClient::UI::VBox children => [
382 (new CFClient::UI::Empty expand => 1),
383 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
384 ]),
385 (my $vbox = new CFClient::UI::VBox),
386 ],
387 );
388
389 $vbox->add (new CFClient::UI::HBox
390 expand => 1,
391 children => [
392 (new CFClient::UI::Empty expand => 1),
393 (my $hb = new CFClient::UI::HBox),
394 ],
395 );
396
397 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
398 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
399 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
400 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
401 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
402 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
403 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
404 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
405
406 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
407 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
408 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
409 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
410
411 $GAUGES = {
412 exp => $exp, win => $win, range => $rng,
413 food => $fg, mana => $mg, hp => $hg, grace => $gg
414 };
415
416 &set_gauge_window_fontsize;
417
418 $win
419 }
420
421 sub make_stats_window {
422 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
423
424 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
425 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
426 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
427
428 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
429
430 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
431
432 my $black = [0, 0, 0];
433
434 for (
435 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
436 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
437 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
438 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
439 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
440 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
441 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
442
443 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
444 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
445 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
446 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
447 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
448 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
449 ) {
450 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
451
452 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
453 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
454 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
455 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
456 }
457
458 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
459
460 my $row = 0;
461 my $col = 0;
462
463 my %resist_names = (
464 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
465 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
466 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
467 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
468 depl => "Depletion (some monsters and other effects can cause stats depletion)",
469 magic => "Magic (resistance to magic spells like magic missile or similar)",
470 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
471 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
472 pois => "Poison (resistance to getting poisoned)",
473 para => "Paralysation (this resistance affects the chance you get paralysed)",
474 deat => "Death (resistance against death spells)",
475 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
476 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
477 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
478 tund => "Turn undead",
479 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
480 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
481 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
482 );
483 for (qw/slow holyw conf fire depl magic
484 drain acid pois para deat phys
485 blind fear tund elec cold ghit/)
486 {
487 $tbl2->add ($col, $row,
488 $STATWIDS->{"res_$_"} =
489 new CFClient::UI::Label
490 font => $FONT_FIXED,
491 template => "-100%",
492 align => +1,
493 valign => 0,
494 can_events => 1,
495 can_hover => 1,
496 tooltip => $resist_names{$_},
497 );
498 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
499 font => $FONT_FIXED,
500 can_hover => 1,
501 can_events => 1,
502 image => "ui/resist/resist_$_.png",
503 tooltip => $resist_names{$_},
504 );
505
506 $row++;
507 if ($row % 6 == 0) {
508 $col += 2;
509 $row = 0;
510 }
511 }
512
513 &set_stats_window_fontsize;
514 update_stats_window ({});
515
516 $tgw
517 }
518
519 sub formsep {
520 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
521 }
522
523 sub update_stats_window {
524 my ($stats) = @_;
525
526 # i love text protocols!!!
527 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
528 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
529 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
530 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
531 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
532 my $fo_m = 999;
533 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
534 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
535
536 $GAUGES->{hp} ->set_value ($hp, $hp_m);
537 $GAUGES->{mana} ->set_value ($sp, $sp_m);
538 $GAUGES->{food} ->set_value ($fo, $fo_m);
539 $GAUGES->{grace} ->set_value ($gr, $gr_m);
540 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
541 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
542 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
543 $rng =~ s/^Range: //; # thank you so much dear server
544 $GAUGES->{range} ->set_text ("Rng: " . $rng);
545 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
546 $title =~ s/^Player: //;
547 $STATWIDS->{title} ->set_text ("Title: " . $title);
548
549 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
550 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
551 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
552 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
553 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
554 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
555 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
556 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
557 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
558 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
559 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
560 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
561 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
562
563 my %tbl = (
564 phys => 100,
565 magic => 101,
566 fire => 102,
567 elec => 103,
568 cold => 104,
569 conf => 105,
570 acid => 106,
571 drain => 107,
572 ghit => 108,
573 pois => 109,
574 slow => 110,
575 para => 111,
576 tund => 112,
577 fear => 113,
578 depl => 113,
579 deat => 115,
580 holyw => 116,
581 blind => 117
582 );
583
584 for (keys %tbl) {
585 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
586 }
587
588 }
589
590 sub metaserver_dialog {
591 my $dialog = new CFClient::UI::FancyFrame
592 title => "Server List",
593 child => (my $vbox = new CFClient::UI::VBox);
594
595 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
596
597 $dialog
598 }
599
600 my $METASERVER_ATIME;
601
602 sub update_metaserver {
603 my ($HOST) = @_;
604
605 return if $METASERVER_ATIME > time;
606 $METASERVER_ATIME = time + 60;
607
608 my $table = $METASERVER->{table};
609 $table->clear;
610 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
611
612 my $buf;
613
614 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
615
616 unless ($fh) {
617 $label->set_text ("unable to contact metaserver: $!");
618 return;
619 }
620
621 Event->io (fd => $fh, poll => 'r', cb => sub {
622 my $res = sysread $fh, $buf, 8192, length $buf;
623
624 if (!defined $res) {
625 $_[0]->w->cancel;
626 $label->set_text ("error while retrieving server list: $!");
627 } elsif ($res == 0) {
628 $_[0]->w->cancel;
629 status "server list retrieved";
630
631 utf8::decode $buf if utf8::valid $buf;
632
633 $table->clear;
634
635 my @col = qw(Use #Users Host Uptime Version Description);
636 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
637 for 0 .. $#col;
638
639 my @align = qw(1 0 1 1 -1);
640
641 my $y = 0;
642 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
643 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
644
645 for ($desc) {
646 s/<br>/\n/gi;
647 s/<li>/\n· /gi;
648 s/<.*?>//sgi;
649 s/&/&amp;/g;
650 s/</&lt;/g;
651 s/>/&gt;/g;
652 }
653
654 $uptime = sprintf "%dd %02d:%02d:%02d",
655 (int $m->[8] / 86400),
656 (int $m->[8] / 3600) % 24,
657 (int $m->[8] / 60) % 60,
658 $m->[8] % 60;
659
660 $m = [$users, $host, $uptime, $version, $desc];
661
662 $y++;
663
664 $table->add (0, $y, new CFClient::UI::VBox children => [
665 (new CFClient::UI::Button text => "Use", connect_activate => sub {
666 $HOST->set_text ($CFG->{host} = $host);
667 }),
668 (new CFClient::UI::Empty expand => 1),
669 ]);
670
671 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
672 for 0 .. $#$m;
673 }
674 }
675 });
676 }
677
678 sub server_setup {
679 my $dialog = new CFClient::UI::FancyFrame
680 title => "Server Setup",
681 child => (my $vbox = new CFClient::UI::VBox);
682
683 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
684 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
685
686 {
687 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
688
689 $vbox->add (
690 my $HOST = new CFClient::UI::Entry
691 expand => 1,
692 text => $CFG->{host},
693 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
694 connect_changed => sub {
695 my ($self, $value) = @_;
696 $CFG->{host} = $value;
697 }
698 );
699
700 $METASERVER = metaserver_dialog;
701
702 $vbox->add (new CFClient::UI::Flopper
703 expand => 1,
704 text => "Server List",
705 other => $METASERVER,
706 tooltip => "Show a list of available crossfire servers",
707 connect_open => sub {
708 update_metaserver $HOST;
709 }
710 );
711 }
712
713 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
714 $table->add (1, 4, new CFClient::UI::Entry
715 text => $CFG->{user},
716 tooltip => "The name of your character on the server",
717 connect_changed => sub {
718 my ($self, $value) = @_;
719 $CFG->{user} = $value;
720 }
721 );
722
723 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
724 $table->add (1, 5, new CFClient::UI::Entry
725 text => $CFG->{password},
726 hidden => 1,
727 tooltip => "The password for your character",
728 connect_changed => sub {
729 my ($self, $value) = @_;
730 $CFG->{password} = $value;
731 }
732 );
733
734 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
735 $table->add (1, 7, new CFClient::UI::Slider
736 req_w => 100,
737 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
738 tooltip => "This is the size of the portion of the map update the server sends you. "
739 ."If you set this to a high value you will be able to see further for example.",
740 connect_changed => sub {
741 my ($self, $value) = @_;
742
743 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
744 },
745 );
746
747 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
748 expand => 1,
749 align => 0,
750 text => "Login",
751 connect_activate => sub {
752 $CONN ? stop_game
753 : start_game;
754 },
755 );
756
757 $dialog
758 }
759
760 sub message_window {
761 my $window = new CFClient::UI::FancyFrame
762 title => "Messages",
763 border_bg => [1, 1, 1, 1],
764 bg => [0, 0, 0, 0.5],
765 user_w => int $::WIDTH / 3,
766 user_h => int $::HEIGHT / 5,
767 child => (my $vbox = new CFClient::UI::VBox);
768
769 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
770 expand => 1,
771 font => $FONT_FIXED,
772 fontsize => $::CFG->{log_fontsize},
773 );
774
775 $vbox->add (my $input = new CFClient::UI::Entry
776 connect_focus_in => sub {
777 my ($input, $prev_focus) = @_;
778
779 delete $input->{refocus_map};
780
781 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
782 $input->{refocus_map} = 1;
783 }
784 delete $input->{auto_activated};
785 },
786 connect_activate => sub {
787 my ($input, $text) = @_;
788 $input->set_text ('');
789
790 if ($text =~ /^\/(.*)/) {
791 $::CONN->user_send ($1);
792 } else {
793 my $say_cmd = $::CFG->{say_command} || 'say';
794 $::CONN->user_send ("$say_cmd $text");
795 }
796 if ($input->{refocus_map}) {
797 delete $input->{refocus_map};
798 $MAPWIDGET->focus_in
799 }
800 },
801 connect_escape => sub {
802 $MAPWIDGET->focus_in
803 },
804 );
805
806 $CONSOLE = {
807 window => $window,
808 input => $input
809 };
810
811 $window
812 }
813
814 sub make_inventory_window {
815 my $invwin = new CFClient::UI::FancyFrame
816 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
817
818 $invwin->add (my $hb = new CFClient::UI::HBox);
819
820 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
821 $vb1->add (my $lbl = new CFClient::UI::Label);
822 $lbl->set_text ("Player");
823 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
824
825 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
826 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
827 $INVR_LBL->set_text ("Floor");
828 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
829
830 $invwin
831 }
832
833 sub sdl_init {
834 CFClient::SDL_Init
835 and die "SDL::Init failed!\n";
836 }
837
838 sub video_init {
839 sdl_init;
840
841 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
842
843 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
844 $FULLSCREEN = $CFG->{fullscreen};
845 $FAST = $CFG->{fast};
846
847 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
848 or die "SDL_SetVideoMode failed!\n";
849
850 $SDL_ACTIVE = 1;
851 $LAST_REFRESH = time - 0.01;
852
853 CFClient::gl_init;
854
855 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
856
857 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
858
859 #############################################################################
860
861 unless ($DEBUG_STATUS) {
862 # create the widgets
863
864 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
865 $DEBUG_STATUS->show;
866
867 $STATUSBOX = new CFClient::UI::Statusbox;
868 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
869
870 (new CFClient::UI::Frame
871 bg => [0, 0, 0, 0.4],
872 req_y => -1,
873 child => $STATUSBOX,
874 )->show;
875
876 CFClient::UI::FancyFrame->new (
877 border_bg => [1, 1, 1, 192/255],
878 bg => [1, 1, 1, 0],
879 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
880 )->show;
881
882 $MAPWIDGET = new CFClient::MapWidget;
883 $MAPWIDGET->connect (activate_console => sub {
884 my ($mapwidget, $preset) = @_;
885
886 if ($CONSOLE) {
887 $CONSOLE->{input}->{auto_activated} = 1;
888 $CONSOLE->{input}->focus_in;
889
890 if ($preset && $CONSOLE->{input}->get_text eq '') {
891 $CONSOLE->{input}->set_text ($preset);
892 }
893 }
894 });
895 $MAPWIDGET->show;
896 $MAPWIDGET->focus_in;
897
898 $BUTTONBAR = new CFClient::UI::HBox;
899
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
901 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
903
904 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
905
906 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
907 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
908
909 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
910 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
911 status "Configuration Saved";
912 });
913
914 $BUTTONBAR->show;
915
916 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
917
918 # delay till geometry is constant
919 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
920 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
921 my $widget = $GAUGES->{win};
922 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
923 });
924 force_refresh ();
925 }
926 }
927
928 sub video_shutdown {
929 undef $SDL_ACTIVE;
930 }
931
932 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
933 my $bgmusic;#TODO#hack#d#
934
935 sub audio_channel_finished {
936 my ($channel) = @_;
937
938 warn "channel $channel finished\n";#d#
939 }
940
941 sub audio_music_finished {
942 return unless $CFG->{bgm_enable};
943
944 # TODO: hack, do play loop and mood music
945 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
946 $bgmusic->play (0);
947
948 push @bgmusic, shift @bgmusic;
949 }
950
951 sub audio_init {
952 if ($CFG->{audio_enable}) {
953 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
954 $SDL_MIXER = !CFClient::Mix_OpenAudio;
955 CFClient::Mix_AllocateChannels 8;
956 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
957
958 audio_music_finished;
959
960 while (<$fh>) {
961 next if /^\s*#/;
962 next if /^\s*$/;
963
964 my ($file, $volume, $event) = split /\s+/, $_, 3;
965
966 push @SOUNDS, "$volume,$file";
967
968 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
969 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
970 $chunk->volume ($volume * 128 / 100);
971 $chunk
972 };
973 }
974 } else {
975 status "unable to open sound config: $!";
976 }
977 }
978 }
979
980 sub audio_shutdown {
981 CFClient::Mix_CloseAudio if $SDL_MIXER;
982 undef $SDL_MIXER;
983 @SOUNDS = ();
984 %AUDIO_CHUNKS = ();
985 }
986
987 my %animate_object;
988 my $animate_timer;
989
990 my $fps = 9;
991
992 sub force_refresh {
993 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
994 debug sprintf "%3.2f", $fps;
995
996 $CFClient::UI::ROOT->draw;
997 CFClient::SDL_GL_SwapBuffers;
998
999 $WANT_REFRESH = 0;
1000 $CAN_REFRESH = 0;
1001 $LAST_REFRESH = $NOW;
1002 }
1003
1004 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1005 $NOW = time;
1006
1007 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1008 for CFClient::SDL_PollEvent;
1009
1010 if (%animate_object) {
1011 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1012 $WANT_REFRESH++;
1013 }
1014
1015 if ($WANT_REFRESH) {
1016 force_refresh;
1017 } else {
1018 $CAN_REFRESH = 1;
1019 }
1020 });
1021
1022 sub animation_start {
1023 my ($widget) = @_;
1024 $animate_object{$widget} = $widget;
1025 }
1026
1027 sub animation_stop {
1028 my ($widget) = @_;
1029 delete $animate_object{$widget};
1030 }
1031
1032 @conn::ISA = Crossfire::Protocol::;
1033
1034 sub conn::stats_update {
1035 my ($self, $stats) = @_;
1036
1037 update_stats_window ($stats);
1038 }
1039
1040 sub conn::user_send {
1041 my ($self, $command) = @_;
1042
1043 $self->send_command ($command);
1044 status $command;
1045 }
1046
1047 sub conn::map_scroll {
1048 my ($self, $dx, $dy) = @_;
1049
1050 $MAP->scroll ($dx, $dy);
1051 }
1052
1053 sub conn::feed_map1a {
1054 my ($self, $data) = @_;
1055
1056 # $self->Crossfire::Protocol::feed_map1a ($data);
1057
1058 $MAP->map1a_update ($data);
1059 $MAPWIDGET->update;
1060 }
1061
1062 sub conn::flush_map {
1063 my ($self) = @_;
1064
1065 my $map_info = delete $self->{map_info}
1066 or return;
1067
1068 my ($hash, $x, $y, $w, $h) = @$map_info;
1069
1070 my $data = $MAP->get_rect ($x, $y, $w, $h);
1071 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1072 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1073 }
1074
1075 sub conn::map_clear {
1076 my ($self) = @_;
1077
1078 $self->flush_map;
1079 delete $self->{neigh_map};
1080
1081 $MAP->clear;
1082 }
1083
1084
1085 sub conn::load_map($$$) {
1086 my ($self, $hash, $x, $y) = @_;
1087
1088 if (defined (my $data = $MAPCACHE->get ($hash))) {
1089 $data = Compress::LZF::decompress $data;
1090 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1091 for my $id ($MAP->set_rect ($x, $y, $data)) {
1092 my $data = $TILECACHE->get ($id)
1093 or next;
1094
1095 $self->set_texture ($id => $data);
1096 }
1097 }
1098 }
1099
1100 # this method does a "flood fill" into every tile direction
1101 # it assumes that tiles are arranged in a rectangular grid,
1102 # i.e. a map is the same as the left of the right map etc.
1103 # failure to comply are harmless and result in display errors
1104 # at worst.
1105 sub conn::flood_fill {
1106 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1107
1108 # the server does not allow map paths > 6
1109 return if 7 <= length $path;
1110
1111 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1112
1113 for (
1114 [1, 0, -1],
1115 [2, 1, 0],
1116 [3, 0, 1],
1117 [4, -1, 0],
1118 ) {
1119 my ($tile, $dx, $dy) = @$_;
1120
1121 my $gx = $gx + $dx;
1122 my $gy = $gy + $dy;
1123
1124 next unless $flags & (1 << ($tile - 1));
1125 next if $self->{neigh_grid}{$gx, $gy}++;
1126
1127 my $neigh = $self->{neigh_map}{$hash} ||= [];
1128 if (my $info = $neigh->[$tile]) {
1129 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1130
1131 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1132 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1133
1134 } else {
1135 $self->send_mapinfo ("spatial $path$tile", sub {
1136 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1137
1138 return if $mode ne "spatial";
1139
1140 $x += $MAP->ox;
1141 $y += $MAP->oy;
1142
1143 $self->load_map ($hash, $x, $y)
1144 unless $self->{neigh_map}{$hash}[5]++;#d#
1145
1146 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1147
1148 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1149 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1150 });
1151 }
1152 }
1153 }
1154
1155 sub conn::map_change {
1156 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1157
1158 $self->flush_map;
1159
1160 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1161
1162 my $mapmapw = $MAPMAP->{w};
1163 my $mapmaph = $MAPMAP->{h};
1164
1165 $self->{neigh_rect} = [
1166 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1167 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1168 ];
1169
1170 delete $self->{neigh_grid};
1171 $self->flood_fill (0, 0, "", $hash, $flags);
1172
1173 $x += $ox;
1174 $y += $oy;
1175
1176 $self->{map_info} = [$hash, $x, $y, $w, $h];
1177
1178 my $map = $self->{map_info}[0];
1179 $map =~ s/^.*?\/([^\/]+)$/\1/;
1180 $STATWIDS->{map}->set_text ("Map: " . $map);
1181
1182 $self->load_map ($hash, $x, $y);
1183 }
1184
1185 sub conn::face_find {
1186 my ($self, $facenum, $face) = @_;
1187
1188 my $hash = "$face->{chksum},$face->{name}";
1189
1190 my $id = $FACEMAP->get ($hash);
1191
1192 unless ($id) {
1193 # create new id for face
1194 # i love transactions
1195 for (1..100) {
1196 my $txn = $CFClient::DB_ENV->txn_begin;
1197 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1198 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1199 $id++;
1200 if ($FACEMAP->put (id => $id) == 0
1201 && $FACEMAP->put ($hash => $id) == 0) {
1202 $txn->txn_commit;
1203
1204 goto gotid;
1205 }
1206 }
1207 $txn->abort;
1208 }
1209
1210 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1211 }
1212
1213 gotid:
1214 $face->{id} = $id;
1215 $MAP->set_face ($facenum => $id);
1216 $self->{faceid}[$facenum] = $id;#d#
1217 $TILECACHE->get ($id)
1218 }
1219
1220 sub conn::face_update {
1221 my ($self, $facenum, $face) = @_;
1222
1223 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1224
1225 $self->set_texture ($face->{id} => delete $face->{image});
1226 }
1227
1228 sub conn::set_texture {
1229 my ($self, $id, $data) = @_;
1230
1231 $self->{texture}[$id] ||= do {
1232 my $tex =
1233 new_from_image CFClient::Texture
1234 $data, minify => 1, mipmap => 1;
1235
1236 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1237 $MAPWIDGET->update;
1238
1239 $tex
1240 };
1241 }
1242
1243 sub conn::sound_play {
1244 my ($self, $x, $y, $soundnum, $type) = @_;
1245
1246 $SDL_MIXER
1247 or return;
1248
1249 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1250 or return;
1251
1252 $chunk->play;
1253 # warn "sound $x,$y,$soundnum,$type\n";#d#
1254 }
1255
1256 my $LAST_QUERY; # server is stupid, stupid, stupid
1257
1258 sub conn::query {
1259 my ($self, $flags, $prompt) = @_;
1260
1261 $prompt = $LAST_QUERY unless length $prompt;
1262 $LAST_QUERY = $prompt;
1263
1264 my $dialog = new CFClient::UI::FancyFrame
1265 title => "Query",
1266 child => my $vbox = new CFClient::UI::VBox;
1267
1268 $vbox->add (new CFClient::UI::Label
1269 max_w => $::WIDTH * 0.4,
1270 text => $prompt);
1271
1272 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1273 $vbox->add (my $hbox = new CFClient::HBox);
1274 $hbox->add (new CFClient::Button
1275 text => "No",
1276 connect_activate => sub {
1277 $self->send ("reply n");
1278 $dialog->destroy;
1279 $MAPWIDGET->focus_in;
1280 }
1281 );
1282 $hbox->add (new CFClient::Button
1283 text => "Yes",
1284 connect_activate => sub {
1285 $self->send ("reply y");
1286 $dialog->destroy;
1287 $MAPWIDGET->focus_in;
1288 },
1289 );
1290
1291 $dialog->focus_in;
1292
1293 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1294 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1295 $vbox->add (my $entry = new CFClient::UI::Entry
1296 connect_changed => sub {
1297 $self->send ("reply $_[1]");
1298 $dialog->destroy;
1299 $MAPWIDGET->focus_in;
1300 },
1301 );
1302
1303 $entry->focus_in;
1304
1305 } else {
1306 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1307
1308 $vbox->add (my $entry = new CFClient::UI::Entry
1309 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1310 connect_activate => sub {
1311 $self->send ("reply $_[1]");
1312 $dialog->destroy;
1313 $MAPWIDGET->focus_in;
1314 },
1315 );
1316
1317 $entry->focus_in;
1318 }
1319
1320 $dialog->show;
1321 }
1322
1323 sub conn::drawinfo {
1324 my ($self, $color, $text) = @_;
1325
1326 my @color = (
1327 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1328 [1.00, 1.00, 1.00],
1329 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1330 [1.00, 0.00, 0.00],
1331 [1.00, 0.54, 0.00],
1332 [0.11, 0.56, 1.00],
1333 [0.93, 0.46, 0.00],
1334 [0.18, 0.54, 0.34],
1335 [0.56, 0.73, 0.56],
1336 [0.80, 0.80, 0.80],
1337 [0.55, 0.41, 0.13],
1338 [0.99, 0.77, 0.26],
1339 [0.74, 0.65, 0.41],
1340 );
1341
1342 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1343
1344 $text = CFClient::UI::Label::escape $text;
1345 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1346 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1347
1348 $LOGVIEW->add_paragraph ($color[$color],
1349 join "\n", map "$time $_", split /\n/, $text);
1350
1351 $STATUSBOX->add ($text,
1352 group => $text,
1353 fg => $color[$color],
1354 timeout => 60,
1355 tooltip_font => $::FONT_FIXED,
1356 );
1357 }
1358
1359 sub conn::drawextinfo {
1360 my ($self, $color, $type, $subtype, $message) = @_;
1361
1362 $self->drawinfo ($color, $message);
1363 }
1364
1365 sub conn::spell_add {
1366 my ($self, $spell) = @_;
1367
1368 # TODO
1369 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1370 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1371 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1372 }
1373
1374 sub conn::spell_delete {
1375 my ($self, $spell) = @_;
1376 }
1377
1378 sub conn::addme_success {
1379 my ($self) = @_;
1380
1381 $MAPWIDGET->clr_commands;
1382
1383 for my $skill (values %{$self->{skill_info}}) {
1384 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1385 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1386 }
1387
1388 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1389 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1390 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1391 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1392 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1393 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1394 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1395
1396 # TODO: add documentation on these
1397 for (qw(
1398 afk
1399 apply
1400 body
1401 bowmode
1402 brace
1403 build
1404 disarm
1405 dm
1406 dmhide
1407 drop
1408 dropall
1409 examine
1410 get
1411 gsay
1412 help
1413 hiscore
1414 inventory
1415 invoke
1416 killpets
1417 listen
1418 logs
1419 mapinfo
1420 maps
1421 mark
1422 motd
1423 output-count
1424 output-sync
1425 party
1426 peaceful
1427 petmode
1428 pickup
1429 players
1430 prepare
1431 quests
1432 rename
1433 resistances
1434 rotateshoottype
1435 save
1436 say
1437 search
1438 search-items
1439 showpets
1440 skills
1441 sound
1442 take
1443 throw
1444 time
1445 title
1446 usekeys
1447 version
1448 weather
1449 whereabouts
1450 whereami
1451 who
1452 wimpy
1453 )) {
1454 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1455 }
1456
1457 #TODO: add " and ' "aliases" etc.
1458 }
1459
1460 sub conn::eof {
1461 $MAPWIDGET->clr_commands;
1462
1463 stop_game;
1464 }
1465
1466 sub update_floorbox {
1467 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1468 return unless $CONN;
1469
1470 $FLOORBOX->clear;
1471 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1472
1473 my $count = 4;
1474 for (@{ $CONN->{container}{0} }) {
1475 if (--$count) {
1476 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1477 } else {
1478 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1479 last;
1480 }
1481 }
1482 });
1483
1484 $WANT_REFRESH++;
1485 }
1486
1487 sub conn::container_add {
1488 my ($self, $tag, $items) = @_;
1489
1490 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1491
1492 if ($tag == 0) {
1493 update_floorbox;
1494 $OPENCONT = 0;
1495 $INVR_LBL->set_text ("Floor");
1496 $INVR->set_items ($self->{container}{0});
1497 } elsif ($tag == $self->{player}{tag}) {
1498 $INVR_LBL->set_text ("Player");
1499 $INV->set_items ($self->{container}{$self->{player}{tag}})
1500 } else {
1501 $OPENCONT = $tag;
1502 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1503 $INVR->set_items ($self->{container}{$tag});
1504 }
1505
1506 # $self-<{player}{tag} => player inv
1507 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1508 }
1509
1510 sub conn::container_clear {
1511 my ($self, $tag) = @_;
1512
1513 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1514
1515 if ($tag == 0) {
1516 update_floorbox;
1517 $OPENCONT = 0;
1518 $INVR_LBL->set_text ("Floor");
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($tag == $self->{player}{tag}) {
1521 $INVR_LBL->set_text ("Player");
1522 $INV->set_items ($self->{container}{$tag})
1523 } else {
1524 $OPENCONT = $tag;
1525 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1526 $INVR->set_items ($self->{container}{$tag});
1527 }
1528
1529 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1530 }
1531
1532 sub conn::item_delete {
1533 my ($self, @items) = @_;
1534
1535 for (@items) {
1536 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1537
1538 if ($_->{container} == 0) {
1539 update_floorbox;
1540 $OPENCONT = 0;
1541 $INVR_LBL->set_text ("Floor");
1542 $INVR->set_items ($self->{container}{0});
1543 } elsif ($_->{container} == $self->{player}{tag}) {
1544 $INVR_LBL->set_text ("Player");
1545 $INV->set_items ($self->{container}{$self->{player}{tag}})
1546 } else {
1547 $OPENCONT = $_->{container};
1548 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1549 $INVR->set_items ($self->{container}{$_->{container}});
1550 }
1551 }
1552 }
1553
1554 sub conn::item_update {
1555 my ($self, $item) = @_;
1556
1557 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1558
1559 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563
1564 $item->{widget}->update_item
1565 if $item->{widget};
1566 } else {
1567 if ($item->{container} == 0) {
1568 update_floorbox;
1569 $OPENCONT = 0;
1570 $INVR_LBL->set_text ("Floor");
1571 $INVR->set_items ($self->{container}{0});
1572 } elsif ($item->{container} == $self->{player}{tag}) {
1573 $INV->set_items ($self->{container}{$item->{container}})
1574 }
1575 }
1576 }
1577
1578 %SDL_CB = (
1579 CFClient::SDL_QUIT => sub {
1580 Event::unloop -1;
1581 },
1582 CFClient::SDL_VIDEORESIZE => sub {
1583 },
1584 CFClient::SDL_VIDEOEXPOSE => sub {
1585 $WANT_REFRESH++;
1586 },
1587 CFClient::SDL_ACTIVEEVENT => sub {
1588 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1589 },
1590 CFClient::SDL_KEYDOWN => sub {
1591 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1592 # alt-enter
1593 video_shutdown;
1594 $CFG->{fullscreen} = !$CFG->{fullscreen};
1595 video_init;
1596 } else {
1597 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1598 }
1599 },
1600 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1601 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1602 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1603 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1604 CFClient::SDL_USEREVENT => sub {
1605 if ($_[0]{code} == 1) {
1606 audio_channel_finished $_[0]{data1};
1607 } elsif ($_[0]{code} == 0) {
1608 audio_music_finished;
1609 }
1610 },
1611 );
1612
1613 #############################################################################
1614
1615 $SIG{INT} = $SIG{TERM} = sub { exit };
1616
1617 {
1618 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1619
1620 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1621
1622 $TILECACHE = CFClient::db_table "tilecache";
1623 $FACEMAP = CFClient::db_table "facemap";
1624
1625 my %DEF_CFG = (
1626 sdl_mode => 0,
1627 width => 640,
1628 height => 480,
1629 fullscreen => 0,
1630 fast => 0,
1631 map_scale => 0.5,
1632 fow_enable => 1,
1633 fow_intensity => 0.45,
1634 fow_smooth => 0,
1635 gui_fontsize => 1,
1636 log_fontsize => 1,
1637 gauge_fontsize=> 1,
1638 gauge_size => 0.35,
1639 stat_fontsize => 1,
1640 mapsize => 100,
1641 host => "crossfire.schmorp.de",
1642 say_command => 'say',
1643 audio_enable => 1,
1644 bgm_enable => 1,
1645 bgm_volume => 0.25,
1646 );
1647
1648 while (my ($k, $v) = each %DEF_CFG) {
1649 $CFG->{$k} = $v unless exists $CFG->{$k};
1650 }
1651
1652 sdl_init;
1653
1654 @SDL_MODES = reverse
1655 grep $_->[0] >= 640 && $_->[1] >= 480,
1656 CFClient::SDL_ListModes;
1657
1658 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1659
1660 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1661
1662 {
1663 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1664 DejaVuSans.ttf
1665 DejaVuSansMono.ttf
1666 DejaVuSans-Bold.ttf
1667 DejaVuSansMono-Bold.ttf
1668 DejaVuSans-Oblique.ttf
1669 DejaVuSansMono-Oblique.ttf
1670 DejaVuSans-BoldOblique.ttf
1671 DejaVuSansMono-BoldOblique.ttf
1672 );
1673
1674 CFClient::add_font $_ for @fonts;
1675
1676 CFClient::pango_init;
1677
1678 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1679 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1680
1681 $FONT_PROP->make_default;
1682 }
1683
1684 # compare mono (ft) vs. rgba (cairo)
1685 # ft - 1.8s, cairo 3s, even in alpha-only mode
1686 # for my $rgba (0..1) {
1687 # my $t1 = Time::HiRes::time;
1688 # for (1..1000) {
1689 # my $layout = CFClient::Layout->new ($rgba);
1690 # $layout->set_text ("hallo" x 100);
1691 # $layout->render;
1692 # }
1693 # my $t2 = Time::HiRes::time;
1694 # warn $t2-$t1;
1695 # }
1696
1697 video_init;
1698 audio_init;
1699 }
1700
1701 Event::loop;
1702
1703 END { CFClient::SDL_Quit }
1704
1705 =head1 pclient - Crossfire+ and Crossfire game client
1706
1707 Pclient is a Crossfire+ and Crossfire game client.
1708
1709 =head2 Features
1710
1711 =over 4
1712
1713 =item Fullscreen Map
1714
1715 PClient can uses a fullscreen map, which greatly enhances how much of the
1716 game world you can see.
1717
1718 =item Persistent Map Cache (Crossfire+ only)
1719
1720 PClient can persistently cache all map data it received from the
1721 server. This not only allows it to display an overview map, but also
1722 ensures that once-explored areas will be available the next time you want
1723 to explore more.
1724
1725 =item Hardware acceleration
1726
1727 Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1728 acceleration. Most modern graphics cards have difficulties with 2D
1729 acceleration, while 3D graphics is accelerated well.
1730
1731 =item No arbitrary limits
1732
1733 Unlike other Crossfire clients, pclient does not suffer from arbitrary
1734 limits (like a fixed amount of face numbers). There are still limits, but
1735 they are not arbitrarily low :)
1736
1737 =back
1738
1739 =head1 USAGE
1740
1741 =head2 The Map
1742
1743 The map is always displayed in the background, behind all other windows and UI elements.
1744
1745 #TODO# middle-click scrolls
1746 #
1747 # keys:
1748 #
1749 # a apply
1750 # keypad moves, kp_5 applies ranged attack to self
1751
1752 Starting to type enters the I<completion mode>. In that mode, you can type
1753 abbreviations or commands and have them executed as soon as they match a
1754 valid command. This is best explained by a few examples:
1755
1756 Typing B<climb> will display a list of commands with I<climb> in their
1757 name, such as I<ready_skill climbing> and I<use_skill climbing>.
1758
1759 You can abbreviate commands by typing only the first character of every
1760 word. For example, typing I<iwor> will likely select I<invoke word of
1761 recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1762 will likely select I<ready_skill climbing> and I<usl> will give you
1763 I<use_skill levitation>.
1764
1765 =head2 The map overview
1766
1767 #TODO#
1768
1769 =head2 The Status area in the lower right corner
1770
1771 #TODO#
1772
1773 =head2 The I<Statistics>/I>Stats> window
1774
1775 #TODO#
1776
1777 =head1 FAQ
1778
1779 =over 4
1780
1781 =item The client is very sluggish and slow, what can I do about this?
1782
1783 Most likely, you don't have accelerated OpenGL support. Try to find a
1784 newer driver, or a driver from your hardware vendor, that features OpenGL
1785 support.
1786
1787 If this is not an option, the following Setup options reduce the load and
1788 will likely make the client playable with sofwtare rendering (it will
1789 still be slow, though):
1790
1791 =over 4
1792
1793 =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1794
1795 =item Enable B<Fast & Ugly> mode
1796
1797 =item Disable B<Fog of War>
1798
1799 =item Increase B<Map Scale>
1800
1801 =back
1802
1803 =back
1804
1805 =head1 AUTHOR
1806
1807 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1808
1809
1810