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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.227
Committed: Wed May 17 20:52:12 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.226: +8 -4 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::UI;
40 use CFClient::MapWidget;
41
42 $Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45 };
46
47 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
49 our $VERSION = '0.1';
50
51 my $MAX_FPS = 60;
52 my $MIN_FPS = 5; # unused as of yet
53
54 our $META_SERVER = "crossfire.real-time.com:13326";
55
56 our $FACEMAP;
57 our $TILECACHE;
58 our $MAPCACHE;
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87
88 our $FLOORBOX;
89 our $GAUGES;
90 our $STATWIDS;
91
92 our $SDL_ACTIVE;
93 our %SDL_CB;
94
95 our $SDL_MIXER;
96 our @SOUNDS; # event => file mapping
97 our %AUDIO_CHUNKS; # audio files
98
99 our $ALT_ENTER_MESSAGE;
100 our $STATUSBOX;
101 our $DEBUG_STATUS;
102
103 our $INVWIN;
104 our $INV;
105 our $INVR;
106 our $INVR_LBL;
107 our $OPENCONT;
108
109 sub status {
110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
111 }
112
113 sub debug {
114 $DEBUG_STATUS->set_text ($_[0]);
115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
117 }
118
119 sub start_game {
120 status "logging in...";
121
122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123
124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 $MAP = new CFClient::Map $mapsize, $mapsize;
126
127 my ($host, $port) = split /:/, $CFG->{host};
128
129 $CONN = eval {
130 new conn
131 host => $host,
132 port => $port || 13327,
133 user => $CFG->{user},
134 pass => $CFG->{password},
135 mapw => $mapsize,
136 maph => $mapsize,
137 ;
138 };
139
140 if ($CONN) {
141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
153 }
154
155 sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
167 undef $MAP;
168 }
169
170 sub client_setup {
171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
173 child => (my $vbox = new CFClient::UI::VBox);
174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
175
176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
178
179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
181
182 $mode_slider->connect (changed => sub {
183 my ($self, $value) = @_;
184
185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
187 });
188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
189
190 my $row = 1;
191
192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
197 my ($self, $value) = @_;
198 $CFG->{fullscreen} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{fast} = $value;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_enable} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_intensity} = $value;
239 }
240 );
241
242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
247 my ($self, $value) = @_;
248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317 # $CFG->{effects_volume} = $_[1];
318 # });
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
358 $dialog
359 }
360
361 sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365 }
366
367 sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372 # local $GAUGES->{win}{parent};#d#
373 # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374 }
375
376 sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426 }
427
428 sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524 }
525
526 sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528 }
529
530 sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
595 }
596
597 sub metaserver_dialog {
598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
600 child => (my $vbox = new CFClient::UI::VBox);
601
602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
603
604 $dialog
605 }
606
607 my $METASERVER_ATIME;
608
609 sub update_metaserver {
610 my ($HOST) = @_;
611
612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
618
619 my $buf;
620
621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
627
628 Event->io (fd => $fh, poll => 'r', cb => sub {
629 my $res = sysread $fh, $buf, 8192, length $buf;
630
631 if (!defined $res) {
632 $_[0]->w->cancel;
633 $label->set_text ("error while retrieving server list: $!");
634 } elsif ($res == 0) {
635 $_[0]->w->cancel;
636 status "server list retrieved";
637
638 utf8::decode $buf if utf8::valid $buf;
639
640 $table->clear;
641
642 my @col = qw(Use #Users Host Uptime Version Description);
643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
644 for 0 .. $#col;
645
646 my @align = qw(1 0 1 1 -1);
647
648 my $y = 0;
649 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
650 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
651
652 for ($desc) {
653 s/<br>/\n/gi;
654 s/<li>/\n· /gi;
655 s/<.*?>//sgi;
656 s/&/&amp;/g;
657 s/</&lt;/g;
658 s/>/&gt;/g;
659 }
660
661 $uptime = sprintf "%dd %02d:%02d:%02d",
662 (int $m->[8] / 86400),
663 (int $m->[8] / 3600) % 24,
664 (int $m->[8] / 60) % 60,
665 $m->[8] % 60;
666
667 $m = [$users, $host, $uptime, $version, $desc];
668
669 $y++;
670
671 $table->add (0, $y, new CFClient::UI::VBox children => [
672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
673 $HOST->set_text ($CFG->{host} = $host);
674 }),
675 (new CFClient::UI::Empty expand => 1),
676 ]);
677
678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
680 for 0 .. $#$m;
681 }
682 }
683 });
684 }
685
686 sub server_setup {
687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
689 child => (my $vbox = new CFClient::UI::VBox);
690
691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
693
694 {
695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
696
697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
726 my ($self, $value) = @_;
727 $CFG->{user} = $value;
728 }
729 );
730
731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
737 my ($self, $value) = @_;
738 $CFG->{password} = $value;
739 }
740 );
741
742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
743 $table->add (1, 7, new CFClient::UI::Slider
744 req_w => 100,
745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
748 connect_changed => sub {
749 my ($self, $value) = @_;
750
751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
752 },
753 );
754
755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
778
779 $dialog
780 }
781
782 sub message_window {
783 my $window = new CFClient::UI::FancyFrame
784 title => "Messages",
785 border_bg => [1, 1, 1, 1],
786 bg => [0, 0, 0, 0.5],
787 user_w => int $::WIDTH / 3,
788 user_h => int $::HEIGHT / 5,
789 child => (my $vbox = new CFClient::UI::VBox);
790
791 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
792 expand => 1,
793 font => $FONT_FIXED,
794 fontsize => $::CFG->{log_fontsize},
795 );
796
797 $vbox->add (my $input = new CFClient::UI::Entry
798 connect_focus_in => sub {
799 my ($input, $prev_focus) = @_;
800
801 delete $input->{refocus_map};
802
803 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
804 $input->{refocus_map} = 1;
805 }
806 delete $input->{auto_activated};
807 },
808 connect_activate => sub {
809 my ($input, $text) = @_;
810 $input->set_text ('');
811
812 if ($text =~ /^\/(.*)/) {
813 $::CONN->user_send ($1);
814 } else {
815 my $say_cmd = $::CFG->{say_command} || 'say';
816 $::CONN->user_send ("$say_cmd $text");
817 }
818 if ($input->{refocus_map}) {
819 delete $input->{refocus_map};
820 $MAPWIDGET->focus_in
821 }
822 },
823 connect_escape => sub {
824 $MAPWIDGET->focus_in
825 },
826 );
827
828 $CONSOLE = {
829 window => $window,
830 input => $input
831 };
832
833 $window
834 }
835
836 sub make_inventory_window {
837 my $invwin = new CFClient::UI::FancyFrame
838 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
839
840 $invwin->add (my $hb = new CFClient::UI::HBox);
841
842 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
843 $vb1->add (my $lbl = new CFClient::UI::Label);
844 $lbl->set_text ("Player");
845 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
846
847 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
848 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
849 $INVR_LBL->set_text ("Floor");
850 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
851
852 $invwin
853 }
854
855 sub sdl_init {
856 CFClient::SDL_Init
857 and die "SDL::Init failed!\n";
858 }
859
860 sub video_init {
861 sdl_init;
862
863 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
864
865 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
866 $FULLSCREEN = $CFG->{fullscreen};
867 $FAST = $CFG->{fast};
868
869 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
870 or die "SDL_SetVideoMode failed!\n";
871
872 $SDL_ACTIVE = 1;
873 $LAST_REFRESH = time - 0.01;
874
875 CFClient::gl_init;
876
877 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
878
879 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
880
881 #############################################################################
882
883 unless ($DEBUG_STATUS) {
884 # create the widgets
885
886 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
887 $DEBUG_STATUS->show;
888
889 $STATUSBOX = new CFClient::UI::Statusbox;
890 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
891
892 (new CFClient::UI::Frame
893 bg => [0, 0, 0, 0.4],
894 req_y => -1,
895 child => $STATUSBOX,
896 )->show;
897
898 CFClient::UI::FancyFrame->new (
899 border_bg => [1, 1, 1, 192/255],
900 bg => [1, 1, 1, 0],
901 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
902 )->show;
903
904 $MAPWIDGET = new CFClient::MapWidget;
905 $MAPWIDGET->connect (activate_console => sub {
906 my ($mapwidget, $preset) = @_;
907
908 if ($CONSOLE) {
909 $CONSOLE->{input}->{auto_activated} = 1;
910 $CONSOLE->{input}->focus_in;
911
912 if ($preset && $CONSOLE->{input}->get_text eq '') {
913 $CONSOLE->{input}->set_text ($preset);
914 }
915 }
916 });
917 $MAPWIDGET->show;
918 $MAPWIDGET->focus_in;
919
920 $BUTTONBAR = new CFClient::UI::HBox;
921
922 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
923 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
925
926 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
927
928 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
929 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
930
931 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
932 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
933 status "Configuration Saved";
934 });
935
936 $BUTTONBAR->show;
937
938 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
939
940 # delay till geometry is constant
941 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
942 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
943 my $widget = $GAUGES->{win};
944 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
945 });
946 force_refresh ();
947 }
948 }
949
950 sub video_shutdown {
951 undef $SDL_ACTIVE;
952 }
953
954 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
955 my $bgmusic;#TODO#hack#d#
956
957 sub audio_channel_finished {
958 my ($channel) = @_;
959
960 #warn "channel $channel finished\n";#d#
961 }
962
963 sub audio_music_finished {
964 return unless $CFG->{bgm_enable};
965
966 # TODO: hack, do play loop and mood music
967 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
968 $bgmusic->play (0);
969
970 push @bgmusic, shift @bgmusic;
971 }
972
973 sub audio_init {
974 if ($CFG->{audio_enable}) {
975 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
976 $SDL_MIXER = !CFClient::Mix_OpenAudio;
977 CFClient::Mix_AllocateChannels 8;
978 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
979
980 audio_music_finished;
981
982 while (<$fh>) {
983 next if /^\s*#/;
984 next if /^\s*$/;
985
986 my ($file, $volume, $event) = split /\s+/, $_, 3;
987
988 push @SOUNDS, "$volume,$file";
989
990 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
991 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
992 $chunk->volume ($volume * 128 / 100);
993 $chunk
994 };
995 }
996 } else {
997 status "unable to open sound config: $!";
998 }
999 }
1000 }
1001
1002 sub audio_shutdown {
1003 CFClient::Mix_CloseAudio if $SDL_MIXER;
1004 undef $SDL_MIXER;
1005 @SOUNDS = ();
1006 %AUDIO_CHUNKS = ();
1007 }
1008
1009 my %animate_object;
1010 my $animate_timer;
1011
1012 my $fps = 9;
1013
1014 sub force_refresh {
1015 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1016 debug sprintf "%3.2f", $fps;
1017
1018 $CFClient::UI::ROOT->draw;
1019 CFClient::SDL_GL_SwapBuffers;
1020
1021 $WANT_REFRESH = 0;
1022 $CAN_REFRESH = 0;
1023 $LAST_REFRESH = $NOW;
1024 }
1025
1026 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1027 $NOW = time;
1028
1029 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1030 for CFClient::SDL_PollEvent;
1031
1032 if (%animate_object) {
1033 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1034 $WANT_REFRESH++;
1035 }
1036
1037 if ($WANT_REFRESH) {
1038 force_refresh;
1039 } else {
1040 $CAN_REFRESH = 1;
1041 }
1042 });
1043
1044 sub animation_start {
1045 my ($widget) = @_;
1046 $animate_object{$widget} = $widget;
1047 }
1048
1049 sub animation_stop {
1050 my ($widget) = @_;
1051 delete $animate_object{$widget};
1052 }
1053
1054 @conn::ISA = Crossfire::Protocol::;
1055
1056 sub conn::new {
1057 my $class = shift;
1058
1059 my $self = $class->Crossfire::Protocol::new (@_);
1060
1061 $MAPWIDGET->clr_commands;
1062
1063 my $parser = new Pod::POM;
1064 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1065
1066 for my $head2 ($pod->head2) {
1067 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1068 or next;
1069
1070 my $cmd = $1;
1071 my @args = split /\|/, $2;
1072 @args = (".*") unless @args;
1073
1074 my $text = CFClient::pod_to_pango $head2->content;
1075
1076 for my $arg (@args) {
1077 $arg = $arg eq ".*" ? "" : " $arg";
1078
1079 $MAPWIDGET->add_command ("$cmd$arg", $text);
1080 }
1081 }
1082
1083 $self
1084 }
1085
1086 sub conn::stats_update {
1087 my ($self, $stats) = @_;
1088
1089 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1090 my $diff = $exp - $self->{prev_exp};
1091 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1092 if exists $self->{prev_exp} && $diff;
1093 $self->{prev_exp} = $exp;
1094 }
1095
1096 update_stats_window ($stats);
1097 }
1098
1099 sub conn::user_send {
1100 my ($self, $command) = @_;
1101
1102 $self->send_command ($command);
1103 status $command;
1104 }
1105
1106 sub conn::map_scroll {
1107 my ($self, $dx, $dy) = @_;
1108
1109 $MAP->scroll ($dx, $dy);
1110 }
1111
1112 sub conn::feed_map1a {
1113 my ($self, $data) = @_;
1114
1115 # $self->Crossfire::Protocol::feed_map1a ($data);
1116
1117 $MAP->map1a_update ($data);
1118 $MAPWIDGET->update;
1119 }
1120
1121 sub conn::flush_map {
1122 my ($self) = @_;
1123
1124 my $map_info = delete $self->{map_info}
1125 or return;
1126
1127 my ($hash, $x, $y, $w, $h) = @$map_info;
1128
1129 my $data = $MAP->get_rect ($x, $y, $w, $h);
1130 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1131 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1132 }
1133
1134 sub conn::map_clear {
1135 my ($self) = @_;
1136
1137 $self->flush_map;
1138 delete $self->{neigh_map};
1139
1140 $MAP->clear;
1141 }
1142
1143
1144 sub conn::load_map($$$) {
1145 my ($self, $hash, $x, $y) = @_;
1146
1147 if (defined (my $data = $MAPCACHE->get ($hash))) {
1148 $data = Compress::LZF::decompress $data;
1149 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1150 for my $id ($MAP->set_rect ($x, $y, $data)) {
1151 my $data = $TILECACHE->get ($id)
1152 or next;
1153
1154 $self->set_texture ($id => $data);
1155 }
1156 }
1157 }
1158
1159 # this method does a "flood fill" into every tile direction
1160 # it assumes that tiles are arranged in a rectangular grid,
1161 # i.e. a map is the same as the left of the right map etc.
1162 # failure to comply are harmless and result in display errors
1163 # at worst.
1164 sub conn::flood_fill {
1165 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1166
1167 # the server does not allow map paths > 6
1168 return if 7 <= length $path;
1169
1170 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1171
1172 for (
1173 [1, 0, -1],
1174 [2, 1, 0],
1175 [3, 0, 1],
1176 [4, -1, 0],
1177 ) {
1178 my ($tile, $dx, $dy) = @$_;
1179
1180 my $gx = $gx + $dx;
1181 my $gy = $gy + $dy;
1182
1183 next unless $flags & (1 << ($tile - 1));
1184 next if $self->{neigh_grid}{$gx, $gy}++;
1185
1186 my $neigh = $self->{neigh_map}{$hash} ||= [];
1187 if (my $info = $neigh->[$tile]) {
1188 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1189
1190 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1191 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1192
1193 } else {
1194 $self->send_mapinfo ("spatial $path$tile", sub {
1195 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1196
1197 return if $mode ne "spatial";
1198
1199 $x += $MAP->ox;
1200 $y += $MAP->oy;
1201
1202 $self->load_map ($hash, $x, $y)
1203 unless $self->{neigh_map}{$hash}[5]++;#d#
1204
1205 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1206
1207 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1208 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1209 });
1210 }
1211 }
1212 }
1213
1214 sub conn::map_change {
1215 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1216
1217 $self->flush_map;
1218
1219 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1220
1221 my $mapmapw = $MAPMAP->{w};
1222 my $mapmaph = $MAPMAP->{h};
1223
1224 $self->{neigh_rect} = [
1225 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1226 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1227 ];
1228
1229 delete $self->{neigh_grid};
1230 $self->flood_fill (0, 0, "", $hash, $flags);
1231
1232 $x += $ox;
1233 $y += $oy;
1234
1235 $self->{map_info} = [$hash, $x, $y, $w, $h];
1236
1237 my $map = $self->{map_info}[0];
1238 $map =~ s/^.*?\/([^\/]+)$/\1/;
1239 $STATWIDS->{map}->set_text ("Map: " . $map);
1240
1241 $self->load_map ($hash, $x, $y);
1242 }
1243
1244 sub conn::face_find {
1245 my ($self, $facenum, $face) = @_;
1246
1247 my $hash = "$face->{chksum},$face->{name}";
1248
1249 my $id = $FACEMAP->get ($hash);
1250
1251 unless ($id) {
1252 # create new id for face
1253 # i love transactions
1254 for (1..100) {
1255 my $txn = $CFClient::DB_ENV->txn_begin;
1256 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1257 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1258 $id++;
1259 if ($FACEMAP->put (id => $id) == 0
1260 && $FACEMAP->put ($hash => $id) == 0) {
1261 $txn->txn_commit;
1262
1263 goto gotid;
1264 }
1265 }
1266 $txn->abort;
1267 }
1268
1269 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1270 }
1271
1272 gotid:
1273 $face->{id} = $id;
1274 $MAP->set_face ($facenum => $id);
1275 $self->{faceid}[$facenum] = $id;#d#
1276 $TILECACHE->get ($id)
1277 }
1278
1279 sub conn::face_update {
1280 my ($self, $facenum, $face) = @_;
1281
1282 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1283
1284 $self->set_texture ($face->{id} => delete $face->{image});
1285 }
1286
1287 sub conn::set_texture {
1288 my ($self, $id, $data) = @_;
1289
1290 $self->{texture}[$id] ||= do {
1291 my $tex =
1292 new_from_image CFClient::Texture
1293 $data, minify => 1, mipmap => 1;
1294
1295 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1296 $MAPWIDGET->update;
1297
1298 $tex
1299 };
1300 }
1301
1302 sub conn::sound_play {
1303 my ($self, $x, $y, $soundnum, $type) = @_;
1304
1305 $SDL_MIXER
1306 or return;
1307
1308 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1309 or return;
1310
1311 $chunk->play;
1312 # warn "sound $x,$y,$soundnum,$type\n";#d#
1313 }
1314
1315 my $LAST_QUERY; # server is stupid, stupid, stupid
1316
1317 sub conn::query {
1318 my ($self, $flags, $prompt) = @_;
1319
1320 $prompt = $LAST_QUERY unless length $prompt;
1321 $LAST_QUERY = $prompt;
1322
1323 my $dialog = new CFClient::UI::FancyFrame
1324 title => "Query",
1325 child => my $vbox = new CFClient::UI::VBox;
1326
1327 $vbox->add (new CFClient::UI::Label
1328 max_w => $::WIDTH * 0.4,
1329 text => $prompt);
1330
1331 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1332 $vbox->add (my $hbox = new CFClient::HBox);
1333 $hbox->add (new CFClient::Button
1334 text => "No",
1335 connect_activate => sub {
1336 $self->send ("reply n");
1337 $dialog->destroy;
1338 $MAPWIDGET->focus_in;
1339 }
1340 );
1341 $hbox->add (new CFClient::Button
1342 text => "Yes",
1343 connect_activate => sub {
1344 $self->send ("reply y");
1345 $dialog->destroy;
1346 $MAPWIDGET->focus_in;
1347 },
1348 );
1349
1350 $dialog->focus_in;
1351
1352 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1353 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1354 $vbox->add (my $entry = new CFClient::UI::Entry
1355 connect_changed => sub {
1356 $self->send ("reply $_[1]");
1357 $dialog->destroy;
1358 $MAPWIDGET->focus_in;
1359 },
1360 );
1361
1362 $entry->focus_in;
1363
1364 } else {
1365 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1366
1367 $vbox->add (my $entry = new CFClient::UI::Entry
1368 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1369 connect_activate => sub {
1370 $self->send ("reply $_[1]");
1371 $dialog->destroy;
1372 $MAPWIDGET->focus_in;
1373 },
1374 );
1375
1376 $entry->focus_in;
1377 }
1378
1379 $dialog->show;
1380 }
1381
1382 sub conn::drawinfo {
1383 my ($self, $color, $text) = @_;
1384
1385 my @color = (
1386 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1387 [1.00, 1.00, 1.00],
1388 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1389 [1.00, 0.00, 0.00],
1390 [1.00, 0.54, 0.00],
1391 [0.11, 0.56, 1.00],
1392 [0.93, 0.46, 0.00],
1393 [0.18, 0.54, 0.34],
1394 [0.56, 0.73, 0.56],
1395 [0.80, 0.80, 0.80],
1396 [0.55, 0.41, 0.13],
1397 [0.99, 0.77, 0.26],
1398 [0.74, 0.65, 0.41],
1399 );
1400
1401 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1402
1403 $text = CFClient::UI::Label::escape $text;
1404 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1405 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1406
1407 $LOGVIEW->add_paragraph ($color[$color],
1408 join "\n", map "$time $_", split /\n/, $text);
1409
1410 $STATUSBOX->add ($text,
1411 group => $text,
1412 fg => $color[$color],
1413 timeout => 60,
1414 tooltip_font => $::FONT_FIXED,
1415 );
1416 }
1417
1418 sub conn::drawextinfo {
1419 my ($self, $color, $type, $subtype, $message) = @_;
1420
1421 $self->drawinfo ($color, $message);
1422 }
1423
1424 sub conn::spell_add {
1425 my ($self, $spell) = @_;
1426
1427 # TODO
1428 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1429 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1430 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1431 }
1432
1433 sub conn::spell_delete {
1434 my ($self, $spell) = @_;
1435 }
1436
1437 sub conn::addme_success {
1438 my ($self) = @_;
1439
1440 $self->send ("command output-sync $CFG->{output_sync}");
1441 $self->send ("command output-count $CFG->{output_count}");
1442
1443 for my $skill (values %{$self->{skill_info}}) {
1444 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1445 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1446 }
1447 }
1448
1449 sub conn::eof {
1450 $MAPWIDGET->clr_commands;
1451
1452 stop_game;
1453 }
1454
1455 sub update_floorbox {
1456 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1457 return unless $CONN;
1458
1459 $FLOORBOX->clear;
1460 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1461
1462 my $count = 4;
1463 for (@{ $CONN->{container}{0} }) {
1464 if (--$count) {
1465 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1466 } else {
1467 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1468 last;
1469 }
1470 }
1471 });
1472
1473 $WANT_REFRESH++;
1474 }
1475
1476 sub conn::container_add {
1477 my ($self, $tag, $items) = @_;
1478
1479 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$self->{player}{tag}})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1495 # $self-<{player}{tag} => player inv
1496 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1497 }
1498
1499 sub conn::container_clear {
1500 my ($self, $tag) = @_;
1501
1502 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1503
1504 if ($tag == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($tag == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$tag})
1512 } else {
1513 $OPENCONT = $tag;
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$tag});
1516 }
1517
1518 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1519 }
1520
1521 sub conn::item_delete {
1522 my ($self, @items) = @_;
1523
1524 for (@items) {
1525 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1526
1527 if ($_->{container} == 0) {
1528 update_floorbox;
1529 $OPENCONT = 0;
1530 $INVR_LBL->set_text ("Floor");
1531 $INVR->set_items ($self->{container}{0});
1532 } elsif ($_->{container} == $self->{player}{tag}) {
1533 $INVR_LBL->set_text ("Player");
1534 $INV->set_items ($self->{container}{$self->{player}{tag}})
1535 } else {
1536 $OPENCONT = $_->{container};
1537 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1538 $INVR->set_items ($self->{container}{$_->{container}});
1539 }
1540 }
1541 }
1542
1543 sub conn::item_update {
1544 my ($self, $item) = @_;
1545
1546 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1547
1548 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1549 $OPENCONT = 0;
1550 $INVR_LBL->set_text ("Floor");
1551 $INVR->set_items ($self->{container}{0});
1552
1553 $item->{widget}->update_item
1554 if $item->{widget};
1555 } else {
1556 if ($item->{container} == 0) {
1557 update_floorbox;
1558 $OPENCONT = 0;
1559 $INVR_LBL->set_text ("Floor");
1560 $INVR->set_items ($self->{container}{0});
1561 } elsif ($item->{container} == $self->{player}{tag}) {
1562 $INV->set_items ($self->{container}{$item->{container}})
1563 }
1564 }
1565 }
1566
1567 %SDL_CB = (
1568 CFClient::SDL_QUIT => sub {
1569 Event::unloop -1;
1570 },
1571 CFClient::SDL_VIDEORESIZE => sub {
1572 },
1573 CFClient::SDL_VIDEOEXPOSE => sub {
1574 $WANT_REFRESH++;
1575 },
1576 CFClient::SDL_ACTIVEEVENT => sub {
1577 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1578 },
1579 CFClient::SDL_KEYDOWN => sub {
1580 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1581 # alt-enter
1582 video_shutdown;
1583 $CFG->{fullscreen} = !$CFG->{fullscreen};
1584 video_init;
1585 } else {
1586 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1587 }
1588 },
1589 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1590 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1591 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1592 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1593 CFClient::SDL_USEREVENT => sub {
1594 if ($_[0]{code} == 1) {
1595 audio_channel_finished $_[0]{data1};
1596 } elsif ($_[0]{code} == 0) {
1597 audio_music_finished;
1598 }
1599 },
1600 );
1601
1602 #############################################################################
1603
1604 $SIG{INT} = $SIG{TERM} = sub { exit };
1605
1606 {
1607 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1608
1609 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1610
1611 $TILECACHE = CFClient::db_table "tilecache";
1612 $FACEMAP = CFClient::db_table "facemap";
1613
1614 my %DEF_CFG = (
1615 sdl_mode => 0,
1616 width => 640,
1617 height => 480,
1618 fullscreen => 0,
1619 fast => 0,
1620 map_scale => 0.5,
1621 fow_enable => 1,
1622 fow_intensity => 0.45,
1623 fow_smooth => 0,
1624 gui_fontsize => 1,
1625 log_fontsize => 1,
1626 gauge_fontsize=> 1,
1627 gauge_size => 0.35,
1628 stat_fontsize => 1,
1629 mapsize => 100,
1630 host => "crossfire.schmorp.de",
1631 say_command => 'say',
1632 audio_enable => 1,
1633 bgm_enable => 1,
1634 bgm_volume => 0.25,
1635 output_sync => 1,
1636 output_count => 1,
1637 );
1638
1639 while (my ($k, $v) = each %DEF_CFG) {
1640 $CFG->{$k} = $v unless exists $CFG->{$k};
1641 }
1642
1643 sdl_init;
1644
1645 @SDL_MODES = reverse
1646 grep $_->[0] >= 640 && $_->[1] >= 480,
1647 CFClient::SDL_ListModes;
1648
1649 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1650
1651 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1652
1653 {
1654 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1655 DejaVuSans.ttf
1656 DejaVuSansMono.ttf
1657 DejaVuSans-Bold.ttf
1658 DejaVuSansMono-Bold.ttf
1659 DejaVuSans-Oblique.ttf
1660 DejaVuSansMono-Oblique.ttf
1661 DejaVuSans-BoldOblique.ttf
1662 DejaVuSansMono-BoldOblique.ttf
1663 );
1664
1665 CFClient::add_font $_ for @fonts;
1666
1667 CFClient::pango_init;
1668
1669 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1670 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1671
1672 $FONT_PROP->make_default;
1673 }
1674
1675 # compare mono (ft) vs. rgba (cairo)
1676 # ft - 1.8s, cairo 3s, even in alpha-only mode
1677 # for my $rgba (0..1) {
1678 # my $t1 = Time::HiRes::time;
1679 # for (1..1000) {
1680 # my $layout = CFClient::Layout->new ($rgba);
1681 # $layout->set_text ("hallo" x 100);
1682 # $layout->render;
1683 # }
1684 # my $t2 = Time::HiRes::time;
1685 # warn $t2-$t1;
1686 # }
1687
1688 video_init;
1689 audio_init;
1690 }
1691
1692 Event::loop;
1693
1694 END { CFClient::SDL_Quit }
1695
1696 =head1 pclient - Crossfire+ and Crossfire game client
1697
1698 Pclient is a Crossfire+ and Crossfire game client.
1699
1700 =head2 Features
1701
1702 =over 4
1703
1704 =item Fullscreen Map
1705
1706 PClient can uses a fullscreen map, which greatly enhances how much of the
1707 game world you can see.
1708
1709 =item Persistent Map Cache (Crossfire+ only)
1710
1711 PClient can persistently cache all map data it received from the
1712 server. This not only allows it to display an overview map, but also
1713 ensures that once-explored areas will be available the next time you want
1714 to explore more.
1715
1716 =item Hardware acceleration
1717
1718 Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1719 acceleration. Most modern graphics cards have difficulties with 2D
1720 acceleration, while 3D graphics is accelerated well.
1721
1722 =item No arbitrary limits
1723
1724 Unlike other Crossfire clients, pclient does not suffer from arbitrary
1725 limits (like a fixed amount of face numbers). There are still limits, but
1726 they are not arbitrarily low :)
1727
1728 =back
1729
1730 =head1 USAGE
1731
1732 =head2 The Map
1733
1734 The map is always displayed in the background, behind all other windows and UI elements.
1735
1736 #TODO# middle-click scrolls
1737 #
1738 # keys:
1739 #
1740 # a apply
1741 # keypad moves, kp_5 applies ranged attack to self
1742
1743 Starting to type enters the I<completion mode>. In that mode, you can type
1744 abbreviations or commands and have them executed as soon as they match a
1745 valid command. This is best explained by a few examples:
1746
1747 Typing B<climb> will display a list of commands with I<climb> in their
1748 name, such as I<ready_skill climbing> and I<use_skill climbing>.
1749
1750 You can abbreviate commands by typing only the first character of every
1751 word (or even characters within the word - the client will try to make
1752 a good guess, as long as the characters are in order). For example,
1753 typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1754 will select I<cast create food>. Likewise, I<rscli> will likely select
1755 I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1756
1757 You can enter space and other text as arguemnt to the command. For
1758 example, C<cfoo waybread> will expand to C<cast create food waybread>.
1759
1760 =head2 The map overview
1761
1762 #TODO#
1763
1764 =head2 The Status area in the lower right corner
1765
1766 #TODO#
1767
1768 =head2 The I<Statistics>/I>Stats> window
1769
1770 #TODO#
1771
1772 =head1 FAQ
1773
1774 =over 4
1775
1776 =item The client is very sluggish and slow, what can I do about this?
1777
1778 Most likely, you don't have accelerated OpenGL support. Try to find a
1779 newer driver, or a driver from your hardware vendor, that features OpenGL
1780 support.
1781
1782 If this is not an option, the following Setup options reduce the load and
1783 will likely make the client playable with sofwtare rendering (it will
1784 still be slow, though):
1785
1786 =over 4
1787
1788 =item B<Video Mode> should be set as low as possible (e.g. 640x480)
1789
1790 =item Enable B<Fast & Ugly> mode
1791
1792 =item Disable B<Fog of War>
1793
1794 =item Increase B<Map Scale>
1795
1796 =back
1797
1798 =back
1799
1800 =head1 AUTHOR
1801
1802 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1803
1804
1805