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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.241
Committed: Tue May 23 23:14:46 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.240: +50 -102 lines
Log Message:
rig up primitive and still buggy pod/help viewer, add intro document

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::UI;
40 use CFClient::MapWidget;
41
42 $Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45 };
46
47 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
49 our $VERSION = '0.1';
50
51 my $MAX_FPS = 60;
52 my $MIN_FPS = 5; # unused as of yet
53
54 our $META_SERVER = "crossfire.real-time.com:13326";
55
56 our $FACEMAP;
57 our $TILECACHE;
58 our $MAPCACHE;
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88
89 our $FLOORBOX;
90 our $GAUGES;
91 our $STATWIDS;
92
93 our $SDL_ACTIVE;
94 our %SDL_CB;
95
96 our $SDL_MIXER;
97 our @SOUNDS; # event => file mapping
98 our %AUDIO_CHUNKS; # audio files
99
100 our $ALT_ENTER_MESSAGE;
101 our $STATUSBOX;
102 our $DEBUG_STATUS;
103
104 our $INVWIN;
105 our $INV;
106 our $INVR;
107 our $INVR_LBL;
108 our $OPENCONT;
109
110 sub status {
111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
112 }
113
114 sub debug {
115 $DEBUG_STATUS->set_text ($_[0]);
116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 }
119
120 sub start_game {
121 status "logging in...";
122
123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
124
125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 $MAP = new CFClient::Map $mapsize, $mapsize;
127
128 my ($host, $port) = split /:/, $CFG->{host};
129
130 $CONN = eval {
131 new conn
132 host => $host,
133 port => $port || 13327,
134 user => $CFG->{user},
135 pass => $CFG->{password},
136 mapw => $mapsize,
137 maph => $mapsize,
138 ;
139 };
140
141 if ($CONN) {
142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
154 }
155
156 sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
168 undef $MAP;
169 }
170
171 sub client_setup {
172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
174 child => (my $vbox = new CFClient::UI::VBox);
175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176
177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179
180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
182
183 $mode_slider->connect (changed => sub {
184 my ($self, $value) = @_;
185
186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
188 });
189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
190
191 my $row = 1;
192
193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
198 my ($self, $value) = @_;
199 $CFG->{fullscreen} = $value;
200 }
201 );
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
208 my ($self, $value) = @_;
209 $CFG->{fast} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{fow_enable} = $value;
230 }
231 );
232
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
238 my ($self, $value) = @_;
239 $CFG->{fow_intensity} = $value;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
248 my ($self, $value) = @_;
249 $CFG->{fow_smooth} = $value;
250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
282 tooltip => "Adjust the size of the stats gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_size} = $_[1];
285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318 # $CFG->{effects_volume} = $_[1];
319 # });
320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
359 $dialog
360 }
361
362 sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366 }
367
368 sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373 # local $GAUGES->{win}{parent};#d#
374 # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375 }
376
377 sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427 }
428
429 sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528 }
529
530 sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532 }
533
534 sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
599 }
600
601 sub metaserver_dialog {
602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
604 child => (my $vbox = new CFClient::UI::VBox);
605
606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
607
608 $dialog
609 }
610
611 my $METASERVER_ATIME;
612
613 sub update_metaserver {
614 my ($HOST) = @_;
615
616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
622
623 my $buf;
624
625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
631
632 Event->io (fd => $fh, poll => 'r', cb => sub {
633 my $res = sysread $fh, $buf, 8192, length $buf;
634
635 if (!defined $res) {
636 $_[0]->w->cancel;
637 $label->set_text ("error while retrieving server list: $!");
638 } elsif ($res == 0) {
639 $_[0]->w->cancel;
640 status "server list retrieved";
641
642 utf8::decode $buf if utf8::valid $buf;
643
644 $table->clear;
645
646 my @col = qw(Use #Users Host Uptime Version Description);
647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
648 for 0 .. $#col;
649
650 my @align = qw(1 0 1 1 -1);
651
652 my $y = 0;
653 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
654 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
655
656 for ($desc) {
657 s/<br>/\n/gi;
658 s/<li>/\n· /gi;
659 s/<.*?>//sgi;
660 s/&/&amp;/g;
661 s/</&lt;/g;
662 s/>/&gt;/g;
663 }
664
665 $uptime = sprintf "%dd %02d:%02d:%02d",
666 (int $m->[8] / 86400),
667 (int $m->[8] / 3600) % 24,
668 (int $m->[8] / 60) % 60,
669 $m->[8] % 60;
670
671 $m = [$users, $host, $uptime, $version, $desc];
672
673 $y++;
674
675 $table->add (0, $y, new CFClient::UI::VBox children => [
676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
677 $HOST->set_text ($CFG->{host} = $host);
678 }),
679 (new CFClient::UI::Empty expand => 1),
680 ]);
681
682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
684 for 0 .. $#$m;
685 }
686 }
687 });
688 }
689
690 sub server_setup {
691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
693 child => (my $vbox = new CFClient::UI::VBox);
694
695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
697
698 {
699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
700
701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
730 my ($self, $value) = @_;
731 $CFG->{user} = $value;
732 }
733 );
734
735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
741 my ($self, $value) = @_;
742 $CFG->{password} = $value;
743 }
744 );
745
746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
747 $table->add (1, 7, new CFClient::UI::Slider
748 req_w => 100,
749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
752 connect_changed => sub {
753 my ($self, $value) = @_;
754
755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
756 },
757 );
758
759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
782
783 $dialog
784 }
785
786 sub message_window {
787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
789 border_bg => [1, 1, 1, 1],
790 bg => [0, 0, 0, 0.75],
791 user_w => int $::WIDTH / 3,
792 user_h => int $::HEIGHT / 5,
793 child => (my $vbox = new CFClient::UI::VBox);
794
795 $vbox->add ($LOGVIEW);
796
797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
802 connect_focus_in => sub {
803 my ($input, $prev_focus) = @_;
804
805 delete $input->{refocus_map};
806
807 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
808 $input->{refocus_map} = 1;
809 }
810 delete $input->{auto_activated};
811 },
812 connect_activate => sub {
813 my ($input, $text) = @_;
814 $input->set_text ('');
815
816 if ($text =~ /^\/(.*)/) {
817 $::CONN->user_send ($1);
818 } else {
819 my $say_cmd = $::CFG->{say_command} || 'say';
820 $::CONN->user_send ("$say_cmd $text");
821 }
822 if ($input->{refocus_map}) {
823 delete $input->{refocus_map};
824 $MAPWIDGET->focus_in
825 }
826 },
827 connect_escape => sub {
828 $MAPWIDGET->focus_in
829 },
830 );
831
832 $CONSOLE = {
833 window => $window,
834 input => $input
835 };
836
837 $window
838 }
839
840 sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868 }
869
870 sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887 }
888
889 sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922 }
923
924 sub sdl_init {
925 CFClient::SDL_Init
926 and die "SDL::Init failed!\n";
927 }
928
929 sub video_init {
930 sdl_init;
931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
935 $FULLSCREEN = $CFG->{fullscreen};
936 $FAST = $CFG->{fast};
937
938 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
939 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
940
941 $SDL_ACTIVE = 1;
942 $LAST_REFRESH = time - 0.01;
943
944 CFClient::gl_init;
945
946 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
947
948 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
949
950 #############################################################################
951
952 unless ($DEBUG_STATUS) {
953 # create the widgets
954
955 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
956 $DEBUG_STATUS->show;
957
958 $STATUSBOX = new CFClient::UI::Statusbox;
959 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
960
961 (new CFClient::UI::Frame
962 bg => [0, 0, 0, 0.4],
963 req_y => -1,
964 child => $STATUSBOX,
965 )->show;
966
967 CFClient::UI::FancyFrame->new (
968 border_bg => [1, 1, 1, 192/255],
969 bg => [1, 1, 1, 0],
970 child => ($MAPMAP = new CFClient::MapWidget::MapMap
971 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
972 ),
973 )->show;
974
975 $MAPWIDGET = new CFClient::MapWidget;
976 $MAPWIDGET->connect (activate_console => sub {
977 my ($mapwidget, $preset) = @_;
978
979 if ($CONSOLE) {
980 $CONSOLE->{input}->{auto_activated} = 1;
981 $CONSOLE->{input}->focus_in;
982
983 if ($preset && $CONSOLE->{input}->get_text eq '') {
984 $CONSOLE->{input}->set_text ($preset);
985 }
986 }
987 });
988 $MAPWIDGET->show;
989 $MAPWIDGET->focus_in;
990
991 $LOGVIEW = new CFClient::UI::TextView
992 expand => 1,
993 font => $FONT_FIXED,
994 fontsize => $::CFG->{log_fontsize},
995 can_hover => 1,
996 can_events => 1,
997 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
998 ;
999
1000 $BUTTONBAR = new CFClient::UI::HBox;
1001
1002 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1003 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1005 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1007 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1008
1009 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1010
1011 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1012 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1014 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1015
1016 $BUTTONBAR->add (new CFClient::UI::Button
1017 text => "Save Config",
1018 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1019 connect_activate => sub {
1020 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1021 status "Configuration Saved";
1022 },
1023 );
1024
1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1026 tooltip => "View Documentation");
1027
1028 $BUTTONBAR->add (new CFClient::UI::Button
1029 text => "Quit",
1030 tooltip => "Terminates the program",
1031 connect_activate => sub {
1032 if ($CONN) {
1033 open_quit_dialog;
1034 } else {
1035 exit;
1036 }
1037 },
1038 );
1039
1040 $BUTTONBAR->show;
1041
1042 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1043
1044 # delay till geometry is constant
1045 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1046 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1047 my $widget = $GAUGES->{win};
1048 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1049 });
1050 force_refresh ();
1051 }
1052 }
1053
1054 sub video_shutdown {
1055 undef $SDL_ACTIVE;
1056 }
1057
1058 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1059 my $bgmusic;#TODO#hack#d#
1060
1061 sub audio_channel_finished {
1062 my ($channel) = @_;
1063
1064 #warn "channel $channel finished\n";#d#
1065 }
1066
1067 sub audio_music_finished {
1068 return unless $CFG->{bgm_enable};
1069
1070 # TODO: hack, do play loop and mood music
1071 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1072 $bgmusic->play (0);
1073
1074 push @bgmusic, shift @bgmusic;
1075 }
1076
1077 sub audio_init {
1078 if ($CFG->{audio_enable}) {
1079 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1080 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1081
1082 unless ($SDL_MIXER) {
1083 status "Unable to open sound device: there will be no sound";
1084 return;
1085 }
1086
1087 CFClient::Mix_AllocateChannels 8;
1088 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1089
1090 audio_music_finished;
1091
1092 while (<$fh>) {
1093 next if /^\s*#/;
1094 next if /^\s*$/;
1095
1096 my ($file, $volume, $event) = split /\s+/, $_, 3;
1097
1098 push @SOUNDS, "$volume,$file";
1099
1100 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1101 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1102 $chunk->volume ($volume * 128 / 100);
1103 $chunk
1104 };
1105 }
1106 } else {
1107 status "unable to open sound config: $!";
1108 }
1109 }
1110 }
1111
1112 sub audio_shutdown {
1113 CFClient::Mix_CloseAudio if $SDL_MIXER;
1114 undef $SDL_MIXER;
1115 @SOUNDS = ();
1116 %AUDIO_CHUNKS = ();
1117 }
1118
1119 my %animate_object;
1120 my $animate_timer;
1121
1122 my $fps = 9;
1123
1124 my %demo;#d#
1125
1126 sub force_refresh {
1127 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1128 debug sprintf "%3.2f", $fps;
1129
1130 $CFClient::UI::ROOT->draw;
1131
1132 $WANT_REFRESH = 0;
1133 $CAN_REFRESH = 0;
1134 $LAST_REFRESH = $NOW;
1135
1136 0 && do {
1137 # some weird model-drawing code, just a joke right now
1138 use CFClient::OpenGL;
1139
1140 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1141 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1142 $demo{r} ||= do {
1143 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1144 $mod->{v} = pack "f*", @{$mod->{v}};
1145 $_ = [scalar @$_, pack "S!*", @$_]
1146 for values %{$mod->{g}};
1147 $mod
1148 };
1149
1150 my $r = $demo{r} or die;
1151
1152 glDepthMask 1;
1153 glClear GL_DEPTH_BUFFER_BIT;
1154 glEnable GL_TEXTURE_2D;
1155 glEnable GL_DEPTH_TEST;
1156 glEnable GL_CULL_FACE;
1157 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1158
1159 glMatrixMode GL_PROJECTION;
1160 glLoadIdentity;
1161 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1162 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1163 glMatrixMode GL_MODELVIEW;
1164 glLoadIdentity;
1165
1166 glPushMatrix;
1167 glTranslate 0, 0, -800;
1168 glScale 1, -1, 1;
1169 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1170 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1171 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1172 glScale 50, 50, 50;
1173
1174 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1175 while (my ($k, $v) = each %{$r->{g}}) {
1176 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1177 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1178 }
1179
1180 glPopMatrix;
1181
1182 glShadeModel GL_FLAT;
1183 glDisable GL_DEPTH_TEST;
1184 glDisable GL_TEXTURE_2D;
1185 glDepthMask 0;
1186
1187 $WANT_REFRESH++;
1188 };
1189
1190 CFClient::SDL_GL_SwapBuffers;
1191 }
1192
1193 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1194 $NOW = time;
1195
1196 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1197 for CFClient::SDL_PollEvent;
1198
1199 if (%animate_object) {
1200 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1201 $WANT_REFRESH++;
1202 }
1203
1204 if ($WANT_REFRESH) {
1205 force_refresh;
1206 } else {
1207 $CAN_REFRESH = 1;
1208 }
1209 });
1210
1211 sub animation_start {
1212 my ($widget) = @_;
1213 $animate_object{$widget} = $widget;
1214 }
1215
1216 sub animation_stop {
1217 my ($widget) = @_;
1218 delete $animate_object{$widget};
1219 }
1220
1221 @conn::ISA = Crossfire::Protocol::;
1222
1223 sub conn::new {
1224 my $class = shift;
1225
1226 my $self = $class->Crossfire::Protocol::new (@_);
1227
1228 $MAPWIDGET->clr_commands;
1229
1230 my $parser = new Pod::POM;
1231 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1232
1233 for my $head2 ($pod->head2) {
1234 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1235 or next;
1236
1237 my $cmd = $1;
1238 my @args = split /\|/, $2;
1239 @args = (".*") unless @args;
1240
1241 my $text = CFClient::pod_to_pango $head2->content;
1242 my @par = CFClient::pod_to_pango_list $head2->content; use Data::Dumper; warn Dumper \@par;#d#
1243
1244 for my $arg (@args) {
1245 $arg = $arg eq ".*" ? "" : " $arg";
1246
1247 $MAPWIDGET->add_command ("$cmd$arg", $text);
1248 }
1249 }
1250
1251 $self->{noface} = new_from_file CFClient::Texture
1252 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1253
1254 $self
1255 }
1256
1257 sub conn::stats_update {
1258 my ($self, $stats) = @_;
1259
1260 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1261 my $diff = $exp - $self->{prev_exp};
1262 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1263 if exists $self->{prev_exp} && $diff;
1264 $self->{prev_exp} = $exp;
1265 }
1266
1267 update_stats_window ($stats);
1268 }
1269
1270 sub conn::user_send {
1271 my ($self, $command) = @_;
1272
1273 $self->send_command ($command);
1274 status $command;
1275 }
1276
1277 sub conn::map_scroll {
1278 my ($self, $dx, $dy) = @_;
1279
1280 $MAP->scroll ($dx, $dy);
1281 }
1282
1283 sub conn::feed_map1a {
1284 my ($self, $data) = @_;
1285
1286 # $self->Crossfire::Protocol::feed_map1a ($data);
1287
1288 $MAP->map1a_update ($data);
1289 $MAPWIDGET->update;
1290 }
1291
1292 sub conn::flush_map {
1293 my ($self) = @_;
1294
1295 my $map_info = delete $self->{map_info}
1296 or return;
1297
1298 my ($hash, $x, $y, $w, $h) = @$map_info;
1299
1300 my $data = $MAP->get_rect ($x, $y, $w, $h);
1301 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1302 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1303 }
1304
1305 sub conn::map_clear {
1306 my ($self) = @_;
1307
1308 $self->flush_map;
1309 delete $self->{neigh_map};
1310
1311 $MAP->clear;
1312 }
1313
1314
1315 sub conn::load_map($$$) {
1316 my ($self, $hash, $x, $y) = @_;
1317
1318 if (defined (my $data = $MAPCACHE->get ($hash))) {
1319 $data = Compress::LZF::decompress $data;
1320 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1321 for my $id ($MAP->set_rect ($x, $y, $data)) {
1322 my $data = $TILECACHE->get ($id)
1323 or next;
1324
1325 $self->set_texture ($id => $data);
1326 }
1327 }
1328 }
1329
1330 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1331 # (server resource,s latency, bandwidth), so this hack is warranted.
1332 # the right fix is to make real tiled maps with an overview file
1333 sub conn::send_mapinfo {
1334 my ($self, $data, $cb) = @_;
1335
1336 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1337 my ($wx, $wy) = ($1, $2);
1338
1339 if ($data =~ /^spatial ([1-4]+)$/) {
1340 my @dx = (0, 0, 1, 0, -1);
1341 my @dy = (0, -1, 0, 1, 0);
1342 my ($dx, $dy);
1343
1344 for (split //, $1) {
1345 $dx += $dx[$_];
1346 $dy += $dy[$_];
1347 }
1348
1349 $cb->(spatial => 15,
1350 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1351 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1352 50, 50,
1353 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1354 );
1355
1356 return;
1357 }
1358 }
1359
1360 $self->SUPER::send_mapinfo ($data, $cb);
1361 }
1362
1363 # this method does a "flood fill" into every tile direction
1364 # it assumes that tiles are arranged in a rectangular grid,
1365 # i.e. a map is the same as the left of the right map etc.
1366 # failure to comply are harmless and result in display errors
1367 # at worst.
1368 sub conn::flood_fill {
1369 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1370
1371 # the server does not allow map paths > 6
1372 return if 7 <= length $path;
1373
1374 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1375
1376 for (
1377 [1, 3, 0, -1],
1378 [2, 4, 1, 0],
1379 [3, 1, 0, 1],
1380 [4, 2, -1, 0],
1381 ) {
1382 my ($tile, $tile2, $dx, $dy) = @$_;
1383
1384 next if $block & (1 << $tile);
1385 my $block = $block | (1 << $tile2);
1386
1387 my $gx = $gx + $dx;
1388 my $gy = $gy + $dy;
1389
1390 next unless $flags & (1 << ($tile - 1));
1391 next if $self->{neigh_grid}{$gx, $gy}++;
1392
1393 my $neigh = $self->{neigh_map}{$hash} ||= [];
1394 if (my $info = $neigh->[$tile]) {
1395 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1396
1397 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1398 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1399
1400 } else {
1401 $self->send_mapinfo ("spatial $path$tile", sub {
1402 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1403
1404 return if $mode ne "spatial";
1405
1406 $x += $MAP->ox;
1407 $y += $MAP->oy;
1408
1409 $self->load_map ($hash, $x, $y)
1410 unless $self->{neigh_map}{$hash}[5]++;#d#
1411
1412 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1413
1414 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1415 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1416 });
1417 }
1418 }
1419 }
1420
1421 sub conn::map_change {
1422 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1423
1424 $self->flush_map;
1425
1426 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1427
1428 my $mapmapw = $MAPMAP->{w};
1429 my $mapmaph = $MAPMAP->{h};
1430
1431 $self->{neigh_rect} = [
1432 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1433 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1434 ];
1435
1436 delete $self->{neigh_grid};
1437
1438 $x += $ox;
1439 $y += $oy;
1440
1441 $self->{map_info} = [$hash, $x, $y, $w, $h];
1442
1443 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1444 $STATWIDS->{map}->set_text ("Map: " . $map);
1445
1446 $self->load_map ($hash, $x, $y);
1447 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1448 }
1449
1450 sub conn::face_find {
1451 my ($self, $facenum, $face) = @_;
1452
1453 my $hash = "$face->{chksum},$face->{name}";
1454
1455 my $id = $FACEMAP->get ($hash);
1456
1457 unless ($id) {
1458 # create new id for face
1459 # I love transactions
1460 for (1..100) {
1461 my $txn = $CFClient::DB_ENV->txn_begin;
1462 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1463 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1464 $id = ($id || 16) + 1;
1465 if ($FACEMAP->put (id => $id) == 0
1466 && $FACEMAP->put ($hash => $id) == 0) {
1467 $txn->txn_commit;
1468
1469 goto gotid;
1470 }
1471 }
1472 $txn->abort;
1473 }
1474
1475 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1476 }
1477
1478 gotid:
1479 $face->{id} = $id;
1480 $MAP->set_face ($facenum => $id);
1481 $self->{faceid}[$facenum] = $id;#d#
1482
1483 $TILECACHE->get ($id) || do {
1484 my $tex = $self->{noface};
1485 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1486 undef
1487 };
1488 }
1489
1490 sub conn::face_update {
1491 my ($self, $facenum, $face) = @_;
1492
1493 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1494
1495 $self->set_texture ($face->{id} => delete $face->{image});
1496 }
1497
1498 sub conn::set_texture {
1499 my ($self, $id, $data) = @_;
1500
1501 $self->{texture}[$id] ||= do {
1502 my $tex =
1503 new_from_image CFClient::Texture
1504 $data, minify => 1, mipmap => 1;
1505
1506 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1507 $MAPWIDGET->update;
1508
1509 $tex
1510 };
1511 }
1512
1513 sub conn::sound_play {
1514 my ($self, $x, $y, $soundnum, $type) = @_;
1515
1516 $SDL_MIXER
1517 or return;
1518
1519 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1520 or return;
1521
1522 $chunk->play;
1523 # warn "sound $x,$y,$soundnum,$type\n";#d#
1524 }
1525
1526 my $LAST_QUERY; # server is stupid, stupid, stupid
1527
1528 sub conn::query {
1529 my ($self, $flags, $prompt) = @_;
1530
1531 $prompt = $LAST_QUERY unless length $prompt;
1532 $LAST_QUERY = $prompt;
1533
1534 my $dialog = new CFClient::UI::FancyFrame
1535 title => "Query",
1536 child => my $vbox = new CFClient::UI::VBox;
1537
1538 $vbox->add (new CFClient::UI::Label
1539 max_w => $::WIDTH * 0.4,
1540 text => $prompt);
1541
1542 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1543 $vbox->add (my $hbox = new CFClient::HBox);
1544 $hbox->add (new CFClient::Button
1545 text => "No",
1546 connect_activate => sub {
1547 $self->send ("reply n");
1548 $dialog->destroy;
1549 $MAPWIDGET->focus_in;
1550 }
1551 );
1552 $hbox->add (new CFClient::Button
1553 text => "Yes",
1554 connect_activate => sub {
1555 $self->send ("reply y");
1556 $dialog->destroy;
1557 $MAPWIDGET->focus_in;
1558 },
1559 );
1560
1561 $dialog->focus_in;
1562
1563 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1564 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1565 $vbox->add (my $entry = new CFClient::UI::Entry
1566 connect_changed => sub {
1567 $self->send ("reply $_[1]");
1568 $dialog->destroy;
1569 $MAPWIDGET->focus_in;
1570 },
1571 );
1572
1573 $entry->focus_in;
1574
1575 } else {
1576 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1577
1578 $vbox->add (my $entry = new CFClient::UI::Entry
1579 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1580 connect_activate => sub {
1581 $self->send ("reply $_[1]");
1582 $dialog->destroy;
1583 $MAPWIDGET->focus_in;
1584 },
1585 );
1586
1587 $entry->focus_in;
1588 }
1589
1590 $dialog->show_centered;
1591 }
1592
1593 sub conn::drawinfo {
1594 my ($self, $color, $text) = @_;
1595
1596 my @color = (
1597 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1598 [1.00, 1.00, 1.00],
1599 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1600 [1.00, 0.00, 0.00],
1601 [1.00, 0.54, 0.00],
1602 [0.11, 0.56, 1.00],
1603 [0.93, 0.46, 0.00],
1604 [0.18, 0.54, 0.34],
1605 [0.56, 0.73, 0.56],
1606 [0.80, 0.80, 0.80],
1607 [0.55, 0.41, 0.13],
1608 [0.99, 0.77, 0.26],
1609 [0.74, 0.65, 0.41],
1610 );
1611
1612 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1613
1614 $text = CFClient::UI::Label::escape $text;
1615 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1616 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1617
1618 $LOGVIEW->add_paragraph ($color[$color],
1619 join "\n", map "$time $_", split /\n/, $text);
1620
1621 $STATUSBOX->add ($text,
1622 group => $text,
1623 fg => $color[$color],
1624 timeout => 60,
1625 tooltip_font => $::FONT_FIXED,
1626 );
1627 }
1628
1629 sub conn::drawextinfo {
1630 my ($self, $color, $type, $subtype, $message) = @_;
1631
1632 $self->drawinfo ($color, $message);
1633 }
1634
1635 sub conn::spell_add {
1636 my ($self, $spell) = @_;
1637
1638 # TODO
1639 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1640 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1641 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1642 }
1643
1644 sub conn::spell_delete {
1645 my ($self, $spell) = @_;
1646 }
1647
1648 sub conn::addme_success {
1649 my ($self) = @_;
1650
1651 $self->send ("command output-sync $CFG->{output_sync}");
1652 $self->send ("command output-count $CFG->{output_count}");
1653
1654 my $parser = new Pod::POM;
1655 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1656
1657 my %skill_tooltip;
1658
1659 for my $head2 ($pod->head2) {
1660 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1661 }
1662
1663 for my $skill (values %{$self->{skill_info}}) {
1664 $MAPWIDGET->add_command ("ready_skill $skill",
1665 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1666 . $skill_tooltip{$skill});
1667 $MAPWIDGET->add_command ("use_skill $skill",
1668 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1669 . $skill_tooltip{$skill});
1670 }
1671 }
1672
1673 sub conn::eof {
1674 $MAPWIDGET->clr_commands;
1675
1676 stop_game;
1677 }
1678
1679 sub update_floorbox {
1680 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1681 return unless $CONN;
1682
1683 $FLOORBOX->clear;
1684 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1685
1686 my $count = 4;
1687 for (@{ $CONN->{container}{0} }) {
1688 if (--$count) {
1689 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1690 } else {
1691 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1692 last;
1693 }
1694 }
1695 });
1696
1697 $WANT_REFRESH++;
1698 }
1699
1700 sub conn::container_add {
1701 my ($self, $tag, $items) = @_;
1702
1703 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1704
1705 if ($tag == 0) {
1706 update_floorbox;
1707 $OPENCONT = 0;
1708 $INVR_LBL->set_text ("Floor");
1709 $INVR->set_items ($self->{container}{0});
1710 } elsif ($tag == $self->{player}{tag}) {
1711 $INVR_LBL->set_text ("Player");
1712 $INV->set_items ($self->{container}{$self->{player}{tag}})
1713 } else {
1714 $OPENCONT = $tag;
1715 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1716 $INVR->set_items ($self->{container}{$tag});
1717 }
1718
1719 # $self-<{player}{tag} => player inv
1720 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1721 }
1722
1723 sub conn::container_clear {
1724 my ($self, $tag) = @_;
1725
1726 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1727
1728 if ($tag == 0) {
1729 update_floorbox;
1730 $OPENCONT = 0;
1731 $INVR_LBL->set_text ("Floor");
1732 $INVR->set_items ($self->{container}{0});
1733 } elsif ($tag == $self->{player}{tag}) {
1734 $INVR_LBL->set_text ("Player");
1735 $INV->set_items ($self->{container}{$tag})
1736 } else {
1737 $OPENCONT = $tag;
1738 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1739 $INVR->set_items ($self->{container}{$tag});
1740 }
1741
1742 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1743 }
1744
1745 sub conn::item_delete {
1746 my ($self, @items) = @_;
1747
1748 for (@items) {
1749 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1750
1751 if ($_->{container} == 0) {
1752 update_floorbox;
1753 $OPENCONT = 0;
1754 $INVR_LBL->set_text ("Floor");
1755 $INVR->set_items ($self->{container}{0});
1756 } elsif ($_->{container} == $self->{player}{tag}) {
1757 $INVR_LBL->set_text ("Player");
1758 $INV->set_items ($self->{container}{$self->{player}{tag}})
1759 } else {
1760 $OPENCONT = $_->{container};
1761 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1762 $INVR->set_items ($self->{container}{$_->{container}});
1763 }
1764 }
1765 }
1766
1767 sub conn::item_update {
1768 my ($self, $item) = @_;
1769
1770 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1771
1772 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1773 $OPENCONT = 0;
1774 $INVR_LBL->set_text ("Floor");
1775 $INVR->set_items ($self->{container}{0});
1776
1777 $item->{widget}->update_item
1778 if $item->{widget};
1779 } else {
1780 if ($item->{container} == 0) {
1781 update_floorbox;
1782 $OPENCONT = 0;
1783 $INVR_LBL->set_text ("Floor");
1784 $INVR->set_items ($self->{container}{0});
1785 } elsif ($item->{container} == $self->{player}{tag}) {
1786 $INV->set_items ($self->{container}{$item->{container}})
1787 }
1788 }
1789 }
1790
1791 %SDL_CB = (
1792 CFClient::SDL_QUIT => sub {
1793 Event::unloop -1;
1794 },
1795 CFClient::SDL_VIDEORESIZE => sub {
1796 },
1797 CFClient::SDL_VIDEOEXPOSE => sub {
1798 CFClient::UI::full_refresh;
1799 },
1800 CFClient::SDL_ACTIVEEVENT => sub {
1801 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1802 },
1803 CFClient::SDL_KEYDOWN => sub {
1804 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1805 # alt-enter
1806 video_shutdown;
1807 $CFG->{fullscreen} = !$CFG->{fullscreen};
1808 video_init;
1809 } else {
1810 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1811 }
1812 },
1813 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1814 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1815 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1816 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1817 CFClient::SDL_USEREVENT => sub {
1818 if ($_[0]{code} == 1) {
1819 audio_channel_finished $_[0]{data1};
1820 } elsif ($_[0]{code} == 0) {
1821 audio_music_finished;
1822 }
1823 },
1824 );
1825
1826 #############################################################################
1827
1828 $SIG{INT} = $SIG{TERM} = sub { exit };
1829
1830 {
1831 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1832
1833 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1834
1835 $TILECACHE = CFClient::db_table "tilecache";
1836 $FACEMAP = CFClient::db_table "facemap";
1837
1838 my %DEF_CFG = (
1839 sdl_mode => 0,
1840 width => 640,
1841 height => 480,
1842 fullscreen => 0,
1843 fast => 0,
1844 map_scale => 1,
1845 fow_enable => 1,
1846 fow_intensity => 0.45,
1847 fow_smooth => 0,
1848 gui_fontsize => 1,
1849 log_fontsize => 1,
1850 gauge_fontsize=> 1,
1851 gauge_size => 0.35,
1852 stat_fontsize => 1,
1853 mapsize => 100,
1854 host => "crossfire.schmorp.de",
1855 say_command => 'say',
1856 audio_enable => 1,
1857 bgm_enable => 1,
1858 bgm_volume => 0.25,
1859 output_sync => 1,
1860 output_count => 1,
1861 );
1862
1863 while (my ($k, $v) = each %DEF_CFG) {
1864 $CFG->{$k} = $v unless exists $CFG->{$k};
1865 }
1866
1867 sdl_init;
1868
1869 @SDL_MODES = reverse
1870 grep $_->[0] >= 640 && $_->[1] >= 480,
1871 CFClient::SDL_ListModes;
1872
1873 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1874
1875 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1876
1877 {
1878 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1879 DejaVuSans.ttf
1880 DejaVuSansMono.ttf
1881 DejaVuSans-Bold.ttf
1882 DejaVuSansMono-Bold.ttf
1883 DejaVuSans-Oblique.ttf
1884 DejaVuSansMono-Oblique.ttf
1885 DejaVuSans-BoldOblique.ttf
1886 DejaVuSansMono-BoldOblique.ttf
1887 );
1888
1889 CFClient::add_font $_ for @fonts;
1890
1891 CFClient::pango_init;
1892
1893 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1894 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1895
1896 $FONT_PROP->make_default;
1897 }
1898
1899 # compare mono (ft) vs. rgba (cairo)
1900 # ft - 1.8s, cairo 3s, even in alpha-only mode
1901 # for my $rgba (0..1) {
1902 # my $t1 = Time::HiRes::time;
1903 # for (1..1000) {
1904 # my $layout = CFClient::Layout->new ($rgba);
1905 # $layout->set_text ("hallo" x 100);
1906 # $layout->render;
1907 # }
1908 # my $t2 = Time::HiRes::time;
1909 # warn $t2-$t1;
1910 # }
1911
1912 video_init;
1913 audio_init;
1914 }
1915
1916 Event::loop;
1917
1918 END { CFClient::SDL_Quit }
1919
1920 =head1 NAME
1921
1922 pclient - A Crossfire+ and Crossfire game client
1923
1924 =head1 SYNOPSIS
1925
1926 Just run it - no commandline arguments are supported.
1927
1928 =head1 USAGE
1929
1930 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1931 fullscreen and interactively.
1932
1933 =head1 AUTHOR
1934
1935 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1936
1937
1938