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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.244
Committed: Wed May 24 21:49:59 2006 UTC (18 years ago) by root
Branch: MAIN
Changes since 1.243: +1 -1 lines
Log Message:
fixed scrolledwindow and opengl error reporting

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 # do things only needed for single-binary version (par)
7 BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23 }
24
25 # need to do it again because that pile of garbage called PAR nukes it before main
26 unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29 use Time::HiRes 'time';
30 use Pod::POM;
31 use Event;
32
33 use Crossfire;
34 use Crossfire::Protocol;
35
36 use Compress::LZF;
37
38 use CFClient;
39 use CFClient::UI;
40 use CFClient::MapWidget;
41
42 $Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45 };
46
47 #$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
49 our $VERSION = '0.1';
50
51 my $MAX_FPS = 60;
52 my $MIN_FPS = 5; # unused as of yet
53
54 our $META_SERVER = "crossfire.real-time.com:13326";
55
56 our $FACEMAP;
57 our $TILECACHE;
58 our $MAPCACHE;
59
60 our $LAST_REFRESH;
61 our $NOW;
62
63 our $CFG;
64 our $CONN;
65 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67 our $WANT_REFRESH;
68 our $CAN_REFRESH;
69
70 our @SDL_MODES;
71 our $WIDTH;
72 our $HEIGHT;
73 our $FULLSCREEN;
74 our $FONTSIZE;
75
76 our $FONT_PROP;
77 our $FONT_FIXED;
78
79 our $MAP;
80 our $MAPMAP;
81 our $MAPWIDGET;
82 our $BUTTONBAR;
83 our $LOGVIEW;
84 our $CONSOLE;
85 our $METASERVER;
86 our $LOGIN_BUTTON;
87 our $QUIT_DIALOG;
88
89 our $FLOORBOX;
90 our $GAUGES;
91 our $STATWIDS;
92
93 our $SDL_ACTIVE;
94 our %SDL_CB;
95
96 our $SDL_MIXER;
97 our @SOUNDS; # event => file mapping
98 our %AUDIO_CHUNKS; # audio files
99
100 our $ALT_ENTER_MESSAGE;
101 our $STATUSBOX;
102 our $DEBUG_STATUS;
103
104 our $INVWIN;
105 our $INV;
106 our $INVR;
107 our $INVR_LBL;
108 our $OPENCONT;
109
110 sub status {
111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
112 }
113
114 sub debug {
115 $DEBUG_STATUS->set_text ($_[0]);
116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
118 }
119
120 sub start_game {
121 status "logging in...";
122
123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
124
125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
126 $MAP = new CFClient::Map $mapsize, $mapsize;
127
128 my ($host, $port) = split /:/, $CFG->{host};
129
130 $CONN = eval {
131 new conn
132 host => $host,
133 port => $port || 13327,
134 user => $CFG->{user},
135 pass => $CFG->{password},
136 mapw => $mapsize,
137 maph => $mapsize,
138 ;
139 };
140
141 if ($CONN) {
142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
154 }
155
156 sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
168 undef $MAP;
169 }
170
171 sub client_setup {
172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
174 child => (my $vbox = new CFClient::UI::VBox);
175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
176
177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
179
180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
182
183 $mode_slider->connect (changed => sub {
184 my ($self, $value) = @_;
185
186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
188 });
189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
190
191 my $row = 1;
192
193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
198 my ($self, $value) = @_;
199 $CFG->{fullscreen} = $value;
200 }
201 );
202
203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
208 my ($self, $value) = @_;
209 $CFG->{fast} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{fow_enable} = $value;
230 }
231 );
232
233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
238 my ($self, $value) = @_;
239 $CFG->{fow_intensity} = $value;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
248 my ($self, $value) = @_;
249 $CFG->{fow_smooth} = $value;
250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316 # $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317 # $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318 # $CFG->{effects_volume} = $_[1];
319 # });
320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
359 $dialog
360 }
361
362 sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366 }
367
368 sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373 # local $GAUGES->{win}{parent};#d#
374 # use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375 }
376
377 sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427 }
428
429 sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528 }
529
530 sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532 }
533
534 sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
599 }
600
601 sub metaserver_dialog {
602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
604 child => (my $vbox = new CFClient::UI::VBox);
605
606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
607
608 $dialog
609 }
610
611 my $METASERVER_ATIME;
612
613 sub update_metaserver {
614 my ($HOST) = @_;
615
616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
622
623 my $buf;
624
625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
631
632 Event->io (fd => $fh, poll => 'r', cb => sub {
633 my $res = sysread $fh, $buf, 8192, length $buf;
634
635 if (!defined $res) {
636 $_[0]->w->cancel;
637 $label->set_text ("error while retrieving server list: $!");
638 } elsif ($res == 0) {
639 $_[0]->w->cancel;
640 status "server list retrieved";
641
642 utf8::decode $buf if utf8::valid $buf;
643
644 $table->clear;
645
646 my @col = qw(Use #Users Host Uptime Version Description);
647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
648 for 0 .. $#col;
649
650 my @align = qw(1 0 1 1 -1);
651
652 my $y = 0;
653 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
654 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
655
656 for ($desc) {
657 s/<br>/\n/gi;
658 s/<li>/\n· /gi;
659 s/<.*?>//sgi;
660 s/&/&amp;/g;
661 s/</&lt;/g;
662 s/>/&gt;/g;
663 }
664
665 $uptime = sprintf "%dd %02d:%02d:%02d",
666 (int $m->[8] / 86400),
667 (int $m->[8] / 3600) % 24,
668 (int $m->[8] / 60) % 60,
669 $m->[8] % 60;
670
671 $m = [$users, $host, $uptime, $version, $desc];
672
673 $y++;
674
675 $table->add (0, $y, new CFClient::UI::VBox children => [
676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
677 $HOST->set_text ($CFG->{host} = $host);
678 }),
679 (new CFClient::UI::Empty expand => 1),
680 ]);
681
682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
684 for 0 .. $#$m;
685 }
686 }
687 });
688 }
689
690 sub server_setup {
691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
693 child => (my $vbox = new CFClient::UI::VBox);
694
695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
697
698 {
699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
700
701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
730 my ($self, $value) = @_;
731 $CFG->{user} = $value;
732 }
733 );
734
735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
741 my ($self, $value) = @_;
742 $CFG->{password} = $value;
743 }
744 );
745
746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
747 $table->add (1, 7, new CFClient::UI::Slider
748 req_w => 100,
749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 . "If you set this to a high value you will be able to see further for example.",
752 connect_changed => sub {
753 my ($self, $value) = @_;
754
755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
756 },
757 );
758
759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
782
783 $dialog
784 }
785
786 sub message_window {
787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
789 border_bg => [1, 1, 1, 1],
790 bg => [0, 0, 0, 0.75],
791 user_w => int $::WIDTH / 3,
792 user_h => int $::HEIGHT / 5,
793 child => (my $vbox = new CFClient::UI::VBox);
794
795 $vbox->add ($LOGVIEW);
796
797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
802 connect_focus_in => sub {
803 my ($input, $prev_focus) = @_;
804
805 delete $input->{refocus_map};
806
807 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
808 $input->{refocus_map} = 1;
809 }
810 delete $input->{auto_activated};
811 },
812 connect_activate => sub {
813 my ($input, $text) = @_;
814 $input->set_text ('');
815
816 if ($text =~ /^\/(.*)/) {
817 $::CONN->user_send ($1);
818 } else {
819 my $say_cmd = $::CFG->{say_command} || 'say';
820 $::CONN->user_send ("$say_cmd $text");
821 }
822 if ($input->{refocus_map}) {
823 delete $input->{refocus_map};
824 $MAPWIDGET->focus_in
825 }
826 },
827 connect_escape => sub {
828 $MAPWIDGET->focus_in
829 },
830 );
831
832 $CONSOLE = {
833 window => $window,
834 input => $input
835 };
836
837 $window
838 }
839
840 sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868 }
869
870 sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887 }
888
889 sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924 }
925
926 sub sdl_init {
927 CFClient::SDL_Init
928 and die "SDL::Init failed!\n";
929 }
930
931 sub video_init {
932 sdl_init;
933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935
936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
937 $FULLSCREEN = $CFG->{fullscreen};
938 $FAST = $CFG->{fast};
939
940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
942
943 $SDL_ACTIVE = 1;
944 $LAST_REFRESH = time - 0.01;
945
946 CFClient::gl_init;
947
948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951
952 #############################################################################
953
954 unless ($DEBUG_STATUS) {
955 # create the widgets
956
957 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
958 $DEBUG_STATUS->show;
959
960 $STATUSBOX = new CFClient::UI::Statusbox;
961 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
962
963 (new CFClient::UI::Frame
964 bg => [0, 0, 0, 0.4],
965 req_y => -1,
966 child => $STATUSBOX,
967 )->show;
968
969 CFClient::UI::FancyFrame->new (
970 border_bg => [1, 1, 1, 192/255],
971 bg => [1, 1, 1, 0],
972 child => ($MAPMAP = new CFClient::MapWidget::MapMap
973 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
974 ),
975 )->show;
976
977 $MAPWIDGET = new CFClient::MapWidget;
978 $MAPWIDGET->connect (activate_console => sub {
979 my ($mapwidget, $preset) = @_;
980
981 if ($CONSOLE) {
982 $CONSOLE->{input}->{auto_activated} = 1;
983 $CONSOLE->{input}->focus_in;
984
985 if ($preset && $CONSOLE->{input}->get_text eq '') {
986 $CONSOLE->{input}->set_text ($preset);
987 }
988 }
989 });
990 $MAPWIDGET->show;
991 $MAPWIDGET->focus_in;
992
993 $LOGVIEW = new CFClient::UI::TextView
994 expand => 1,
995 font => $FONT_FIXED,
996 fontsize => $::CFG->{log_fontsize},
997 can_hover => 1,
998 can_events => 1,
999 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1000 ;
1001
1002 $BUTTONBAR = new CFClient::UI::HBox;
1003
1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1005 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1007 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1009 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1010
1011 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1012
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1014 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1016 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1017
1018 $BUTTONBAR->add (new CFClient::UI::Button
1019 text => "Save Config",
1020 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1021 connect_activate => sub {
1022 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1023 status "Configuration Saved";
1024 },
1025 );
1026
1027 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1028 tooltip => "View Documentation");
1029
1030 $BUTTONBAR->add (new CFClient::UI::Button
1031 text => "Quit",
1032 tooltip => "Terminates the program",
1033 connect_activate => sub {
1034 if ($CONN) {
1035 open_quit_dialog;
1036 } else {
1037 exit;
1038 }
1039 },
1040 );
1041
1042 $BUTTONBAR->show;
1043
1044 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1045
1046 # delay till geometry is constant
1047 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1048 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1049 my $widget = $GAUGES->{win};
1050 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1051 });
1052 force_refresh ();
1053 }
1054 }
1055
1056 sub video_shutdown {
1057 undef $SDL_ACTIVE;
1058 }
1059
1060 my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1061 my $bgmusic;#TODO#hack#d#
1062
1063 sub audio_channel_finished {
1064 my ($channel) = @_;
1065
1066 #warn "channel $channel finished\n";#d#
1067 }
1068
1069 sub audio_music_finished {
1070 return unless $CFG->{bgm_enable};
1071
1072 # TODO: hack, do play loop and mood music
1073 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1074 $bgmusic->play (0);
1075
1076 push @bgmusic, shift @bgmusic;
1077 }
1078
1079 sub audio_init {
1080 if ($CFG->{audio_enable}) {
1081 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1082 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1083
1084 unless ($SDL_MIXER) {
1085 status "Unable to open sound device: there will be no sound";
1086 return;
1087 }
1088
1089 CFClient::Mix_AllocateChannels 8;
1090 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1091
1092 audio_music_finished;
1093
1094 while (<$fh>) {
1095 next if /^\s*#/;
1096 next if /^\s*$/;
1097
1098 my ($file, $volume, $event) = split /\s+/, $_, 3;
1099
1100 push @SOUNDS, "$volume,$file";
1101
1102 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1103 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1104 $chunk->volume ($volume * 128 / 100);
1105 $chunk
1106 };
1107 }
1108 } else {
1109 status "unable to open sound config: $!";
1110 }
1111 }
1112 }
1113
1114 sub audio_shutdown {
1115 CFClient::Mix_CloseAudio if $SDL_MIXER;
1116 undef $SDL_MIXER;
1117 @SOUNDS = ();
1118 %AUDIO_CHUNKS = ();
1119 }
1120
1121 my %animate_object;
1122 my $animate_timer;
1123
1124 my $fps = 9;
1125
1126 my %demo;#d#
1127
1128 sub force_refresh {
1129 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1130 debug sprintf "%3.2f", $fps;
1131
1132 $CFClient::UI::ROOT->draw;
1133
1134 $WANT_REFRESH = 0;
1135 $CAN_REFRESH = 0;
1136 $LAST_REFRESH = $NOW;
1137
1138 0 && do {
1139 # some weird model-drawing code, just a joke right now
1140 use CFClient::OpenGL;
1141
1142 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1143 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1144 $demo{r} ||= do {
1145 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1146 $mod->{v} = pack "f*", @{$mod->{v}};
1147 $_ = [scalar @$_, pack "S!*", @$_]
1148 for values %{$mod->{g}};
1149 $mod
1150 };
1151
1152 my $r = $demo{r} or die;
1153
1154 glDepthMask 1;
1155 glClear GL_DEPTH_BUFFER_BIT;
1156 glEnable GL_TEXTURE_2D;
1157 glEnable GL_DEPTH_TEST;
1158 glEnable GL_CULL_FACE;
1159 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1160
1161 glMatrixMode GL_PROJECTION;
1162 glLoadIdentity;
1163 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1164 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1165 glMatrixMode GL_MODELVIEW;
1166 glLoadIdentity;
1167
1168 glPushMatrix;
1169 glTranslate 0, 0, -800;
1170 glScale 1, -1, 1;
1171 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1172 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1173 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1174 glScale 50, 50, 50;
1175
1176 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1177 while (my ($k, $v) = each %{$r->{g}}) {
1178 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1179 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1180 }
1181
1182 glPopMatrix;
1183
1184 glShadeModel GL_FLAT;
1185 glDisable GL_DEPTH_TEST;
1186 glDisable GL_TEXTURE_2D;
1187 glDepthMask 0;
1188
1189 $WANT_REFRESH++;
1190 };
1191
1192 CFClient::SDL_GL_SwapBuffers;
1193 }
1194
1195 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1196 $NOW = time;
1197
1198 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1199 for CFClient::SDL_PollEvent;
1200
1201 if (%animate_object) {
1202 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1203 $WANT_REFRESH++;
1204 }
1205
1206 if ($WANT_REFRESH) {
1207 force_refresh;
1208 } else {
1209 $CAN_REFRESH = 1;
1210 }
1211 });
1212
1213 sub animation_start {
1214 my ($widget) = @_;
1215 $animate_object{$widget} = $widget;
1216 }
1217
1218 sub animation_stop {
1219 my ($widget) = @_;
1220 delete $animate_object{$widget};
1221 }
1222
1223 @conn::ISA = Crossfire::Protocol::;
1224
1225 sub conn::new {
1226 my $class = shift;
1227
1228 my $self = $class->Crossfire::Protocol::new (@_);
1229
1230 $MAPWIDGET->clr_commands;
1231
1232 my $parser = new Pod::POM;
1233 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1234
1235 for my $head2 ($pod->head2) {
1236 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1237 or next;
1238
1239 my $cmd = $1;
1240 my @args = split /\|/, $2;
1241 @args = (".*") unless @args;
1242
1243 my $text = CFClient::pod_to_pango $head2->content;
1244
1245 for my $arg (@args) {
1246 $arg = $arg eq ".*" ? "" : " $arg";
1247
1248 $MAPWIDGET->add_command ("$cmd$arg", $text);
1249 }
1250 }
1251
1252 $self->{noface} = new_from_file CFClient::Texture
1253 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1254
1255 $self
1256 }
1257
1258 sub conn::stats_update {
1259 my ($self, $stats) = @_;
1260
1261 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1262 my $diff = $exp - $self->{prev_exp};
1263 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1264 if exists $self->{prev_exp} && $diff;
1265 $self->{prev_exp} = $exp;
1266 }
1267
1268 update_stats_window ($stats);
1269 }
1270
1271 sub conn::user_send {
1272 my ($self, $command) = @_;
1273
1274 $self->send_command ($command);
1275 status $command;
1276 }
1277
1278 sub conn::map_scroll {
1279 my ($self, $dx, $dy) = @_;
1280
1281 $MAP->scroll ($dx, $dy);
1282 }
1283
1284 sub conn::feed_map1a {
1285 my ($self, $data) = @_;
1286
1287 # $self->Crossfire::Protocol::feed_map1a ($data);
1288
1289 $MAP->map1a_update ($data);
1290 $MAPWIDGET->update;
1291 }
1292
1293 sub conn::flush_map {
1294 my ($self) = @_;
1295
1296 my $map_info = delete $self->{map_info}
1297 or return;
1298
1299 my ($hash, $x, $y, $w, $h) = @$map_info;
1300
1301 my $data = $MAP->get_rect ($x, $y, $w, $h);
1302 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1303 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1304 }
1305
1306 sub conn::map_clear {
1307 my ($self) = @_;
1308
1309 $self->flush_map;
1310 delete $self->{neigh_map};
1311
1312 $MAP->clear;
1313 }
1314
1315
1316 sub conn::load_map($$$) {
1317 my ($self, $hash, $x, $y) = @_;
1318
1319 if (defined (my $data = $MAPCACHE->get ($hash))) {
1320 $data = Compress::LZF::decompress $data;
1321 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1322 for my $id ($MAP->set_rect ($x, $y, $data)) {
1323 my $data = $TILECACHE->get ($id)
1324 or next;
1325
1326 $self->set_texture ($id => $data);
1327 }
1328 }
1329 }
1330
1331 # hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1332 # (server resource,s latency, bandwidth), so this hack is warranted.
1333 # the right fix is to make real tiled maps with an overview file
1334 sub conn::send_mapinfo {
1335 my ($self, $data, $cb) = @_;
1336
1337 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1338 my ($wx, $wy) = ($1, $2);
1339
1340 if ($data =~ /^spatial ([1-4]+)$/) {
1341 my @dx = (0, 0, 1, 0, -1);
1342 my @dy = (0, -1, 0, 1, 0);
1343 my ($dx, $dy);
1344
1345 for (split //, $1) {
1346 $dx += $dx[$_];
1347 $dy += $dy[$_];
1348 }
1349
1350 $cb->(spatial => 15,
1351 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1352 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1353 50, 50,
1354 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1355 );
1356
1357 return;
1358 }
1359 }
1360
1361 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1362 }
1363
1364 # this method does a "flood fill" into every tile direction
1365 # it assumes that tiles are arranged in a rectangular grid,
1366 # i.e. a map is the same as the left of the right map etc.
1367 # failure to comply are harmless and result in display errors
1368 # at worst.
1369 sub conn::flood_fill {
1370 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1371
1372 # the server does not allow map paths > 6
1373 return if 7 <= length $path;
1374
1375 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1376
1377 for (
1378 [1, 3, 0, -1],
1379 [2, 4, 1, 0],
1380 [3, 1, 0, 1],
1381 [4, 2, -1, 0],
1382 ) {
1383 my ($tile, $tile2, $dx, $dy) = @$_;
1384
1385 next if $block & (1 << $tile);
1386 my $block = $block | (1 << $tile2);
1387
1388 my $gx = $gx + $dx;
1389 my $gy = $gy + $dy;
1390
1391 next unless $flags & (1 << ($tile - 1));
1392 next if $self->{neigh_grid}{$gx, $gy}++;
1393
1394 my $neigh = $self->{neigh_map}{$hash} ||= [];
1395 if (my $info = $neigh->[$tile]) {
1396 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1397
1398 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1399 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1400
1401 } else {
1402 $self->send_mapinfo ("spatial $path$tile", sub {
1403 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1404
1405 return if $mode ne "spatial";
1406
1407 $x += $MAP->ox;
1408 $y += $MAP->oy;
1409
1410 $self->load_map ($hash, $x, $y)
1411 unless $self->{neigh_map}{$hash}[5]++;#d#
1412
1413 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1414
1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1417 });
1418 }
1419 }
1420 }
1421
1422 sub conn::map_change {
1423 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1424
1425 $self->flush_map;
1426
1427 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1428
1429 my $mapmapw = $MAPMAP->{w};
1430 my $mapmaph = $MAPMAP->{h};
1431
1432 $self->{neigh_rect} = [
1433 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1434 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1435 ];
1436
1437 delete $self->{neigh_grid};
1438
1439 $x += $ox;
1440 $y += $oy;
1441
1442 $self->{map_info} = [$hash, $x, $y, $w, $h];
1443
1444 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1445 $STATWIDS->{map}->set_text ("Map: " . $map);
1446
1447 $self->load_map ($hash, $x, $y);
1448 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1449 }
1450
1451 sub conn::face_find {
1452 my ($self, $facenum, $face) = @_;
1453
1454 my $hash = "$face->{chksum},$face->{name}";
1455
1456 my $id = $FACEMAP->get ($hash);
1457
1458 unless ($id) {
1459 # create new id for face
1460 # I love transactions
1461 for (1..100) {
1462 my $txn = $CFClient::DB_ENV->txn_begin;
1463 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1464 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1465 $id = ($id || 16) + 1;
1466 if ($FACEMAP->put (id => $id) == 0
1467 && $FACEMAP->put ($hash => $id) == 0) {
1468 $txn->txn_commit;
1469
1470 goto gotid;
1471 }
1472 }
1473 $txn->abort;
1474 }
1475
1476 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1477 }
1478
1479 gotid:
1480 $face->{id} = $id;
1481 $MAP->set_face ($facenum => $id);
1482 $self->{faceid}[$facenum] = $id;#d#
1483
1484 $TILECACHE->get ($id) || do {
1485 my $tex = $self->{noface};
1486 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1487 undef
1488 };
1489 }
1490
1491 sub conn::face_update {
1492 my ($self, $facenum, $face) = @_;
1493
1494 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1495
1496 $self->set_texture ($face->{id} => delete $face->{image});
1497 }
1498
1499 sub conn::set_texture {
1500 my ($self, $id, $data) = @_;
1501
1502 $self->{texture}[$id] ||= do {
1503 my $tex =
1504 new_from_image CFClient::Texture
1505 $data, minify => 1, mipmap => 1;
1506
1507 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1508 $MAPWIDGET->update;
1509
1510 $tex
1511 };
1512 }
1513
1514 sub conn::sound_play {
1515 my ($self, $x, $y, $soundnum, $type) = @_;
1516
1517 $SDL_MIXER
1518 or return;
1519
1520 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1521 or return;
1522
1523 $chunk->play;
1524 # warn "sound $x,$y,$soundnum,$type\n";#d#
1525 }
1526
1527 my $LAST_QUERY; # server is stupid, stupid, stupid
1528
1529 sub conn::query {
1530 my ($self, $flags, $prompt) = @_;
1531
1532 $prompt = $LAST_QUERY unless length $prompt;
1533 $LAST_QUERY = $prompt;
1534
1535 my $dialog = new CFClient::UI::FancyFrame
1536 title => "Query",
1537 child => my $vbox = new CFClient::UI::VBox;
1538
1539 $vbox->add (new CFClient::UI::Label
1540 max_w => $::WIDTH * 0.4,
1541 text => $prompt);
1542
1543 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1544 $vbox->add (my $hbox = new CFClient::HBox);
1545 $hbox->add (new CFClient::Button
1546 text => "No",
1547 connect_activate => sub {
1548 $self->send ("reply n");
1549 $dialog->destroy;
1550 $MAPWIDGET->focus_in;
1551 }
1552 );
1553 $hbox->add (new CFClient::Button
1554 text => "Yes",
1555 connect_activate => sub {
1556 $self->send ("reply y");
1557 $dialog->destroy;
1558 $MAPWIDGET->focus_in;
1559 },
1560 );
1561
1562 $dialog->focus_in;
1563
1564 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1565 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1566 $vbox->add (my $entry = new CFClient::UI::Entry
1567 connect_changed => sub {
1568 $self->send ("reply $_[1]");
1569 $dialog->destroy;
1570 $MAPWIDGET->focus_in;
1571 },
1572 );
1573
1574 $entry->focus_in;
1575
1576 } else {
1577 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1578
1579 $vbox->add (my $entry = new CFClient::UI::Entry
1580 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1581 connect_activate => sub {
1582 $self->send ("reply $_[1]");
1583 $dialog->destroy;
1584 $MAPWIDGET->focus_in;
1585 },
1586 );
1587
1588 $entry->focus_in;
1589 }
1590
1591 $dialog->show_centered;
1592 }
1593
1594 sub conn::drawinfo {
1595 my ($self, $color, $text) = @_;
1596
1597 my @color = (
1598 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1599 [1.00, 1.00, 1.00],
1600 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1601 [1.00, 0.00, 0.00],
1602 [1.00, 0.54, 0.00],
1603 [0.11, 0.56, 1.00],
1604 [0.93, 0.46, 0.00],
1605 [0.18, 0.54, 0.34],
1606 [0.56, 0.73, 0.56],
1607 [0.80, 0.80, 0.80],
1608 [0.55, 0.41, 0.13],
1609 [0.99, 0.77, 0.26],
1610 [0.74, 0.65, 0.41],
1611 );
1612
1613 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614
1615 $text = CFClient::UI::Label::escape $text;
1616 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618
1619 $LOGVIEW->add_paragraph ($color[$color],
1620 join "\n", map "$time $_", split /\n/, $text);
1621
1622 $STATUSBOX->add ($text,
1623 group => $text,
1624 fg => $color[$color],
1625 timeout => 60,
1626 tooltip_font => $::FONT_FIXED,
1627 );
1628 }
1629
1630 sub conn::drawextinfo {
1631 my ($self, $color, $type, $subtype, $message) = @_;
1632
1633 $self->drawinfo ($color, $message);
1634 }
1635
1636 sub conn::spell_add {
1637 my ($self, $spell) = @_;
1638
1639 # TODO
1640 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1641 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1642 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1643 }
1644
1645 sub conn::spell_delete {
1646 my ($self, $spell) = @_;
1647 }
1648
1649 sub conn::addme_success {
1650 my ($self) = @_;
1651
1652 $self->send ("command output-sync $CFG->{output_sync}");
1653 $self->send ("command output-count $CFG->{output_count}");
1654
1655 my $parser = new Pod::POM;
1656 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657
1658 my %skill_tooltip;
1659
1660 for my $head2 ($pod->head2) {
1661 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662 }
1663
1664 for my $skill (values %{$self->{skill_info}}) {
1665 $MAPWIDGET->add_command ("ready_skill $skill",
1666 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667 . $skill_tooltip{$skill});
1668 $MAPWIDGET->add_command ("use_skill $skill",
1669 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670 . $skill_tooltip{$skill});
1671 }
1672 }
1673
1674 sub conn::eof {
1675 $MAPWIDGET->clr_commands;
1676
1677 stop_game;
1678 }
1679
1680 sub update_floorbox {
1681 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 return unless $CONN;
1683
1684 $FLOORBOX->clear;
1685 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1686
1687 my $count = 7;
1688 for (@{ $CONN->{container}{0} }) {
1689 if (--$count) {
1690 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1691 } else {
1692 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1693 last;
1694 }
1695 }
1696 });
1697
1698 $WANT_REFRESH++;
1699 }
1700
1701 sub conn::container_add {
1702 my ($self, $tag, $items) = @_;
1703
1704 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705
1706 if ($tag == 0) {
1707 update_floorbox;
1708 $OPENCONT = 0;
1709 $INVR_LBL->set_text ("Floor");
1710 $INVR->set_items ($self->{container}{0});
1711 } elsif ($tag == $self->{player}{tag}) {
1712 $INVR_LBL->set_text ("Player");
1713 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714 } else {
1715 $OPENCONT = $tag;
1716 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 $INVR->set_items ($self->{container}{$tag});
1718 }
1719
1720 # $self-<{player}{tag} => player inv
1721 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1722 }
1723
1724 sub conn::container_clear {
1725 my ($self, $tag) = @_;
1726
1727 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728
1729 if ($tag == 0) {
1730 update_floorbox;
1731 $OPENCONT = 0;
1732 $INVR_LBL->set_text ("Floor");
1733 $INVR->set_items ($self->{container}{0});
1734 } elsif ($tag == $self->{player}{tag}) {
1735 $INVR_LBL->set_text ("Player");
1736 $INV->set_items ($self->{container}{$tag})
1737 } else {
1738 $OPENCONT = $tag;
1739 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 $INVR->set_items ($self->{container}{$tag});
1741 }
1742
1743 # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1744 }
1745
1746 sub conn::item_delete {
1747 my ($self, @items) = @_;
1748
1749 for (@items) {
1750 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751
1752 if ($_->{container} == 0) {
1753 update_floorbox;
1754 $OPENCONT = 0;
1755 $INVR_LBL->set_text ("Floor");
1756 $INVR->set_items ($self->{container}{0});
1757 } elsif ($_->{container} == $self->{player}{tag}) {
1758 $INVR_LBL->set_text ("Player");
1759 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760 } else {
1761 $OPENCONT = $_->{container};
1762 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 $INVR->set_items ($self->{container}{$_->{container}});
1764 }
1765 }
1766 }
1767
1768 sub conn::item_update {
1769 my ($self, $item) = @_;
1770
1771 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772
1773 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774 $OPENCONT = 0;
1775 $INVR_LBL->set_text ("Floor");
1776 $INVR->set_items ($self->{container}{0});
1777
1778 $item->{widget}->update_item
1779 if $item->{widget};
1780 } else {
1781 if ($item->{container} == 0) {
1782 update_floorbox;
1783 $OPENCONT = 0;
1784 $INVR_LBL->set_text ("Floor");
1785 $INVR->set_items ($self->{container}{0});
1786 } elsif ($item->{container} == $self->{player}{tag}) {
1787 $INV->set_items ($self->{container}{$item->{container}})
1788 }
1789 }
1790 }
1791
1792 %SDL_CB = (
1793 CFClient::SDL_QUIT => sub {
1794 Event::unloop -1;
1795 },
1796 CFClient::SDL_VIDEORESIZE => sub {
1797 },
1798 CFClient::SDL_VIDEOEXPOSE => sub {
1799 CFClient::UI::full_refresh;
1800 },
1801 CFClient::SDL_ACTIVEEVENT => sub {
1802 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1803 },
1804 CFClient::SDL_KEYDOWN => sub {
1805 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1806 # alt-enter
1807 video_shutdown;
1808 $CFG->{fullscreen} = !$CFG->{fullscreen};
1809 video_init;
1810 } else {
1811 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1812 }
1813 },
1814 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1815 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1816 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1817 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1818 CFClient::SDL_USEREVENT => sub {
1819 if ($_[0]{code} == 1) {
1820 audio_channel_finished $_[0]{data1};
1821 } elsif ($_[0]{code} == 0) {
1822 audio_music_finished;
1823 }
1824 },
1825 );
1826
1827 #############################################################################
1828
1829 $SIG{INT} = $SIG{TERM} = sub { exit };
1830
1831 {
1832 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1833
1834 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835
1836 $TILECACHE = CFClient::db_table "tilecache";
1837 $FACEMAP = CFClient::db_table "facemap";
1838
1839 my %DEF_CFG = (
1840 sdl_mode => 0,
1841 width => 640,
1842 height => 480,
1843 fullscreen => 0,
1844 fast => 0,
1845 map_scale => 1,
1846 fow_enable => 1,
1847 fow_intensity => 0.45,
1848 fow_smooth => 0,
1849 gui_fontsize => 1,
1850 log_fontsize => 1,
1851 gauge_fontsize=> 1,
1852 gauge_size => 0.35,
1853 stat_fontsize => 1,
1854 mapsize => 100,
1855 host => "crossfire.schmorp.de",
1856 say_command => 'say',
1857 audio_enable => 1,
1858 bgm_enable => 1,
1859 bgm_volume => 0.25,
1860 output_sync => 1,
1861 output_count => 1,
1862 );
1863
1864 while (my ($k, $v) = each %DEF_CFG) {
1865 $CFG->{$k} = $v unless exists $CFG->{$k};
1866 }
1867
1868 sdl_init;
1869
1870 @SDL_MODES = reverse
1871 grep $_->[0] >= 640 && $_->[1] >= 480,
1872 CFClient::SDL_ListModes;
1873
1874 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875
1876 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877
1878 {
1879 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1880 DejaVuSans.ttf
1881 DejaVuSansMono.ttf
1882 DejaVuSans-Bold.ttf
1883 DejaVuSansMono-Bold.ttf
1884 DejaVuSans-Oblique.ttf
1885 DejaVuSansMono-Oblique.ttf
1886 DejaVuSans-BoldOblique.ttf
1887 DejaVuSansMono-BoldOblique.ttf
1888 );
1889
1890 CFClient::add_font $_ for @fonts;
1891
1892 CFClient::pango_init;
1893
1894 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1895 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1896
1897 $FONT_PROP->make_default;
1898 }
1899
1900 # compare mono (ft) vs. rgba (cairo)
1901 # ft - 1.8s, cairo 3s, even in alpha-only mode
1902 # for my $rgba (0..1) {
1903 # my $t1 = Time::HiRes::time;
1904 # for (1..1000) {
1905 # my $layout = CFClient::Layout->new ($rgba);
1906 # $layout->set_text ("hallo" x 100);
1907 # $layout->render;
1908 # }
1909 # my $t2 = Time::HiRes::time;
1910 # warn $t2-$t1;
1911 # }
1912
1913 video_init;
1914 audio_init;
1915 }
1916
1917 Event::loop;
1918
1919 END { CFClient::SDL_Quit }
1920
1921 =head1 NAME
1922
1923 pclient - A Crossfire+ and Crossfire game client
1924
1925 =head1 SYNOPSIS
1926
1927 Just run it - no commandline arguments are supported.
1928
1929 =head1 USAGE
1930
1931 Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932 fullscreen and interactively.
1933
1934 =head1 AUTHOR
1935
1936 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937
1938
1939