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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.71
Committed: Tue Apr 11 17:02:36 2006 UTC (18 years, 2 months ago) by root
Branch: MAIN
Changes since 1.70: +14 -8 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 use Glib;
7 use Gtk2 -init;
8
9 use SDL;
10 use SDL::App;
11 use SDL::Event;
12 use SDL::Surface;
13 use SDL::OpenGL;
14 use SDL::OpenGL::Constants;
15
16 use Crossfire;
17 use Crossfire::Protocol;
18
19 use CFClient;
20 use CFClient::Widget;
21
22 our $VERSION = '0.1';
23
24 my $MAX_FPS = 30;
25 my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26
27 our $FACECACHE;
28
29 our $CFG;
30 our $CONN;
31
32 our $WIDTH;
33 our $HEIGHT;
34 our $FULLSCREEN;
35
36 our $NOW;
37
38 our $MAPWIDGET;
39 our $FONTSIZE;
40
41 our $SDL_TIMER;
42 our $SDL_APP;
43 our $SDL_EV;
44 our %SDL_CB;
45
46 our $ALT_ENTER_MESSAGE;
47 our $STATUS_LINE;
48 our $DEBUG_STATUS;
49
50 my $last_refresh;
51 my %ANIMATE;
52 my $refresh_handler;
53
54 our ($tw, $te); # Test widget #d#
55
56 sub init_screen {
57 $SDL_APP = new SDL::App
58 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
59 -title => "Crossfire+ Client",
60 -width => $WIDTH,
61 -height => $HEIGHT,
62 -opengl => 1,
63 -red_size => 5,
64 -green_size => 5,
65 -blue_size => 5,
66 -alpha_size => 0,
67 -double_buffer => 1,
68 -fullscreen => $FULLSCREEN,
69 -resizeable => 0;
70
71 $SDL_EV = new SDL::Event;
72 $SDL_EV->set_unicode (1);
73
74 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
75 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
76 while $SDL_EV->poll;
77
78 1
79 };
80
81 $last_refresh = SDL::GetTicks;
82
83 CFClient::gl_init;
84
85 $FONTSIZE = int $HEIGHT / 50;
86
87 #############################################################################
88
89 glClearColor 0.45, 0.45, 0.45, 1;
90
91 glEnable GL_TEXTURE_2D;
92 glEnable GL_COLOR_MATERIAL;
93 glShadeModel GL_FLAT;
94 glDisable GL_DEPTH_TEST;
95 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
96
97 #############################################################################
98
99 $DEBUG_STATUS = new CFClient::Widget::Label;
100 $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS);
101
102 $STATUS_LINE = new CFClient::Widget::Label
103 y => $HEIGHT * 59 / 60 - $FONTSIZE;
104 $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE);
105
106 $ALT_ENTER_MESSAGE = new CFClient::Widget::Label
107 y => $HEIGHT * 59 / 60,
108 height => $HEIGHT / 60,
109 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
110 $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
111
112 $MAPWIDGET = new CFClient::Widget::MapWidget;
113 $CFClient::Widget::TOPLEVEL->add ($MAPWIDGET);
114 $MAPWIDGET->focus_in;
115
116 # Test code #d#
117 unless ($tw) { # haha...
118 my $w = new CFClient::Widget::Window
119 w => 300, h => 300,
120 child => (my $frame = new CFClient::Widget::FancyFrame);
121 $CFClient::Widget::TOPLEVEL->add ($w);
122
123 $frame->add (my $vbox = new CFClient::Widget::VBox);
124
125 $vbox->add (new CFClient::Widget::Entry text => "hallo");
126 $vbox->add (new CFClient::Widget::Slider);
127
128 $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 600, h => 300;
129 my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
130 my $lbl2 = new CFClient::Widget::Label text => "LBL2";
131 my $vb = new CFClient::Widget::VBox;
132 my $f = new CFClient::Widget::FancyFrame;
133 my $f2 = new CFClient::Widget::FancyFrame;
134 $f->add ($lbl1);
135 $f2->add ($lbl2);
136 $vb->add ($f);
137 $vb->add ($f2, 1);
138
139 $tw->add ($vb);
140 $tw->moveto (0, 0);
141 $CFClient::Widget::TOPLEVEL->add ($tw);
142
143 # $f->move ($WIDTH - 200, 0);
144 # $CFClient::Widget::TOPLEVEL->add ($f);
145 }
146 }
147
148 sub destroy_screen {
149 remove Glib::Source $SDL_TIMER;
150 undef $SDL_APP;
151 undef $SDL_EV;
152 SDL::Quit;
153 }
154
155 sub start_game {
156 $WIDTH = $CFG->{width};
157 $HEIGHT = $CFG->{height};
158 $FULLSCREEN = 0;
159
160 init_screen;
161
162 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
163
164 $CONN = new conn
165 host => $CFG->{host},
166 port => $CFG->{port},
167 user => $CFG->{user},
168 pass => $CFG->{password},
169 mapw => $mapsize,
170 maph => $mapsize,
171 ;
172
173 CFClient::lowdelay fileno $CONN->{fh};
174 }
175
176 sub stop_game {
177 remove Glib::Source $refresh_handler if $refresh_handler;
178 undef $refresh_handler;
179
180 undef $CONN;
181 destroy_screen;
182 }
183
184 sub force_refresh {
185 glViewport 0, 0, $WIDTH, $HEIGHT;
186
187 glMatrixMode GL_PROJECTION;
188 glLoadIdentity;
189 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
190 glMatrixMode GL_MODELVIEW;
191
192 glClear GL_COLOR_BUFFER_BIT;
193
194 $CFClient::Widget::TOPLEVEL->draw;
195
196 SDL::GLSwapBuffers;
197 }
198
199 sub debug {
200 $DEBUG_STATUS->set_text ($_[0]);
201 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
202 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
203 }
204
205 my $FPS;
206
207 sub refresh {
208 $refresh_handler ||= add Glib::Idle sub {
209 if ($SDL_APP) {
210 $NOW = SDL::GetTicks;
211
212 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
213 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
214 $NOW = SDL::GetTicks;
215 }
216
217 my $interval = ($NOW - $last_refresh) * 0.001;
218 $last_refresh = $NOW;
219
220 if ($interval) {
221 $FPS ||= 1 / $interval;
222 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
223 debug sprintf "%5.02f", $FPS;
224 }
225
226 force_refresh;
227 $_->animate ($interval) for grep $_, values %ANIMATE;
228
229 if (%ANIMATE) {
230 1
231 } else {
232 undef $refresh_handler;
233 0
234 }
235 } else {
236 undef $refresh_handler;
237 0
238 }
239 };
240 }
241
242 sub animation_start {
243 my ($widget) = @_;
244 $ANIMATE{$widget} = $widget;
245 Scalar::Util::weaken $ANIMATE{$widget};
246
247 refresh;
248 }
249
250 sub animation_stop {
251 my ($widget) = @_;
252 delete $ANIMATE{$widget};
253 }
254
255 %SDL_CB = (
256 SDL_QUIT() => sub {
257 main_quit Gtk2;
258 },
259 SDL_VIDEORESIZE() => sub {
260 },
261 SDL_VIDEOEXPOSE() => sub {
262 refresh;
263 },
264 SDL_KEYDOWN() => sub {
265 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
266 # alt-enter
267 $FULLSCREEN = !$FULLSCREEN;
268 init_screen;
269 } else {
270 CFClient::Widget::feed_sdl_key_down_event ($SDL_EV);
271 }
272 },
273 SDL_KEYUP() => sub {
274 CFClient::Widget::feed_sdl_key_up_event ($SDL_EV);
275 },
276 SDL_MOUSEMOTION() => sub {
277 CFClient::Widget::feed_sdl_motion_event ($SDL_EV);
278 },
279 SDL_MOUSEBUTTONDOWN() => sub {
280 CFClient::Widget::feed_sdl_button_down_event ($SDL_EV);
281 },
282 SDL_MOUSEBUTTONUP() => sub {
283 CFClient::Widget::feed_sdl_button_up_event ($SDL_EV);
284 },
285 SDL_ACTIVEEVENT() => sub {
286 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
287 },
288 );
289
290 @conn::ISA = Crossfire::Protocol::;
291
292 sub conn::map_update {
293 my ($self, $dirty) = @_;
294
295 $MAPWIDGET->update;
296 }
297
298 sub conn::map_scroll {
299 my ($self, $dx, $dy) = @_;
300
301 # refresh;
302 }
303
304 sub conn::map_clear {
305 my ($self) = @_;
306
307 # refresh;
308 }
309
310 sub conn::face_find {
311 my ($self, $face) = @_;
312
313 $FACECACHE->{"$face->{chksum},$face->{name}"}
314 }
315
316 sub conn::face_update {
317 my ($self, $face) = @_;
318
319 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
320
321 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
322 }
323
324 sub conn::query {
325 my ($self, $flags, $prompt) = @_;
326
327 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
328 }
329
330 sub gtk_add_cfg_field {
331 my ($tbl, $cfg, $klbl, $key, $value) = @_;
332 my $i = $cfg->{_i}++;
333 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
334 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
335 if ($key eq 'password') {
336 $ent->set_invisible_char ("*");
337 $ent->set (visibility => 0)
338 }
339 $ent->set_text ($value);
340 $ent->signal_connect (changed => sub {
341 my ($ent) = @_;
342 $cfg->{$key} = $ent->get_text;
343 # TODO: Mapsize should be a slider in the game gui
344 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
345 $cfg->{$key} = 100;
346 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
347 $cfg->{$key} = 50;
348 }
349 });
350 }
351
352 sub run_config_dialog {
353 my (%events) = @_;
354
355 my $w = Gtk2::Window->new;
356
357 my @cfg = (
358 [qw/Host host/],
359 [qw/Port port/],
360 [qw/Mapsize% mapsize/],
361 [qw/Username user/],
362 [qw/Password password/],
363 );
364
365 my $cfg = {};
366
367 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
368 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
369
370 $w->add (my $vb = Gtk2::VBox->new);
371 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
372 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
373 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
374 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
375 my $i = 0;
376 my $act = 0;
377 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
378 if ($_ eq $selmode) { $act = $i }
379 $cb->append_text ($_);
380 $i++;
381 }
382 $cb->set_active ($act);
383 $cb->signal_connect (changed => sub {
384 my ($cb) = @_;
385 my $txt = $cb->get_active_text;
386 if ($txt =~ m/(\d+)x(\d+)/) {
387 $::CFG->{width} = $1;
388 $::CFG->{height} = $2;
389 }
390 });
391
392 $cfg->{_i} = 1;
393 for (@cfg) {
394 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
395 }
396
397 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
398 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
399 $cb->signal_connect (clicked => sub {
400 for (keys %$cfg) {
401 $::CFG->{$_} = $cfg->{$_}
402 if $_ ne '_i';
403 }
404 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
405 });
406 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
407 $cb->signal_connect (clicked => sub {
408 for (keys %$cfg) {
409 $::CFG->{$_} = $cfg->{$_}
410 if $_ ne '_i';
411 }
412 my $cb = $events{login} || sub {};
413 $cb->($::CFG->{user}, $::CFG->{password});
414 });
415 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
416 $cb->signal_connect (clicked => sub {
417 my $cb = $events{logout} || sub {};
418 $cb->();
419 });
420 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
421 $cb->signal_connect (clicked => sub { $w->destroy });
422
423 $w->show_all;
424
425 $w->signal_connect (destroy => sub { Gtk2->main_quit });
426 }
427
428
429 #############################################################################
430
431 SDL::Init SDL_INIT_EVERYTHING;
432
433 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
434
435 $CFG ||= {
436 width => 640,
437 height => 480,
438 mapsize => 100,
439 fullscreen => 0,
440 host => "crossfire.schmorp.de",
441 port => 13327,
442 };
443
444 {
445 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
446
447 CFClient::add_font $_ for @fonts;
448 CFClient::set_font $fonts[0];
449 }
450
451 $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
452
453 run_config_dialog
454 login => sub { start_game },
455 logout => sub { stop_game };
456
457 main Gtk2;
458
459 Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";