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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.72
Committed: Tue Apr 11 18:06:53 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.71: +39 -29 lines
Log Message:
CFClient::Widget => CFClient::UI

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 use Glib;
7 use Gtk2 -init;
8
9 use SDL;
10 use SDL::App;
11 use SDL::Event;
12 use SDL::Surface;
13 use SDL::OpenGL;
14 use SDL::OpenGL::Constants;
15
16 use Crossfire;
17 use Crossfire::Protocol;
18
19 use CFClient;
20 use CFClient::UI;
21
22 our $VERSION = '0.1';
23
24 my $MAX_FPS = 30;
25 my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame
26
27 our $FACECACHE;
28
29 our $CFG;
30 our $CONN;
31
32 our $WIDTH;
33 our $HEIGHT;
34 our $FULLSCREEN;
35
36 our $NOW;
37
38 our $MAPWIDGET;
39 our $FONTSIZE;
40
41 our $SDL_TIMER;
42 our $SDL_APP;
43 our $SDL_EV;
44 our %SDL_CB;
45
46 our $ALT_ENTER_MESSAGE;
47 our $STATUS_LINE;
48 our $DEBUG_STATUS;
49
50 my $last_refresh;
51 my %ANIMATE;
52 my $refresh_handler;
53
54 our ($tw, $te); # Test widget #d#
55
56 sub init_screen {
57 $SDL_APP = new SDL::App
58 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
59 -title => "Crossfire+ Client",
60 -width => $WIDTH,
61 -height => $HEIGHT,
62 -opengl => 1,
63 -red_size => 5,
64 -green_size => 5,
65 -blue_size => 5,
66 -alpha_size => 0,
67 -double_buffer => 1,
68 -fullscreen => $FULLSCREEN,
69 -resizeable => 0;
70
71 $SDL_EV = new SDL::Event;
72 $SDL_EV->set_unicode (1);
73
74 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
75 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
76 while $SDL_EV->poll;
77
78 1
79 };
80
81 $last_refresh = SDL::GetTicks;
82
83 CFClient::gl_init;
84
85 $FONTSIZE = int $HEIGHT / 50;
86
87 #############################################################################
88
89 glClearColor 0.45, 0.45, 0.45, 1;
90
91 glEnable GL_TEXTURE_2D;
92 glEnable GL_COLOR_MATERIAL;
93 glShadeModel GL_FLAT;
94 glDisable GL_DEPTH_TEST;
95 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
96
97 #############################################################################
98
99 $DEBUG_STATUS = new CFClient::UI::Label;
100 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
101
102 $STATUS_LINE = new CFClient::UI::Label
103 y => $HEIGHT * 59 / 60 - $FONTSIZE;
104 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
105
106 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
107 y => $HEIGHT * 59 / 60,
108 height => $HEIGHT / 60,
109 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
110 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
111
112 $MAPWIDGET = new CFClient::UI::MapWidget;
113 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
114 $MAPWIDGET->focus_in;
115
116 # Test code #d#
117 unless ($tw) { # haha...
118 my $w = new CFClient::UI::Window
119 w => 300, h => 300,
120 child => (my $frame = new CFClient::UI::FancyFrame);
121 $CFClient::UI::TOPLEVEL->add ($w);
122
123 $frame->add (my $vbox = new CFClient::UI::VBox);
124
125 $vbox->add (new CFClient::UI::Entry text => "hallo");
126 $vbox->add (new CFClient::UI::Slider);
127
128 $tw = new CFClient::UI::Animator x => $WIDTH - 200, w => 600, h => 300;
129 my $lbl1 = new CFClient::UI::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
130 my $lbl2 = new CFClient::UI::Label text => "LBL2";
131 my $vb = new CFClient::UI::VBox;
132 my $f = new CFClient::UI::FancyFrame;
133 my $f2 = new CFClient::UI::FancyFrame;
134 $f->add ($lbl1);
135 $f2->add ($lbl2);
136 $vb->add ($f);
137 $vb->add ($f2, 1);
138
139 $tw->add ($vb);
140 $tw->moveto (0, 0);
141 $CFClient::UI::TOPLEVEL->add ($tw);
142
143 # $f->move ($WIDTH - 200, 0);
144 # $CFClient::UI::TOPLEVEL->add ($f);
145 }
146 }
147
148 sub destroy_screen {
149 remove Glib::Source $SDL_TIMER;
150 undef $SDL_APP;
151 undef $SDL_EV;
152 SDL::Quit;
153 }
154
155 sub config_dialog {
156 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
157 child => (my $vbox = new CFClient::UI::VBox);
158 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
159
160 $CFClient::UI::TOPLEVEL->add ($dialog);
161 }
162
163 sub start_game {
164 $WIDTH = $CFG->{width};
165 $HEIGHT = $CFG->{height};
166 $FULLSCREEN = 0;
167
168 init_screen;
169
170 config_dialog;
171
172 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
173
174 $CONN = new conn
175 host => $CFG->{host},
176 port => $CFG->{port},
177 user => $CFG->{user},
178 pass => $CFG->{password},
179 mapw => $mapsize,
180 maph => $mapsize,
181 ;
182
183 CFClient::lowdelay fileno $CONN->{fh};
184 }
185
186 sub stop_game {
187 remove Glib::Source $refresh_handler if $refresh_handler;
188 undef $refresh_handler;
189
190 undef $CONN;
191 destroy_screen;
192 }
193
194 sub force_refresh {
195 glViewport 0, 0, $WIDTH, $HEIGHT;
196
197 glMatrixMode GL_PROJECTION;
198 glLoadIdentity;
199 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
200 glMatrixMode GL_MODELVIEW;
201
202 glClear GL_COLOR_BUFFER_BIT;
203
204 $CFClient::UI::TOPLEVEL->draw;
205
206 SDL::GLSwapBuffers;
207 }
208
209 sub debug {
210 $DEBUG_STATUS->set_text ($_[0]);
211 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request);
212 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0);
213 }
214
215 my $FPS;
216
217 sub refresh {
218 $refresh_handler ||= add Glib::Idle sub {
219 if ($SDL_APP) {
220 $NOW = SDL::GetTicks;
221
222 if ($NOW - $last_refresh < $TICKS_PER_FRAME) {
223 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh);
224 $NOW = SDL::GetTicks;
225 }
226
227 my $interval = ($NOW - $last_refresh) * 0.001;
228 $last_refresh = $NOW;
229
230 if ($interval) {
231 $FPS ||= 1 / $interval;
232 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04;
233 debug sprintf "%5.02f", $FPS;
234 }
235
236 force_refresh;
237 $_->animate ($interval) for grep $_, values %ANIMATE;
238
239 if (%ANIMATE) {
240 1
241 } else {
242 undef $refresh_handler;
243 0
244 }
245 } else {
246 undef $refresh_handler;
247 0
248 }
249 };
250 }
251
252 sub animation_start {
253 my ($widget) = @_;
254 $ANIMATE{$widget} = $widget;
255 Scalar::Util::weaken $ANIMATE{$widget};
256
257 refresh;
258 }
259
260 sub animation_stop {
261 my ($widget) = @_;
262 delete $ANIMATE{$widget};
263 }
264
265 %SDL_CB = (
266 SDL_QUIT() => sub {
267 main_quit Gtk2;
268 },
269 SDL_VIDEORESIZE() => sub {
270 },
271 SDL_VIDEOEXPOSE() => sub {
272 refresh;
273 },
274 SDL_KEYDOWN() => sub {
275 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
276 # alt-enter
277 $FULLSCREEN = !$FULLSCREEN;
278 init_screen;
279 } else {
280 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
281 }
282 },
283 SDL_KEYUP() => sub {
284 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
285 },
286 SDL_MOUSEMOTION() => sub {
287 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
288 },
289 SDL_MOUSEBUTTONDOWN() => sub {
290 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
291 },
292 SDL_MOUSEBUTTONUP() => sub {
293 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
294 },
295 SDL_ACTIVEEVENT() => sub {
296 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
297 },
298 );
299
300 @conn::ISA = Crossfire::Protocol::;
301
302 sub conn::map_update {
303 my ($self, $dirty) = @_;
304
305 $MAPWIDGET->update;
306 }
307
308 sub conn::map_scroll {
309 my ($self, $dx, $dy) = @_;
310
311 # refresh;
312 }
313
314 sub conn::map_clear {
315 my ($self) = @_;
316
317 # refresh;
318 }
319
320 sub conn::face_find {
321 my ($self, $face) = @_;
322
323 $FACECACHE->{"$face->{chksum},$face->{name}"}
324 }
325
326 sub conn::face_update {
327 my ($self, $face) = @_;
328
329 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
330
331 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
332 }
333
334 sub conn::query {
335 my ($self, $flags, $prompt) = @_;
336
337 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
338 }
339
340 sub gtk_add_cfg_field {
341 my ($tbl, $cfg, $klbl, $key, $value) = @_;
342 my $i = $cfg->{_i}++;
343 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
344 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
345 if ($key eq 'password') {
346 $ent->set_invisible_char ("*");
347 $ent->set (visibility => 0)
348 }
349 $ent->set_text ($value);
350 $ent->signal_connect (changed => sub {
351 my ($ent) = @_;
352 $cfg->{$key} = $ent->get_text;
353 # TODO: Mapsize should be a slider in the game gui
354 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
355 $cfg->{$key} = 100;
356 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
357 $cfg->{$key} = 50;
358 }
359 });
360 }
361
362 sub run_config_dialog {
363 my (%events) = @_;
364
365 my $w = Gtk2::Window->new;
366
367 my @cfg = (
368 [qw/Host host/],
369 [qw/Port port/],
370 [qw/Mapsize% mapsize/],
371 [qw/Username user/],
372 [qw/Password password/],
373 );
374
375 my $cfg = {};
376
377 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
378 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
379
380 $w->add (my $vb = Gtk2::VBox->new);
381 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
382 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
383 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
384 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
385 my $i = 0;
386 my $act = 0;
387 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
388 if ($_ eq $selmode) { $act = $i }
389 $cb->append_text ($_);
390 $i++;
391 }
392 $cb->set_active ($act);
393 $cb->signal_connect (changed => sub {
394 my ($cb) = @_;
395 my $txt = $cb->get_active_text;
396 if ($txt =~ m/(\d+)x(\d+)/) {
397 $::CFG->{width} = $1;
398 $::CFG->{height} = $2;
399 }
400 });
401
402 $cfg->{_i} = 1;
403 for (@cfg) {
404 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
405 }
406
407 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
408 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
409 $cb->signal_connect (clicked => sub {
410 for (keys %$cfg) {
411 $::CFG->{$_} = $cfg->{$_}
412 if $_ ne '_i';
413 }
414 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
415 });
416 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
417 $cb->signal_connect (clicked => sub {
418 for (keys %$cfg) {
419 $::CFG->{$_} = $cfg->{$_}
420 if $_ ne '_i';
421 }
422 my $cb = $events{login} || sub {};
423 $cb->($::CFG->{user}, $::CFG->{password});
424 });
425 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
426 $cb->signal_connect (clicked => sub {
427 my $cb = $events{logout} || sub {};
428 $cb->();
429 });
430 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
431 $cb->signal_connect (clicked => sub { $w->destroy });
432
433 $w->show_all;
434
435 $w->signal_connect (destroy => sub { Gtk2->main_quit });
436 }
437
438
439 #############################################################################
440
441 SDL::Init SDL_INIT_EVERYTHING;
442
443 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
444
445 $CFG ||= {
446 width => 640,
447 height => 480,
448 mapsize => 100,
449 fullscreen => 0,
450 host => "crossfire.schmorp.de",
451 port => 13327,
452 };
453
454 {
455 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
456
457 CFClient::add_font $_ for @fonts;
458 CFClient::set_font $fonts[0];
459 }
460
461 $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
462
463 run_config_dialog
464 login => sub { start_game },
465 logout => sub { stop_game };
466
467 main Gtk2;
468
469 Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";