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/cvs/deliantra/Deliantra-Client/bin/pclient
Revision: 1.94
Committed: Thu Apr 13 01:55:39 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.93: +14 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #!/opt/bin/perl
2
3 use strict;
4 use utf8;
5
6 use Time::HiRes 'time';
7 use Event;
8
9 use SDL;
10 use SDL::App;
11 use SDL::Event;
12 use SDL::Surface;
13 use SDL::OpenGL;
14
15 use Crossfire;
16 use Crossfire::Protocol;
17
18 use CFClient;
19 use CFClient::UI;
20
21 our $VERSION = '0.1';
22
23 my $MAX_FPS = 60;
24 my $MIN_FPS = 5; # unused as of yet
25
26 our $FACECACHE;
27
28 our $LAST_REFRESH;
29 our $NOW;
30
31 our $CFG;
32 our $CONN;
33 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
34
35 our @SDL_MODES;
36 our $WIDTH;
37 our $HEIGHT;
38 our $FULLSCREEN;
39
40 our $MAPWIDGET;
41 our $FONTSIZE;
42
43 our $SDL_ACTIVE;
44 our $SDL_EV;
45 our %SDL_CB;
46
47 our $ALT_ENTER_MESSAGE;
48 our $STATUS_LINE;
49 our $DEBUG_STATUS;
50
51 sub status {
52 $STATUS_LINE->set_text ($_[0]);
53 my ($w, $h) = $STATUS_LINE->size_request;
54 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
55 }
56
57 sub debug {
58 $DEBUG_STATUS->set_text ($_[0]);
59 my ($w, $h) = $DEBUG_STATUS->size_request;
60 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
61 }
62
63 sub start_game {
64 status "logging in...";
65
66 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
67
68 $CONN = new conn
69 host => $CFG->{host},
70 port => $CFG->{port},
71 user => $CFG->{user},
72 pass => $CFG->{password},
73 mapw => $mapsize,
74 maph => $mapsize,
75 ;
76
77 status "login successful";
78
79 CFClient::lowdelay fileno $CONN->{fh};
80 }
81
82 sub stop_game {
83 undef $CONN;
84 }
85
86 sub config_dialog {
87 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
88 child => (my $vbox = new CFClient::UI::VBox);
89 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
90 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
91
92 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
93 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
94
95 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
96 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
97
98 $mode_slider->connect (changed => sub {
99 my ($self, $value) = @_;
100
101 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
102 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
103 });
104 $mode_slider->emit (changed => $mode_slider->{range}[0]);
105
106 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
107 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
108 my ($self, $value) = @_;
109 $CFG->{fullscreen} = $value;
110 });
111
112 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
113 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
114 my ($self, $value) = @_;
115 $CFG->{fast} = $value;
116 });
117
118 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
119 $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
120 my ($self, $value) = @_;
121 $CFG->{fow_intensity} = $value;
122 });
123
124 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW");
125 $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_smooth} = $value;
128 });
129
130 $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
131 destroy_screen ();
132 init_screen ();
133 });
134
135 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
136 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
137 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
138 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
139
140 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
141 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
142
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
144 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
145
146 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
147 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
148
149 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
150 $table->add (1, 6, new CFClient::UI::Slider
151 req_w => 100,
152 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
153 connect_changed => sub {
154 my ($self, $value) = @_;
155
156 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
157 },
158 );
159
160 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
161 start_game;
162 });
163
164 $vbox->add (my $hbox = new CFClient::UI::HBox);
165
166 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
167 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
168 status "Configuration Saved";
169 });
170 $CFClient::UI::TOPLEVEL->add ($dialog);
171 }
172
173 sub sdl_init {
174 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
175 and die "SDL::Init failed!\n";
176 }
177
178 sub init_screen {
179 sdl_init;
180
181 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
182 $FULLSCREEN = $CFG->{fullscreen};
183 $FAST = $CFG->{fast};
184
185 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
186 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
187 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
188 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
189
190 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
191 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
192 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
193 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
194
195 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
196 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
197 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
198
199 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
200 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
201 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
202 or die "SDL::SetVideoMode failed!\n";
203
204 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
205
206 $SDL_EV = new SDL::Event;
207 $SDL_EV->set_unicode (1);
208
209 $SDL_ACTIVE = 1;
210
211 $LAST_REFRESH = time - 0.01;
212
213 CFClient::gl_init;
214
215 $FONTSIZE = int $HEIGHT / 40;
216
217 #############################################################################
218
219 $DEBUG_STATUS = new CFClient::UI::Label padding => 0;
220 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
221
222 $STATUS_LINE = new CFClient::UI::Label
223 padding => 0,
224 y => $HEIGHT * 49 / 50 - $FONTSIZE;
225 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
226
227 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
228 padding => 0,
229 y => $HEIGHT * 49 / 50,
230 height => $HEIGHT / 50,
231 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
232 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
233
234 $MAPWIDGET = new CFClient::UI::MapWidget;
235 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
236 $MAPWIDGET->focus_in;
237
238 config_dialog;
239 }
240
241 sub destroy_screen {
242 $CFClient::UI::TOPLEVEL->{children} = [];
243 undef $SDL_ACTIVE;
244 undef $SDL_EV;
245 SDL::Quit;
246 }
247
248 my %animate_object;
249 my $animate_timer;
250
251 my $want_refresh;
252 my $can_refresh;
253
254 my $fps = 9;
255
256 sub force_refresh {
257 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
258 debug sprintf "%3.2f", $fps;
259
260 $want_refresh = 0;
261 $can_refresh = 0;
262
263 glViewport 0, 0, $WIDTH, $HEIGHT;
264
265 glMatrixMode GL_PROJECTION;
266 glLoadIdentity;
267 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
268 glMatrixMode GL_MODELVIEW;
269 glLoadIdentity;
270
271 glClearColor +($CFG->{fow_intensity}) x 3, 1;
272 glClear GL_COLOR_BUFFER_BIT;
273
274 $CFClient::UI::TOPLEVEL->draw;
275
276 SDL::GLSwapBuffers;
277
278 $LAST_REFRESH = $NOW;
279 }
280
281 my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
282 $NOW = time;
283
284 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
285 while $SDL_EV->poll;
286
287 if (%animate_object) {
288 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
289 $want_refresh++;
290 }
291
292 if ($want_refresh) {
293 force_refresh;
294 } else {
295 $can_refresh = 1;
296 }
297 });
298
299 sub refresh {
300 $want_refresh++;
301 }
302
303 sub animation_start {
304 my ($widget) = @_;
305 $animate_object{$widget} = $widget;
306 }
307
308 sub animation_stop {
309 my ($widget) = @_;
310 delete $animate_object{$widget};
311 }
312
313 @conn::ISA = Crossfire::Protocol::;
314
315 sub conn::user_send {
316 my ($self, $command) = @_;
317
318 $self->send ($command);
319 status $command;
320 }
321
322 my $MAP = new CFClient::Map 63, 63;#d#
323
324 sub conn::feed_map1a {
325 my ($self, $data) = @_;
326
327 $self->Crossfire::Protocol::feed_map1a ($data);
328
329 #$MAP->scroll (delete $self->{_dx}, delete $self->{_dy});
330 #$MAP->map1a_update ($data);
331 }
332
333 sub conn::map_update {
334 my ($self, $dirty) = @_;
335
336 $MAPWIDGET->update;
337 }
338
339 sub conn::map_scroll {
340 my ($self, $dx, $dy) = @_;
341
342 $self->{_dx} += $dx;
343 $self->{_dy} += $dy;
344
345 # refresh;
346 }
347
348 sub conn::map_clear {
349 my ($self) = @_;
350
351 # refresh;
352 }
353
354 sub conn::face_find {
355 my ($self, $face) = @_;
356
357 $FACECACHE->{"$face->{chksum},$face->{name}"}
358 }
359
360 sub conn::face_update {
361 my ($self, $face) = @_;
362
363 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
364
365 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
366 }
367
368 sub conn::query {
369 my ($self, $flags, $prompt) = @_;
370
371 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
372 }
373
374 %SDL_CB = (
375 SDL_QUIT() => sub {
376 Event::unloop -1;
377 },
378 SDL_VIDEORESIZE() => sub {
379 },
380 SDL_VIDEOEXPOSE() => sub {
381 refresh;
382 },
383 SDL_KEYDOWN() => sub {
384 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
385 # alt-enter
386 $FULLSCREEN = !$FULLSCREEN;
387 destroy_screen;
388 init_screen;
389 } else {
390 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
391 }
392 },
393 SDL_KEYUP() => sub {
394 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
395 },
396 SDL_MOUSEMOTION() => sub {
397 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
398 },
399 SDL_MOUSEBUTTONDOWN() => sub {
400 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
401 },
402 SDL_MOUSEBUTTONUP() => sub {
403 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
404 },
405 SDL_ACTIVEEVENT() => sub {
406 # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
407 },
408 );
409
410 #############################################################################
411
412 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
413
414 my %DEF_CFG = (
415 width => 640,
416 height => 480,
417 fast => 0,
418 fow_intensity => 0.45,
419 fow_smooth => 0,
420 fullscreen => 0,
421 sdl_mode => 0,
422 mapsize => 100,
423 host => "crossfire.schmorp.de",
424 port => 13327,
425 );
426
427 while (my ($k, $v) = each %DEF_CFG) {
428 $CFG->{$k} = $v unless exists $CFG->{$k};
429 }
430
431 sdl_init;
432
433 @SDL_MODES = reverse
434 grep $_->[0] >= 640 && $_->[1] >= 480,
435 map [SDL::RectW ($_), SDL::RectH ($_)],
436 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
437
438 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
439
440 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
441
442 init_screen;
443
444 {
445 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
446
447 CFClient::add_font $_ for @fonts;
448 CFClient::set_font $fonts[0];
449 }
450
451 $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
452
453 Event::loop;
454
455 Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
456