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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.6 by root, Sun Aug 13 15:14:17 2006 UTC vs.
Revision 1.10 by root, Sat Aug 11 12:07:54 2007 UTC

36struct _PangoOpenGLRenderer 36struct _PangoOpenGLRenderer
37{ 37{
38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 int flags; 40 int flags;
41 GLuint curtex; // current texture 41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key
43 rc_array_t *arr;
42}; 44};
43 45
44G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
45 47
46typedef struct 48typedef struct
189 191
190 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info); 192 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
191 _pango_opengl_font_set_cache_glyph_data (font, glyph, g); 193 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
192 } 194 }
193 195
194 if (renderer->curtex)
195 glEnd ();
196
197 tc_get (&g->tex, bm.width, bm.height); 196 tc_get (&g->tex, bm.width, bm.height);
198 197
199 g->left = bm.left; 198 g->left = bm.left;
200 g->top = bm.top; 199 g->top = bm.top;
201 200
203 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 202 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
204 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 203 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
205 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 204 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
206 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); 205 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
207 glPixelStorei (GL_UNPACK_ALIGNMENT, 4); 206 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
208
209 renderer->curtex = g->tex.name;
210 glBegin (GL_QUADS);
211 } 207 }
212 208
213 x += g->left; 209 x += g->left;
214 y -= g->top; 210 y -= g->top;
215 211
216 x1 = g->tex.x * (1. / TC_WIDTH ); 212 x1 = g->tex.x * (1. / TC_WIDTH );
217 y1 = g->tex.y * (1. / TC_HEIGHT); 213 y1 = g->tex.y * (1. / TC_HEIGHT);
218 x2 = g->tex.w * (1. / TC_WIDTH ) + x1; 214 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
219 y2 = g->tex.h * (1. / TC_HEIGHT) + y1; 215 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
220 216
221 if (g->tex.name != renderer->curtex) 217 if (g->tex.name != renderer->key.texname)
222 { 218 {
223 if (renderer->curtex)
224 glEnd ();
225
226 glBindTexture (GL_TEXTURE_2D, g->tex.name);
227 renderer->curtex = g->tex.name; 219 renderer->key.texname = g->tex.name;
228 220 renderer->arr = rc_array (renderer->rc, &renderer->key);
229 glBegin (GL_QUADS);
230 } 221 }
231 222
232 glTexCoord2f (x1, y1); glVertex2i (x , y ); 223 rc_t2f_v3f (renderer->arr, x1, y1, x , y , 0);
233 glTexCoord2f (x2, y1); glVertex2i (x + g->tex.w, y ); 224 rc_t2f_v3f (renderer->arr, x2, y1, x + g->tex.w, y , 0);
234 glTexCoord2f (x2, y2); glVertex2i (x + g->tex.w, y + g->tex.h); 225 rc_t2f_v3f (renderer->arr, x2, y2, x + g->tex.w, y + g->tex.h, 0);
235 glTexCoord2f (x1, y2); glVertex2i (x , y + g->tex.h); 226 rc_t2f_v3f (renderer->arr, x1, y2, x , y + g->tex.h, 0);
236} 227}
237 228
238static void 229static void
239draw_trapezoid (PangoRenderer *renderer_, 230draw_trapezoid (PangoRenderer *renderer_,
240 PangoRenderPart part, 231 PangoRenderPart part,
244 double y2, 235 double y2,
245 double x12, 236 double x12,
246 double x22) 237 double x22)
247{ 238{
248 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 239 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
240 rc_key_t key = renderer->key;
241 rc_array_t *arr;
249 242
250 if (renderer->curtex) 243 key.mode = GL_QUADS;
251 { 244 key.format = GL_V2F;
252 glEnd (); 245 key.texname = 0;
253 renderer->curtex = 0;
254 }
255 246
256 glDisable (GL_TEXTURE_2D); 247 arr = rc_array (renderer->rc, &key);
257 248
258 glBegin (GL_QUADS); 249 rc_v2f (arr, x11, y1);
259 glVertex2d (x11, y1); 250 rc_v2f (arr, x21, y1);
260 glVertex2d (x21, y1); 251 rc_v2f (arr, x22, y2);
261 glVertex2d (x22, y2); 252 rc_v2f (arr, x12, y2);
262 glVertex2d (x12, y2);
263 glEnd ();
264
265 glEnable (GL_TEXTURE_2D);
266} 253}
267 254
268void 255void
269pango_opengl_render_layout_subpixel (PangoLayout *layout, 256pango_opengl_render_layout_subpixel (PangoLayout *layout,
257 rc_t *rc,
270 int x, int y, 258 int x, int y,
271 float r, float g, float b, float a, 259 float r, float g, float b, float a,
272 int flags) 260 int flags)
273{ 261{
274 PangoContext *context; 262 PangoContext *context;
275 PangoFontMap *fontmap; 263 PangoFontMap *fontmap;
276 PangoRenderer *renderer; 264 PangoRenderer *renderer;
265 PangoOpenGLRenderer *gl;
277 266
278 context = pango_layout_get_context (layout); 267 context = pango_layout_get_context (layout);
279 fontmap = pango_context_get_font_map (context); 268 fontmap = pango_context_get_font_map (context);
280 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 269 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
281
282 PANGO_OPENGL_RENDERER (renderer)->r = r; 270 gl = PANGO_OPENGL_RENDERER (renderer);
283 PANGO_OPENGL_RENDERER (renderer)->g = g; 271
284 PANGO_OPENGL_RENDERER (renderer)->b = b; 272 gl->rc = rc;
285 PANGO_OPENGL_RENDERER (renderer)->a = a; 273 gl->r = r;
286 PANGO_OPENGL_RENDERER (renderer)->flags = flags; 274 gl->g = g;
275 gl->b = b;
276 gl->a = a;
277 gl->flags = flags;
287 278
288 pango_renderer_draw_layout (renderer, layout, x, y); 279 pango_renderer_draw_layout (renderer, layout, x, y);
289} 280}
290 281
291void 282void
292pango_opengl_render_layout (PangoLayout *layout, 283pango_opengl_render_layout (PangoLayout *layout,
284 rc_t *rc,
293 int x, int y, 285 int x, int y,
294 float r, float g, float b, float a, 286 float r, float g, float b, float a,
295 int flags) 287 int flags)
296{ 288{
297 pango_opengl_render_layout_subpixel (layout, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags); 289 pango_opengl_render_layout_subpixel (
290 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
291 );
298} 292}
299 293
300static void 294static void
301pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 295pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
302{ 296{
297 memset (&renderer->key, 0, sizeof (rc_key_t));
298
303 renderer->r = 1.; 299 renderer->r = 1.;
304 renderer->g = 1.; 300 renderer->g = 1.;
305 renderer->b = 1.; 301 renderer->b = 1.;
306 renderer->a = 1.; 302 renderer->a = 1.;
307} 303}
308 304
309static void 305static void
310prepare_run (PangoRenderer *renderer, PangoLayoutRun *run) 306prepare_run (PangoRenderer *renderer, PangoLayoutRun *run)
311{ 307{
312 PangoOpenGLRenderer *glrenderer = (PangoOpenGLRenderer *)renderer; 308 PangoOpenGLRenderer *gl = (PangoOpenGLRenderer *)renderer;
313 PangoColor *fg = 0; 309 PangoColor *fg = 0;
314 GSList *l; 310 GSList *l;
315 unsigned char r, g, b, a; 311 unsigned char r, g, b, a;
316 312
317 renderer->underline = PANGO_UNDERLINE_NONE; 313 renderer->underline = PANGO_UNDERLINE_NONE;
318 renderer->strikethrough = FALSE; 314 renderer->strikethrough = FALSE;
315
316 gl->key.mode = GL_QUADS;
317 gl->key.format = GL_T2F_V3F;
318 gl->key.texname = 0;
319 319
320 for (l = run->item->analysis.extra_attrs; l; l = l->next) 320 for (l = run->item->analysis.extra_attrs; l; l = l->next)
321 { 321 {
322 PangoAttribute *attr = l->data; 322 PangoAttribute *attr = l->data;
323 323
346 g = fg->green * (255.f / 65535.f); 346 g = fg->green * (255.f / 65535.f);
347 b = fg->blue * (255.f / 65535.f); 347 b = fg->blue * (255.f / 65535.f);
348 } 348 }
349 else 349 else
350 { 350 {
351 r = glrenderer->r * 255.f; 351 r = gl->r * 255.f;
352 g = glrenderer->g * 255.f; 352 g = gl->g * 255.f;
353 b = glrenderer->b * 255.f; 353 b = gl->b * 255.f;
354 } 354 }
355 355
356 a = glrenderer->a * 255.f; 356 a = gl->a * 255.f;
357 357
358 if (glrenderer->flags & FLAG_INVERSE) 358 if (gl->flags & FLAG_INVERSE)
359 { 359 {
360 r ^= 0xffU; 360 r ^= 0xffU;
361 g ^= 0xffU; 361 g ^= 0xffU;
362 b ^= 0xffU; 362 b ^= 0xffU;
363 } 363 }
364 364
365 glColor4ub (r, g, b, a); 365 gl->key.r = r;
366 gl->key.g = g;
367 gl->key.b = b;
368 gl->key.a = a;
366} 369}
367 370
368static void 371static void
369draw_begin (PangoRenderer *renderer_) 372draw_begin (PangoRenderer *renderer_)
370{ 373{
371 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 374 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
372
373 renderer->curtex = 0;
374
375 glEnable (GL_TEXTURE_2D);
376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
377 glEnable (GL_BLEND);
378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
380 glEnable (GL_ALPHA_TEST);
381 glAlphaFunc (GL_GREATER, 0.01f);
382} 375}
383 376
384static void 377static void
385draw_end (PangoRenderer *renderer_) 378draw_end (PangoRenderer *renderer_)
386{ 379{
387 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 380 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
388
389 if (renderer->curtex)
390 glEnd ();
391
392 glDisable (GL_ALPHA_TEST);
393 glDisable (GL_BLEND);
394 glDisable (GL_TEXTURE_2D);
395} 381}
396 382
397static void 383static void
398pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass) 384pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass)
399{ 385{

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