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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.2 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.11 by root, Sun Aug 12 08:44:22 2007 UTC

35 35
36struct _PangoOpenGLRenderer 36struct _PangoOpenGLRenderer
37{ 37{
38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 GLuint curtex; // current texture 40 int flags;
41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key
43 rc_array_t *arr;
41}; 44};
42 45
43G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
44 47
45typedef struct 48typedef struct
146} 149}
147 150
148typedef struct glyph_info { 151typedef struct glyph_info {
149 tc_area tex; 152 tc_area tex;
150 int left, top; 153 int left, top;
154 int generation;
151} glyph_info; 155} glyph_info;
152 156
153static void 157static void
154free_glyph_info (glyph_info *g) 158free_glyph_info (glyph_info *g)
155{ 159{
172 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 176 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
173 } 177 }
174 178
175 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 179 g = _pango_opengl_font_get_cache_glyph_data (font, glyph);
176 180
177 if (!g) 181 if (!g || g->generation != tc_generation)
178 { 182 {
179 Glyph bm; 183 Glyph bm;
180 font_render_glyph (&bm, font, glyph); 184 font_render_glyph (&bm, font, glyph);
181 185
186 if (g)
187 g->generation = tc_generation;
188 else
189 {
182 g = g_slice_new (glyph_info); 190 g = g_slice_new (glyph_info);
191
192 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
193 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
194 }
183 195
184 tc_get (&g->tex, bm.width, bm.height); 196 tc_get (&g->tex, bm.width, bm.height);
185 197
186 g->left = bm.left; 198 g->left = bm.left;
187 g->top = bm.top; 199 g->top = bm.top;
188
189 if (renderer->curtex)
190 {
191 glEnd ();
192 renderer->curtex = 0;
193 }
194 200
195 glBindTexture (GL_TEXTURE_2D, g->tex.name); 201 glBindTexture (GL_TEXTURE_2D, g->tex.name);
196 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 202 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
197 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 203 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
198 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 204 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
199 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); 205 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
200 glPixelStorei (GL_UNPACK_ALIGNMENT, 4); 206 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
201
202 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
203 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
204 } 207 }
205 208
206 x += g->left; 209 x += g->left;
207 y -= g->top; 210 y -= g->top;
208 211
209 x1 = g->tex.x * (1. / TC_WIDTH );
210 y1 = g->tex.y * (1. / TC_HEIGHT);
211 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
212 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
213
214 if (g->tex.name != renderer->curtex) 212 if (g->tex.name != renderer->key.texname)
215 { 213 {
216 if (renderer->curtex)
217 glEnd ();
218
219 glBindTexture (GL_TEXTURE_2D, g->tex.name);
220 renderer->curtex = g->tex.name; 214 renderer->key.texname = g->tex.name;
221 glBegin (GL_QUADS); 215 renderer->arr = rc_array (renderer->rc, &renderer->key);
222 } 216 }
223 217
224 glTexCoord2f (x1, y1); glVertex2i (x , y ); 218 rc_glyph (renderer->arr, g->tex.x, g->tex.y, g->tex.w, g->tex.h, x, y);
225 glTexCoord2f (x2, y1); glVertex2i (x + g->tex.w, y );
226 glTexCoord2f (x2, y2); glVertex2i (x + g->tex.w, y + g->tex.h);
227 glTexCoord2f (x1, y2); glVertex2i (x , y + g->tex.h);
228} 219}
229 220
230static void 221static void
231draw_trapezoid (PangoRenderer *renderer_, 222draw_trapezoid (PangoRenderer *renderer_,
232 PangoRenderPart part, 223 PangoRenderPart part,
236 double y2, 227 double y2,
237 double x12, 228 double x12,
238 double x22) 229 double x22)
239{ 230{
240 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 231 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
232 rc_key_t key = renderer->key;
233 rc_array_t *arr;
241 234
242 if (renderer->curtex) 235 key.mode = GL_QUADS;
243 { 236 key.format = GL_V2F;
244 glEnd (); 237 key.texname = 0;
245 renderer->curtex = 0;
246 }
247 238
248 glDisable (GL_TEXTURE_2D); 239 arr = rc_array (renderer->rc, &key);
249 240
250 glBegin (GL_QUADS); 241 rc_v2f (arr, x11, y1);
251 glVertex2d (x11, y1); 242 rc_v2f (arr, x21, y1);
252 glVertex2d (x12, y1); 243 rc_v2f (arr, x22, y2);
253 glVertex2d (x22, y2); 244 rc_v2f (arr, x12, y2);
254 glVertex2d (x21, y2);
255 glEnd ();
256
257 glEnable (GL_TEXTURE_2D);
258} 245}
259 246
260void 247void
261pango_opengl_render_layout_subpixel (PangoLayout *layout, 248pango_opengl_render_layout_subpixel (PangoLayout *layout,
249 rc_t *rc,
262 int x, int y, 250 int x, int y,
263 float r, float g, float b, float a) 251 float r, float g, float b, float a,
252 int flags)
264{ 253{
265 PangoContext *context; 254 PangoContext *context;
266 PangoFontMap *fontmap; 255 PangoFontMap *fontmap;
267 PangoRenderer *renderer; 256 PangoRenderer *renderer;
257 PangoOpenGLRenderer *gl;
268 258
269 context = pango_layout_get_context (layout); 259 context = pango_layout_get_context (layout);
270 fontmap = pango_context_get_font_map (context); 260 fontmap = pango_context_get_font_map (context);
271 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 261 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
272
273 PANGO_OPENGL_RENDERER (renderer)->r = r; 262 gl = PANGO_OPENGL_RENDERER (renderer);
274 PANGO_OPENGL_RENDERER (renderer)->g = g; 263
275 PANGO_OPENGL_RENDERER (renderer)->b = b; 264 gl->rc = rc;
276 PANGO_OPENGL_RENDERER (renderer)->a = a; 265 gl->r = r;
266 gl->g = g;
267 gl->b = b;
268 gl->a = a;
269 gl->flags = flags;
277 270
278 pango_renderer_draw_layout (renderer, layout, x, y); 271 pango_renderer_draw_layout (renderer, layout, x, y);
279} 272}
280 273
281void 274void
282pango_opengl_render_layout (PangoLayout *layout, 275pango_opengl_render_layout (PangoLayout *layout,
276 rc_t *rc,
283 int x, int y, 277 int x, int y,
284 float r, float g, float b, float a) 278 float r, float g, float b, float a,
279 int flags)
285{ 280{
286 pango_opengl_render_layout_subpixel (layout, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a); 281 pango_opengl_render_layout_subpixel (
282 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
283 );
287} 284}
288 285
289static void 286static void
290pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 287pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
291{ 288{
289 memset (&renderer->key, 0, sizeof (rc_key_t));
290
292 renderer->r = 1.; 291 renderer->r = 1.;
293 renderer->g = 1.; 292 renderer->g = 1.;
294 renderer->b = 1.; 293 renderer->b = 1.;
295 renderer->a = 1.; 294 renderer->a = 1.;
296} 295}
297 296
298static void 297static void
299prepare_run (PangoRenderer *renderer, PangoLayoutRun *run) 298prepare_run (PangoRenderer *renderer, PangoLayoutRun *run)
300{ 299{
301 PangoOpenGLRenderer *glrenderer = (PangoOpenGLRenderer *)renderer; 300 PangoOpenGLRenderer *gl = (PangoOpenGLRenderer *)renderer;
302 PangoColor *fg = 0; 301 PangoColor *fg = 0;
303 GSList *l; 302 GSList *l;
303 unsigned char r, g, b, a;
304 304
305 renderer->underline = PANGO_UNDERLINE_NONE; 305 renderer->underline = PANGO_UNDERLINE_NONE;
306 renderer->strikethrough = FALSE; 306 renderer->strikethrough = FALSE;
307
308 gl->key.mode = GL_QUADS;
309 gl->key.format = 0; // glyphs
310 gl->key.texname = 0;
307 311
308 for (l = run->item->analysis.extra_attrs; l; l = l->next) 312 for (l = run->item->analysis.extra_attrs; l; l = l->next)
309 { 313 {
310 PangoAttribute *attr = l->data; 314 PangoAttribute *attr = l->data;
311 315
327 break; 331 break;
328 } 332 }
329 } 333 }
330 334
331 if (fg) 335 if (fg)
332 glColor4f (fg->red / 65535., fg->green / 65535., fg->blue / 65535., glrenderer->a); 336 {
337 r = fg->red * (255.f / 65535.f);
338 g = fg->green * (255.f / 65535.f);
339 b = fg->blue * (255.f / 65535.f);
340 }
333 else 341 else
334 glColor4f (glrenderer->r, glrenderer->g, glrenderer->b, glrenderer->a); 342 {
343 r = gl->r * 255.f;
344 g = gl->g * 255.f;
345 b = gl->b * 255.f;
346 }
347
348 a = gl->a * 255.f;
349
350 if (gl->flags & FLAG_INVERSE)
351 {
352 r ^= 0xffU;
353 g ^= 0xffU;
354 b ^= 0xffU;
355 }
356
357 gl->key.r = r;
358 gl->key.g = g;
359 gl->key.b = b;
360 gl->key.a = a;
335} 361}
336 362
337static void 363static void
338draw_begin (PangoRenderer *renderer_) 364draw_begin (PangoRenderer *renderer_)
339{ 365{
340 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 366 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
341
342 renderer->curtex = 0;
343
344 glEnable (GL_TEXTURE_2D);
345 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
346 glEnable (GL_BLEND);
347 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
348 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
349 glEnable (GL_ALPHA_TEST);
350 glAlphaFunc (GL_GREATER, 0.01f);
351} 367}
352 368
353static void 369static void
354draw_end (PangoRenderer *renderer_) 370draw_end (PangoRenderer *renderer_)
355{ 371{
356 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 372 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
357
358 if (renderer->curtex)
359 glEnd ();
360
361 glDisable (GL_ALPHA_TEST);
362 glDisable (GL_BLEND);
363 glDisable (GL_TEXTURE_2D);
364} 373}
365 374
366static void 375static void
367pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass) 376pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass)
368{ 377{

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