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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.2 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.12 by root, Mon Aug 13 15:31:21 2007 UTC

35 35
36struct _PangoOpenGLRenderer 36struct _PangoOpenGLRenderer
37{ 37{
38 PangoRenderer parent_instance; 38 PangoRenderer parent_instance;
39 float r, g, b, a; // modulate 39 float r, g, b, a; // modulate
40 GLuint curtex; // current texture 40 int flags;
41 rc_t *rc; // rendercache
42 rc_key_t key; // current render key
43 rc_array_t *arr;
41}; 44};
42 45
43G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER) 46G_DEFINE_TYPE (PangoOpenGLRenderer, pango_opengl_renderer, PANGO_TYPE_RENDERER)
44 47
45typedef struct 48typedef struct
146} 149}
147 150
148typedef struct glyph_info { 151typedef struct glyph_info {
149 tc_area tex; 152 tc_area tex;
150 int left, top; 153 int left, top;
154 int generation;
151} glyph_info; 155} glyph_info;
152 156
153static void 157static void
154free_glyph_info (glyph_info *g) 158free_glyph_info (glyph_info *g)
155{ 159{
160static void 164static void
161draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
162{ 166{
163 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
164 glyph_info *g; 168 glyph_info *g;
165 float x1, y1, x2, y2;
166 169
167 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG) 170 if (glyph & PANGO_GLYPH_UNKNOWN_FLAG)
168 { 171 {
169 glyph = pango_opengl_get_unknown_glyph (font); 172 glyph = pango_opengl_get_unknown_glyph (font);
170 173
172 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 175 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
173 } 176 }
174 177
175 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 178 g = _pango_opengl_font_get_cache_glyph_data (font, glyph);
176 179
177 if (!g) 180 if (!g || g->generation != tc_generation)
178 { 181 {
179 Glyph bm; 182 Glyph bm;
180 font_render_glyph (&bm, font, glyph); 183 font_render_glyph (&bm, font, glyph);
181 184
185 if (g)
186 g->generation = tc_generation;
187 else
188 {
182 g = g_slice_new (glyph_info); 189 g = g_slice_new (glyph_info);
190
191 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
192 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
193 }
183 194
184 tc_get (&g->tex, bm.width, bm.height); 195 tc_get (&g->tex, bm.width, bm.height);
185 196
186 g->left = bm.left; 197 g->left = bm.left;
187 g->top = bm.top; 198 g->top = bm.top;
188
189 if (renderer->curtex)
190 {
191 glEnd ();
192 renderer->curtex = 0;
193 }
194 199
195 glBindTexture (GL_TEXTURE_2D, g->tex.name); 200 glBindTexture (GL_TEXTURE_2D, g->tex.name);
196 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 201 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
197 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 202 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
198 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 203 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap);
199 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); 204 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
200 glPixelStorei (GL_UNPACK_ALIGNMENT, 4); 205 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
201
202 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
203 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
204 } 206 }
205 207
206 x += g->left; 208 x += g->left;
207 y -= g->top; 209 y -= g->top;
208 210
209 x1 = g->tex.x * (1. / TC_WIDTH );
210 y1 = g->tex.y * (1. / TC_HEIGHT);
211 x2 = g->tex.w * (1. / TC_WIDTH ) + x1;
212 y2 = g->tex.h * (1. / TC_HEIGHT) + y1;
213
214 if (g->tex.name != renderer->curtex) 211 if (g->tex.name != renderer->key.texname)
215 { 212 {
216 if (renderer->curtex)
217 glEnd ();
218
219 glBindTexture (GL_TEXTURE_2D, g->tex.name);
220 renderer->curtex = g->tex.name; 213 renderer->key.texname = g->tex.name;
221 glBegin (GL_QUADS); 214 renderer->arr = rc_array (renderer->rc, &renderer->key);
222 } 215 }
223 216
224 glTexCoord2f (x1, y1); glVertex2i (x , y ); 217 rc_glyph (renderer->arr, g->tex.x, g->tex.y, g->tex.w, g->tex.h, x, y);
225 glTexCoord2f (x2, y1); glVertex2i (x + g->tex.w, y );
226 glTexCoord2f (x2, y2); glVertex2i (x + g->tex.w, y + g->tex.h);
227 glTexCoord2f (x1, y2); glVertex2i (x , y + g->tex.h);
228} 218}
229 219
230static void 220static void
231draw_trapezoid (PangoRenderer *renderer_, 221draw_trapezoid (PangoRenderer *renderer_,
232 PangoRenderPart part, 222 PangoRenderPart part,
236 double y2, 226 double y2,
237 double x12, 227 double x12,
238 double x22) 228 double x22)
239{ 229{
240 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 230 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
231 rc_key_t key = renderer->key;
232 rc_array_t *arr;
241 233
242 if (renderer->curtex) 234 key.mode = GL_QUADS;
243 { 235 key.format = GL_V2F;
244 glEnd (); 236 key.texname = 0;
245 renderer->curtex = 0;
246 }
247 237
248 glDisable (GL_TEXTURE_2D); 238 arr = rc_array (renderer->rc, &key);
249 239
250 glBegin (GL_QUADS); 240 rc_v2f (arr, x11, y1);
251 glVertex2d (x11, y1); 241 rc_v2f (arr, x21, y1);
252 glVertex2d (x12, y1); 242 rc_v2f (arr, x22, y2);
253 glVertex2d (x22, y2); 243 rc_v2f (arr, x12, y2);
254 glVertex2d (x21, y2);
255 glEnd ();
256
257 glEnable (GL_TEXTURE_2D);
258} 244}
259 245
260void 246void
261pango_opengl_render_layout_subpixel (PangoLayout *layout, 247pango_opengl_render_layout_subpixel (PangoLayout *layout,
248 rc_t *rc,
262 int x, int y, 249 int x, int y,
263 float r, float g, float b, float a) 250 float r, float g, float b, float a,
251 int flags)
264{ 252{
265 PangoContext *context; 253 PangoContext *context;
266 PangoFontMap *fontmap; 254 PangoFontMap *fontmap;
267 PangoRenderer *renderer; 255 PangoRenderer *renderer;
256 PangoOpenGLRenderer *gl;
268 257
269 context = pango_layout_get_context (layout); 258 context = pango_layout_get_context (layout);
270 fontmap = pango_context_get_font_map (context); 259 fontmap = pango_context_get_font_map (context);
271 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap)); 260 renderer = _pango_opengl_font_map_get_renderer (PANGO_OPENGL_FONT_MAP (fontmap));
272
273 PANGO_OPENGL_RENDERER (renderer)->r = r; 261 gl = PANGO_OPENGL_RENDERER (renderer);
274 PANGO_OPENGL_RENDERER (renderer)->g = g; 262
275 PANGO_OPENGL_RENDERER (renderer)->b = b; 263 gl->rc = rc;
276 PANGO_OPENGL_RENDERER (renderer)->a = a; 264 gl->r = r;
265 gl->g = g;
266 gl->b = b;
267 gl->a = a;
268 gl->flags = flags;
277 269
278 pango_renderer_draw_layout (renderer, layout, x, y); 270 pango_renderer_draw_layout (renderer, layout, x, y);
279} 271}
280 272
281void 273void
282pango_opengl_render_layout (PangoLayout *layout, 274pango_opengl_render_layout (PangoLayout *layout,
275 rc_t *rc,
283 int x, int y, 276 int x, int y,
284 float r, float g, float b, float a) 277 float r, float g, float b, float a,
278 int flags)
285{ 279{
286 pango_opengl_render_layout_subpixel (layout, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a); 280 pango_opengl_render_layout_subpixel (
281 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
282 );
287} 283}
288 284
289static void 285static void
290pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 286pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
291{ 287{
288 memset (&renderer->key, 0, sizeof (rc_key_t));
289
292 renderer->r = 1.; 290 renderer->r = 1.;
293 renderer->g = 1.; 291 renderer->g = 1.;
294 renderer->b = 1.; 292 renderer->b = 1.;
295 renderer->a = 1.; 293 renderer->a = 1.;
296} 294}
297 295
298static void 296static void
299prepare_run (PangoRenderer *renderer, PangoLayoutRun *run) 297prepare_run (PangoRenderer *renderer, PangoLayoutRun *run)
300{ 298{
301 PangoOpenGLRenderer *glrenderer = (PangoOpenGLRenderer *)renderer; 299 PangoOpenGLRenderer *gl = (PangoOpenGLRenderer *)renderer;
302 PangoColor *fg = 0; 300 PangoColor *fg = 0;
303 GSList *l; 301 GSList *l;
302 unsigned char r, g, b, a;
304 303
305 renderer->underline = PANGO_UNDERLINE_NONE; 304 renderer->underline = PANGO_UNDERLINE_NONE;
306 renderer->strikethrough = FALSE; 305 renderer->strikethrough = FALSE;
306
307 gl->key.mode = GL_QUADS;
308 gl->key.format = 0; // glyphs
309 gl->key.texname = 0;
307 310
308 for (l = run->item->analysis.extra_attrs; l; l = l->next) 311 for (l = run->item->analysis.extra_attrs; l; l = l->next)
309 { 312 {
310 PangoAttribute *attr = l->data; 313 PangoAttribute *attr = l->data;
311 314
327 break; 330 break;
328 } 331 }
329 } 332 }
330 333
331 if (fg) 334 if (fg)
332 glColor4f (fg->red / 65535., fg->green / 65535., fg->blue / 65535., glrenderer->a); 335 {
336 r = fg->red * (255.f / 65535.f);
337 g = fg->green * (255.f / 65535.f);
338 b = fg->blue * (255.f / 65535.f);
339 }
333 else 340 else
334 glColor4f (glrenderer->r, glrenderer->g, glrenderer->b, glrenderer->a); 341 {
342 r = gl->r * 255.f;
343 g = gl->g * 255.f;
344 b = gl->b * 255.f;
345 }
346
347 a = gl->a * 255.f;
348
349 if (gl->flags & FLAG_INVERSE)
350 {
351 r ^= 0xffU;
352 g ^= 0xffU;
353 b ^= 0xffU;
354 }
355
356 gl->key.r = r;
357 gl->key.g = g;
358 gl->key.b = b;
359 gl->key.a = a;
335} 360}
336 361
337static void 362static void
338draw_begin (PangoRenderer *renderer_) 363draw_begin (PangoRenderer *renderer_)
339{ 364{
340 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 365 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
341
342 renderer->curtex = 0;
343
344 glEnable (GL_TEXTURE_2D);
345 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
346 glEnable (GL_BLEND);
347 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
348 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
349 glEnable (GL_ALPHA_TEST);
350 glAlphaFunc (GL_GREATER, 0.01f);
351} 366}
352 367
353static void 368static void
354draw_end (PangoRenderer *renderer_) 369draw_end (PangoRenderer *renderer_)
355{ 370{
356 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_; 371 PangoOpenGLRenderer *renderer = (PangoOpenGLRenderer *)renderer_;
357
358 if (renderer->curtex)
359 glEnd ();
360
361 glDisable (GL_ALPHA_TEST);
362 glDisable (GL_BLEND);
363 glDisable (GL_TEXTURE_2D);
364} 372}
365 373
366static void 374static void
367pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass) 375pango_opengl_renderer_class_init (PangoOpenGLRendererClass *klass)
368{ 376{

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