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/cvs/deliantra/Deliantra-Client/pango-render.c
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Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.13 by root, Wed Dec 26 10:34:23 2007 UTC vs.
Revision 1.17 by root, Sun Nov 29 14:45:12 2009 UTC

159{ 159{
160 tc_put (&g->tex); 160 tc_put (&g->tex);
161 g_slice_free (glyph_info, g); 161 g_slice_free (glyph_info, g);
162} 162}
163 163
164static int apple_nvidia_bug_workaround;
165
166static void
167apple_nvidia_bug (int enable)
168{
169 apple_nvidia_bug_workaround = enable;
170}
171
172static void
173tex_update (int name, int x, int y, int w, int stride, int h, void *bm)
174{
175 glBindTexture (GL_TEXTURE_2D, name);
176
177 if (!apple_nvidia_bug_workaround)
178 {
179 glPixelStorei (GL_UNPACK_ROW_LENGTH, stride);
180 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
181 glTexSubImage2D (GL_TEXTURE_2D, 0, x, y, w, h, GL_ALPHA, GL_UNSIGNED_BYTE, bm);
182 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
183 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
184 }
185 else
186 {
187 /* starting with 10.5.5 (or 10.5.6), pple's nvidia driver corrupts textures */
188 /* when glTexSubImage is used, so do it the horribly slow way, */
189 /* reading/patching/uploading the full texture one each change */
190 int r;
191
192 glGetTexImage (GL_TEXTURE_2D, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
193
194 for (r = 0; r < h; ++r)
195 memcpy (tc_temptile + (y + r) * TC_WIDTH + x, (char *)bm + r * stride, w);
196
197 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, TC_WIDTH, TC_HEIGHT, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
198 }
199}
200
164static void 201static void
165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 202draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
166{ 203{
167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 204 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
168 glyph_info *g; 205 glyph_info *g;
189 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info); 226 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
190 _pango_opengl_font_set_cache_glyph_data (font, glyph, g); 227 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
191 } 228 }
192 229
193 g->generation = tc_generation; 230 g->generation = tc_generation;
194 tc_get (&g->tex, bm.width, bm.height);
195 231
196 g->left = bm.left; 232 g->left = bm.left;
197 g->top = bm.top; 233 g->top = bm.top;
198 234
199 glBindTexture (GL_TEXTURE_2D, g->tex.name); 235 tc_get (&g->tex, bm.width, bm.height);
200 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 236
201 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 237 if (bm.width && bm.height)
202 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 238 tex_update (g->tex.name, g->tex.x, g->tex.y, bm.width, bm.stride, bm.height, bm.bitmap);
203 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
204 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
205 } 239 }
206 240
207 x += g->left; 241 x += g->left;
208 y -= g->top; 242 y -= g->top;
209 243
275 int x, int y, 309 int x, int y,
276 float r, float g, float b, float a, 310 float r, float g, float b, float a,
277 int flags) 311 int flags)
278{ 312{
279 pango_opengl_render_layout_subpixel ( 313 pango_opengl_render_layout_subpixel (
280 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags 314 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
281 ); 315 );
282} 316}
283 317
284static void 318static void
285pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 319pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)

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