ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/pango-render.c
(Generate patch)

Comparing deliantra/Deliantra-Client/pango-render.c (file contents):
Revision 1.13 by root, Wed Dec 26 10:34:23 2007 UTC vs.
Revision 1.19 by root, Sun Nov 18 00:52:22 2018 UTC

60 if (size > alloc) 60 if (size > alloc)
61 { 61 {
62 size = (size + 4095) & ~4095; 62 size = (size + 4095) & ~4095;
63 free (buffer); 63 free (buffer);
64 alloc = size; 64 alloc = size;
65 buffer = malloc (size); 65 buffer = (char *)malloc (size);
66 } 66 }
67 67
68 return buffer; 68 return buffer;
69} 69}
70 70
90 glyph->width = width; 90 glyph->width = width;
91 glyph->height = height; 91 glyph->height = height;
92 glyph->top = top; 92 glyph->top = top;
93 glyph->left = left; 93 glyph->left = left;
94 94
95 glyph->bitmap = temp_buffer (width * height); 95 glyph->bitmap = (uint8_t *)temp_buffer (width * height);
96 memset (glyph->bitmap, 0, glyph->stride * height); 96 memset (glyph->bitmap, 0, glyph->stride * height);
97 97
98 for (i = width; i--; ) 98 for (i = width; i--; )
99 glyph->bitmap [i] = glyph->bitmap [i + (height - 1) * glyph->stride] = 0xff; 99 glyph->bitmap [i] = glyph->bitmap [i + (height - 1) * glyph->stride] = 0xff;
100 100
159{ 159{
160 tc_put (&g->tex); 160 tc_put (&g->tex);
161 g_slice_free (glyph_info, g); 161 g_slice_free (glyph_info, g);
162} 162}
163 163
164static int apple_nvidia_bug_workaround;
165
166static void
167apple_nvidia_bug (int enable)
168{
169 apple_nvidia_bug_workaround = enable;
170}
171
172static void
173tex_update (int name, int x, int y, int w, int stride, int h, void *bm)
174{
175 glBindTexture (GL_TEXTURE_2D, name);
176
177 if (!apple_nvidia_bug_workaround)
178 {
179 glPixelStorei (GL_UNPACK_ROW_LENGTH, stride);
180 /*glPixelStorei (GL_UNPACK_ALIGNMENT, 1); expected cfplus default */
181 glTexSubImage2D (GL_TEXTURE_2D, 0, x, y, w, h, GL_ALPHA, GL_UNSIGNED_BYTE, bm);
182 /*glPixelStorei (GL_UNPACK_ALIGNMENT, 4);*/
183 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
184 }
185 else
186 {
187 /* starting with 10.5.5 (or 10.5.6), pple's nvidia driver corrupts textures */
188 /* when glTexSubImage is used, so do it the horribly slow way, */
189 /* reading/patching/uploading the full texture one each change */
190 int r;
191
192 glGetTexImage (GL_TEXTURE_2D, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
193
194 for (r = 0; r < h; ++r)
195 memcpy (tc_temptile + (y + r) * TC_WIDTH + x, (char *)bm + r * stride, w);
196
197 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, TC_WIDTH, TC_HEIGHT, 0, GL_ALPHA, GL_UNSIGNED_BYTE, tc_temptile);
198 }
199}
200
164static void 201static void
165draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y) 202draw_glyph (PangoRenderer *renderer_, PangoFont *font, PangoGlyph glyph, double x, double y)
166{ 203{
167 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_); 204 PangoOpenGLRenderer *renderer = PANGO_OPENGL_RENDERER (renderer_);
168 glyph_info *g; 205 glyph_info *g;
173 210
174 if (glyph == PANGO_GLYPH_EMPTY) 211 if (glyph == PANGO_GLYPH_EMPTY)
175 glyph = PANGO_GLYPH_UNKNOWN_FLAG; 212 glyph = PANGO_GLYPH_UNKNOWN_FLAG;
176 } 213 }
177 214
178 g = _pango_opengl_font_get_cache_glyph_data (font, glyph); 215 g = (glyph_info *)_pango_opengl_font_get_cache_glyph_data (font, glyph);
179 216
180 if (!g || g->generation != tc_generation) 217 if (!g || g->generation != tc_generation)
181 { 218 {
182 Glyph bm; 219 Glyph bm;
183 font_render_glyph (&bm, font, glyph); 220 font_render_glyph (&bm, font, glyph);
189 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info); 226 _pango_opengl_font_set_glyph_cache_destroy (font, (GDestroyNotify)free_glyph_info);
190 _pango_opengl_font_set_cache_glyph_data (font, glyph, g); 227 _pango_opengl_font_set_cache_glyph_data (font, glyph, g);
191 } 228 }
192 229
193 g->generation = tc_generation; 230 g->generation = tc_generation;
194 tc_get (&g->tex, bm.width, bm.height);
195 231
196 g->left = bm.left; 232 g->left = bm.left;
197 g->top = bm.top; 233 g->top = bm.top;
198 234
199 glBindTexture (GL_TEXTURE_2D, g->tex.name); 235 tc_get (&g->tex, bm.width, bm.height);
200 glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride); 236
201 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 237 if (bm.width && bm.height)
202 glTexSubImage2D (GL_TEXTURE_2D, 0, g->tex.x, g->tex.y, bm.width, bm.height, GL_ALPHA, GL_UNSIGNED_BYTE, bm.bitmap); 238 tex_update (g->tex.name, g->tex.x, g->tex.y, bm.width, bm.stride, bm.height, bm.bitmap);
203 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
204 glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
205 } 239 }
206 240
207 x += g->left; 241 x += g->left;
208 y -= g->top; 242 y -= g->top;
209 243
275 int x, int y, 309 int x, int y,
276 float r, float g, float b, float a, 310 float r, float g, float b, float a,
277 int flags) 311 int flags)
278{ 312{
279 pango_opengl_render_layout_subpixel ( 313 pango_opengl_render_layout_subpixel (
280 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags 314 layout, rc, x * PANGO_SCALE, y * PANGO_SCALE, r, g, b, a, flags
281 ); 315 );
282} 316}
283 317
284static void 318static void
285pango_opengl_renderer_init (PangoOpenGLRenderer *renderer) 319pango_opengl_renderer_init (PangoOpenGLRenderer *renderer)
307 gl->key.format = 0; // glyphs 341 gl->key.format = 0; // glyphs
308 gl->key.texname = 0; 342 gl->key.texname = 0;
309 343
310 for (l = run->item->analysis.extra_attrs; l; l = l->next) 344 for (l = run->item->analysis.extra_attrs; l; l = l->next)
311 { 345 {
312 PangoAttribute *attr = l->data; 346 PangoAttribute *attr = (PangoAttribute *)l->data;
313 347
314 switch (attr->klass->type) 348 switch (attr->klass->type)
315 { 349 {
316 case PANGO_ATTR_UNDERLINE: 350 case PANGO_ATTR_UNDERLINE:
317 renderer->underline = ((PangoAttrInt *)attr)->value; 351 renderer->underline = (PangoUnderline)((PangoAttrInt *)attr)->value;
318 break; 352 break;
319 353
320 case PANGO_ATTR_STRIKETHROUGH: 354 case PANGO_ATTR_STRIKETHROUGH:
321 renderer->strikethrough = ((PangoAttrInt *)attr)->value; 355 renderer->strikethrough = ((PangoAttrInt *)attr)->value;
322 break; 356 break;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines